<?xml version="1.0"?>
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	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Vink</id>
	<title>The Mana World - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Vink"/>
	<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/wiki/Special:Contributions/Vink"/>
	<updated>2026-05-06T06:12:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=The_Mana_World:Game_Masters&amp;diff=12075</id>
		<title>The Mana World:Game Masters</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=The_Mana_World:Game_Masters&amp;diff=12075"/>
		<updated>2009-05-08T22:43:15Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Active Game Masters */ Changed my name to Vink_GM since the Vink-char doesn&amp;#039;t have any GM powers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
[[Image:GM.png|left]]The Game Masters are resposible for upholding the [[User:Jaxad0127/Rules_Dialog|game rules]]. They can be identified by the red cap reading &amp;quot;GM&amp;quot;. They are normal players who are selected by the [[developers]] because of their good reputation in the player community. When a game master witnesses someone breaking a game rule they can ban a player from the game and reset his/her character level. When a game masters punishes a player he/she will post the reason in the [http://forums.themanaworld.org/viewforum.php?f=20 Court House forum].&lt;br /&gt;
&lt;br /&gt;
==Active Game Masters==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
|-&lt;br /&gt;
|CapitanAwesome&lt;br /&gt;
|Australia&lt;br /&gt;
|-&lt;br /&gt;
|doorsman&lt;br /&gt;
|Canada&lt;br /&gt;
|-&lt;br /&gt;
|Katze&lt;br /&gt;
|Germany&lt;br /&gt;
|-&lt;br /&gt;
|MasterKenobi&lt;br /&gt;
|USA&lt;br /&gt;
|-&lt;br /&gt;
|Vink_GM&lt;br /&gt;
|Sweden&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Complaints about Game Masters==&lt;br /&gt;
When you have a complaint about a game master you can either contact [[User:BjÃ¸rn|BjÃ¸rn Lindeijer]] when you would like your complaint to be handled confidential or you can post on the forum when you would like your complaint to be handled in public.&lt;br /&gt;
&lt;br /&gt;
==Nominating new Game Masters==&lt;br /&gt;
When you know someone who would make a good GM please contact the development team. To be considered a game master one must be a long time player, speak good english, have a good reputation in the community and a clean record.&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Jaxad0127/Rules_Dialog&amp;diff=10621</id>
		<title>User:Jaxad0127/Rules Dialog</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Jaxad0127/Rules_Dialog&amp;diff=10621"/>
		<updated>2008-11-08T02:19:37Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Dansk/Danish */ put the ø back since it was not a &amp;quot;weird char&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NPC: Constable Perry Graf&lt;br /&gt;
&lt;br /&gt;
Will be spoken by an NPC near the starting location. New accounts will get a popup with this info.&lt;br /&gt;
&lt;br /&gt;
Please add translations in other languages for this dialog. &#039;&#039;&#039;Do not add machine translations! Only add a translations when you speak the language in question very well.&#039;&#039;&#039; Do not use any characters the client can not display. &lt;br /&gt;
&lt;br /&gt;
Please use \&amp;quot; for double quotes, as it eases implementation of the text. These are the available characters:&lt;br /&gt;
&lt;br /&gt;
[[Image:Sansserif8.png]]&lt;br /&gt;
&lt;br /&gt;
== Language Menu ==&lt;br /&gt;
(Please put language names in their own language)&lt;br /&gt;
&lt;br /&gt;
* English&lt;br /&gt;
* Deutsch (German)&lt;br /&gt;
* Nederlands (Dutch)&lt;br /&gt;
* Dansk (Danish)&lt;br /&gt;
* Francais (French)&lt;br /&gt;
* Castellano (Spanish)&lt;br /&gt;
* Svenska (Swedish)&lt;br /&gt;
* Portugues (Portuguese)&lt;br /&gt;
* Polski (Polish)&lt;br /&gt;
&lt;br /&gt;
-- Screen 1 --&lt;br /&gt;
&lt;br /&gt;
Players breaking the following rules may be banned (up to and including a permanent ban) or have their characters reset at the GM&#039;s discretion:&lt;br /&gt;
&lt;br /&gt;
1. Do not abuse other players (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
&lt;br /&gt;
2. No bots (and botting means ANY activity while away from keyboard)&lt;br /&gt;
&lt;br /&gt;
3. No spamming / flooding (including trade spam)&lt;br /&gt;
&lt;br /&gt;
4. No begging&lt;br /&gt;
&lt;br /&gt;
5. Speak English on public chat&lt;br /&gt;
&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
&lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
Botting will be determined by talking to players who are moving and/or attacking.&lt;br /&gt;
&lt;br /&gt;
===Deutsch/German===&lt;br /&gt;
Wir bitten um das Einhalten der folgenden Regeln:&lt;br /&gt;
&lt;br /&gt;
1. Keine Beleidigungen, Schimpfwoerter, Schmaehungen oder Rufmord&lt;br /&gt;
&lt;br /&gt;
2. Keine `bots&#039; (automatisierte Spieler).  Dies beinhaltet JEGLICHE Teilnahme am Spiel waehrend der Abwesenheit des Spielers.&lt;br /&gt;
&lt;br /&gt;
3. Kein `spamming&#039; oder `flooding&#039; (schnelles Wiederholen von Nachrichten oder Aufforderungen zum Warenhandel).&lt;br /&gt;
&lt;br /&gt;
4. Kein Betteln.&lt;br /&gt;
&lt;br /&gt;
5. Englisch ist die einzige zulaessige Sprache im oeffentlichen Raum.&lt;br /&gt;
&lt;br /&gt;
6. Behandelt andere so, wie Ihr behandelt werden wollt.&lt;br /&gt;
&lt;br /&gt;
Jegliche Regelverstoesse koennen koennen bestraft werden, entweder durch ein Zuruecksetzen der Charaktereigenschaften und -besitztuemer auf den Ausgangszustand, oder durch einen temporaeren oder permanenten Ausschluss aus dem Spiel.&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Automatisiertes Spielverhalten liegt vor, wenn ein sich bewegender/kaempfender Spieler nicht intelligent auf Gespraechsaufforderungen reagiert.&lt;br /&gt;
&lt;br /&gt;
===Nederlands/Dutch===&lt;br /&gt;
Spelers die de volgende regels overtreden lopen het risico gebanned te worden (oplopend tot een permanente ban) of een reset te krijgen:&lt;br /&gt;
&lt;br /&gt;
1. Misbruik geen andere spelers (vloeken, groftaal gebruik, enzovoort tegen een bepaalde persoon of personen)&lt;br /&gt;
&lt;br /&gt;
2. Geen &#039;bots&#039; (geautomatiseerde speler) en botten betekend ELKE activiteit terwijl je van je toetsenboord weg bent&lt;br /&gt;
&lt;br /&gt;
3. Verboden te &#039;spammen&#039; (inclusief het spammen van ruilaanvragen)&lt;br /&gt;
&lt;br /&gt;
4. Verboden te bedelen&lt;br /&gt;
&lt;br /&gt;
5. Spreek Engels op de publieke chat&lt;br /&gt;
&lt;br /&gt;
6. Behandel andere zoals ook jij behandeld wilt worden&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Botten word bepaald door te praten tegen spelers die aan het bewegen en/of aanvallen zijn.&lt;br /&gt;
&lt;br /&gt;
===Dansk/Danish===&lt;br /&gt;
Spillere der ikke overholder de foelgende regner, kan risikere at blive banned (op til et permanent ban) eller faa deres bruger nulstillet af en spilmester (GM).&lt;br /&gt;
&lt;br /&gt;
1. Misbrug ikke medspillere (fornaerm dem ikke, svaerg ikke og mobning er forbudt)&lt;br /&gt;
&lt;br /&gt;
2. Det er forbudt at bruge bots (Botting betyder at man er aktiv inde i spillet, imens man er vaek fra ens keyboard)&lt;br /&gt;
&lt;br /&gt;
3. Det er forbudt at spamme i chatten, eller lave trade spam (spamme betyder at man sender mange beskeder efter hinanden)&lt;br /&gt;
&lt;br /&gt;
4. Det er forbudt at tigge (for eksempel: Maa jeg ikke nok fa dit svÃ¦rd, kom nu, vÃ¦r nu soed... og sa videre)&lt;br /&gt;
&lt;br /&gt;
5. Det er forbudt at snakke andre sprog end Engelsk, i den aabne chat. (Dog er det lovligt ved at bruge foelgende kommandoen /whisper)&lt;br /&gt;
&lt;br /&gt;
6. Husk at goere mod andre, som du vil have de skal gÃ¸re imod dig (opfoer dig ordenligt!)&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Botting bliver fastlagt pa grundlag af, at man snakker til andre spillere, der gar rundt og/eller der angriber og de ikke svare igen.&lt;br /&gt;
&lt;br /&gt;
===Francais/French===&lt;br /&gt;
Les joueurs ne respectant pas les regles suivantes pourront, a la discretion des moderateurs (GM), etre bannis (jusqu&#039;au banissement eternel inclus) ou avoir leur personnage reinitialise :&lt;br /&gt;
&lt;br /&gt;
1. Ne manquez pas de respect envers les autres joueurs (insultes, language grossier, et autres choses du meme genre a l&#039;intention d&#039;un(e) joueur(se) en particulier ou d&#039;un groupe de joueurs(ses))&lt;br /&gt;
&lt;br /&gt;
2. N&#039;utilisez pas de \&amp;quot;bot\&amp;quot; (ceci inclus n&#039;importe quelle activite dans le jeu en etant loin du clavier, dont poser un objet sur le clavier pour attaquer automatiquement les monstres)&lt;br /&gt;
&lt;br /&gt;
3. Ne faites pas de publicite inadequate (spam) et de repetitions intempestives (flood) (ceci inclus la repetition de demande de troc (trade))&lt;br /&gt;
&lt;br /&gt;
4. Ne demandez pas d&#039;items ou d&#039;argent (les echanges doivent se faire de preference sur forums.themanaworld.org)&lt;br /&gt;
&lt;br /&gt;
5. Parlez anglais dans les salons de discussions publics (principalement en ville)&lt;br /&gt;
&lt;br /&gt;
6. Traitez les autres de la meme maniere que vous voudriez etre traite(e)&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
L&#039;utilisation de \&amp;quot;bot\&amp;quot; sera determinee en parlant aux joueurs(ses) en train de bouger et/ou d&#039;attaquer.&lt;br /&gt;
&lt;br /&gt;
===Castellano/Spanish===&lt;br /&gt;
Los jugadores que infringan las normas siguientes pueden ser censurados( incluso de forma permanente) o se podran resetear sus cuentas  a la discrecion de los 	&lt;br /&gt;
administradores:&lt;br /&gt;
&lt;br /&gt;
1. No abuse de otros jugadores (incluye insultos, palabras mal sonantes , y demas dirigidos a una o varias personas en particular)&lt;br /&gt;
&lt;br /&gt;
2. No utilizar programas automaticos ( se entiende por esto cualquier actividad realizada sin que el jugador este tocando el teclado fisicamente)&lt;br /&gt;
&lt;br /&gt;
3. No envie mensajes publicitarios  o inunde el chat de mensajes (incluyendo los mensajes referidos al comercio en el juego)&lt;br /&gt;
&lt;br /&gt;
4. Esta prohibida cualquier forma de mendicidad&lt;br /&gt;
&lt;br /&gt;
5. Hable solamente en Ingles en el chat publico&lt;br /&gt;
&lt;br /&gt;
6. Trata a los demas de la misma manera que te gustaria ser tratado&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
El uso de programas automaticos se investigara hablando con jugadores que esten moviendose y/o atacando.&lt;br /&gt;
&lt;br /&gt;
===Svenska/Swedish===&lt;br /&gt;
Spelare som bryter mot dessa regler riskerar att helt sonika bli utkastade (antingen under kort period eller permanent), den som kastats ut kan be en GM om att starta om sitt konto.&lt;br /&gt;
&lt;br /&gt;
1. Skymfa inte andra (svordomar och annat riktat till att skada en eller flera individer)&lt;br /&gt;
&lt;br /&gt;
2. Inga bottar (med bottande avses ALLA aktiviteter som sker bortom tangentbordet)&lt;br /&gt;
&lt;br /&gt;
3. Inget spammande/floodande (inklusive meddelanden om byteshandel)&lt;br /&gt;
&lt;br /&gt;
4. Tigg inte&lt;br /&gt;
&lt;br /&gt;
5. Prata bara engelska i den offentliga chatten&lt;br /&gt;
&lt;br /&gt;
6. Behandla andra som du vill bli behandlad&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Hysta misstankar om bottande kontrolleras genom att prata med spelaren under dess kringvandrande eller attackerande.&lt;br /&gt;
&lt;br /&gt;
===Portugues/Portuguese===&lt;br /&gt;
Jogadores que quebrarem as regras que se seguem serao banidos (temporariamente ou permanentemente), ou a possibilidade dos caracteres serem limpos a descricao do Mestre do Jogo (GM).&lt;br /&gt;
&lt;br /&gt;
1. Nao tratar mal os outros jogadores (isto, insultar, dizer palavroes ou chamar nomes a pessoas em particular, etc.)&lt;br /&gt;
&lt;br /&gt;
2. Proibido \&amp;quot;botting\&amp;quot;, que quer dizer qualquer actividade do caracter enquanto o jogador estiver longe do teclado.&lt;br /&gt;
&lt;br /&gt;
3. Nao abusar da caixa de texto com mensagens repetitivas, ou abusar da funcao de trocar com outros jogadores.&lt;br /&gt;
&lt;br /&gt;
4. Pedintes serao ignorados, ou banidos.&lt;br /&gt;
&lt;br /&gt;
5. Fale ingles em lugares publicos.&lt;br /&gt;
&lt;br /&gt;
6. Trate os outros da mesma maneira que quer ser tratado(a).&lt;br /&gt;
 &lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
O \&amp;quot;botting\&amp;quot; sera determinado, falando com os jogadores que se movem e/ou atacam.&lt;br /&gt;
&lt;br /&gt;
===Polski/Polish===&lt;br /&gt;
Konta graczy lamiacych nastepujace zasady moga zostac zablokowane (w niektorych przypadkach nawet nieodwolalnie) lub zresetowane przez GM:&lt;br /&gt;
&lt;br /&gt;
1. Nie wykorzystuj innych graczy (wymuszenia, przeklinanie, itp.)&lt;br /&gt;
&lt;br /&gt;
2. Zabrania sie korzystania z botow (przez boty rozumiemy kazda aktywnosc gdy gracz przebywa z dala od klawiatury)&lt;br /&gt;
&lt;br /&gt;
3. Zabrania sie spamowania / flodowania (wliczajac takze natarczywe oferty handlowe)&lt;br /&gt;
&lt;br /&gt;
4. Zabrania sie zebrania&lt;br /&gt;
&lt;br /&gt;
5. Na publicznym kanale rozmawiamy po angielsku&lt;br /&gt;
&lt;br /&gt;
6. Traktuj innych tak jak sam chcesz byc traktowany&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Uzywanie botow zostanie okreslone na podstawie rozmow z innymi graczami podczas aktywnosci gracza.&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Jaxad0127/Rules_Dialog&amp;diff=10620</id>
		<title>User:Jaxad0127/Rules Dialog</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Jaxad0127/Rules_Dialog&amp;diff=10620"/>
		<updated>2008-11-08T02:15:10Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Dansk/Danish */ removed å and ø&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NPC: Constable Perry Graf&lt;br /&gt;
&lt;br /&gt;
Will be spoken by an NPC near the starting location. New accounts will get a popup with this info.&lt;br /&gt;
&lt;br /&gt;
Please add translations in other languages for this dialog. &#039;&#039;&#039;Do not add machine translations! Only add a translations when you speak the language in question very well.&#039;&#039;&#039; Do not use any characters the client can not display. &lt;br /&gt;
&lt;br /&gt;
Please use \&amp;quot; for double quotes, as it eases implementation of the text. These are the available characters:&lt;br /&gt;
&lt;br /&gt;
[[Image:Sansserif8.png]]&lt;br /&gt;
&lt;br /&gt;
== Language Menu ==&lt;br /&gt;
(Please put language names in their own language)&lt;br /&gt;
&lt;br /&gt;
* English&lt;br /&gt;
* Deutsch (German)&lt;br /&gt;
* Nederlands (Dutch)&lt;br /&gt;
* Dansk (Danish)&lt;br /&gt;
* Francais (French)&lt;br /&gt;
* Castellano (Spanish)&lt;br /&gt;
* Svenska (Swedish)&lt;br /&gt;
* Portugues (Portuguese)&lt;br /&gt;
* Polski (Polish)&lt;br /&gt;
&lt;br /&gt;
-- Screen 1 --&lt;br /&gt;
&lt;br /&gt;
Players breaking the following rules may be banned (up to and including a permanent ban) or have their characters reset at the GM&#039;s discretion:&lt;br /&gt;
&lt;br /&gt;
1. Do not abuse other players (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
&lt;br /&gt;
2. No bots (and botting means ANY activity while away from keyboard)&lt;br /&gt;
&lt;br /&gt;
3. No spamming / flooding (including trade spam)&lt;br /&gt;
&lt;br /&gt;
4. No begging&lt;br /&gt;
&lt;br /&gt;
5. Speak English on public chat&lt;br /&gt;
&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
&lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
Botting will be determined by talking to players who are moving and/or attacking.&lt;br /&gt;
&lt;br /&gt;
===Deutsch/German===&lt;br /&gt;
Wir bitten um das Einhalten der folgenden Regeln:&lt;br /&gt;
&lt;br /&gt;
1. Keine Beleidigungen, Schimpfwoerter, Schmaehungen oder Rufmord&lt;br /&gt;
&lt;br /&gt;
2. Keine `bots&#039; (automatisierte Spieler).  Dies beinhaltet JEGLICHE Teilnahme am Spiel waehrend der Abwesenheit des Spielers.&lt;br /&gt;
&lt;br /&gt;
3. Kein `spamming&#039; oder `flooding&#039; (schnelles Wiederholen von Nachrichten oder Aufforderungen zum Warenhandel).&lt;br /&gt;
&lt;br /&gt;
4. Kein Betteln.&lt;br /&gt;
&lt;br /&gt;
5. Englisch ist die einzige zulaessige Sprache im oeffentlichen Raum.&lt;br /&gt;
&lt;br /&gt;
6. Behandelt andere so, wie Ihr behandelt werden wollt.&lt;br /&gt;
&lt;br /&gt;
Jegliche Regelverstoesse koennen koennen bestraft werden, entweder durch ein Zuruecksetzen der Charaktereigenschaften und -besitztuemer auf den Ausgangszustand, oder durch einen temporaeren oder permanenten Ausschluss aus dem Spiel.&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Automatisiertes Spielverhalten liegt vor, wenn ein sich bewegender/kaempfender Spieler nicht intelligent auf Gespraechsaufforderungen reagiert.&lt;br /&gt;
&lt;br /&gt;
===Nederlands/Dutch===&lt;br /&gt;
Spelers die de volgende regels overtreden lopen het risico gebanned te worden (oplopend tot een permanente ban) of een reset te krijgen:&lt;br /&gt;
&lt;br /&gt;
1. Misbruik geen andere spelers (vloeken, groftaal gebruik, enzovoort tegen een bepaalde persoon of personen)&lt;br /&gt;
&lt;br /&gt;
2. Geen &#039;bots&#039; (geautomatiseerde speler) en botten betekend ELKE activiteit terwijl je van je toetsenboord weg bent&lt;br /&gt;
&lt;br /&gt;
3. Verboden te &#039;spammen&#039; (inclusief het spammen van ruilaanvragen)&lt;br /&gt;
&lt;br /&gt;
4. Verboden te bedelen&lt;br /&gt;
&lt;br /&gt;
5. Spreek Engels op de publieke chat&lt;br /&gt;
&lt;br /&gt;
6. Behandel andere zoals ook jij behandeld wilt worden&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Botten word bepaald door te praten tegen spelers die aan het bewegen en/of aanvallen zijn.&lt;br /&gt;
&lt;br /&gt;
===Dansk/Danish===&lt;br /&gt;
Spillere der ikke overholder de foelgende regner, kan risikere at blive banned (op til et permanent ban) eller faa deres bruger nulstillet af en spilmester (GM).&lt;br /&gt;
&lt;br /&gt;
1. Misbrug ikke medspillere (fornaerm dem ikke, svaerg ikke og mobning er forbudt)&lt;br /&gt;
&lt;br /&gt;
2. Det er forbudt at bruge bots (Botting betyder at man er aktiv inde i spillet, imens man er vaek fra ens keyboard)&lt;br /&gt;
&lt;br /&gt;
3. Det er forbudt at spamme i chatten, eller lave trade spam (spamme betyder at man sender mange beskeder efter hinanden)&lt;br /&gt;
&lt;br /&gt;
4. Det er forbudt at tigge (for eksempel: Maa jeg ikke nok fa dit svÃ¦rd, kom nu, vÃ¦r nu soed... og sa videre)&lt;br /&gt;
&lt;br /&gt;
5. Det er forbudt at snakke andre sprog end Engelsk, i den aabne chat. (Dog er det lovligt ved at bruge foelgende kommandoen /whisper)&lt;br /&gt;
&lt;br /&gt;
6. Husk at goere mod andre, som du vil have de skal gore imod dig (opfoer dig ordenligt!)&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Botting bliver fastlagt pa grundlag af, at man snakker til andre spillere, der gar rundt og/eller der angriber og de ikke svare igen.&lt;br /&gt;
&lt;br /&gt;
===Francais/French===&lt;br /&gt;
Les joueurs ne respectant pas les regles suivantes pourront, a la discretion des moderateurs (GM), etre bannis (jusqu&#039;au banissement eternel inclus) ou avoir leur personnage reinitialise :&lt;br /&gt;
&lt;br /&gt;
1. Ne manquez pas de respect envers les autres joueurs (insultes, language grossier, et autres choses du meme genre a l&#039;intention d&#039;un(e) joueur(se) en particulier ou d&#039;un groupe de joueurs(ses))&lt;br /&gt;
&lt;br /&gt;
2. N&#039;utilisez pas de \&amp;quot;bot\&amp;quot; (ceci inclus n&#039;importe quelle activite dans le jeu en etant loin du clavier, dont poser un objet sur le clavier pour attaquer automatiquement les monstres)&lt;br /&gt;
&lt;br /&gt;
3. Ne faites pas de publicite inadequate (spam) et de repetitions intempestives (flood) (ceci inclus la repetition de demande de troc (trade))&lt;br /&gt;
&lt;br /&gt;
4. Ne demandez pas d&#039;items ou d&#039;argent (les echanges doivent se faire de preference sur forums.themanaworld.org)&lt;br /&gt;
&lt;br /&gt;
5. Parlez anglais dans les salons de discussions publics (principalement en ville)&lt;br /&gt;
&lt;br /&gt;
6. Traitez les autres de la meme maniere que vous voudriez etre traite(e)&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
L&#039;utilisation de \&amp;quot;bot\&amp;quot; sera determinee en parlant aux joueurs(ses) en train de bouger et/ou d&#039;attaquer.&lt;br /&gt;
&lt;br /&gt;
===Castellano/Spanish===&lt;br /&gt;
Los jugadores que infringan las normas siguientes pueden ser censurados( incluso de forma permanente) o se podran resetear sus cuentas  a la discrecion de los 	&lt;br /&gt;
administradores:&lt;br /&gt;
&lt;br /&gt;
1. No abuse de otros jugadores (incluye insultos, palabras mal sonantes , y demas dirigidos a una o varias personas en particular)&lt;br /&gt;
&lt;br /&gt;
2. No utilizar programas automaticos ( se entiende por esto cualquier actividad realizada sin que el jugador este tocando el teclado fisicamente)&lt;br /&gt;
&lt;br /&gt;
3. No envie mensajes publicitarios  o inunde el chat de mensajes (incluyendo los mensajes referidos al comercio en el juego)&lt;br /&gt;
&lt;br /&gt;
4. Esta prohibida cualquier forma de mendicidad&lt;br /&gt;
&lt;br /&gt;
5. Hable solamente en Ingles en el chat publico&lt;br /&gt;
&lt;br /&gt;
6. Trata a los demas de la misma manera que te gustaria ser tratado&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
El uso de programas automaticos se investigara hablando con jugadores que esten moviendose y/o atacando.&lt;br /&gt;
&lt;br /&gt;
===Svenska/Swedish===&lt;br /&gt;
Spelare som bryter mot dessa regler riskerar att helt sonika bli utkastade (antingen under kort period eller permanent), den som kastats ut kan be en GM om att starta om sitt konto.&lt;br /&gt;
&lt;br /&gt;
1. Skymfa inte andra (svordomar och annat riktat till att skada en eller flera individer)&lt;br /&gt;
&lt;br /&gt;
2. Inga bottar (med bottande avses ALLA aktiviteter som sker bortom tangentbordet)&lt;br /&gt;
&lt;br /&gt;
3. Inget spammande/floodande (inklusive meddelanden om byteshandel)&lt;br /&gt;
&lt;br /&gt;
4. Tigg inte&lt;br /&gt;
&lt;br /&gt;
5. Prata bara engelska i den offentliga chatten&lt;br /&gt;
&lt;br /&gt;
6. Behandla andra som du vill bli behandlad&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Hysta misstankar om bottande kontrolleras genom att prata med spelaren under dess kringvandrande eller attackerande.&lt;br /&gt;
&lt;br /&gt;
===Portugues/Portuguese===&lt;br /&gt;
Jogadores que quebrarem as regras que se seguem serao banidos (temporariamente ou permanentemente), ou a possibilidade dos caracteres serem limpos a descricao do Mestre do Jogo (GM).&lt;br /&gt;
&lt;br /&gt;
1. Nao tratar mal os outros jogadores (isto, insultar, dizer palavroes ou chamar nomes a pessoas em particular, etc.)&lt;br /&gt;
&lt;br /&gt;
2. Proibido \&amp;quot;botting\&amp;quot;, que quer dizer qualquer actividade do caracter enquanto o jogador estiver longe do teclado.&lt;br /&gt;
&lt;br /&gt;
3. Nao abusar da caixa de texto com mensagens repetitivas, ou abusar da funcao de trocar com outros jogadores.&lt;br /&gt;
&lt;br /&gt;
4. Pedintes serao ignorados, ou banidos.&lt;br /&gt;
&lt;br /&gt;
5. Fale ingles em lugares publicos.&lt;br /&gt;
&lt;br /&gt;
6. Trate os outros da mesma maneira que quer ser tratado(a).&lt;br /&gt;
 &lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
O \&amp;quot;botting\&amp;quot; sera determinado, falando com os jogadores que se movem e/ou atacam.&lt;br /&gt;
&lt;br /&gt;
===Polski/Polish===&lt;br /&gt;
Konta graczy lamiacych nastepujace zasady moga zostac zablokowane (w niektorych przypadkach nawet nieodwolalnie) lub zresetowane przez GM:&lt;br /&gt;
&lt;br /&gt;
1. Nie wykorzystuj innych graczy (wymuszenia, przeklinanie, itp.)&lt;br /&gt;
&lt;br /&gt;
2. Zabrania sie korzystania z botow (przez boty rozumiemy kazda aktywnosc gdy gracz przebywa z dala od klawiatury)&lt;br /&gt;
&lt;br /&gt;
3. Zabrania sie spamowania / flodowania (wliczajac takze natarczywe oferty handlowe)&lt;br /&gt;
&lt;br /&gt;
4. Zabrania sie zebrania&lt;br /&gt;
&lt;br /&gt;
5. Na publicznym kanale rozmawiamy po angielsku&lt;br /&gt;
&lt;br /&gt;
6. Traktuj innych tak jak sam chcesz byc traktowany&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Uzywanie botow zostanie okreslone na podstawie rozmow z innymi graczami podczas aktywnosci gracza.&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10610</id>
		<title>Archive talk:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10610"/>
		<updated>2008-11-06T22:57:57Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Vinks Suggestions */  change of wording and removal of irrelevant suggestion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vinks Suggestions==&lt;br /&gt;
Suggestions for further general guidelines (feedback please):&lt;br /&gt;
* Keep the good of the community as a whole in mind&lt;br /&gt;
* Proof is to be preferred over witnesses&lt;br /&gt;
* Don&#039;t do anything as personal favours&lt;br /&gt;
* Don&#039;t be influenced by pressure from players unless they are actually right&lt;br /&gt;
--[[User:Vink|Vink]] 14:22, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some suggestions for the punishments, based on the original post and on our discussions. Do they look reasonable?&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: Temporary or permanent ban, depending on the severity and other relevant circumstances.&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban (full reset can be requested as an alternative).&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: Temporary ban, relative to the severity.&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short temporary ban if warnings do not help.&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short temporary ban if warnings do not help.&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
--[[User:Vink|Vink]] 00:31, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
==Crushs Suggestions==&lt;br /&gt;
I would suggest to use a system were repeat offenders are punished harder than first time offenders. The punishment for misbehavior could be an initial one day ban which doubles with every repeated offence.&lt;br /&gt;
&lt;br /&gt;
I would also encourage these additional GM guidelines to avoid GM power abuse:&lt;br /&gt;
# When a report is filed against or filed by someone the GM knows very well it should be processed by another GM when possible.&lt;br /&gt;
# Any action by a GM has to be documented on the development forum with the reason for doing it.&lt;br /&gt;
# Events were GM powers are used have to be announced on the development forum at least 48 hours in advance including details what the GM is going to do with its powers.&lt;br /&gt;
&lt;br /&gt;
We should also look into if it is possible to log any GM actions server-sided and make it available to server administrators.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;I definitely agree with both increasing the punishment for repeated offences and guidelines to avoid GM power abuse.&lt;br /&gt;
&lt;br /&gt;
:On point 2, how about a thread in the Court House for each action that didn&#039;t originate in the Court House? &amp;amp;mdash; [[User:Jaxad0127|&amp;lt;span style=&amp;quot;color: #160196&amp;quot;&amp;gt;Jaxad&amp;lt;/span&amp;gt;]][[User Talk:Jaxad0127|&amp;lt;span style=&amp;quot;color: #5B038F&amp;quot;&amp;gt;0127&amp;lt;/span&amp;gt;]] 17:26, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
::That&#039;s how I imagined it too. ^^ --[[User:Vink|Vink]] 17:29, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
==Event planning==&lt;br /&gt;
&#039;&#039;I think 48 hours is a long time though. Wouldn&#039;t 24 hours be enough?&#039;&#039; --[[User:Vink|Vink]] 15:47, 6 November 2008 (CET)&lt;br /&gt;
: &#039;&#039;48 hours is the absolute minimum IMO to settle any disputes which may arise. It should be enough time that someone who visits the forum every 24 hours can post concerns, read the reply to the concerns from everyone and state if he/she is still concerned or not.&#039;&#039; --15:53, 6 November 2008 (CET)~~&lt;br /&gt;
::&#039;&#039;That&#039;s all fair, but then if you don&#039;t want to risk having to cancel an event at the last minute&#039;&#039;--[[User:Vink|Vink]] 17:12, 6 November 2008 (CET)&lt;br /&gt;
:::&#039;&#039;The shorter the announcement time the more likely it becomes that an event has to be canceled because someone disagrees and there isn&#039;t enough time to solve the dispute (unless you want to start the event anyway when someone disagrees and thus silence critics by deliberately not giving them enough time to stop you from doing things they consider irresponsible).&#039;&#039;--[[User:Crush2|Crush2]] 17:32, 6 November 2008 (CET)&lt;br /&gt;
::::&#039;&#039;As I said, I agree that it&#039;s fair.&#039;&#039;--[[User:Vink|Vink]] 17:56, 6 November 2008 (CET)&lt;br /&gt;
::&#039;&#039;the details might need to be of the &amp;quot;I might use A or C, but possibly also D, F and B.&amp;quot; kind, because for an interesting (creative) event, planning is not always straight-forward and sometimes you need to change something at the last minute for it to work.&#039;&#039;--[[User:Vink|Vink]] 17:12, 6 November 2008 (CET)&lt;br /&gt;
:::&#039;&#039;A good GM should always plan events well and have a backup plan when things don&#039;t work out. Changing the plan on the fly should be possible but the GM should act responsible when doing so and should be ready to justify his decision (and not doing stuff like &amp;quot;my chess game does not work out, free golden platemails for everyone!&amp;quot;)&#039;&#039; --[[User:Crush2|Crush2]] 17:32, 6 November 2008 (CET)&lt;br /&gt;
::::&#039;&#039;Indeed, having a backup plan or two should also work if you just want to do an event, but the point was that for more creative events, there&#039;s always the risk that something will not work as intended, even if you plan carefully. Maybe this can be solved by explaining that the event in question may require some extra freedom, and asking if that is OK for the particular occasion? Such freedom should of course not include something as irresponsible as the example you gave about free golden platemails.&#039;&#039;--[[User:Vink|Vink]] 17:56, 6 November 2008 (CET)&lt;br /&gt;
::&#039;&#039;Also, I assume that such details would not be visible to players, since that may ruin the surprise? ^^&#039;&#039; --[[User:Vink|Vink]] 17:12, 6 November 2008 (CET)&lt;br /&gt;
:::&#039;&#039;Of course not. Discussions about future events should be done in the closed development forum or maybe a new hidden forum.&#039;&#039;--[[User:Crush2|Crush2]] 17:32, 6 November 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10609</id>
		<title>Archive talk:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10609"/>
		<updated>2008-11-06T16:56:48Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Event planning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vinks Suggestions==&lt;br /&gt;
Suggestions for further general guidelines (feedback please):&lt;br /&gt;
* Keep the good of the community as a whole in mind&lt;br /&gt;
* Proof is to be preferred over witnesses&lt;br /&gt;
* Don&#039;t give out items as personal favours&lt;br /&gt;
* Don&#039;t give out any items that are not and have not been available to players&lt;br /&gt;
* Don&#039;t be influenced by pressure from players unless they are actually right&lt;br /&gt;
--[[User:Vink|Vink]] 14:22, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some suggestions for the punishments, based on the original post and on our discussions. Do they look reasonable?&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: Temporary or permanent ban, depending on the severity and other relevant circumstances.&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban (full reset can be requested).&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: Temporary ban, relative to the severity.&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a month, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a week, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
--[[User:Vink|Vink]] 00:31, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crushs Suggestions==&lt;br /&gt;
I would suggest to use a system were repeat offenders are punished harder than first time offenders. The punishment for misbehavior could be an initial one day ban which doubles with every repeated offence.&lt;br /&gt;
&lt;br /&gt;
I would also encourage these additional GM guidelines to avoid GM power abuse:&lt;br /&gt;
# When a report is filed against or filed by someone the GM knows very well it should be processed by another GM when possible.&lt;br /&gt;
# Any action by a GM has to be documented on the development forum with the reason for doing it.&lt;br /&gt;
# Events were GM powers are used have to be announced on the development forum at least 48 hours in advance including details what the GM is going to do with its powers.&lt;br /&gt;
&lt;br /&gt;
We should also look into if it is possible to log any GM actions server-sided and make it available to server administrators.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;I definitely agree with both increasing the punishment for repeated offences and guidelines to avoid GM power abuse.&lt;br /&gt;
&lt;br /&gt;
:On point 2, how about a thread in the Court House for each action that didn&#039;t originate in the Court House? &amp;amp;mdash; [[User:Jaxad0127|&amp;lt;span style=&amp;quot;color: #160196&amp;quot;&amp;gt;Jaxad&amp;lt;/span&amp;gt;]][[User Talk:Jaxad0127|&amp;lt;span style=&amp;quot;color: #5B038F&amp;quot;&amp;gt;0127&amp;lt;/span&amp;gt;]] 17:26, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
::That&#039;s how I imagined it too. ^^ --[[User:Vink|Vink]] 17:29, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
==Event planning==&lt;br /&gt;
&#039;&#039;I think 48 hours is a long time though. Wouldn&#039;t 24 hours be enough?&#039;&#039; --[[User:Vink|Vink]] 15:47, 6 November 2008 (CET)&lt;br /&gt;
: &#039;&#039;48 hours is the absolute minimum IMO to settle any disputes which may arise. It should be enough time that someone who visits the forum every 24 hours can post concerns, read the reply to the concerns from everyone and state if he/she is still concerned or not.&#039;&#039; --15:53, 6 November 2008 (CET)~~&lt;br /&gt;
::&#039;&#039;That&#039;s all fair, but then if you don&#039;t want to risk having to cancel an event at the last minute&#039;&#039;--[[User:Vink|Vink]] 17:12, 6 November 2008 (CET)&lt;br /&gt;
:::&#039;&#039;The shorter the announcement time the more likely it becomes that an event has to be canceled because someone disagrees and there isn&#039;t enough time to solve the dispute (unless you want to start the event anyway when someone disagrees and thus silence critics by deliberately not giving them enough time to stop you from doing things they consider irresponsible).&#039;&#039;--[[User:Crush2|Crush2]] 17:32, 6 November 2008 (CET)&lt;br /&gt;
::::&#039;&#039;As I said, I agree that it&#039;s fair.&#039;&#039;--[[User:Vink|Vink]] 17:56, 6 November 2008 (CET)&lt;br /&gt;
::&#039;&#039;the details might need to be of the &amp;quot;I might use A or C, but possibly also D, F and B.&amp;quot; kind, because for an interesting (creative) event, planning is not always straight-forward and sometimes you need to change something at the last minute for it to work.&#039;&#039;--[[User:Vink|Vink]] 17:12, 6 November 2008 (CET)&lt;br /&gt;
:::&#039;&#039;A good GM should always plan events well and have a backup plan when things don&#039;t work out. Changing the plan on the fly should be possible but the GM should act responsible when doing so and should be ready to justify his decision (and not doing stuff like &amp;quot;my chess game does not work out, free golden platemails for everyone!&amp;quot;)&#039;&#039; --[[User:Crush2|Crush2]] 17:32, 6 November 2008 (CET)&lt;br /&gt;
::::&#039;&#039;Indeed, having a backup plan or two should also work if you just want to do an event, but the point was that for more creative events, there&#039;s always the risk that something will not work as intended, even if you plan carefully. Maybe this can be solved by explaining that the event in question may require some extra freedom, and asking if that is OK for the particular occasion? Such freedom should of course not include something as irresponsible as the example you gave about free golden platemails.&#039;&#039;--[[User:Vink|Vink]] 17:56, 6 November 2008 (CET)&lt;br /&gt;
::&#039;&#039;Also, I assume that such details would not be visible to players, since that may ruin the surprise? ^^&#039;&#039; --[[User:Vink|Vink]] 17:12, 6 November 2008 (CET)&lt;br /&gt;
:::&#039;&#039;Of course not. Discussions about future events should be done in the closed development forum or maybe a new hidden forum.&#039;&#039;--[[User:Crush2|Crush2]] 17:32, 6 November 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10603</id>
		<title>Archive talk:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10603"/>
		<updated>2008-11-06T16:29:55Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Crushs Suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vinks Suggestions==&lt;br /&gt;
Suggestions for further general guidelines (feedback please):&lt;br /&gt;
* Keep the good of the community as a whole in mind&lt;br /&gt;
* Proof is to be preferred over witnesses&lt;br /&gt;
* Don&#039;t give out items as personal favours&lt;br /&gt;
* Don&#039;t give out any items that are not and have not been available to players&lt;br /&gt;
* Don&#039;t be influenced by pressure from players unless they are actually right&lt;br /&gt;
--[[User:Vink|Vink]] 14:22, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some suggestions for the punishments, based on the original post and on our discussions. Do they look reasonable?&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: Temporary or permanent ban, depending on the severity and other relevant circumstances.&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban (full reset can be requested).&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: Temporary ban, relative to the severity.&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a month, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a week, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
--[[User:Vink|Vink]] 00:31, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crushs Suggestions==&lt;br /&gt;
I would suggest to use a system were repeat offenders are punished harder than first time offenders. The punishment for misbehavior could be an initial one day ban which doubles with every repeated offence.&lt;br /&gt;
&lt;br /&gt;
I would also encourage these additional GM guidelines to avoid GM power abuse:&lt;br /&gt;
# When a report is filed against or filed by someone the GM knows very well it should be processed by another GM when possible.&lt;br /&gt;
# Any action by a GM has to be documented on the development forum with the reason for doing it.&lt;br /&gt;
# Events were GM powers are used have to be announced on the development forum at least 48 hours in advance including details what the GM is going to do with its powers.&lt;br /&gt;
&lt;br /&gt;
We should also look into if it is possible to log any GM actions server-sided and make it available to server administrators.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;I definitely agree with both increasing the punishment for repeated offences and guidelines to avoid GM power abuse. For the third suggestion, I think 48 hours is a long time though. Wouldn&#039;t 24 hours be enough?&#039;&#039; --[[User:Vink|Vink]] 15:47, 6 November 2008 (CET)&lt;br /&gt;
:: &#039;&#039;48 hours is the absolute minimum IMO to settle any disputes which may arise. It should be enough time that someone who visits the forum every 24 hours can post concerns, read the reply to the concerns from everyone and state if he/she is still concerned or not.&#039;&#039; --15:53, 6 November 2008 (CET)~~&lt;br /&gt;
:::&#039;&#039;That&#039;s all fair, but then if you don&#039;t want to risk having to cancel an event at the last minute, the details might need to be of the &amp;quot;I might use A or C, but possibly also D, F and B.&amp;quot; kind, because for an interesting (creative) event, planning is not always straight-forward and sometimes you need to change something at the last minute for it to work. Also, I assume that such details would not be visible to players, since that may ruin the surprise? ^^&#039;&#039; --[[User:Vink|Vink]] 17:12, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
:On point 2, how about a thread in the Court House for each action that didn&#039;t originate in the Court House? &amp;amp;mdash; [[User:Jaxad0127|&amp;lt;span style=&amp;quot;color: #160196&amp;quot;&amp;gt;Jaxad&amp;lt;/span&amp;gt;]][[User Talk:Jaxad0127|&amp;lt;span style=&amp;quot;color: #5B038F&amp;quot;&amp;gt;0127&amp;lt;/span&amp;gt;]] 17:26, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
::That&#039;s how I imagined it too. ^^ --[[User:Vink|Vink]] 17:29, 6 November 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10601</id>
		<title>Archive talk:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10601"/>
		<updated>2008-11-06T16:12:46Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Crushs Suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vinks Suggestions==&lt;br /&gt;
Suggestions for further general guidelines (feedback please):&lt;br /&gt;
* Keep the good of the community as a whole in mind&lt;br /&gt;
* Proof is to be preferred over witnesses&lt;br /&gt;
* Don&#039;t give out items as personal favours&lt;br /&gt;
* Don&#039;t give out any items that are not and have not been available to players&lt;br /&gt;
* Don&#039;t be influenced by pressure from players unless they are actually right&lt;br /&gt;
--[[User:Vink|Vink]] 14:22, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some suggestions for the punishments, based on the original post and on our discussions. Do they look reasonable?&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: Temporary or permanent ban, depending on the severity and other relevant circumstances.&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban (full reset can be requested).&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: Temporary ban, relative to the severity.&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a month, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a week, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
--[[User:Vink|Vink]] 00:31, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crushs Suggestions==&lt;br /&gt;
I would suggest to use a system were repeat offenders are punished harder than first time offenders. The punishment for misbehavior could be an initial one day ban which doubles with every repeated offence.&lt;br /&gt;
&lt;br /&gt;
I would also encourage these additional GM guidelines to avoid GM power abuse:&lt;br /&gt;
# When a report is filed against or filed by someone the GM knows very well it should be processed by another GM when possible.&lt;br /&gt;
# Any action by a GM has to be documented on the development forum with the reason for doing it.&lt;br /&gt;
# Events were GM powers are used have to be announced on the development forum at least 48 hours in advance including details what the GM is going to do with its powers.&lt;br /&gt;
&lt;br /&gt;
We should also look into if it is possible to log any GM actions server-sided and make it available to server administrators.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;I definitely agree with both increasing the punishment for repeated offences and guidelines to avoid GM power abuse. For the third suggestion, I think 48 hours is a long time though. Wouldn&#039;t 24 hours be enough?&#039;&#039; --[[User:Vink|Vink]] 15:47, 6 November 2008 (CET)&lt;br /&gt;
:: &#039;&#039;48 hours is the absolute minimum IMO to settle any disputes which may arise. It should be enough time that someone who visits the forum every 24 hours can post concerns, read the reply to the concerns from everyone and state if he/she is still concerned or not.&#039;&#039; --15:53, 6 November 2008 (CET)~~&lt;br /&gt;
:::&#039;&#039;That&#039;s all fair, but then if you don&#039;t want to risk having to cancel an event at the last minute, the details might need to be of the &amp;quot;I might use A or C, but possibly also D, F and B.&amp;quot; kind, because for an interesting (creative) event, planning is not always straight-forward and sometimes you need to change something at the last minute for it to work. Also, I assume that such details would not be visible to players, since that may ruin the surprise? ^^&#039;&#039; --[[User:Vink|Vink]] 17:12, 6 November 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10597</id>
		<title>Archive talk:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10597"/>
		<updated>2008-11-06T14:47:10Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Crushs Suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vinks Suggestions==&lt;br /&gt;
Suggestions for further general guidelines (feedback please):&lt;br /&gt;
* Keep the good of the community as a whole in mind&lt;br /&gt;
* Proof is to be preferred over witnesses&lt;br /&gt;
* Don&#039;t give out items as personal favours&lt;br /&gt;
* Don&#039;t give out any items that are not and have not been available to players&lt;br /&gt;
* Don&#039;t be influenced by pressure from players unless they are actually right&lt;br /&gt;
--[[User:Vink|Vink]] 14:22, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some suggestions for the punishments, based on the original post and on our discussions. Do they look reasonable?&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: Temporary or permanent ban, depending on the severity and other relevant circumstances.&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban (full reset can be requested).&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: Temporary ban, relative to the severity.&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a month, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a week, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
--[[User:Vink|Vink]] 00:31, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crushs Suggestions==&lt;br /&gt;
I would suggest to use a system were repeat offenders are punished harder than first time offenders. The punishment for misbehavior could be an initial one day ban which doubles with every repeated offence.&lt;br /&gt;
&lt;br /&gt;
I would also encourage these additional GM guidelines to avoid GM power abuse:&lt;br /&gt;
# When a report is filed against or filed by someone the GM knows very well it should be processed by another GM when possible.&lt;br /&gt;
# Any action by a GM has to be documented on the development forum with the reason for doing it.&lt;br /&gt;
# Events were GM powers are used have to be announced on the development forum at least 48 hours in advance including details what the GM is going to do with its powers.&lt;br /&gt;
&lt;br /&gt;
We should also look into if it is possible to log any GM actions server-sided and make it available to server administrators.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;I definitely agree with both increasing the punishment for repeated offences and guidelines to avoid GM power abuse. For the third suggestion, I think 48 hours is a long time though. Wouldn&#039;t 24 hours be enough?&#039;&#039; --[[User:Vink|Vink]] 15:47, 6 November 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10592</id>
		<title>Archive talk:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10592"/>
		<updated>2008-11-06T13:22:18Z</updated>

