Net:0x2713: Difference between revisions
From The Mana World
No edit summary |
No edit summary |
||
| Line 18: | Line 18: | ||
Sent to the char server in response to a [[Net:0x2712]]. The third field will be '0' for accepted or '1' for refused. | Sent to the char server in response to a [[Net:0x2712]]. The third field will be '0' for accepted or '1' for refused. | ||
The char server | The char server sends a [[Net:0x6c]] packet to the client if the field at offset 6 is not '0' or if there are too many players connected. | ||
===Internals=== | ===Internals=== | ||
Revision as of 22:35, 6 December 2013
Authentication response from login server
| Packet ID: | 0x2713 |
|---|---|
| Packet Length: | 51 |
| Client Defined: | N/A |
| Sent Location(s): | src/login/login.cpp |
| Parsed Location(s): | src/char/char.cpp |
Fields
| Offset | Length | Contents |
|---|---|---|
| 0 | 2 | Packet ID |
| 2 | 4 | Account ID |
| 6 | 1 | "0" (Zero, accepted) or "1" (One, refused) |
| 7 | 40 | |
| 47 | 4 | Connect Until (Time) |
Description
Sent to the char server in response to a Net:0x2712. The third field will be '0' for accepted or '1' for refused.
The char server sends a Net:0x6c packet to the client if the field at offset 6 is not '0' or if there are too many players connected.
Internals
-