User:Crush/Customized Equipment Technical: Difference between revisions
From The Mana World
proposal for database layout to store custom equipment |
subcategory can be covered by the archetype id |
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{{sqltablerow | id | INTEGER | PRIMARY KEY | tmw_customitem_modifiers.id, tmw_customitem_runes.id | unique identifier}} | {{sqltablerow | id | INTEGER | PRIMARY KEY | tmw_customitem_modifiers.id, tmw_customitem_runes.id | unique identifier}} | ||
{{sqltablerow | category | BYTE | | | slot the item is equipped in}} | {{sqltablerow | category | BYTE | | | slot the item is equipped in}} | ||
{{sqltablerow | archetype-id | INTEGER | | | entry from items.xml to determine the used sprite, item icon and description. In case of weapons it also affects the weapon category (used skill) and the attack zone.}} | |||
{{sqltablerow | archetype-id | INTEGER | | | entry from items.xml to determine the used sprite, item icon and description. In case of weapons it also affects the attack zone.}} | |||
{{sqltablerow | color | TEXT | | | colorization string}} | {{sqltablerow | color | TEXT | | | colorization string}} | ||
{{sqltablerow | name | TEXT | | | item name}} | {{sqltablerow | name | TEXT | | | item name}} | ||
Revision as of 15:54, 7 May 2009
Layout for the SQL table to store customized equipment
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Stat modifiers during item creation. Also includes elemental modifiers.
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Spell runes engraved in the item.
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