		<summary type="html">&lt;p&gt;Vink: Some suggestions for further guidelines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Suggestions for further general guidelines (feedback please):&lt;br /&gt;
* Keep the good of the community as a whole in mind&lt;br /&gt;
* Proof is to be preferred over witnesses&lt;br /&gt;
* Don&#039;t give out items as personal favours&lt;br /&gt;
* Don&#039;t give out any items that are not and have not been available to players&lt;br /&gt;
* Don&#039;t be influenced by pressure from players unless they are actually right&lt;br /&gt;
--[[User:Vink|Vink]] 14:22, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some suggestions for the punishments, based on the original post and on our discussions. Do they look reasonable?&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: Temporary or permanent ban, depending on the severity and other relevant circumstances.&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban (full reset can be requested).&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: Temporary ban, relative to the severity.&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a month, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a week, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
--[[User:Vink|Vink]] 00:31, 6 November 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:GM_Guidelines&amp;diff=10590</id>
		<title>Archive:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:GM_Guidelines&amp;diff=10590"/>
		<updated>2008-11-06T13:08:28Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Keeping track of who is banned, why and when */  other suggestion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Being a GM (game master) is a responsible job. In part, your actions affect what the community will be like. Hence, here are some basic guidelines to help you make decisions.&lt;br /&gt;
&lt;br /&gt;
=== General guidelines ===&lt;br /&gt;
&lt;br /&gt;
# Use your own common sense. You are a GM because we have trust in your judgement.&lt;br /&gt;
&lt;br /&gt;
=== Enforcing the rules ===&lt;br /&gt;
&lt;br /&gt;
==== Rules and punishment for breaking them ====&lt;br /&gt;
&lt;br /&gt;
The primary job of a GM is to keep people happy with the game by enforcing [[User:Jaxad0127/Rules_Dialog|The Rules]]. Standard punishment for each rule varies:&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban.&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
&lt;br /&gt;
==== Keeping track of who is banned, why and when ====&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Probably we should have some organization between GMs that allows them to know what happened, since eAthena doesn&#039;t provide this kind of meta-information. Maybe a page on the wiki?&#039;&#039; --[[User:BjÃ¸rn|BjÃ¸rn]] 14:00, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Or maybe a sticky in the forum Court house?&#039;&#039; --[[User:Vink|Vink]] 14:08, 6 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
=== Responding to banned players ===&lt;br /&gt;
&lt;br /&gt;
Once banned, a player often comes to ask to be unbanned. ...&lt;br /&gt;
&lt;br /&gt;
==== Court House (Abuse Forum) ====&lt;br /&gt;
&lt;br /&gt;
http://forums.themanaworld.org/viewforum.php?f=20&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command reference ==&lt;br /&gt;
&lt;br /&gt;
Common commands to use as a GM are:&lt;br /&gt;
&lt;br /&gt;
* @ban &amp;lt;time&amp;gt; &amp;lt;name&amp;gt; - Ban temporarily an account &lt;br /&gt;
:time usage: adjustment (+/- value) and element (y, m, d, h, mn, s)&lt;br /&gt;
* @unban &amp;lt;name&amp;gt; - Unban an account&lt;br /&gt;
* @charreset &amp;lt;name&amp;gt; - Reset stats AND skills of a character.&lt;br /&gt;
* @charbaselvl &amp;lt;#&amp;gt; &amp;lt;name&amp;gt; - Adjust a character&#039;s base level, a number of 1 ADDS a level and -1 takes a level.&lt;br /&gt;
* @spawn &amp;lt;monster_name_or_monster_ID&amp;gt; [&amp;lt;number to spawn&amp;gt;]&lt;br /&gt;
* @hide - Make yourself invisible to monsters&lt;br /&gt;
* @warp &amp;lt;map&amp;gt; &amp;lt;x&amp;gt; &amp;lt;y&amp;gt; - warps you to map at location. Eg. @warp new_3-1 30 30&lt;br /&gt;
* @charwarp &amp;lt;map&amp;gt; &amp;lt;x&amp;gt; &amp;lt;y&amp;gt; &amp;lt;name&amp;gt; - same as above, only warps a player&lt;br /&gt;
* @recall &amp;lt;name&amp;gt; - warps player to you&lt;br /&gt;
* @goto &amp;lt;name&amp;gt; - warps you to the player&lt;br /&gt;
* @die - kills your char&lt;br /&gt;
&lt;br /&gt;
The information above is based on the conf/help.txt&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10586</id>
		<title>Archive talk:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive_talk:GM_Guidelines&amp;diff=10586"/>
		<updated>2008-11-05T23:31:18Z</updated>

