Magic Quests: Difference between revisions

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[[Magic]] quests.
#REDIRECT [[Classic:Magic Quests]]
 
==Sagatha==
 
===Injured Mouboo===
At the end of the cave northwest of Hurnscald with a "danger" sign. #inma mouboo (not "boo"!). Must have level 2 life magic first.
 
===Sagatha's tree===
Southeast of Tulimshar (Snake Desert), #kerflosh and /me hug tree
 
==Auldsbel==
* #patloree - 20 mauve herbs
* #patmuploo - 10 scorpion stingers
* Transmutation lvl. 2 - Audsbel sees your #parum boo figurine
* #kularzufrill - 20 logs, receive 1000xp
* Help with experiments - need 1 concentration potion, 1 iron potion, 3 small potions, 3 medium potions. If feasible, set your intelligence to 35 using malivox to make potions more quickly.
 
==Hinnak==
Wants a beer, tells you about #kalmurk
 
==War Swords==
If one refuses to talk to you, talk with the other one.
 
==Sagatha (?)==
http://gitorious.org/tmw-eathena-data/mainline/blobs/master/conf/magic.conf.template (line 814) says:
 
<code>
IF ((name = "Fluffy" || name = "Mouboo") && random(2))
THEN { set @value, 1; callfunc "QuestSagathaHappy"; };
</code>
 
Which seems to mean that if you shear a fluffy or mouboo it makes Sagatha happy.
 
(todo: add stuff)

Latest revision as of 01:29, 1 June 2023