Magic Quests
This article contains information for players or people interested in playing The Mana World rEvolt. If you're interested for the Classic game, please go to the Classic portal.
This article is for reference purpose
The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
Mana Seed
To start the magic quests you need to touch the Mana Seed first. But you will not be able to learn General Magic Skill without drinking (using) a Mana Potion.
You can get the Mana Potion with Auldsbel, Rauk, or Wyara with various ingredients (check them!). Once the potion is made, drink it and go touch the Mana Seed again and you get the General Magic Skill
Rewards:
- 1,000 EXP
- General Magic Skill
Wyara
Mana Potion
Prerequisite: You must have already touched the Mana Seed before you ask Wyara what she knows about it.
To create a Mana Potion, will ask you 40 Mauve Herbs and 1 Bottle of Water.
Cure The Pond
Wyara will ask you to cure the pond at the west of Hurnscald. It is a very small pond with a rock in the middle. Wyara will ask you to create a special potion for the pond, twice. Each potion requires 20 Mauve Herbs and 20 Maggot Slimes. To purify the pond, use the potion while standing at the center of the pond but do not drop it! Dropping the potion will result in nothing.
Rewards:
- 5,000 EXP
- Nature Magic Skill Level 2
Spells
After you get Nature Magic, You can ask Wyara to teach you some spells. She know about #inwilt (who is around) , #inzuwilt (locate spouse), and #kaflosh (magic rain) All these sells require General Magic Skill level 2 to be cast.
Sagatha
Sagatha will teach you spells only if you have achieved Level 2 in the General Magic Skill and also if your evil monster kill count is greater than your innocent creature kill count. You also have to complete the #Sagatha's Tree and #Injured Mouboo quests below before she will talk to you. She will teach you the #chipchip spell, which for example, can be used on Fluffies, to take their fur without killing them. The more you use it, the happier she will be.
Sagatha's Tree
If you speak to Wyara about training you once you are Level 2 in the General Magic Skill, she will talk you about a dying tree in the desert southeast from Tulimshar that needs to be helped. Use the #kaflosh spell (requires Nature Magic Skill and General Magic Skill, both at Level 2). You also need to hug Sagatha's Tree by typing in your chat tab: "/me hug tree" while being next to the tree. You will receive 20,000 EXP after saving the tree.
Injured Mouboo
Begin by going west from Hurnscald, then proceed north from Auldsbel's house. Enter the cave with a "Danger" sign near it (the other entrance is the path to Mana Seed cave). He is located on the 2nd level at the south end outside once you are out of the cave. You can use the #inma spell, "#inma mouboo (not "boo"!)" on the Injured Mouboo to heal it but you must have Level 2 Life Magic first. If you don't have Life Magic Level 2, then give him a large potion. You will receive 5,000 EXP for saving the injured Mouboo.
Earth Spirit
The Earth Spirit stands in the Tulimshar's desert.
Dark Path Of Magic
The Earth Spirit can teach you the Dark Path of Magic. In order to be taught in this path, you will have to kill the Injured Mouboo with the Bone Knife and cut Sagatha's Tree with the Bone Knife (writing "cut"). You will also need to pay 100,000 GP to be his student and will continue to ask you for quite a lot of money for each Nature Magic Skill spell.
Light Path Of Magic
If you have already chosen to kill the Injured Mouboo or cut Sagatha's Tree, you are already on the Dark Path of Magic. If you have not done these things, you are still on the light path for now.
Talking with him is currently not that recommended because you won't be able later to learn Nature Magic with Wyara or Astral Magic with Sagatha : if you chose the Dark Path of Magic, the Earth Spirit he will only teach you Nature Magic. Wyara and Sagatha will also refuse to speak to you once achieved the first quest proposed by the Earth Spirit.
If you healed the Injured Mouboo and/or hugged Sagatha's Tree, you won't be able to kill the Injured Mouboo and/or cut Sagatha's Tree and will stay on the Light Path of Magic.
Elanore The Healer
Creating Lifestones
Elanore asks you to fetch 10 of each herb. In return, she will create 5 Lifestones. You will also recieve 100 EXP each time. Later, when you have a greater control of magic, which means after touching the Mana Seed, she will teach you the #lum "name" spelland explain how it works: To be a good healer, you must heal a lot of players who really need to be healed that is who are heavily wounded. will take a close look at you to see if you are a good healer. When you heal a player, you will receive EXP in (the more damage you heal, the more EXP you earn) (up to 400 exp with #lum"")
Get Life Magic Skill Level 2
When you have healed enough players, Elanore will accept you as a life magic student and you get Life Magic Skill Level 2 . When you reach general magic level 2, she will teach you #inma, the greatest healing spell currently in the game and how to make life stones yourself with #manpahil.