		<summary type="html">&lt;p&gt;Vink: suggestions for punishments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some suggestions for the punishments, based on the original post and on our discussions. Do they look reasonable?&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: Temporary or permanent ban, depending on the severity and other relevant circumstances.&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban (full reset can be requested).&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: Temporary ban, relative to the severity.&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a month, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: Short (up to a week, depending on severity) temporary ban if warnings do not help.&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
--[[User:Vink|Vink]] 00:31, 6 November 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:GM_Guidelines&amp;diff=10585</id>
		<title>Archive:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:GM_Guidelines&amp;diff=10585"/>
		<updated>2008-11-05T23:19:28Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* General guidelines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Being a GM (game master) is a responsible job. In part, your actions affect what the community will be like. Hence, here are some basic guidelines to help you make decisions.&lt;br /&gt;
&lt;br /&gt;
=== General guidelines ===&lt;br /&gt;
&lt;br /&gt;
# Use your own common sense. You are a GM because we have trust in your judgement.&lt;br /&gt;
&lt;br /&gt;
=== Enforcing the rules ===&lt;br /&gt;
&lt;br /&gt;
The primary job of a GM is to keep people happy with the game by enforcing [[User:Jaxad0127/Rules_Dialog|The Rules]]. Standard punishment for each rule varies:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban.&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Responding to banned players ===&lt;br /&gt;
&lt;br /&gt;
Once banned, a player often comes to ask to be unbanned. ...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Abuse Forum ===&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command reference ==&lt;br /&gt;
&lt;br /&gt;
Common commands to use as a GM are:&lt;br /&gt;
&lt;br /&gt;
* @ban &amp;lt;time&amp;gt; &amp;lt;name&amp;gt; - Ban temporarily an account &lt;br /&gt;
time usage: adjustment (+/- value) and element (y, m, d, h, mn, s)&lt;br /&gt;
* @unban &amp;lt;name&amp;gt; - Unban an account&lt;br /&gt;
* @charreset &amp;lt;charname&amp;gt; - Reset stats AND skills of a character.&lt;br /&gt;
* @charbaselvl &amp;lt;#&amp;gt; &amp;lt;nickname&amp;gt; - Change a characters base level.&lt;br /&gt;
* @spawn &amp;lt;monster_name_or_monster_ID&amp;gt; [&amp;lt;number to spawn&amp;gt;]&lt;br /&gt;
* @item &amp;lt;item name or ID&amp;gt; &amp;lt;quantity&amp;gt; - Gives you the desired item.&lt;br /&gt;
&lt;br /&gt;
The information above is based on the conf/help.txt&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:GM_Guidelines&amp;diff=10584</id>
		<title>Archive:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:GM_Guidelines&amp;diff=10584"/>
		<updated>2008-11-05T23:16:34Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Command reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Being a GM (game master) is a responsible job. In part, your actions affect what the community will be like. Hence, here are some basic guidelines to help you make decisions.&lt;br /&gt;
&lt;br /&gt;
=== General guidelines ===&lt;br /&gt;
&lt;br /&gt;
# Use your own common sense. You are a GM because we have trust in your judgement.&lt;br /&gt;
&lt;br /&gt;
# ...&lt;br /&gt;
&lt;br /&gt;
=== Enforcing the rules ===&lt;br /&gt;
&lt;br /&gt;
The primary job of a GM is to keep people happy with the game by enforcing [[User:Jaxad0127/Rules_Dialog|The Rules]]. Standard punishment for each rule varies:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban.&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Responding to banned players ===&lt;br /&gt;
&lt;br /&gt;
Once banned, a player often comes to ask to be unbanned. ...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Abuse Forum ===&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command reference ==&lt;br /&gt;
&lt;br /&gt;
Common commands to use as a GM are:&lt;br /&gt;
&lt;br /&gt;
* @ban &amp;lt;time&amp;gt; &amp;lt;name&amp;gt; - Ban temporarily an account &lt;br /&gt;
time usage: adjustment (+/- value) and element (y, m, d, h, mn, s)&lt;br /&gt;
* @unban &amp;lt;name&amp;gt; - Unban an account&lt;br /&gt;
* @charreset &amp;lt;charname&amp;gt; - Reset stats AND skills of a character.&lt;br /&gt;
* @charbaselvl &amp;lt;#&amp;gt; &amp;lt;nickname&amp;gt; - Change a characters base level.&lt;br /&gt;
* @spawn &amp;lt;monster_name_or_monster_ID&amp;gt; [&amp;lt;number to spawn&amp;gt;]&lt;br /&gt;
* @item &amp;lt;item name or ID&amp;gt; &amp;lt;quantity&amp;gt; - Gives you the desired item.&lt;br /&gt;
&lt;br /&gt;
The information above is based on the conf/help.txt&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:GM_Guidelines&amp;diff=10583</id>
		<title>Archive:GM Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:GM_Guidelines&amp;diff=10583"/>
		<updated>2008-11-05T23:15:20Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Command reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Being a GM (game master) is a responsible job. In part, your actions affect what the community will be like. Hence, here are some basic guidelines to help you make decisions.&lt;br /&gt;
&lt;br /&gt;
=== General guidelines ===&lt;br /&gt;
&lt;br /&gt;
# Use your own common sense. You are a GM because we have trust in your judgement.&lt;br /&gt;
&lt;br /&gt;
# ...&lt;br /&gt;
&lt;br /&gt;
=== Enforcing the rules ===&lt;br /&gt;
&lt;br /&gt;
The primary job of a GM is to keep people happy with the game by enforcing [[User:Jaxad0127/Rules_Dialog|The Rules]]. Standard punishment for each rule varies:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Do not abuse other players&#039;&#039;&#039; (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
2. &#039;&#039;&#039;No bots&#039;&#039;&#039; (and botting means ANY activity while away from keyboard)&lt;br /&gt;
::Punishment: Permanent ban.&lt;br /&gt;
3. &#039;&#039;&#039;No spamming / flooding&#039;&#039;&#039; (including trade spam)&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
4. &#039;&#039;&#039;No begging&#039;&#039;&#039;&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
5. &#039;&#039;&#039;Speak English on public chat&#039;&#039;&#039;&lt;br /&gt;
::Punishment: ...&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
::Punishment: Not applicable, this rule is not enforcable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Responding to banned players ===&lt;br /&gt;
&lt;br /&gt;
Once banned, a player often comes to ask to be unbanned. ...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Abuse Forum ===&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Command reference ==&lt;br /&gt;
&lt;br /&gt;
Common commands to use as a GM are:&lt;br /&gt;
&lt;br /&gt;
* @ban &amp;lt;time&amp;gt; &amp;lt;name&amp;gt; - Ban temporarily an account &lt;br /&gt;
time usage: adjustment (+/- value) and element (y, m, d, h, mn, s)&lt;br /&gt;
* @unban &amp;lt;name&amp;gt; - Unban an account&lt;br /&gt;
* @charreset &amp;lt;charname&amp;gt; - Reset stats AND skills of a character.&lt;br /&gt;
* @spawn &amp;lt;monster_name_or_monster_ID&amp;gt; [&amp;lt;number to spawn&amp;gt;]&lt;br /&gt;
* @item &amp;lt;item name or ID&amp;gt; &amp;lt;quantity&amp;gt; - Gives you the desired item.&lt;br /&gt;
&lt;br /&gt;
The information above is based on the conf/help.txt&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Jaxad0127/Rules_Dialog&amp;diff=10486</id>
		<title>User:Jaxad0127/Rules Dialog</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Jaxad0127/Rules_Dialog&amp;diff=10486"/>
		<updated>2008-10-26T03:35:43Z</updated>

