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	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheBasilisk</id>
	<title>The Mana World - User contributions [en]</title>
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	<updated>2026-05-06T05:24:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=The_Mana_World:Game_Masters&amp;diff=13615</id>
		<title>The Mana World:Game Masters</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=The_Mana_World:Game_Masters&amp;diff=13615"/>
		<updated>2009-10-24T20:26:07Z</updated>

		<summary type="html">&lt;p&gt;TheBasilisk: Improved the English on good English :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
[[Image:GM.png|left]]The Game Masters are resposible for upholding the [[User:Jaxad0127/Rules_Dialog|game rules]]. They can be identified by the red cap reading &amp;quot;GM&amp;quot;. They are normal players who are selected by the [[developers]] because of their good reputation in the player community. When a game master witnesses someone breaking a game rule they can ban a player from the game and reset his/her character level. When a game masters punishes a player he/she will post the reason in the [http://forums.themanaworld.org/viewforum.php?f=20 Court House forum].&lt;br /&gt;
&lt;br /&gt;
==Active Game Masters==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
!Name&lt;br /&gt;
!Location&lt;br /&gt;
|-&lt;br /&gt;
|CapitanAwesome&lt;br /&gt;
|Australia&lt;br /&gt;
|-&lt;br /&gt;
|Katze&lt;br /&gt;
|Germany&lt;br /&gt;
|-&lt;br /&gt;
|Vink_GM&lt;br /&gt;
|Sweden&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Complaints about Game Masters==&lt;br /&gt;
When you have a complaint about a game master you can either contact [[User:Platyna|Platyna]] when you would like your complaint to be handled confidential or you can post on the forum when you would like your complaint to be handled in public.&lt;br /&gt;
&lt;br /&gt;
==Nominating new Game Masters==&lt;br /&gt;
When you know someone who would make a good GM please contact the development team. To be considered a game master one must be a long time player, speak good English, have a good reputation in the community and a clean record.&lt;/div&gt;</summary>
		<author><name>TheBasilisk</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=13529</id>
		<title>Getting started</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=13529"/>
		<updated>2009-10-11T15:34:25Z</updated>

		<summary type="html">&lt;p&gt;TheBasilisk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
==Rules and etiquette==&lt;br /&gt;
The rules of the game, as posted by Platyna are:&lt;br /&gt;
&lt;br /&gt;
*1. Do not abuse other players (it means insults, swearing etc. directed to a particular person/s)&lt;br /&gt;
*2. No bots (and by botting I mean ANY AFK activity in game).&lt;br /&gt;
*3. No spamming/flooding (including trade spam).&lt;br /&gt;
*4. No begging.&lt;br /&gt;
*5. Speak English on public chat.&lt;br /&gt;
*6. [http://tools.ietf.org/html/rfc1855 RFC 1855].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Additionally we would advise the following etiquette:&lt;br /&gt;
&lt;br /&gt;
*1. Do not drop-steal without permission (drop-steal: take items dropped by a monster someone else killed)&lt;br /&gt;
*2. Do not kill-steal without permission (kill-steal: kill a monster someone else is fighting to get easy exp)&lt;br /&gt;
*3. Be polite; take the time to greet people before you ask anything; follow the same etiquette in conversation as you would follow in real life.&lt;br /&gt;
*4. Don&#039;t do unto others what you wouldn&#039;t like to be done to you. Don&#039;t say to others what you wouldn&#039;t like being said to you.&lt;br /&gt;
&lt;br /&gt;
==Default controls==&lt;br /&gt;
&#039;&#039;&#039;Keyboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Arrow || move around&lt;br /&gt;
|-&lt;br /&gt;
| Ctrl || attack&lt;br /&gt;
|-&lt;br /&gt;
| F1 || toggle the online help&lt;br /&gt;
|-&lt;br /&gt;
| F2 || toggle profile window&lt;br /&gt;
|-&lt;br /&gt;
| F3 || toggle inventory window&lt;br /&gt;
|-&lt;br /&gt;
| F4 || toggle equipment window&lt;br /&gt;
|-&lt;br /&gt;
| F5 || toggle skills window&lt;br /&gt;
|-&lt;br /&gt;
| F6 || toggle minimap&lt;br /&gt;
|-&lt;br /&gt;
| F7 || toggle chat window&lt;br /&gt;
|-&lt;br /&gt;
| F8 || toggle shortcutbar&lt;br /&gt;
|-&lt;br /&gt;
| F9 || show setup window&lt;br /&gt;
|-&lt;br /&gt;
| F10 || toggle debug window&lt;br /&gt;
|-&lt;br /&gt;
| Alt+0--Alt+9, - &amp;amp; + || show emoticons&lt;br /&gt;
|-&lt;br /&gt;
| S or Alt+S || sit down / stand up&lt;br /&gt;
|-&lt;br /&gt;
| Alt+F || toggle debug pathfinding feature&lt;br /&gt;
|-&lt;br /&gt;
| Alt+T || toggle ignore/allow incoming trades&lt;br /&gt;
|-&lt;br /&gt;
| Alt+P || take screenshot&lt;br /&gt;
|-&lt;br /&gt;
| A || target nearest monster&lt;br /&gt;
|-&lt;br /&gt;
| H || hide all non-sticky windows&lt;br /&gt;
|-&lt;br /&gt;
| G or Z || pick up item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || focus chat window / send message&lt;br /&gt;
|-&lt;br /&gt;
