User:Crush/Food
Characters in The Mana World should not be forced to eat, because this would be quite annoying for the player. But when a player wants to take the trouble to feed its character regularily with food items it should be rewarded.
When a character eats food it receives a temporary bonus on one attribute. While this buff is active no other food can be eaten (the character is "full").
Basic foods[edit]
Basic foods can be bought from NPCs, obtained from natural resources or as drops from monsters. They all raise one basic attribute for a limited amount of time.
- Protein-rich (Meat, Beef, Fish...)
- Strength
- Starch-rich (Bread, Noodles, Potatoes...)
- Vitality
- Spices (Salt, Pepper, Chili, Curry...)
- Dexterity
- Vitamin-rich (Vegetables)
- Agility
- Sugar-rich (Sweets, Fruits...)
- Willpower
- Drinks (Water, Milk, Nectar...)
- Intelligence
Cooked foods[edit]
Cooked foods combine the effects of their ingredients. Dishes created from meat, spices and drinks (Chicken + pepper + water = Spicy Chicken Soup) would, for example, raise strength, dexterity and intelligence.
Cooking is a crafting skill and thus cooking can fail when the cooking skill of the cook is too bad for the ingredients.
Alcoholic Beverages[edit]
Alcoholic beverages like beer are not part of the food system. Alcohol can always be consumed and causes an intoxication status effect which becomes worse with every consumed drink.