		<summary type="html">&lt;p&gt;Vink: portuguese translation made by solo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NPC: Constable Perry Graf&lt;br /&gt;
&lt;br /&gt;
Will be spoken by an NPC near the starting location. New accounts will get a popup with this info.&lt;br /&gt;
&lt;br /&gt;
-- Language Menu --&lt;br /&gt;
(Please put language names in their own language)&lt;br /&gt;
&lt;br /&gt;
* English&lt;br /&gt;
* Deutsch (German)&lt;br /&gt;
* Nederlands (Dutch)&lt;br /&gt;
* Dansk (Danish)&lt;br /&gt;
* FranÃ§ais (French)&lt;br /&gt;
* EspaÃ±ol (Spanish)&lt;br /&gt;
* Svenska (Swedish)&lt;br /&gt;
* PortuguÃªs (Portuguese)&lt;br /&gt;
&lt;br /&gt;
-- Screen 1 --&lt;br /&gt;
&lt;br /&gt;
Players breaking the following rules may be banned (up to and including a permanent ban) or have their characters reset at the GM&#039;s discretion:&lt;br /&gt;
&lt;br /&gt;
1. Do not abuse other players (insults, swearing, and the like directed to a particular person or persons)&lt;br /&gt;
&lt;br /&gt;
2. No bots (and botting means ANY activity while away from keyboard)&lt;br /&gt;
&lt;br /&gt;
3. No spamming / flooding (including trade spam)&lt;br /&gt;
&lt;br /&gt;
4. No begging&lt;br /&gt;
&lt;br /&gt;
5. Speak English on public chat&lt;br /&gt;
&lt;br /&gt;
6. Treat others the same way you would like to be treated&lt;br /&gt;
&lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
Botting will be determined by talking to players who are moving and/or attacking.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
(Deutsch/German)&lt;br /&gt;
&lt;br /&gt;
Wir bitten um das Einhalten der folgenden Regeln:&lt;br /&gt;
&lt;br /&gt;
1. Keine Beleidigungen, Schimpfwoerter, Schmaehungen oder Rufmord&lt;br /&gt;
&lt;br /&gt;
2. Keine `bots&#039; (automatisierte Spieler).  Dies beinhaltet JEGLICHE Teilnahme am Spiel waehrend der Abwesenheit des Spielers.&lt;br /&gt;
&lt;br /&gt;
3. Kein `spamming&#039; oder `flooding&#039; (schnelles Wiederholen von Nachrichten oder Aufforderungen zum Warenhandel).&lt;br /&gt;
&lt;br /&gt;
4. Kein Betteln.&lt;br /&gt;
&lt;br /&gt;
5. Englisch ist die einzige zulaessige Sprache im oeffentlichen Raum.&lt;br /&gt;
&lt;br /&gt;
6. Behandelt andere so, wie Ihr behandelt werden wollt.&lt;br /&gt;
&lt;br /&gt;
Jegliche Regelverstoesse koennen koennen bestraft werden, entweder durch ein Zuruecksetzen der Charaktereigenschaften und -besitztuemer auf den Ausgangszustand, oder durch einen temporaeren oder permanenten Ausschluss aus dem Spiel.&lt;br /&gt;
&lt;br /&gt;
-- Next screen --&lt;br /&gt;
&lt;br /&gt;
Automatisiertes Spielverhalten liegt vor, wenn ein sich bewegender/kaempfender Spieler nicht intelligent auf Gespraechsaufforderungen reagiert.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
(Nederlands/Dutch)&lt;br /&gt;
&lt;br /&gt;
Spelers die de volgende regels overtreden lopen het risico gebanned te worden (oplopend tot een permanente ban) of een reset te krijgen:&lt;br /&gt;
&lt;br /&gt;
1. Misbruik geen andere spelers (vloeken, groftaal gebruik, enzovoort tegen een bepaalde persoon of personen)&lt;br /&gt;
&lt;br /&gt;
2. Geen &#039;bots&#039; (geautomatiseerde speler) en botten betekend ELKE activiteit terwijl je van je toetsenboord weg bent&lt;br /&gt;
&lt;br /&gt;
3. Verboden te &#039;spammen&#039; (inclusief het spammen van ruilaanvragen)&lt;br /&gt;
&lt;br /&gt;
4. Verboden te bedelen&lt;br /&gt;
&lt;br /&gt;
5. Spreek Engels op de publieke chat&lt;br /&gt;
&lt;br /&gt;
6. Behandel andere zoals ook jij behandeld wilt worden&lt;br /&gt;
&lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
Botten word bepaald door te praten tegen spelers die aan het bewegen en/of aanvallen zijn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
(Dansk/Danish)&lt;br /&gt;
&lt;br /&gt;
-- Screen 1 --&lt;br /&gt;
&lt;br /&gt;
Spillere der ikke overholder de fÃ¸lgende regner, bliver mÃ¥ske banned (op til et permanent ban) eller fÃ¥r deres bruger nulstillet af en spiller mester (GM).&lt;br /&gt;
&lt;br /&gt;
1. Misbrug ikke andre spillere (fornÃ¦rm dem ikke, svÃ¦rg ikke og mobning er forbudt)&lt;br /&gt;
&lt;br /&gt;
2. Det er forbudt, at bruge bots (Botting betyder at man er aktiv inde i spillet, imens man er vÃ¦k fra ens keyboard)&lt;br /&gt;
&lt;br /&gt;
3. Det er forbudt, at spamme i chatten eller lave trade spam (spamme betyder at man sender mange beskeder efter hinanden)&lt;br /&gt;
&lt;br /&gt;
4. Det er forbudt, at tigge (for eksempel: MÃ¥ jeg ikke nok fÃ¥ dit svÃ¦rd, kom nu, vÃ¦r nu sÃ¸d... og sÃ¥ videre)&lt;br /&gt;
&lt;br /&gt;
5. Det er forbudt, at snakke andre sprog end Engelsk i den Ã¥bne chat. (Dog er det lovligt henover /Whisper)&lt;br /&gt;
&lt;br /&gt;
6. Husk at gÃ¸re mod andre, som du vil have de skal gÃ¸re imod dig (opfÃ¸r dig ordenligt!)&lt;br /&gt;
&lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
Botting vil blive fastlagt pÃ¥ grundlag af, at man snakker til andre spillere, der gÃ¥r rundt og/eller der angriber.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
(FranÃ§ais/French)&lt;br /&gt;
&lt;br /&gt;
-- Screen 1 --&lt;br /&gt;
&lt;br /&gt;
Les joueurs ne respectant pas les rÃ¨gles suivantes pourront, Ã  la discrÃ©tion des modÃ©rateurs (GM), Ãªtre bannis (jusqu&#039;au banissement Ã©ternel inclus) ou avoir leur personnage rÃ©initialisÃ© :&lt;br /&gt;
&lt;br /&gt;
1. Ne manquez pas de respect envers les autres joueurs (insultes, language grossier, et autres choses du mÃªme genre Ã  l&#039;intention d&#039;un(e) joueur(se) en particulier ou d&#039;un groupe de joueurs(ses))&lt;br /&gt;
&lt;br /&gt;
2. N&#039;utilisez pas de &amp;quot;bot&amp;quot; (ceci inclus n&#039;importe quelle activitÃ© dans le jeu en Ã©tant loin du clavier, dont poser un objet sur le clavier pour attaquer automatiquement les monstres)&lt;br /&gt;
&lt;br /&gt;
3. Ne faÃ®tes pas de publicitÃ© inadÃ©quate (spam) et de rÃ©pÃ©titions intempestives (flood) (ceci inclus la rÃ©pÃ©tition de demande de troc (trade))&lt;br /&gt;
&lt;br /&gt;
4. Ne demandez pas d&#039;items ou d&#039;argent (les Ã©changes doivent se faire de prÃ©fÃ©rence sur forums.themanaworld.org)&lt;br /&gt;
&lt;br /&gt;
5. Parlez anglais dans les salons de discussions publics (principalement en ville)&lt;br /&gt;
&lt;br /&gt;
6. Traitez les autres de la mÃªme maniÃ¨re que vous voudriez Ãªtre traitÃ©(e)&lt;br /&gt;
&lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
L&#039;utilisation de &amp;quot;bot&amp;quot; sera dÃ©terminÃ©e en parlant aux joueurs(ses) en train de bouger et/ou d&#039;attaquer.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
(EspaÃ±ol/Spanish)&lt;br /&gt;
&lt;br /&gt;
-- Screen 1 --&lt;br /&gt;
&lt;br /&gt;
Reproductores de romper las reglas siguientes pueden ser prohibidas (hasta e incluyendo una prohibiciÃ³n permanente) o restablecer sus personajes en la discreciÃ³n del 	&lt;br /&gt;
Maestro de Juego:&lt;br /&gt;
&lt;br /&gt;
1. No abuse de otros jugadores (insultos, palabrotas, y al igual que la dirigida a una persona en particular o personas)&lt;br /&gt;
&lt;br /&gt;
2. No los robots (y el uso de trampas serÃ¡ entiende cualquier actividad, mientras que fuera de teclado)&lt;br /&gt;
&lt;br /&gt;
3. No envÃ­o de spam o de inundaciones (incluyendo el comercio spam)&lt;br /&gt;
&lt;br /&gt;
4. No mendicidad&lt;br /&gt;
&lt;br /&gt;
5. Habla InglÃ©s pÃºblico en el chat&lt;br /&gt;
&lt;br /&gt;
6. Trata a los demÃ¡s de la misma manera que te gustarÃ­a ser tratado&lt;br /&gt;
&lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
El uso de trampas serÃ¡ determinado por hablar con los jugadores que se estÃ¡n moviendo y / o atacar.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
(Svenska/Swedish)&lt;br /&gt;
&lt;br /&gt;
-- Screen 1 --&lt;br /&gt;
&lt;br /&gt;
Spelare som bryter mot dessa regler riskerar att helt sonika bli utkastade (antingen under kort period eller permanent), den som kastats ut kan be en GM om att starta om sitt konto.&lt;br /&gt;
&lt;br /&gt;
1. Skymfa inte andra (svordomar och annat riktat till att skada en eller flera individer)&lt;br /&gt;
&lt;br /&gt;
2. Inga bottar (med bottande avses ALLA aktiviteter som sker bortom tangentbordet)&lt;br /&gt;
&lt;br /&gt;
3. Inget spammande/floodande (inklusive meddelanden om byteshandel)&lt;br /&gt;
&lt;br /&gt;
4. Tigg inte&lt;br /&gt;
&lt;br /&gt;
5. Prata bara engelska i den offentliga chatten&lt;br /&gt;
&lt;br /&gt;
6. Behandla andra som du vill bli behandlad&lt;br /&gt;
&lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
Hysta misstankar om bottande kontrolleras genom att prata med spelaren under dess kringvandrande eller attackerande.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
(PortuguÃªs/Portuguese)&lt;br /&gt;
&lt;br /&gt;
-- Screen 1 --&lt;br /&gt;
&lt;br /&gt;
Jogadores que quebrarem as regras que se seguem serÃ£o banidos (temporÃ¡riamente ou permanentemente), ou a possibilidade dos caracteres serem limpos Ã  descriÃ§Ã£o do Mestre do Jogo (GM).&lt;br /&gt;
&lt;br /&gt;
1. NÃ£o tratar mal os outros jogadores (isto, insultar, dizer palavrÃµes ou chamar nomes a pessoas em particular, etc.)&lt;br /&gt;
&lt;br /&gt;
2. Proibido &amp;quot;botting&amp;quot;, que quer dizer qualquer actividade do caracter enquanto o jogador estiver longe do teclado.&lt;br /&gt;
&lt;br /&gt;
3. NÃ£o abusar da caixa de texto com mensagens repetitivas, ou abusar da funÃ§Ã£o de trocar com outros jogadores.&lt;br /&gt;
&lt;br /&gt;
4. Pedintes serÃ£o ignorados, ou banidos.&lt;br /&gt;
&lt;br /&gt;
5. Fale inglÃªs em lugares publicos.&lt;br /&gt;
&lt;br /&gt;
6. Trate os outros da mesma maneira que quer ser tratado(a).&lt;br /&gt;
 &lt;br /&gt;
-- Screen 2 --&lt;br /&gt;
&lt;br /&gt;
O &amp;quot;botting&amp;quot; serÃ¡ determinado, falando com os jogadores que se movem e/ou atacam.&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Developers&amp;diff=10310</id>
		<title>Development:Developers</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Developers&amp;diff=10310"/>
		<updated>2008-10-09T04:13:45Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Active */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Active ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border-bottom: 2px solid #efdead&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;left&amp;quot; | Occupation&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Location&lt;br /&gt;
&lt;br /&gt;
{{dev1| [[User:Av3nger|Av3nger]]                 | Pixel art, map creation, translations | Brazil}}&lt;br /&gt;
{{dev2| [[User:Bertram|Bertram]]                 | Programmer | France}}&lt;br /&gt;
{{dev1| [[User:BjÃ¸rn|BjÃ¸rn Lindeijer]]           | Lead Programmer | The Netherlands}}&lt;br /&gt;
{{dev2| [[User:Crush|Philipp Sehmisch (Crush)]]  | Pixel artist, mapper, programmer | Germany}}&lt;br /&gt;
{{dev1| [[User:Dabe|David Del Re (Dabe)]]        | Story and Geography writer | USA}}&lt;br /&gt;
{{dev2| [[User:Doener|Doener]]                   | Programmer | Germany}}&lt;br /&gt;
{{dev1| [[User:ElvenProgrammer|Eugenio Favalli (ElvenProgrammer)]] | Project leader, programmer | Italy}}&lt;br /&gt;
{{dev2| [[User:Silene|Guillaume Melquiond (Silene)]] | Programmer | France}}&lt;br /&gt;
{{dev1| [[User:Jaxad0127|Jared Adams (Jaxad0127)]] | Content Manager Task Force member, mapper, minor programming | USA}}&lt;br /&gt;
{{dev2| [[User:Len|L Pabin (len)]]                         | Pixel artist, concept artist, mapper, and Head of Pixellation| USA}}&lt;br /&gt;
{{dev1| [[User:maci|maci]]                       | User support | Germany}}&lt;br /&gt;
{{dev2| [[User:hackgrid|Matt]]                   | Blabbering idiot | Germany}}&lt;br /&gt;
{{dev1| [[User:Modanung|Modanung]]               | Pixel artist, concept artist | The Netherlands}}&lt;br /&gt;
{{dev2| [[User:Pajarico|Pajarico]]               | Art, writer | Spain}}&lt;br /&gt;
{{dev1| [[User:the-me|Patrick MatthÃ¤i]]          | Debian package maintainer | Germany}}&lt;br /&gt;
{{dev2| [[User:Pauan|Pauan]]                     | Graphics artist (painting, pixel art, interface design, etc.) | USA}}&lt;br /&gt;
{{dev1| [[User:Peavey|Dennis Friis (peavey)]]    | Programmer | Denmark}}&lt;br /&gt;
{{dev2| [[User:Platyna|Platyna]]                 | Slackware package maintainer | Poland}}&lt;br /&gt;
{{dev1| [[User:Avaniel|Rogier Polak (Avaniel)]]  | Programmer | The Netherlands}}&lt;br /&gt;
{{dev2| [[User:Rotonen|Joni Orponen (Rotonen)]]  | Head of art, story and music | Finland}}&lt;br /&gt;
{{dev1| [[User:Trapdoor|trapdoor]]               | Programmer | England}}&lt;br /&gt;
{{dev2| [[User:Tuxtgz|Tuxtgz]]                   | Web-interface Programmer | Germany}}&lt;br /&gt;
{{dev1| [[User:VictorSan|VictorSan]]             | Programmer | Spain}}&lt;br /&gt;
{{dev2| [[User:Yosuhara|Yosuhara]]               | Pixel artist | Slovakia}}&lt;br /&gt;
{{dev1| [[User:Zipon|Zipon]]                     | Mapper | Denmark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Retired ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border-bottom: 2px solid #efdead&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;left&amp;quot; | Occupation&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Location&lt;br /&gt;
&lt;br /&gt;
{{dev1| [[User:Gagaofdeath|Andrej Sinicyn]]      | Programmer | Germany}}&lt;br /&gt;
{{dev2| [[User:Bear|Bear]]                       | Scripter | USA}}&lt;br /&gt;
{{dev1| [[User:Catfish_Man|Catfish_Man]]         | Mac port | USA}}&lt;br /&gt;
{{dev2| Chetic                                   | Mapper | }}&lt;br /&gt;
{{dev1| [[User:Clef|Clef]]                       | Pixel artist | }}&lt;br /&gt;
{{dev2| [[User:Demon|Demon]]                     | Pixel artist | }}&lt;br /&gt;
{{dev1| [[User:deviexx|deviexx]]                 | Content manager | }}&lt;br /&gt;
{{dev2| [[User:Golgo|Golgo]]                     | Pixel artist | }}&lt;br /&gt;
{{dev1| Gnulia                                   | Concept artist | }}&lt;br /&gt;
{{dev2| Igor Morgado (imorgado)                  | Tester | }}&lt;br /&gt;
{{dev1| [[User:Javila|Javila]]                   | Programmer | Brazil}}&lt;br /&gt;
{{dev2| [[User:JoshLangley|JoshLangley]]         | Client Programmer | Australia}}&lt;br /&gt;
{{dev1| [[User:kindjal|kindjal]]                 | Programmer | France, currently Italy}}&lt;br /&gt;
{{dev2| [[User:Kinetic|Kinetic]]                 | Pixel artist | USA}}&lt;br /&gt;
{{dev1| Alexander Baldeck (kth5/Shura)           | Programmer | }}&lt;br /&gt;
{{dev2| [[User:Kyokai|Kyokai]]                   | Game systems designer | }}&lt;br /&gt;
{{dev1| [[User:Maester Pixel|Maester Pixel]]     | Pixel artist | USA}}&lt;br /&gt;
{{dev2| [[User:Magick|Magick]]                   | Musician | }}&lt;br /&gt;
{{dev1| [[User:Mkael|Mkael]]                     | Concept artist | Finland}}&lt;br /&gt;
{{dev2| [[User:Mra|Mra]]                         | Programmer | Germany}}&lt;br /&gt;
{{dev1| [[User:Neko-mon|Neko-mon]]               | Pixel artist | Brazil}}&lt;br /&gt;
{{dev2| Neorice                                  | Pixel artist | }}&lt;br /&gt;
{{dev1| [[User:Nym|nym]]                         | Programmer | Australia}}&lt;br /&gt;
{{dev2| Rodney Dawes (dobey)                     | Packager (install process) | }}&lt;br /&gt;
{{dev1| Romulo Fernandes (razor85)               | Artist | }}&lt;br /&gt;
{{dev2| Simon Edwardsson (simonedw/simedw)       | Packager (Mac) | }}&lt;br /&gt;
{{dev1| [[User:Sora|Sora]]                       | Pixel artist | Poland}}&lt;br /&gt;
{{dev2| [[User:Sull|Sull]]                       | Pixel artist and hosting | Canada}}&lt;br /&gt;
{{dev1| [[User:Talaroc|Talaroc]]                 | Pixel artist | }}&lt;br /&gt;
{{dev2| Ti Sing Hao                              | Musician | }}&lt;br /&gt;
{{dev1| Ultramichy                               | Hosting | }}&lt;br /&gt;
{{dev2| [[User:Usiu|Mateusz Kaduk (Usiu)]]              | Programmer | Poland}}&lt;br /&gt;
{{dev1| Vlady                                    | Artist | }}&lt;br /&gt;
{{dev2| zenogais (bitshift2002)                  | Programmer | }}&lt;br /&gt;
{{dev1| [[User:Irukard|Krzysztof Daszuta (Irukard)]]                 | Pixel artist | Poland}}&lt;br /&gt;
{{dev2| [[User:Axltrozz|Alex Argumedo (Axltrozz)]]               | Pixel artist | USA, born in El Salvador}}&lt;br /&gt;
{{dev1| Quiche_On_A_leash | Content Management |}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Developers&amp;diff=10083</id>
		<title>Development:Developers</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Developers&amp;diff=10083"/>
		<updated>2008-09-10T17:59:31Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Active */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Active ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border-bottom: 2px solid #efdead&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;left&amp;quot; | Occupation&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Location&lt;br /&gt;
&lt;br /&gt;
{{dev1| [[User:Av3nger|Av3nger]]                 | Pixel art, map creation, translations | Brazil}}&lt;br /&gt;
{{dev2| [[User:Axltrozz|Alex Argumedo (Axltrozz)]]               | Pixel artist | USA, born in El Salvador}}&lt;br /&gt;
{{dev1| [[User:Bertram|Bertram]]                 | Programmer | France}}&lt;br /&gt;
{{dev2| [[User:BjÃ¸rn|BjÃ¸rn Lindeijer]]           | Lead Programmer | The Netherlands}}&lt;br /&gt;
{{dev1| [[User:Crush|Philipp Sehmisch (Crush)]]  | Pixel artist, mapper, programmer | Germany}}&lt;br /&gt;
{{dev2| [[User:Dabe|David Del Re (Dabe)]]        | Story and Geography writer | USA}}&lt;br /&gt;
{{dev1| [[User:Doener|Doener]]                   | Programmer | Germany}}&lt;br /&gt;
{{dev2| [[User:ElvenProgrammer|Eugenio Favalli (ElvenProgrammer)]] | Project leader, programmer | Italy}}&lt;br /&gt;
{{dev1| [[User:Silene|Guillaume Melquiond (Silene)]] | Programmer | France}}&lt;br /&gt;
{{dev2| [[User:Jaxad0127|Jared Adams (Jaxad0127)]] | Content Manager, mapper, minor programming | USA}}&lt;br /&gt;
{{dev1| [[User:Len|L Pabin (len)]]                         | Pixel artist, concept artist, mapper, and Head of Pixellation| USA}}&lt;br /&gt;
{{dev2| [[User:Vink|Lena Andersson (Vink)]] | Part of Content Management Task Force | Sweden}}&lt;br /&gt;
{{dev1| [[User:maci|maci]]                       | User support | Germany}}&lt;br /&gt;
{{dev2| [[User:hackgrid|Matt]]                   | Blabbering idiot | Germany}}&lt;br /&gt;
{{dev1| [[User:Modanung|Modanung]]               | Pixel artist, concept artist | The Netherlands}}&lt;br /&gt;
{{dev2| [[User:Pajarico|Pajarico]]               | Art, writer | Spain}}&lt;br /&gt;
{{dev1| [[User:the-me|Patrick MatthÃ¤i]]          | Debian package maintainer | Germany}}&lt;br /&gt;
{{dev2| [[User:Pauan|Pauan]]                     | Graphics artist (painting, pixel art, interface design, etc.) | USA}}&lt;br /&gt;
{{dev1| [[User:Peavey|Dennis Friis (peavey)]]    | Programmer | Denmark}}&lt;br /&gt;
{{dev2| [[User:Platyna|Platyna]]                 | Slackware package maintainer | Poland}}&lt;br /&gt;
{{dev1| [[User:Avaniel|Rogier Polak (Avaniel)]]  | Programmer | The Netherlands}}&lt;br /&gt;
{{dev2| [[User:Rotonen|Joni Orponen (Rotonen)]]  | Head of art, story and music | Finland}}&lt;br /&gt;
{{dev1| [[User:Trapdoor|trapdoor]]               | Programmer | England}}&lt;br /&gt;
{{dev2| [[User:Tuxtgz|Tuxtgz]]                   | Web-interface Programmer | Germany}}&lt;br /&gt;
{{dev1| [[User:VictorSan|VictorSan]]             | Programmer | Spain}}&lt;br /&gt;
{{dev2| [[User:Yosuhara|Yosuhara]]               | Pixel artist | Slovakia}}&lt;br /&gt;
{{dev1| [[User:Zipon|Zipon]]                     | Mapper | Denmark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Retired ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border-bottom: 2px solid #efdead&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;left&amp;quot; | Occupation&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Location&lt;br /&gt;
&lt;br /&gt;
{{dev1| [[User:Gagaofdeath|Andrej Sinicyn]]      | Programmer | Germany}}&lt;br /&gt;
{{dev2| [[User:Bear|Bear]]                       | Scripter | USA}}&lt;br /&gt;
{{dev1| [[User:Catfish_Man|Catfish_Man]]         | Mac port | USA}}&lt;br /&gt;
{{dev2| Chetic                                   | Mapper | }}&lt;br /&gt;
{{dev1| [[User:Clef|Clef]]                       | Pixel artist | }}&lt;br /&gt;
{{dev2| [[User:Demon|Demon]]                     | Pixel artist | }}&lt;br /&gt;
{{dev1| [[User:deviexx|deviexx]]                 | Content manager | }}&lt;br /&gt;
{{dev2| [[User:Golgo|Golgo]]                     | Pixel artist | }}&lt;br /&gt;
{{dev1| Gnulia                                   | Concept artist | }}&lt;br /&gt;
{{dev2| Igor Morgado (imorgado)                  | Tester | }}&lt;br /&gt;
{{dev1| [[User:Javila|Javila]]                   | Programmer | Brazil}}&lt;br /&gt;
{{dev2| [[User:JoshLangley|JoshLangley]]         | Client Programmer | Australia}}&lt;br /&gt;
{{dev1| [[User:kindjal|kindjal]]                 | Programmer | France, currently Italy}}&lt;br /&gt;
{{dev2| [[User:Kinetic|Kinetic]]                 | Pixel artist | USA}}&lt;br /&gt;
{{dev1| Alexander Baldeck (kth5/Shura)           | Programmer | }}&lt;br /&gt;
{{dev2| [[User:Kyokai|Kyokai]]                   | Game systems designer | }}&lt;br /&gt;
{{dev1| [[User:Maester Pixel|Maester Pixel]]     | Pixel artist | USA}}&lt;br /&gt;
{{dev2| [[User:Magick|Magick]]                   | Musician | }}&lt;br /&gt;
{{dev1| [[User:Mkael|Mkael]]                     | Concept artist | Finland}}&lt;br /&gt;
{{dev2| [[User:Mra|Mra]]                         | Programmer | Germany}}&lt;br /&gt;
{{dev1| [[User:Neko-mon|Neko-mon]]               | Pixel artist | Brazil}}&lt;br /&gt;
{{dev2| Neorice                                  | Pixel artist | }}&lt;br /&gt;
{{dev1| [[User:Nym|nym]]                         | Programmer | Australia}}&lt;br /&gt;
{{dev2| Rodney Dawes (dobey)                     | Packager (install process) | }}&lt;br /&gt;
{{dev1| Romulo Fernandes (razor85)               | Artist | }}&lt;br /&gt;
{{dev2| Simon Edwardsson (simonedw/simedw)       | Packager (Mac) | }}&lt;br /&gt;
{{dev1| [[User:Sora|Sora]]                       | Pixel artist | Poland}}&lt;br /&gt;
{{dev2| [[User:Sull|Sull]]                       | Pixel artist and hosting | Canada}}&lt;br /&gt;
{{dev1| [[User:Talaroc|Talaroc]]                 | Pixel artist | }}&lt;br /&gt;
{{dev2| Ti Sing Hao                              | Musician | }}&lt;br /&gt;
{{dev1| Ultramichy                               | Hosting | }}&lt;br /&gt;
{{dev2| [[User:Usiu|Mateusz Kaduk (Usiu)]]              | Programmer | Poland}}&lt;br /&gt;
{{dev1| Vlady                                    | Artist | }}&lt;br /&gt;
{{dev2| zenogais (bitshift2002)                  | Programmer | }}&lt;br /&gt;
{{dev1| [[User:Irukard|Krzysztof Daszuta (Irukard)]]                 | Pixel artist | Poland}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Developers&amp;diff=10080</id>
		<title>Development:Developers</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Developers&amp;diff=10080"/>
		<updated>2008-09-08T18:54:44Z</updated>

