Archive:Database specifications: Difference between revisions
From The Mana World
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Trying a more wiki-like way or writing down an updated accounts table |
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== SQL | == SQL table specifications == | ||
==== Account Information Table ==== | ==== Account Information Table ==== | ||
{{beginsqltable|name=tmw_accounts}} | |||
{{sqltablerow|name=id|type=integer unsigned primary key auto_increment|desc=Unique account ID}} | |||
{{sqltablerow|name=username|type=varchar(32) not null unique|desc=User login name}} | |||
{{sqltablerow|name=password|type=varchar(32) not null|desc=Password hash}} | |||
{{sqltablerow|name=email|type=varchar(64)|desc=User email}} | |||
{{sqltablerow|name=level|type=tinyint unsigned not null|desc=User level (restricted, normal, moderator, admin)}} | |||
{{sqltablerow|name=banned|type=mediumint unsigned not null|desc=UNIX time when ban is over}} | |||
{{endsqltable}} | |||
==== Character/Player Information Table ==== | ==== Character/Player Information Table ==== | ||
Revision as of 20:14, 24 December 2005
SQL table specifications
Account Information Table
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Character/Player Information Table
create table tmw_characters (
-- [Unique] character name
name varchar(32) unique primary key not null,
-- Username
user varchar(32) not null,
-- Player information
gender int not null,
level int not null,
money int not null,
-- Coordinates & map
x int not null,
y int not null,
map text not null,
-- Statistics
strength int not null,
agility int not null,
vitality int not null,
intelligence int not null,
dexterity int not null,
luck int not null,
-- Player equipment
--inventory blob not null,
--equipment blob not null,
-- Table relationship
foreign key(user) references tmw_accounts(user)
);
Item type table
create table tmw_base_items (
-- Name of item
name varchar(32) unique primary key not null,
-- Item attributes here
weight int not null
);
In-game object table
create table tmw_items (
id int unique primary key not null,
name varchar(32) not null,
-- Special (unique) item attribues
-- Table relationship
foreign key (name) references tmw_base_items(name)
);
Character inventory table
create table tmw_inventory (
-- Item
id int not null,
-- Character who has the item
name varchar(32) not null,
-- Table relationship
foreign key(id) references tmw_items(id),
foreign key(name) references tmw_characters(name)
);
Character equipment table (items which are equipped)
create table tmw_equipment (
-- Item
id int not null,
-- Character who has item
name varchar(32) not null,
-- Item slot equipped on
slot int not null,
-- Table relationship
foreign key(id) references tmw_items(id),
foreign key(name) references tmw_characters(name)
);
Example queries
- Count total number of in-game objects
select count(*) from tmw_items;
- Count total number of item types
select count(*) from tmw_base_items;
- List player inventory
select distinct tmw_items.id, tmw_items.name from tmw_items, tmw_inventory where tmw_items.id = tmw_inventory.id and tmw_inventory.name = 'nym the great';
- Find weight of player inventory
select sum(tmw_base_items.weight) from tmw_base_items, tmw_items, tmw_inventory where tmw_base_items.name = tmw_items.name and tmw_items.id = tmw_inventory.id and tmw_inventory.name = 'nym the great';