| Shift || hold it when attacking to lock target for auto attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tip: The keys listed here are the default keys. To change the keys go to setup -&amp;gt; keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mouse&#039;&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on character) || Attack&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on item) || walk to and pick up&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on ground) || toggle walking in the direction of the cursor&lt;br /&gt;
|-&lt;br /&gt;
| Right-click (on character) || context sensitive menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tip: When walking using the mouse, your character will automatically use a pathfinding algorithm to take the nearest route to the mouse pointer&#039;s location.&lt;br /&gt;
&lt;br /&gt;
Left click to execute default action: walk, pick up an item, attack a monster and talk to NPCs (be sure to click on their feet). Right click to show up a context menu (trade, attack, befriend, ...). Holding [Left Shift] prevents from walking when attacking.&lt;br /&gt;
&lt;br /&gt;
==First steps==&lt;br /&gt;
&#039;&#039;Also see: [[Getting started]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:equip900.gif|frame|An animation showing how to equip.]] You&#039;ve spawned in Tulimshar for the first time! Congratulations and welcome to the Mana World. Immediately, you should either press F3 or click Inventory, click on the Cotton Shirt, and click Equip. This will make you less half-naked and increase your defense.&lt;br /&gt;
&lt;br /&gt;
You gain levels by killing monsters. Killing monsters is what you&#039;ll be doing most of the time, so you&#039;d better get used to it. You can either click on a monster, or target the nearest one by pressing &amp;quot;A&amp;quot; and &amp;quot;Ctrl&amp;quot; to attack. It is a lot easier to beat a monster if you target and press &amp;quot;Shft&amp;quot; and &amp;quot;Ctrl&amp;quot; together. This will make you attack automatically as long as you don&#039;t move.&lt;br /&gt;
&lt;br /&gt;
NPCs (Non-Playable Characters) are characters on the server. You can easily recognize them by their grayish blue name. You can click on them to talk to them. Some of them have quests for you to accomplish, others will sell and buy things from you, and some will heal you. If you walk to the right and down through the gate from where you start out, an NPC named Elanore will heal you for free until you get to Level 10. Note that  If you attack by holding down the Ctrl key, you can heal by clicking her at the same time. This should help you speed trough those first 10 levels by fighting fire goblins. &lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve killed a monster, it dies and looks dead for a few seconds. It may drop an item. You can stand on top of the item and press &amp;quot;G&amp;quot; or &amp;quot;Z&amp;quot; to get the item. If you want to use it, it is in your inventory. If you can&#039;t use nor equip it, it might be a quest item or a useless item. Useless items can be sold to the NPC Neko, or any NPC that buys and sells items. Although the prices of the items they sell vary, they always buy from you at the same price. These prices are listed thoroughly on [[Item reference]].&lt;br /&gt;
&lt;br /&gt;
After you&#039;ve killed enough monsters, you&#039;ll have enough Skill points to get job level 3. Either press F5 or click &amp;quot;Skills&amp;quot;, select Basic, and click &amp;quot;Up&amp;quot; three times. For the moment only basic skills are implemented in the game, and only the first three levels have a function.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sitting.gif|frame|An animation showing how to sit.]]&lt;br /&gt;
*&#039;&#039;&#039;Level 1&#039;&#039;&#039; enables the ability to trade with others&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Level 2&#039;&#039;&#039; enables the ability to express emotions&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Level 3&#039;&#039;&#039; enables character to sit&lt;br /&gt;
&lt;br /&gt;
Press &amp;quot;S&amp;quot; to sit. This makes your automatic recovery go faster. You can also hold &amp;quot;Alt&amp;quot; and press any of the numbers 1 through 9 to emote, or show an emoticon above your head.&lt;br /&gt;
&lt;br /&gt;
==Raising your stats==&lt;br /&gt;
When you gain a level in The Mana World, you are awarded points that you can distribute as you please among the various stats. Essentially, only two routes are beneficial in the long term, and the community refers to them as Warrior, or Melee, and Archer, or Ranged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT&#039;&#039;&#039; increases your base MP used for [[Magic]].&lt;br /&gt;
&lt;br /&gt;
===Warrior===&lt;br /&gt;