		<summary type="html">&lt;p&gt;Vink: /* Active */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Active ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border-bottom: 2px solid #efdead&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;left&amp;quot; | Occupation&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Location&lt;br /&gt;
&lt;br /&gt;
{{dev1| [[User:Av3nger|Av3nger]]                 | Pixel art, map creation, translations | Brazil}}&lt;br /&gt;
{{dev2| [[User:Axltrozz|Alex Argumedo (Axltrozz)]]               | Pixel artist | USA, born in El Salvador}}&lt;br /&gt;
{{dev1| [[User:Bertram|Bertram]]                 | Programmer | France}}&lt;br /&gt;
{{dev2| [[User:BjÃ¸rn|BjÃ¸rn Lindeijer]]           | Lead Programmer | The Netherlands}}&lt;br /&gt;
{{dev1| [[User:Crush|Philipp Sehmisch (Crush)]]  | Pixel artist, mapper, programmer | Germany}}&lt;br /&gt;
{{dev2| [[User:Dabe|David Del Re (Dabe)]]        | Story and Geography writer | USA}}&lt;br /&gt;
{{dev1| [[User:Doener|Doener]]                   | Programmer | Germany}}&lt;br /&gt;
{{dev2| [[User:ElvenProgrammer|Eugenio Favalli (ElvenProgrammer)]] | Project leader, programmer | Italy}}&lt;br /&gt;
{{dev1| [[User:Silene|Guillaume Melquiond (Silene)]] | Programmer | France}}&lt;br /&gt;
{{dev2| [[User:Jaxad0127|Jared Adams (Jaxad0127)]] | Content Manager, mapper, minor programming | USA}}&lt;br /&gt;
{{dev1| [[User:Len|L Pabin (len)]]                         | Pixel artist, concept artist, mapper, and Head of Pixellation| USA}}&lt;br /&gt;
{{dev2| [[User:Vink|Lena Andersson (Vink)]] | Content Manager | Sweden}}&lt;br /&gt;
{{dev1| [[User:maci|maci]]                       | User support | Germany}}&lt;br /&gt;
{{dev2| [[User:hackgrid|Matt]]                   | Blabbering idiot | Germany}}&lt;br /&gt;
{{dev1| [[User:Modanung|Modanung]]               | Pixel artist, concept artist | The Netherlands}}&lt;br /&gt;
{{dev2| [[User:Pajarico|Pajarico]]               | Art, writer | Spain}}&lt;br /&gt;
{{dev1| [[User:the-me|Patrick MatthÃ¤i]]          | Debian package maintainer | Germany}}&lt;br /&gt;
{{dev2| [[User:Pauan|Pauan]]                     | Graphics artist (painting, pixel art, interface design, etc.) | USA}}&lt;br /&gt;
{{dev1| [[User:Peavey|Dennis Friis (peavey)]]    | Programmer | Denmark}}&lt;br /&gt;
{{dev2| [[User:Platyna|Platyna]]                 | Slackware package maintainer | Poland}}&lt;br /&gt;
{{dev1| [[User:Avaniel|Rogier Polak (Avaniel)]]  | Programmer | The Netherlands}}&lt;br /&gt;
{{dev2| [[User:Rotonen|Joni Orponen (Rotonen)]]  | Head of art, story and music | Finland}}&lt;br /&gt;
{{dev1| [[User:Trapdoor|trapdoor]]               | Programmer | England}}&lt;br /&gt;
{{dev2| [[User:Tuxtgz|Tuxtgz]]                   | Web-interface Programmer | Germany}}&lt;br /&gt;
{{dev1| [[User:VictorSan|VictorSan]]             | Programmer | Spain}}&lt;br /&gt;
{{dev2| [[User:Yosuhara|Yosuhara]]               | Pixel artist | Slovakia}}&lt;br /&gt;
{{dev1| [[User:Zipon|Zipon]]                     | Mapper | Denmark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Retired ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;border-bottom: 2px solid #efdead&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;left&amp;quot; | Occupation&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; width=&amp;quot;150px&amp;quot; align=&amp;quot;left&amp;quot; | Location&lt;br /&gt;
&lt;br /&gt;
{{dev1| [[User:Gagaofdeath|Andrej Sinicyn]]      | Programmer | Germany}}&lt;br /&gt;
{{dev2| [[User:Bear|Bear]]                       | Scripter | USA}}&lt;br /&gt;
{{dev1| [[User:Catfish_Man|Catfish_Man]]         | Mac port | USA}}&lt;br /&gt;
{{dev2| Chetic                                   | Mapper | }}&lt;br /&gt;
{{dev1| [[User:Clef|Clef]]                       | Pixel artist | }}&lt;br /&gt;
{{dev2| [[User:Demon|Demon]]                     | Pixel artist | }}&lt;br /&gt;
{{dev1| [[User:deviexx|deviexx]]                 | Content manager | }}&lt;br /&gt;
{{dev2| [[User:Golgo|Golgo]]                     | Pixel artist | }}&lt;br /&gt;
{{dev1| Gnulia                                   | Concept artist | }}&lt;br /&gt;
{{dev2| Igor Morgado (imorgado)                  | Tester | }}&lt;br /&gt;
{{dev1| [[User:Javila|Javila]]                   | Programmer | Brazil}}&lt;br /&gt;
{{dev2| [[User:JoshLangley|JoshLangley]]         | Client Programmer | Australia}}&lt;br /&gt;
{{dev1| [[User:kindjal|kindjal]]                 | Programmer | France, currently Italy}}&lt;br /&gt;
{{dev2| [[User:Kinetic|Kinetic]]                 | Pixel artist | USA}}&lt;br /&gt;
{{dev1| Alexander Baldeck (kth5/Shura)           | Programmer | }}&lt;br /&gt;
{{dev2| [[User:Kyokai|Kyokai]]                   | Game systems designer | }}&lt;br /&gt;
{{dev1| [[User:Maester Pixel|Maester Pixel]]     | Pixel artist | USA}}&lt;br /&gt;
{{dev2| [[User:Magick|Magick]]                   | Musician | }}&lt;br /&gt;
{{dev1| [[User:Mkael|Mkael]]                     | Concept artist | Finland}}&lt;br /&gt;
{{dev2| [[User:Mra|Mra]]                         | Programmer | Germany}}&lt;br /&gt;
{{dev1| [[User:Neko-mon|Neko-mon]]               | Pixel artist | Brazil}}&lt;br /&gt;
{{dev2| Neorice                                  | Pixel artist | }}&lt;br /&gt;
{{dev1| [[User:Nym|nym]]                         | Programmer | Australia}}&lt;br /&gt;
{{dev2| Rodney Dawes (dobey)                     | Packager (install process) | }}&lt;br /&gt;
{{dev1| Romulo Fernandes (razor85)               | Artist | }}&lt;br /&gt;
{{dev2| Simon Edwardsson (simonedw/simedw)       | Packager (Mac) | }}&lt;br /&gt;
{{dev1| [[User:Sora|Sora]]                       | Pixel artist | Poland}}&lt;br /&gt;
{{dev2| [[User:Sull|Sull]]                       | Pixel artist and hosting | Canada}}&lt;br /&gt;
{{dev1| [[User:Talaroc|Talaroc]]                 | Pixel artist | }}&lt;br /&gt;
{{dev2| Ti Sing Hao                              | Musician | }}&lt;br /&gt;
{{dev1| Ultramichy                               | Hosting | }}&lt;br /&gt;
{{dev2| [[User:Usiu|Mateusz Kaduk (Usiu)]]              | Programmer | Poland}}&lt;br /&gt;
{{dev1| Vlady                                    | Artist | }}&lt;br /&gt;
{{dev2| zenogais (bitshift2002)                  | Programmer | }}&lt;br /&gt;
{{dev1| [[User:Irukard|Krzysztof Daszuta (Irukard)]]                 | Pixel artist | Poland}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User_talk:EJlol/Guidelines&amp;diff=10030</id>
		<title>User talk:EJlol/Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User_talk:EJlol/Guidelines&amp;diff=10030"/>
		<updated>2008-08-29T18:01:14Z</updated>