Auldsbel
Auldsbel is a wizard living in a house in woodlands, west of Hurnscald. He gives a lot of wise advices, read them!
Mana Potion
Prerequisite: You must have already touched the Mana Seed before you ask Auldsbel what he knows about it.
To create a Mana Potion, he will ask you 1 Pearl, 20 Mauve Leaves, 10 Gamboge Leaves and 10,000 GP.
Spells
- #miteyo is mostly a training spell for the General Magic Skill.
- #parum boo - After that Auldsbel will see Mouboo Figurine you created (you can't buy one and do it), he will accept you as true apprentice and give you his blessing (5,000 EXP and the Transmutation Magic Skill Level 2).
- #patloree - Cost - 20 Mauve Herbs
- #patmuploo - Cost - 10 Scorpion Stingers
- #kularzufrill - Cost - 20 Raw Logs, Reward 1,000 EXP
For more details on spells, see the Magic Spells page.
Helping With Experiments
You can help Auldsbel with his experiments to earn gold and EXP and more spells. You do not have to know magic to perform this section. These must be done in order as they are laid out below:
- Turn in 20 Mauve Herbs. You will receive 2,500 GP and 500 EXP.
- Turn in 1 Concentration potion, 1 Iron potion, 3 Small Healing Potions, and 3 Medium Healing Potions. Small Healing potions are obtainable by the Monsters Points Quest. You will need to meet Caul The Alchemist to obtain Medium Healing Potions. If possible, set your intelligence to 35 by resetting your stats with Malivox, to make potions more quickly. You can also ask to Trader in Tulimshar' bazaar to make them with 3 Small Healing Potions and 500gp per piece. You will receive 2,500 GP and 500 EXP.
- Turn in 100 Silk Cocoons. You will receive 5,000 GP and 2,000 EXP.
- Turn in 25 Red Scorpion Stingers and 25 Maggot Slimes. You will receive 5,000 GP and 10,000 EXP.
- Turn in 20 Snake Tongues, 20 Cave Snake Tongues and 20 Mountain Snake Tongues. You will receive 8,000 GP and 40,000 EXP.
- Finally, turn in 50 Grass Snake Tongues! You will receive 10,000 GP and 100,000 EXP. Warning: he will spawn 4 Grass Snakes so be prepared to fight or run!
Magic Swords
The Magic Swords are two among the 4 that are buried in the rock. They will teach you the War Magic spells. The "sister" stands in the middle of the river separating the Dimond's Cove from the woods to the west. You can only see it from the west bank. The "brother" sword stands in the river in the cave underneath the Hurnscald's Inn, . You can only see it from the west bank.
Hint: If one refuses to talk with you, then try the other one.
You will need to save some monster points to be able to learn your spells!
Spells taught by the Magic Swords:
- #flar (sister)
- #chiza(brother)
After you learned #chiza, the "sister" sword accepts you as a war magic student and you get level 2 of War Magic Skill. Speak her again to learn:
- #upmarmu(sister)
- #frillyar(brother)- Cost: 5,000 monster points
- #ingrav (sister)- Cost: 1 Iron Ore, 10,000 monster points
Sister Sword (Dimond)
Here is the script for the Dimond sword: [1]
Brother Sword (Hurnscald's Cave)
Here is the script for the cave sword: [2]
Hinnak
Hinnak is located north of Hurnscald. After you helped him to get rid of the pinkies that annoy him, he asks for a beer. When you give him one, he will tell you a scary and funny story and you will learn the #kalmurk spell.
Rauk
Rauk is the alchemist located in woodlands, west of Hurnscald. He also make dyes, knows about potions recipes and transmutes Iron ore and Ashes to powders.
Mana Potion
Prerequisite: You must have already touched the Mana Seed before you ask Auldsbel what he knows about it.
To create a Mana Potion, he will ask you '1 Pearl, 1 Bottle of Water, 30 Mauve Leaves, 20 Gamboge Leaves, 5 Piles of Ash.
Spell List
See Magic Spells.
Magic
See Magic.










