User:Crush/TMWServTodo
From The Mana World
Things to do before we can start a TMWServ beta
Must-have
These things must be done before we can dare to invite players to the server.
| Description | Status | Mantis Issues |
|---|---|---|
| Movement fixes | in the works | Mantis #214 |
| Secure authentication between servers | Done | Mantis #926 |
| Make debug features less visible (walk sparks etc.) | Done | |
| Attack speed synced with animation | Mantis #366 | |
| Fix equipping | Done | Mantis #927 |
| Change game mechanic formulas to those described on http://doc.manasource.org/manaserv_statistics_system | ||
| Working Player-Player and Player-NPC trading | ||
| Content Release 1 |
Should-have
These things would be good to have at the release but we could do without when necessary.
| Description | Status | Mantis Issues |
|---|---|---|
| New Login Sequence | in the works | |
| Proper handling of two one-handed weapons (or disabling it) | Mantis #205 | |
| Automatic unstucking of stucked characters (because of broken warps, for example) | ||
| Easier server restarting (allow to start servers in any order) | Done | Mantis #25 |
| Real-time changes of character- and correction points in status window while distributing them
(used to work once, most likely another regression during client merge) |
Done | |
| HP regeneration factor as a map property |
Can-have
These things are not that important for now and should be left for later, but you won't get yelled at for working on them anyway.
| Description | Status | Mantis Issues |
|---|---|---|
| Magic system | in the works | |
| Special Attack system | ||
| Customized Equipment | ||
| Support for TMWServ and eAthena in one client binary | done |