		<summary type="html">&lt;p&gt;Vink: Opinion about NPC style&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think this would be a great help, many people get discouraged to work further after they start something unaware of these guidelines only to discover their work was in vain.&lt;br /&gt;
&lt;br /&gt;
== Images illustrating the article ==&lt;br /&gt;
I think the earlier version where the example (yesâ€”no) images illustrated the article looked more pleasant to the eyes. Perhaps bring them back into the main article instead of having links (click! click! click!)? Also, the added benefit of seeing at once what itâ€™s all about. ;) --[[User:Kess|kess]] 19:14, 18 August 2008 (CEST)&lt;br /&gt;
:Well, the problem is that when I add those images in the document is self is, that it becomes one big mess (especially the big images like the perspective reference). You now indeed need to click a lot BUT the idea is that you only have to see those images once. After that I think the text version is enough to remind how the &amp;quot;TMW-style&amp;quot; is. As for the icons, I might put them in a table instead of those links. (when I figure out how to do that and when Im not lazy :P) --[[User:EJlol|EJ]] 20:11, 18 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPC Style==&lt;br /&gt;
I disagree with the guideline about NPC Style. I think it&#039;s more important that they look nice and varying than that they look like players. Having them all look like players limits artistic freedom and leads to boring uniformity more than to consistency. However, I have already been informed that I&#039;m wrong about this, so I will agree with the guidelines as a whole. Especially since this is basically just a matter of taste.&lt;br /&gt;
--[[User:Vink|Vink]] 20:01, 29 August 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:Simple_eathena_magic_system&amp;diff=9433</id>
		<title>Archive:Simple eathena magic system</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:Simple_eathena_magic_system&amp;diff=9433"/>
		<updated>2008-05-29T17:27:00Z</updated>

		<summary type="html">&lt;p&gt;Vink: added my vote&lt;/p&gt;
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&#039;&#039;&#039;Abstract:&#039;&#039;&#039; eAthena is not part of the medium-term development&lt;br /&gt;
perspective for tmw.  Consequently, changes to eAthena are subject to&lt;br /&gt;
a short lifespan and little hope of re-use.  As a result, there is no&lt;br /&gt;
discernible feature development for eAthena to extend the player&lt;br /&gt;
experience on this server.  However, some enhancements that would&lt;br /&gt;
benefit the player community (and might thereby serve to attract new&lt;br /&gt;
testers and developers) depend on such extensions; one particular&lt;br /&gt;
prominent example of this is magic. This document proposes a simple&lt;br /&gt;
magic system as an addition to the eAthena system.  The magic system&lt;br /&gt;
satisfies the following requirements: (a) it is easy to implement and&lt;br /&gt;
integrate into eAthena, (b) it can be easily configured and&lt;br /&gt;
fine-tuned, (c) it requires no client-side extensions to function&lt;br /&gt;
properly.  This document presents the system together with fifteen&lt;br /&gt;
spells as well as their intended behaviour and describes the system&lt;br /&gt;
would work in regular gameplay.  The document further sketches a&lt;br /&gt;
prototype of the system.&lt;br /&gt;
[http://mantis.themanaworld.org/view.php?id=303 Mantis entry for this&lt;br /&gt;
proposal.]&lt;br /&gt;
&lt;br /&gt;
(The following discussion applies to the updated v6 version of the patch)&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
eAthena conceptually supports a magic system; however, this magic&lt;br /&gt;
system requires client support.  Furthermore, if there are bugs in the&lt;br /&gt;
system, the generally low quality of code in eAthena would make&lt;br /&gt;
debugging  a less than pleasant experience.  Since plans on the tmw&lt;br /&gt;
side further expect eAthena to be retired soon, it seems wasteful to&lt;br /&gt;
spend much time on a feature-rich magic system.  As an alternative,&lt;br /&gt;
tmw could adopt a simple magic system that provides the `bare-bones&lt;br /&gt;
magic experience&#039; as quickly as possible before eAthena support is&lt;br /&gt;
retired:  players can cast spells, but will not be required to wait&lt;br /&gt;
for a new client to become available.  As an interface, the existing&lt;br /&gt;
chat system appears to provide sufficient expressive power to&lt;br /&gt;
communicate many interesting spells to the server, while player&lt;br /&gt;
location and heading can affect spell effects more or less subtly.&lt;br /&gt;
While these interface choices are limiting, they (a) do not require&lt;br /&gt;
players to familiarise themselves with a new interface, (b) do not&lt;br /&gt;
require the implementation of `throw-away&#039; interface and protocol&lt;br /&gt;
code, and (c) (as mentioned) are already sufficient for a number of&lt;br /&gt;
interesting spells.&lt;br /&gt;
&lt;br /&gt;
In the following, the basics of the magic system are summarised,&lt;br /&gt;
specifically the notions of `spell power&#039;, `magic defence&#039;, `magic&lt;br /&gt;
absorption&#039; and `spell requirements&#039;.  The document then discusses a&lt;br /&gt;
number of spells that can be expressed with the proposed interface;&lt;br /&gt;
all of the listed spells are also implemented as part of the&lt;br /&gt;
prototype.  A high-level overview over the implementation of the&lt;br /&gt;
prototype follows, then a description of how `spell requirements&#039; can&lt;br /&gt;
be configured.  The document concludes with a list of possible&lt;br /&gt;
approaches towards improving the visualisation of these spells by&lt;br /&gt;
means of altering the client, and with observations about extensions&lt;br /&gt;
to and applications of the system.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
The proposed system is based on the idea of implementing magic by&lt;br /&gt;
means of atomic spells, i.e., magical effects arise by triggering a&lt;br /&gt;
particular effect-- while some spells may interact, there is no&lt;br /&gt;
foundational mechanism that allows players to construct new spells,&lt;br /&gt;
largely because such a mechanism would likely be hard to balance.&lt;br /&gt;
Spells are parameterised by &#039;&#039;spell power&#039;&#039;, which is a derived&lt;br /&gt;
attribute of each player:&lt;br /&gt;
&lt;br /&gt;
spell power = experience level + intelligence&lt;br /&gt;
&lt;br /&gt;
This definition of spell power (in addition to being simple) permits&lt;br /&gt;
magic usage by established players without a (second) stat reset,&lt;br /&gt;
while giving sufficiently significant meaning to intelligence to make&lt;br /&gt;
it of some interest.  Intelligence also affects one of the two&lt;br /&gt;
defensive properties for magic:&lt;br /&gt;
&lt;br /&gt;
magic absorption = experience level / 8  + intelligence&lt;br /&gt;
&lt;br /&gt;
`magic absorption&#039; describes how many points of magical damage to&lt;br /&gt;
subtract each time magical damage is dealt to a character-- this&lt;br /&gt;
derived stat therefore works similarly to vitality.  A third stat,&lt;br /&gt;
`magic defence&#039;, is already present in eAthena and describes (as a&lt;br /&gt;
percentage) how much magical damage is absorbed.  `magic defence&#039; is&lt;br /&gt;
applied first, then `magic absorption&#039;.&lt;br /&gt;
&lt;br /&gt;
Each individual spell consists of the following attributes:&lt;br /&gt;
* Name: The spell&#039;s name.  This name need not be known to players; its principal purpose is for reference.  As such, it serves as the primary key in the configuration file (see below).&lt;br /&gt;
* Invocation: The spell&#039;s invocation.  This phrase triggers the spell (see `casting&#039;, below).  Knowing the invocation is the principal differentiator between players who can cast a given spell and players who can&#039;t.&lt;br /&gt;
* Level: The spell&#039;s difficulty level.  This level corresponds directly to player experience levels.&lt;br /&gt;
* Cost: The spell&#039;s mana cost.&lt;br /&gt;
* Prerequisites: A set of items that a player must possess in order to be able to cast the spell.&lt;br /&gt;
* Material Components: A set of items that are consumed to power the spell.&lt;br /&gt;
* Effect:  The effect triggered by the spell.&lt;br /&gt;
&lt;br /&gt;
Invocation, level, cost, prerequisites, and (material) components are&lt;br /&gt;
together referred to as &#039;&#039;spell requirements&#039;&#039;, as they guard whether&lt;br /&gt;
or not the spell effect will be triggered.&lt;br /&gt;
&lt;br /&gt;
=== Casting ===&lt;br /&gt;
&lt;br /&gt;
To cast a spell, a player must satisfy all relevant requirements:&lt;br /&gt;
* Invocation: The player must type the invocation into the game&#039;s chat mechanism.&lt;br /&gt;
* Level: The player&#039;s experience level must be equal to or greater than the spell level.&lt;br /&gt;
* Cost: The player must have at least as many mana points as indicated by the spell cost.  If the spell is successful, all of these mana points are consumed.&lt;br /&gt;
* Prerequisites: The player must possess all prerequisites for the spell as inventory items.&lt;br /&gt;
* Material Components: The player must also have all material components in his or her inventory.  If the spell is successful, all of these components are consumed.&lt;br /&gt;
&lt;br /&gt;
If the player types in an invocation that matches the invocation of&lt;br /&gt;
a given spell, all of the above are checked.  Only if all requirements&lt;br /&gt;
are met is the spell effect triggered.  In that case, mana points are&lt;br /&gt;
subtracted and material components consumed as mentioned above.  In&lt;br /&gt;
all situations (no matter whether the spell requirements are fully met&lt;br /&gt;
or not) a correct invocation results in part of the spell being&lt;br /&gt;
starred out.  Assume that a given spell has the invocation `foo&#039;.&lt;br /&gt;
Whenever a player types in `foo&#039;, the chat message sent to other&lt;br /&gt;
players might be `**o&#039; or `***&#039; or `f**&#039; instead.  Starring out is&lt;br /&gt;
decided individually for each character based on the &#039;&#039;obscure&lt;br /&gt;
factor&#039;&#039;.  This allows spellcasters to maintain some level of secrecy&lt;br /&gt;
regarding the invocation.&lt;br /&gt;
&lt;br /&gt;
== Spell list ==&lt;br /&gt;
&lt;br /&gt;
The list below contains a number of spells that can be handled by the&lt;br /&gt;
proposed system within the previously described requirements.  Note&lt;br /&gt;
that the spells do not list level, cost, prerequisites or material&lt;br /&gt;
components, as determining these is not part of the implementation of&lt;br /&gt;
the magic system per se, but rather of applying it in practice.&lt;br /&gt;
&lt;br /&gt;
Since it may be desirable to vary spell power in practice, the spells&lt;br /&gt;
do not have predetermined durations, ranges etc.; these should be&lt;br /&gt;
part of spell configuration.  Instead, we list all configuration&lt;br /&gt;
options that would be of interest to the specified spell.&lt;br /&gt;
&lt;br /&gt;
=== Shroud ===&lt;br /&gt;
* short name: `shroud&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: self&lt;br /&gt;
This spell obscures the player&#039;s identity: any other players observing&lt;br /&gt;
a thusly shrouded player will not be able to determine the player&#039;s&lt;br /&gt;
name; furthermore, any chat messages sent by the player will be&lt;br /&gt;
anonymised.&lt;br /&gt;
&lt;br /&gt;
=== Reveal ===&lt;br /&gt;
* short name: `reveal&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_REVEAL (10) (on subjects)&lt;br /&gt;
* affects: all in range, including self, unless they resist (see below)&lt;br /&gt;
* option `power&#039;: Maximum caster experience level that can be revealed&lt;br /&gt;
* option `range&#039;: Effective spell range&lt;br /&gt;
This spell cancels all shroud spells in the area of effect if the&lt;br /&gt;
caster&#039;s spell power is at least as great as the shrouded player&#039;s&lt;br /&gt;
level.&lt;br /&gt;
&lt;br /&gt;
=== Detect Players ===&lt;br /&gt;
* short name: `detect-players&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `range&#039;: Effective spell range&lt;br /&gt;
This spell detects all players in the area of effect and lists them to&lt;br /&gt;
the caster.  Only the current map is affected.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This spell will also list the correct names of shrouded players.&lt;br /&gt;
&lt;br /&gt;
=== Wind ===&lt;br /&gt;
* short name: `wind&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: all PCs and monsters in range&lt;br /&gt;
* option `range&#039;: Effective spell range&lt;br /&gt;
* option `duration&#039;: Effective spell duration (cycles)&lt;br /&gt;
* option `power&#039;: Cycle length in game ticks&lt;br /&gt;
This spell creates a `wind&#039; area immediately in front of the player.&lt;br /&gt;
All PCs and monsters are blown in the direction the caster was facing&lt;br /&gt;
at the time the spell was cast.  By walking directly against the wind,&lt;br /&gt;
players are able to overcome this obstacle, but only with considerable&lt;br /&gt;
delay.  A second `wind&#039; spell near the area of the first will result&lt;br /&gt;
in neither spell taking effect.  If one of the spells finishes before&lt;br /&gt;
the other, however, the remaining spell will take effect immediately.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Visualisation for this spell is less than ideal at this&lt;br /&gt;
point, particularly for PCs that are being pushed around.  See section&lt;br /&gt;
`Improving visualisation in the client&#039;, below.&lt;br /&gt;
&lt;br /&gt;
=== Protect ===&lt;br /&gt;
* short name: `protect&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_ENHANCE (3), MAGIC_EFFECT_SHIELD (11) on the subject&lt;br /&gt;
* affects: self or an optional subject specified as parameter&lt;br /&gt;
* option `range&#039;: if not cast on self, maximum distance for the spell subject&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
* option `power&#039;: Number of HP to absorb each time the subject is injured&lt;br /&gt;
This spell absorbs, each time the subject is injured by weapons, some points&lt;br /&gt;
of damage.  The subject is slowed down by an equal percentage.&lt;br /&gt;
&lt;br /&gt;
=== Haste ===&lt;br /&gt;
* short name: `protect&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_ENHANCE (3), MAGIC_EFFECT_HASTE (12) on the subject&lt;br /&gt;
* affects: self or an optional subject specified as parameter&lt;br /&gt;
* option `range&#039;: if not cast on self, maximum distance for the spell subject&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
* option `power&#039;: percentage the subject should be sped up by&lt;br /&gt;
This spell speeds up the subject&#039;s attacks as per a speed potion.&lt;br /&gt;
However, the subject becomes highly vulnerable&lt;br /&gt;
during this period:  every time the subject receives physical damage&lt;br /&gt;
that bypasses its armour and defences, the suffered damage is doubled&lt;br /&gt;
for every sixteen points of speedup (tripled for a speedup of 32,&lt;br /&gt;
multiplied by 3.5 for a speedup of 40 etc.)&lt;br /&gt;
&lt;br /&gt;
=== Barrier ===&lt;br /&gt;
* short name: `barrier&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_ENHANCE (3), MAGIC_EFFECT_BARRIER (20) on subjects&lt;br /&gt;
* option `range&#039;: if not cast on self, maximum distance for the spell subject&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
During the duration of this spell, magic defence is raised to 100 (as&lt;br /&gt;
per the default eAthena implementation of `barrier&#039;), thereby&lt;br /&gt;
absorbing all damage from offensive spells such as the three previous&lt;br /&gt;
ones, but also from healing magic, curses, and `haste&#039;/`protect&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Heal ===&lt;br /&gt;
* short name: `heal&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_WHITE (4), MAGIC_EFFECT_HEAL (13) on subjects&lt;br /&gt;
* affects: all PCs in range&lt;br /&gt;
* option `range&#039;: effective spell range&lt;br /&gt;
* option `hpcost&#039;: percentage of HP the caster must pay out of his/her own HP&lt;br /&gt;
Heals hit points from all OTHER players within the area of effect.&lt;br /&gt;
The caster has to a certain percentage of&lt;br /&gt;
the health given to those players from his or her own health.  If this&lt;br /&gt;
would kill the caster, the healing effect is reduced to an appropriate&lt;br /&gt;
fraction; e.g., if a caster with 11/11 HP tries to heal a player with&lt;br /&gt;
20/30 HP and another with 10/110 HP at a cost of 100%, then the second&lt;br /&gt;
player will receive one HP (-&amp;gt; 21/30) and the secon will receive nine&lt;br /&gt;
(-&amp;gt; 19/110 HP).&lt;br /&gt;
&lt;br /&gt;
=== Life ===&lt;br /&gt;
* short name: `life&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_WHITE (4), MAGIC_EFFECT_RESURRECT (16) on subjects&lt;br /&gt;
* affects: one dead PC in range&lt;br /&gt;
* option `range&#039;: effective spell range&lt;br /&gt;
* option `power&#039;: maximum experience level of the player to be resurrected&lt;br /&gt;
Resurrects a dead player.&lt;br /&gt;
&lt;br /&gt;
=== Aggravate ===&lt;br /&gt;
* short name: `aggravate&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_AGGRAVATE (18) on subjects&lt;br /&gt;
* affects: all monsters in range&lt;br /&gt;
* option `range&#039;: effective spell range&lt;br /&gt;
Aggravates all monsters in range.  Each monster tries to attack the caster.&lt;br /&gt;
&lt;br /&gt;
=== Peace ===&lt;br /&gt;
* short name: `peace&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_PEACE (17) on subjects&lt;br /&gt;
* affects: all monsters in range, unless their level is too high&lt;br /&gt;
* option `range&#039;: effective spell range&lt;br /&gt;
* option `power&#039;: effective spell power (see below).&lt;br /&gt;
All monsters in range may become peaceful, stopping their current&lt;br /&gt;
attacks and no longer auto-attacking (the latter effect is permanent&lt;br /&gt;
for the given monster).&lt;br /&gt;
This effect is only guaranteed if the player&#039;s modified spell power (i.e.,&lt;br /&gt;
the spell power modified by the configuration option `power&#039;)  is greater&lt;br /&gt;
than or equal to the subject&#039;s monster level; otherwise the spell may or&lt;br /&gt;
may not take effect (whether the spell takes effect is determined&lt;br /&gt;
solely by who the caster is and who the monster is, i.e., re-casting&lt;br /&gt;
the spell will not change the outcome).  The spell will never take&lt;br /&gt;
effect against monsters whose level is more than twice the modified&lt;br /&gt;
spell power.&lt;br /&gt;
&lt;br /&gt;
=== Emote Curse ===&lt;br /&gt;
* short name: `emote-curse&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: self or subject standing immediately in front of the caster&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
* option `parameter&#039;: particular smiley to emote&lt;br /&gt;
During the duration of the spell, the subject will constantly emote.  The&lt;br /&gt;
precise emote must be specified as a spell parameter.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Based on a suggestion by Vink.&lt;br /&gt;
&lt;br /&gt;
=== Delayed Teleport ===&lt;br /&gt;
* short name: `delayed-teleport&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_TELEPORT (19) after the delay completes&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `duration&#039;: delay until the spell takes effect&lt;br /&gt;
After the duration has expired, the caster is teleported back to the&lt;br /&gt;
location he/she was at when casting the spell.&lt;br /&gt;
&lt;br /&gt;
=== Teleport ===&lt;br /&gt;
* short name: `teleport&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_TELEPORT (19) when triggered&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
This spell teleports the caster to a pre-defined `teleport anchor&#039;&lt;br /&gt;
(specified in the configuration file) after a short delay.  Each&lt;br /&gt;
anchor may add further requirements (MP, level, prerequisites,&lt;br /&gt;
components) to the spell.&lt;br /&gt;
&lt;br /&gt;
=== Magic Mouth ===&lt;br /&gt;
* short name: `magic-mouth&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), both on the caster and the magic mouth&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `duration&#039;: amount of game ticks the magic mouth stays alive&lt;br /&gt;
* option `range&#039;: minimum distance from the next magic mouth&lt;br /&gt;
This spell must be invoked together with a phrase to be spoken by the&lt;br /&gt;
magic mouth.  It will summon a magic mouth NPC that will repeat that&lt;br /&gt;
phrase (tagged with the caster&#039;s name) to everyone who decides to&lt;br /&gt;
listen.  Magic mouths cannot be placed within walls or too close to&lt;br /&gt;
each other.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This spell really demands a material component.&lt;br /&gt;
&lt;br /&gt;
=== Kill ===&lt;br /&gt;
* short name: `kill&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_BLACK (5), MAGIC_EFFECT_EVIL (15) on subjects&lt;br /&gt;
* affects: all PCs (if pvp) and monsters standing immediately in front of the caster, or in a nearby square in the direction the caster is facing&lt;br /&gt;
* option `power&#039;: maximum damage the spell will deal&lt;br /&gt;
* option `hpcost&#039;: percentage of damage dealt that the caster must pay from his/her HP&lt;br /&gt;
Deals considerable damage to each monster standing immediately in the&lt;br /&gt;
selected target square (either the square directly in front of the caster or one nearby, in the&lt;br /&gt;
direction the caster is facing).&lt;br /&gt;
The caster loses an appropriate amount of hitpoints and may die.&lt;br /&gt;
If the caster dies, his/her hair turns white.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Based on a suggestion by Vink.&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; Combined with &#039;&#039;Life&#039;&#039;, this spell can be used to rather&lt;br /&gt;
great effect by a pair of sorcerers.  One possible way to combat such&lt;br /&gt;
abuse would be to require expensive material components for either;&lt;br /&gt;
another would be to alter &#039;&#039;Life&#039;&#039; in such a way that it cannot&lt;br /&gt;
resurrect those who were slain by their own dark magic.&lt;br /&gt;
&lt;br /&gt;
=== Dragon Slave ===&lt;br /&gt;
* short name: `dragon-slave&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_BLACK (5), MAGIC_EFFECT_INJURE (14) on subjects&lt;br /&gt;
* affects: all PCs (if in pvp) and monsters in range&lt;br /&gt;
* option `duration&#039;: number of attack waves&lt;br /&gt;
* option `power&#039;: maximum damage to deal; this is divided by the range of each wave&lt;br /&gt;
* option `range&#039;: range of each wave&lt;br /&gt;
* option `hpcost&#039;: percentage of damage the caster must pay from his/her own HP&lt;br /&gt;
Deals damage to the caster&#039;s surroundings in multiple rounds.&lt;br /&gt;
Monsters/pvp players nearby may be hit multiple times, once&lt;br /&gt;
for each round.  The caster must pay a certain amount of the damage&lt;br /&gt;
dealt.  If dealing this damage would kill the&lt;br /&gt;
caster, the damage is reduced proportionally (as per the `heal&#039;&lt;br /&gt;
spell).  If the caster gets very close to dying, his/her hair will&lt;br /&gt;
turn white.&lt;br /&gt;
&lt;br /&gt;
=== Death&#039;s Door ===&lt;br /&gt;
* short name: `deaths-door&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_BLACK (5), MAGIC_EFFECT_EVIL (15) on subjects&lt;br /&gt;
* affects: all PCs (even outside of pvp!) and monsters in range&lt;br /&gt;
* option `range&#039;: effecive spell range&lt;br /&gt;
The health of all player characters and monsters in the specified area&lt;br /&gt;
of effect is set to one (modified by magic defence, as usual).&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This spell is the only means for injuring another player&lt;br /&gt;
outside of a pvp zone.  It is possible to abuse this spell to aid&lt;br /&gt;
monsters in killing other players.  Furthermore this spell may deal a&lt;br /&gt;
significant amount of damage for a comparatively small cost.&lt;br /&gt;
&lt;br /&gt;
=== Create Item ===&lt;br /&gt;
* short name: `create-item&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `power&#039;: number of items to create&lt;br /&gt;
* option `parameter&#039;: item ID of the item to create&lt;br /&gt;
Creates an appropriate number of the indicated items.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; In practice, this spell must have material components that&lt;br /&gt;
are at least as valuable as the created item to avoid potential&lt;br /&gt;
economical issues.&lt;br /&gt;
&lt;br /&gt;
== Prototype implementation ==&lt;br /&gt;
&lt;br /&gt;
The prototype implementation hooks into the existing chat handler&lt;br /&gt;
messaging mechanism in eAthena.  It processes all chat messages and&lt;br /&gt;
tests whether they are identical to a given indication, then&lt;br /&gt;
implementing the spell protocol as listed above.  For each spell, the&lt;br /&gt;
chat handler instructs the chat system that the spell was not spam,&lt;br /&gt;
thereby allowing quick re-casting without automatic banning.  To allow&lt;br /&gt;
easy fine-tuning of spells, all spell requirements are read from a&lt;br /&gt;
configuration file.&lt;br /&gt;
&lt;br /&gt;
=== Spell configuration file ===&lt;br /&gt;
&lt;br /&gt;
The spell configuration file (spell.conf) contains&lt;br /&gt;
three kinds of declarations:&lt;br /&gt;
* obscure = &amp;lt;int&amp;gt;&lt;br /&gt;
This optionsets the `obscure percentage&#039;, an int.  This defines how&lt;br /&gt;
likely it is that an individual character in a spell invocation will&lt;br /&gt;
be starred out (preventing casual listeners to figure out precisely&lt;br /&gt;
what the proper invocation is).  Note that the effectiveness of this&lt;br /&gt;
measure also depends on the length of the invocation.&lt;br /&gt;
* teleport-anchor &amp;quot;&amp;lt;name&amp;gt;&amp;quot; = &amp;quot;&amp;lt;mapname&amp;gt;&amp;quot;, &amp;lt;int&amp;gt;, &amp;lt;int&amp;gt;&lt;br /&gt;
This sets up a teleport destination at the specified map and the&lt;br /&gt;
specified x and y co-ordinates.  Teleport anchors may further be&lt;br /&gt;
restricted by spell requirements that are added on top of the&lt;br /&gt;
requirements&lt;br /&gt;
already enforced for the teleport spell itself.  Such options are&lt;br /&gt;
listed as for a spell (see below).&lt;br /&gt;
* spell &amp;quot;&amp;lt;str&amp;gt;&amp;quot; = &amp;quot;&amp;lt;str&amp;gt;&amp;quot; : &amp;lt;options&amp;gt;&lt;br /&gt;
configures the specified spell with the specified invocation; e.g.,&lt;br /&gt;
`spell &amp;quot;xyzzy&amp;quot; = &amp;quot;teleport&amp;quot;&#039; will bind the invocation &amp;quot;xyzzy&amp;quot; to the&lt;br /&gt;
&amp;quot;teleport&amp;quot; spell.   In this vein, spells may be bound with multiple&lt;br /&gt;
names (and different options).  The&lt;br /&gt;
&amp;lt;options&amp;gt; adjust various spell properties; any option left open will&lt;br /&gt;
be left at some unreasonable defualt.  The options are below:&lt;br /&gt;
** level = &amp;lt;int&amp;gt; (spell level.  Minimum int+lvl a character must have to cast it.)&lt;br /&gt;
** effect = &amp;lt;int&amp;gt; (spell casting graphical effect index number; overrides the default.)&lt;br /&gt;
** mana = &amp;lt;int&amp;gt; (mana points that must be expended to cast the spell)&lt;br /&gt;
** prerequisites = [ &amp;lt;int&amp;gt;, ..., &amp;lt;int&amp;gt; ] (Prerequisite items (specified as item IDs) to cast the spell; these will NOT be consumed.)&lt;br /&gt;
** components = [ &amp;lt;int&amp;gt;, ..., &amp;lt;int&amp;gt; ] (Material components (specified as item IDs) to require for the spell; these will be consumed when the spell is cast.  You can require the same item more than once to require multiple instances of that item to be consumed.)&lt;br /&gt;
** parameter = &amp;lt;int&amp;gt; (a spell-dependent parameter)&lt;br /&gt;
** master = &amp;lt;lmap&amp;gt; (master spell power modifier; applied before all other spell properties are applied.  Defaults to the identify function.)&lt;br /&gt;
** power = &amp;lt;lmap&amp;gt; (Modified spell power.  Meaning varies by spell.  Defaults to the identify function.)&lt;br /&gt;
** range = &amp;lt;lmap&amp;gt; (Effective spell range.  Meaning varies by spell.  Defaults to the identify function.)&lt;br /&gt;
** duration = &amp;lt;lmap&amp;gt; (Effective spell duration.  Meaning varies by spell.  Defaults to the identify function.)&lt;br /&gt;
** hpcost = &amp;lt;lmap&amp;gt; (HP cost percentage.  Meaning varies by spell.  Defaults to the identify function.)&lt;br /&gt;
&lt;br /&gt;
An &amp;lt;lmap&amp;gt; is a (bounded) linear map.  Its syntax follows the grammar below:&lt;br /&gt;
&lt;br /&gt;
  LMAP ::= PREBOUND &#039;{&#039; BODY &#039;}&#039; POSTBOUND&lt;br /&gt;
  PREBOUND ::= /* empty */ | &amp;lt;int&amp;gt; &#039;&amp;lt;=&#039;&lt;br /&gt;
  POSTBOUND ::= /* empty */ | &#039;&amp;lt;=&#039; &amp;lt;int&amp;gt;&lt;br /&gt;
  BODY ::= &amp;lt;int&amp;gt; &#039;+&#039; &amp;lt;float&amp;gt; &#039;*&#039; &#039;x&#039;&lt;br /&gt;
&lt;br /&gt;
Here are some examples of ranges, with implied semantics:&lt;br /&gt;
* { 0 + 2 * x }      # doubles the value&lt;br /&gt;
* { 1000 + 1 * x }   # Increments the value by one&lt;br /&gt;
* { 1000 + -2 * x }  # perfectly valid&lt;br /&gt;
* 0 &amp;lt;= { 0 + 1 * x } # The result is clipped at zero: no negatives&lt;br /&gt;
* { 0 + 1 * x } &amp;lt;= 9 # Result is clipped at 9: no greater values&lt;br /&gt;
&lt;br /&gt;
Please note that in the&lt;br /&gt;
current implementation most default values, particularly those&lt;br /&gt;
for `mana&#039; and `level&#039;, are inadequate and must be adjusted before&lt;br /&gt;
practical adoption.&lt;br /&gt;
&lt;br /&gt;
== Improving visualisation in the client ==&lt;br /&gt;
&lt;br /&gt;
While client visualisation should be fully functional at this point,&lt;br /&gt;
it could use some improvement.  The implementation sends different&lt;br /&gt;
level-up like signals to the client, which the existing client&lt;br /&gt;
interprets as `job level up&#039; signals.  A refined client could map&lt;br /&gt;
these numbers to more appropriate particle effects.&lt;br /&gt;
[http://mantis.themanaworld.org/view.php?id=305 Mantis entry with&lt;br /&gt;
corresponding client-side improvements].  This would be accomplished&lt;br /&gt;
by adding a new configuration file-- `being-effects.xml&#039; in the&lt;br /&gt;
prototype-- that has structure such as the following:&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;being-effects&amp;gt;&lt;br /&gt;
     &amp;lt;effect id=&amp;quot;0&amp;quot; audio=&amp;quot;sfx/levelup.ogg&amp;quot; particle=&amp;quot;graphics/particles/levelup.particle.xml&amp;quot; /&amp;gt;&lt;br /&gt;
     &amp;lt;effect id=&amp;quot;1&amp;quot; audio=&amp;quot;sfx/levelup.ogg&amp;quot; particle=&amp;quot;graphics/particles/skillup.particle.xml&amp;quot; /&amp;gt;&lt;br /&gt;
     &amp;lt;effect id=&amp;quot;2&amp;quot; audio=&amp;quot;sfx/foo.ogg&amp;quot; /&amp;gt;&lt;br /&gt;
     &amp;lt;default particle=&amp;quot;graphics/particles/default.xml&amp;quot; /&amp;gt;&lt;br /&gt;
   &amp;lt;/being-effects&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This file maps server-side effect IDs to client-side sound effects and&lt;br /&gt;
particle effects.  The first two entries (ids 0 and 1) replicate the&lt;br /&gt;
existing effects.  The third entry maps effect ID 2 to the sound&lt;br /&gt;
effect &amp;quot;sfx/foo.ogg&amp;quot;.  The fourth and final entry is a default rule,&lt;br /&gt;
indicating that all unidentified effects should not generate sound,&lt;br /&gt;
but produce the particle effect &amp;quot;graphics/particles/default.xml&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Conclusions and Future Work ==&lt;br /&gt;
&lt;br /&gt;
This document presents a magic system that is simple to use and easy&lt;br /&gt;
to integrate with the existing infrastructure but offers players&lt;br /&gt;
additional, `magical&#039; operations.  While not all of the spells&lt;br /&gt;
presented herein are balanced in and by themselves, they can be&lt;br /&gt;
balanced by adding appropriate material component requirements.  This&lt;br /&gt;
in turn creates new opportunities for money sinks and player-driven&lt;br /&gt;
markets.  Finally, the use of invocations as part of the spellcasting&lt;br /&gt;
process allows spells to be guarded and/or propagated by social means&lt;br /&gt;
rather than by developer-driven quests; depending on how the&lt;br /&gt;
invocations are seeded, this may have interesting effects on existing&lt;br /&gt;
and new social structures within the game.&lt;br /&gt;
&lt;br /&gt;
Note that the magic system does not require all spells to be activated&lt;br /&gt;
at the same time: by setting a spell&#039;s invocation to &amp;quot;&amp;quot;, the spell can&lt;br /&gt;
be effectively disabled.  In this fashion, spells can be gradually&lt;br /&gt;
added after they have survived testing.  Similarly, that have been&lt;br /&gt;
found exploitable or broken can be disabled quickly, while spells that&lt;br /&gt;
have become more widely known than anticipated can be re-hidden by&lt;br /&gt;
changing (and re-seeding) their invocation.&lt;br /&gt;
&lt;br /&gt;
=== Acknowledgements ===&lt;br /&gt;
&lt;br /&gt;
Thanks go out to Vink, who suggested several spells, peavey, who&lt;br /&gt;
reviewed the patch and suggested making spell effects more easily&lt;br /&gt;
configurable, and to Sanga, who provided numerous bug and experience&lt;br /&gt;
reports, as well as several suggestions for improving spell usage.&lt;br /&gt;
&lt;br /&gt;
=== Future extensions and spell ideas ===&lt;br /&gt;
&lt;br /&gt;
Below are some ideas for improving existing spells:&lt;br /&gt;
* Dying from your own offensive spell should preclude resurrection&lt;br /&gt;
&lt;br /&gt;
Below are some ideas for additional spells:&lt;br /&gt;
* &#039;&#039;Reversal:&#039;&#039; any spell cast on the subject (good or bad) backfires on the caster.  For offensive spells, the computed damage backfires (making `Death&#039;s Door&#039; suicidal.)  Spells the caster casts on him/herself are instead cast on a random subject in the area.  (HP draining for powering healing/offensive magic is unaffected.)  Any spell can only be turned back once in such a fashion (as in Final Fantasy).&lt;br /&gt;
* &#039;&#039;Curse of the Pink Fluffy:&#039;&#039; a near-indestructible pink fluffy follows the subject around, making funny noises * &#039;&#039;Summon Ether Serpent:&#039;&#039; summons a cyan-ish snake (semi-transparent, if possible) that is significantly tougher than most monsters in the game but deals most of its damage by draining mana.  Impervious to `peace&#039;, will not (at first) attack its summoner.&lt;br /&gt;
* &#039;&#039;Banish:&#039;&#039; banishes a summoned creature (Ether Serpent, Pink Fluffy).&lt;br /&gt;
* &#039;&#039;Delay:&#039;&#039; the next spell cast by the caster will be delayed by ten seconds.  (Note that this spell can also be applied to other spellcasters via &#039;&#039;Reversal&#039;&#039;...).&lt;br /&gt;
* &#039;&#039;Dispel:&#039;&#039; cancels any spells currently active/in range and any spells cast in the next 5 seconds.&lt;br /&gt;
* &#039;&#039;Gate:&#039;&#039; as teleport, but creates a temporary gate to that location that other people can follow through (the gate could be visualised as an NPC).&lt;br /&gt;
* &#039;&#039;Anchor:&#039;&#039; creates a temporary teleport anchor (a name bound to a location).  Can only override existing bindings if the caster is more powerful than the one of the existing binding.&lt;br /&gt;
* &#039;&#039;Bless:&#039;&#039; increases accuracy and slightly increases damage (eAthena might already have this one.)&lt;br /&gt;
* &#039;&#039;Floating Backpack:&#039;&#039; temporarily eliminates the `no regeneration&#039; penalty for being burdened. (&#039;&#039;&#039;Note:&#039;&#039;&#039; suggested by Vink)&lt;br /&gt;
* &#039;&#039;Blink:&#039;&#039; short-range teleport in the direction the caster is facing; does not pass through walls but may pass through monsters/players.&lt;br /&gt;
* &#039;&#039;Boost:&#039;&#039; temporarily increases the caster&#039;s spell power.&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9039</id>
		<title>Talk:NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9039"/>
		<updated>2008-04-09T03:39:47Z</updated>

		<summary type="html">&lt;p&gt;Vink: some thoughts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this something like what you were looking for? Hope so. =) --[[User:Vink|Vink]]&lt;br /&gt;
&lt;br /&gt;
Good idea, but to make the list really useful you could add a column for the maps they are found on and a column for the server file in which their script can be found. --[[User:Crush|Crush]] 20:33, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
Ah, yes, thank you, but I&#039;m afraid I don&#039;t know anything about server files. Can someone help me with that? What I would like to do with the list:&lt;br /&gt;
* &amp;lt;strike&amp;gt;add a column for where they are and for server files - done&amp;lt;/strike&amp;gt;&lt;br /&gt;
* complete it - will try&lt;br /&gt;
* &amp;lt;strike&amp;gt;sort it alphabetically - done&amp;lt;/strike&amp;gt;&lt;br /&gt;
* add images - help needed&lt;br /&gt;
* put data in column for server files - help needed&lt;br /&gt;
--[[User:Vink|Vink]] 21:21, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Well, Iâ€™ve made a try to fix some of the things on your list... ;) The tables could really afford an overhaul, but at least the info is there now. Except the images, which I wonâ€™t be touching. â€”[[User:Kess|Kess]] 22:36, 8 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Merge with [[Finished_NPCs]]? (Or perhaps remove the latter.) Maybe rename this article to &#039;&#039;&#039;List of NPCs&#039;&#039;&#039;. --[[User:Kess|Kess]] 02:31, 9 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
Thanks Kess! =) But I&#039;m not sure it&#039;s best to include their titles (&amp;quot;the healer&amp;quot; and so on) in the Name column, when these titles are not visible when you see them in the game. However, I&#039;m also not sure whether it would be better to add a column called Title or Profession, or not. What is your opinion?&lt;br /&gt;
--[[User:Vink|Vink]] 05:15, 9 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I agree that it might be good to call the article List of NPCs, since the list is a large part of the article, but the text part is more of an explanation of what NPC is, since that can&#039;t be obvious to everyone. Maybe it&#039;s better to keep it as it is now, the article called NPC, but the link from the Main Page called List of NPCs? If someone writes NPC in the search file, they come directly to this article. I&#039;m new to wiki work, so I don&#039;t know if that would still happen if the article was renamed? --[[User:Vink|Vink]] 05:28, 9 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Maybe the Desert part should have a subsection called Snakes&#039; desert or something like that? The functions Rest and Talk are not very informative. Maybe we could include how much the rest costs and if the talk contains any clues or jokes? For example &amp;quot;Rest 100 gp&amp;quot; and &amp;quot;Talk (joke)&amp;quot; or &amp;quot;Talk (clues)&amp;quot;? --[[User:Vink|Vink]] 05:39, 9 April 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9038</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9038"/>
		<updated>2008-04-09T03:32:40Z</updated>

		<summary type="html">&lt;p&gt;Vink: Nicolas also changes haircolour&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
NPC means non-personal character, or non-player character, that is, a character that is controlled by code, not by someone else playing the game. They usually look a little different compared to the player characters. You need to click on them to talk to them.&lt;br /&gt;
&lt;br /&gt;
Some NPCs buy and sell items, others give you quests, some take you to new places and back again, others give you clues, some heal you, others change something about your character, and some just say something to make you laugh.&lt;br /&gt;
&lt;br /&gt;
Below is a list of NPCs. The script column contains links to the relevant server script file in svn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Elijah the Nomad&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/western-desert/nomads.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|George&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/eastern-desert/npcs.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ishyah&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/western-desert/merchant.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Kieron&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/eastern-desert/npcs.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Samuel the Nomad&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/western-desert/nomads.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|William&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/eastern-desert/npcs.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mine/Underground Palace ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naem the Miner&lt;br /&gt;
|Travel between levels&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/cave1/miners.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nathan the Miner&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/cave1/miners.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Snowland ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Snowman&lt;br /&gt;
|Snowman quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/xmas/snowman.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Taro&lt;br /&gt;
|Return to Woodland&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/xmas/taro.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Snow Village ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bracco&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/snow-village/shops.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Capt. Kirk&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/snow-village/startrek.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Kane&lt;br /&gt;
|Rest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/snow-village/shops.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mede&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/snow-village/shops.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Spock&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/snow-village/startrek.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Taylor&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/snow-village/shops.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Xanith the Surgeon&lt;br /&gt;
|Gender change&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/snow-village/sexchanger.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulimshar ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Aidan the Monster Guide&lt;br /&gt;
|Monster points quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/monster_guide.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Aisha&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/children.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ekinu the Town Guard&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/guards.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Elanore the Healer&lt;br /&gt;
|Healing until level 11&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/elanore.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ian the Guide&lt;br /&gt;
|Basic information&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/guide.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ishi the Rewards Master&lt;br /&gt;
|Monster points quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/rewards_master.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Luca the Hunter&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/man.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Neko the Merchant&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/merchant.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nicolas the Barber&lt;br /&gt;
|Change haircut or haircolour&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/barber.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nina&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/children.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ryan the Town Guard&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/guards.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sandra&lt;br /&gt;
|Red scorpion stingers quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/sandra.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Tybalt the Banker&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/banker.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vincent&lt;br /&gt;
|Bug legs quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar/vincent.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Arena ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Aradin the Royal Guard&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/arena/guards.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Phaet the Royal Guard&lt;br /&gt;
|Return to Casino&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/arena/guards.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Casino ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Black Jack/Croupier&lt;br /&gt;
|Play Black Jack&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar-casino/casino.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Phaet the Royal Guard&lt;br /&gt;
|Enter Arena&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar-casino/casino.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Rebecca the Waitress&lt;br /&gt;
|Rest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar-casino/casino.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Roulette&lt;br /&gt;
|Play Roulette&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar-casino/casino.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Valdo the Worker&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/tulimshar-casino/casino.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Woodland ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Rauk the Alchemist&lt;br /&gt;
|Alchemy quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland/alchemist.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Taro&lt;br /&gt;
|Travel to Snowland&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland/passages.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bat/Lamp Snake Cave ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Arkim the Hermit&lt;br /&gt;
|Exit cave&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/cave-small/hermit.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Dimond&#039;s cove ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bartender&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Basil&lt;br /&gt;
|Rest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Blacksmith&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Doug&lt;br /&gt;
|Snake lamps quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/doug.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|General Store&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Host&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jerry&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Josh&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/workers.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Phill&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Robert&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waitress&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/dimonds.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Zack&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/dimonds-cove/workers.txt?view=markup]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hurnscald ===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Function&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; |Script&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Apprentice&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/shops.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Blacksmith&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/shops.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bowyer Master&lt;br /&gt;
|Forestbow quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/forestbowquest.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Doctor&lt;br /&gt;
|A clever joke&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/villagers.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Drinker (A)&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/villagers.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Drinker (B)&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/villagers.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Farmer Hinnak&lt;br /&gt;
|Scythe quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/scythequest.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jack Lumber&lt;br /&gt;
|Forestbow quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/forestbowquest.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jack the Pirate&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/pirate.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melinda the Waitress&lt;br /&gt;
|Buy beer&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/villagers.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nicholas the Blacksmith&lt;br /&gt;
|Iron ore quest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/ironore.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nurse&lt;br /&gt;
|Heal until level 11&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/shops.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Receptionist&lt;br /&gt;
|Rest&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/shops.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Sabine&lt;br /&gt;
|Talk&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/villagers.txt?view=markup]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Witch&lt;br /&gt;
|Buy and sell&lt;br /&gt;
|[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/server-data/trunk/npc/woodland-village/shops.txt?view=markup]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9037</id>
		<title>Talk:NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9037"/>
		<updated>2008-04-09T03:28:10Z</updated>

		<summary type="html">&lt;p&gt;Vink: about renaming or not&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this something like what you were looking for? Hope so. =) --[[User:Vink|Vink]]&lt;br /&gt;
&lt;br /&gt;
Good idea, but to make the list really useful you could add a column for the maps they are found on and a column for the server file in which their script can be found. --[[User:Crush|Crush]] 20:33, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
Ah, yes, thank you, but I&#039;m afraid I don&#039;t know anything about server files. Can someone help me with that? What I would like to do with the list:&lt;br /&gt;
* &amp;lt;strike&amp;gt;add a column for where they are and for server files - done&amp;lt;/strike&amp;gt;&lt;br /&gt;
* complete it - will try&lt;br /&gt;
* &amp;lt;strike&amp;gt;sort it alphabetically - done&amp;lt;/strike&amp;gt;&lt;br /&gt;
* add images - help needed&lt;br /&gt;
* put data in column for server files - help needed&lt;br /&gt;
--[[User:Vink|Vink]] 21:21, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Well, Iâ€™ve made a try to fix some of the things on your list... ;) The tables could really afford an overhaul, but at least the info is there now. Except the images, which I wonâ€™t be touching. â€”[[User:Kess|Kess]] 22:36, 8 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Merge with [[Finished_NPCs]]? (Or perhaps remove the latter.) Maybe rename this article to &#039;&#039;&#039;List of NPCs&#039;&#039;&#039;. --[[User:Kess|Kess]] 02:31, 9 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
Thanks Kess! =) But I&#039;m not sure it&#039;s best to include their titles (&amp;quot;the healer&amp;quot; and so on) in the Name column, when these titles are not visible when you see them in the game. However, I&#039;m also not sure whether it would be better to add a column called Title or Profession, or not. What is your opinion?&lt;br /&gt;
--[[User:Vink|Vink]] 05:15, 9 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
:I agree that it might be good could to call the article List of NPCs, since the list is a large part of the article, but the text part is more of an explanation of what NPC is, since that can&#039;t be obvious to everyone. Maybe it&#039;s better to keep it as it is now, the article called NPC, but the link from the Main Page called List of NPCs? If someone writes NPC in the search file, they come directly to this article. I&#039;m new to wiki work, so I don&#039;t know if that would still happen if the article was renamed? --[[User:Vink|Vink]] 05:28, 9 April 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9036</id>
		<title>Talk:NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9036"/>
		<updated>2008-04-09T03:15:58Z</updated>

		<summary type="html">&lt;p&gt;Vink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this something like what you were looking for? Hope so. =) --[[User:Vink|Vink]]&lt;br /&gt;
&lt;br /&gt;
Good idea, but to make the list really useful you could add a column for the maps they are found on and a column for the server file in which their script can be found. --[[User:Crush|Crush]] 20:33, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
Ah, yes, thank you, but I&#039;m afraid I don&#039;t know anything about server files. Can someone help me with that? What I would like to do with the list:&lt;br /&gt;
* &amp;lt;strike&amp;gt;add a column for where they are and for server files - done&amp;lt;/strike&amp;gt;&lt;br /&gt;
* complete it - will try&lt;br /&gt;
* &amp;lt;strike&amp;gt;sort it alphabetically - done&amp;lt;/strike&amp;gt;&lt;br /&gt;
* add images - help needed&lt;br /&gt;
* put data in column for server files - help needed&lt;br /&gt;
--[[User:Vink|Vink]] 21:21, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Well, Iâ€™ve made a try to fix some of the things on your list... ;) The tables could really afford an overhaul, but at least the info is there now. Except the images, which I wonâ€™t be touching. â€”[[User:Kess|Kess]] 22:36, 8 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Merge with [[Finished_NPCs]]? (Or perhaps remove the latter.) Maybe rename this article to &#039;&#039;&#039;List of NPCs&#039;&#039;&#039;. --[[User:Kess|Kess]] 02:31, 9 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
Thanks Kess! =) But I&#039;m not sure it&#039;s best to include their titles (&amp;quot;the healer&amp;quot; and so on) in the Name column, when these titles are not visible when you see them in the game. However, I&#039;m also not sure whether it would be better to add a column called Title or Profession, or not. Any thoughts or suggestions?&lt;br /&gt;
--[[User:Vink|Vink]] 05:15, 9 April 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9017</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9017"/>
		<updated>2008-04-07T19:27:37Z</updated>

		<summary type="html">&lt;p&gt;Vink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p&amp;gt;NPC means non-personal character, or non-player character, that is, a character that is controlled by code, not by someone else playing the game. They usually look a little different compared to the player characters. You need to click on them to talk to them.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Some NPCs buy and sell items, others give you quests, some take you to new places and back again, others give you clues, some heal you, others change something about your character, and some just say something to make you laugh.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Below is a list (incomplete) of NPCs.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Who (name)&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;What (function)&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Where (area)&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Which (server file)&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Aidan&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;monster points quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Doctor&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;a clever joke&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Hurnscald&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Doug&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;snake lamps quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dimond&#039;s Cove&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Elanore&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;healing until level 11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ian&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; basic information&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ishi&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;monster points quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ishyah&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;buy and sell&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Desert&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Neko&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;buy and sell&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nicholas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;iron ore quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Hurnscald&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nicolas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;hair dresser&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sandra&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;red scorpion stingers quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Taro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;travel to snowland&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;NW Woodland&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Vincent&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;bug legs quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Xanith&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;gender change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Snow town&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--[[User:Vink|Vink]]&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9016</id>
		<title>Talk:NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9016"/>
		<updated>2008-04-07T19:21:50Z</updated>

		<summary type="html">&lt;p&gt;Vink: updated todo list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this something like what you were looking for? Hope so. =) --[[User:Vink|Vink]]&lt;br /&gt;
&lt;br /&gt;
Good idea, but to make the list really useful you could add a column for the maps they are found on and a column for the server file in which their script can be found. --[[User:Crush|Crush]] 20:33, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
Ah, yes, thank you, but I&#039;m afraid I don&#039;t know anything about server files. Can someone help me with that? What I would like to do with the list:&lt;br /&gt;
* &amp;lt;strike&amp;gt;add a column for where they are and for server files - done&amp;lt;/strike&amp;gt;&lt;br /&gt;
* complete it - will try&lt;br /&gt;
* &amp;lt;strike&amp;gt;sort it alphabetically - done&amp;lt;/strike&amp;gt;&lt;br /&gt;
* add images - help needed&lt;br /&gt;
* put data in column for server files - help needed&lt;br /&gt;
--[[User:Vink|Vink]] 21:21, 7 April 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Vink&amp;diff=9015</id>
		<title>User:Vink</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Vink&amp;diff=9015"/>
		<updated>2008-04-07T19:15:49Z</updated>

		<summary type="html">&lt;p&gt;Vink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p&amp;gt;Just started working on this:&amp;lt;/p&amp;gt;&lt;br /&gt;
[http://wiki.themanaworld.org/index.php/NPC NPC]&lt;br /&gt;
&amp;lt;p&amp;gt;Hope you will like it. =)&amp;lt;/p&amp;gt;&lt;br /&gt;
--[[User:Vink|Vink]] 21:15, 7 April 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9014</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9014"/>
		<updated>2008-04-07T19:07:18Z</updated>

		<summary type="html">&lt;p&gt;Vink: added two columns (one needs data) and sorted the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p&amp;gt;NPC means non-personal character, or non-player character, that is, a character that is controlled by code, not by someone else playing the game. They usually look a little different compared to the player characters. You need to click on them to talk to them.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Some NPCs buy and sell items, others give you quests, some take you to new places and back again, others give you clues, some heal you, others change something about your character, and some just say something to make you laugh.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Below is a list (incomplete) of NPCs.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Who (name)&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;What (function)&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Where (area)&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Which (server file)&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Aidan&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;monster points quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Doctor&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;a clever joke&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Hurnscald&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Doug&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;snake lamps quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dimond&#039;s Cove&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Elanore&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;healing until level 11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ian&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; basic information&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ishi&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;monster points quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ishyah&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;buy and sell&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Desert&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Neko&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;buy and sell&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nicholas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;iron ore quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Hurnscald&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nicolas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;hair dresser&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sandra&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;red scorpion stingers quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Taro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;travel to snowland&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;NW Woodland&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Vincent&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;bug legs quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tulimshar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Xanith&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;gender change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Snow town&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9013</id>
		<title>Talk:NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9013"/>
		<updated>2008-04-07T18:52:28Z</updated>

		<summary type="html">&lt;p&gt;Vink: a little todo list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this something like what you were looking for? Hope so. =) --[[User:Vink|Vink]]&lt;br /&gt;
&lt;br /&gt;
Good idea, but to make the list really useful you could add a column for the maps they are found on and a column for the server file in which their script can be found. --[[User:Crush|Crush]] 20:33, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
Ah, yes, thank you, but I&#039;m afraid I don&#039;t know anything about server files. Can someone help me with that? What I would like to do with the list:&lt;br /&gt;
* add a column for where they are - will do&lt;br /&gt;
* complete it - will try&lt;br /&gt;
* sort it alphabetically - will try&lt;br /&gt;
* add images - help needed&lt;br /&gt;
* add a column for server files - help needed&lt;br /&gt;
--[[User:Vink|Vink]] 20:52, 7 April 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9011</id>
		<title>Talk:NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:NPCs&amp;diff=9011"/>
		<updated>2008-04-07T17:58:29Z</updated>

		<summary type="html">&lt;p&gt;Vink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this something like what you were looking for? Hope so. =)&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9010</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9010"/>
		<updated>2008-04-07T17:56:00Z</updated>

		<summary type="html">&lt;p&gt;Vink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p&amp;gt;NPC means non-personal character, or non-player character, that is, a character that is controlled by code, not by someone else playing the game. They usually look a little different compared to the player characters. You need to click on them to talk to them.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Some NPCs buy and sell items, others give you quests, some take you to new places and back again, others give you clues, some heal you, others change something about your character, and some just say something to make you laugh.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Below is a list (incomplete) of NPCs.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Function&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ian&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; basic information&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Neko&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;buy and sell&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ishi&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;monster points quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Elanore&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;healing until level 11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Aidan&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;monster points quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Vincent&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;bug legs quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sandra&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;red scorpion stingers quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Doug&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;snake lamps quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ishyah&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;buy and sell&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Taro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;travel to snowland&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Doctor&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;a clever joke&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Xanith&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;sex change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nicolas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;hair dresser&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nicholas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;iron ore quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9009</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=NPCs&amp;diff=9009"/>
		<updated>2008-04-07T17:54:28Z</updated>

		<summary type="html">&lt;p&gt;Vink: something about NPCs and a little list, just to start&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NPC means non-personal character, or non-player character, that is, a character that is controlled by code, not by someone else playing the game. They usually look a little different compared to the player characters. You need to click on them to talk to them. Some NPCs buy and sell items, others give you quests, some take you to new places and back again, others give you clues, some heal you, others change something about your character, and some just say something to make you laugh. Below is a list (incomplete) of NPCs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Function&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ian&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; basic information&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Neko&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;buy and sell&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ishi&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;monster points quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Elanore&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;healing until level 11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Aidan&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;monster points quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Vincent&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;bug legs quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sandra&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;red scorpion stingers quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Doug&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;snake lamps quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ishyah&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;buy and sell&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Taro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;travel to snowland&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Doctor&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;a clever joke&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Xanith&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;sex change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nicolas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;hair dresser&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nicholas&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;iron ore quest&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vink</name></author>
	</entry>
</feed>