The Warrior is more difficult to train as it eats up 33% more stat points than an Archer, and is more vulnerable to attack from monsters. However, the Warrior has the greatest potential for making money, because there&#039;s no need to purchase arrows. The weapon of choice for a Warrior is a Short Sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;STR&#039;&#039;&#039; is important to increase the base damage of the Short Sword&#039;s attack. You can increase this until you are satisfied with your base damage. &#039;&#039;&#039;Note that strength has low priority&#039;&#039;&#039;. For example if your attack does 100 damage,and there&#039;s a monster with 390hp you will only beat this monster in less hits when you increase your strength with 30 values. If you use the points required to raise str 30 points on agil and dex instead, you will attack a lot faster and miss less. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGIL&#039;&#039;&#039; this will influence the speed of your attacks&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. It also makes healing items heal you an extra percentage of hp. Always increase this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; is important to the Warrior until somewhere in the 50-60 total points range (level 12-14 w/ Scythe [read below]). This is only to ensure that your attacks aren&#039;t evaded by high level monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; is also very important to train because it lowers the amount of critical hits you take, and also raises your critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
Finding a good balance is rather tricky, and players tend to disagree to the ideal ratio. Therefore the best advice I could give you is to take head in what your character really needs during fights, for example if you want to start fighting snakes but can&#039;t hit it means it&#039;s time to raise dex...&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
The Archer is the easiest to train because only two stats are needed to make it strong, and because it can kill monsters more rapidly and efficiently. However, the Archer is dependent on a lot of arrows for its livelihood, and so a lot of inventory weight and money will be taken up by arrows. The strongest weapon for an Archer at this time is the Forest Bow. This can be obtained in two ways: One, by doing the [[Walkthrough/Quests#Bow Masterâ€™s Forest Bow|Forest Bow quest]], or two, by buying it at the North Poleâ€™s Shop for 20,000 GP.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this makes you attack faster, it&#039;s very improtant, always raise it. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as an archer your attacks are ranged, thus you need to rely in this less as opposed to warriors. But eventually you will need this for narrow maps that are crowded with monsters. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; this is the most important stat for archers because it raises both the accuracy of your attack and adds to the base damage of the Bow. Many Archers are content to stop raising DEX in the 80-90 range, while some others would max it out completely before even starting to touch their vitality.&lt;br /&gt;
&lt;br /&gt;
===Malivox===&lt;br /&gt;
If you ever want to redistribute your status points, this NPC west of Tulimshar&#039;s main entrance can reset them, for a high price depending on your current level. Higher your level, higher the price. &lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
&#039;&#039;See main article: [[magic]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Quick walkthrough==&lt;br /&gt;
[[Image:Caves.gif|frame|The locations of the two bat caves.]]&lt;br /&gt;
*&#039;&#039;&#039;LVL 1-15&#039;&#039;&#039;: &lt;br /&gt;
 -Kill maggots and the occasional scorpion. &lt;br /&gt;
 -Kill fire goblins while you can heal for free from Elanore. &lt;br /&gt;
 (Elanor will only heal while you are level 10 and under.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 13-28&#039;&#039;&#039;: &lt;br /&gt;
 -Kill pinkies to get a Scythe [Read Below].&lt;br /&gt;
 -Kill bats, pinkies, squirrels and fluffies. &lt;br /&gt;
 (Fluffies give the most average experience.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Armor.gif|frame|The NPCs that sell the best easily-obtained armor.]]&lt;br /&gt;
*&#039;&#039;&#039;LVL 25-40&#039;&#039;&#039;: &lt;br /&gt;
 -Kill green slimes, sea slimes, giant maggots and red scorpions. &lt;br /&gt;
 -Save up GP and get Light Platemail (+14def)(50k) and a Silk Headband (+10 def)(5k).&lt;br /&gt;
 -(Bats in the bat cave are weak and only give about 25exp, though for easy GP&lt;br /&gt;
   they drop Bat Wings (which sell for 100GP) and Bat Fangs (which sell for 150GP).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 38-50&#039;&#039;&#039;: &lt;br /&gt;
 -Kill red slimes, black scorpions, and logheads. &lt;br /&gt;
 -(Save up Raw Logs and GP, get a Forest Bow if you prefer archery).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 45-60&#039;&#039;&#039;: &lt;br /&gt;
 -Kill flowers, evil mushrooms, snakes, spiders, and yellow slimes. &lt;br /&gt;
 -Get the Iron Helmets. &lt;br /&gt;
 -Finish up the quests and your collection of rare drops.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 61-90+&#039;&#039;&#039;: &lt;br /&gt;
 -Get the setzer and best armour possible. &lt;br /&gt;
 -Have fun in the Snake Cave, and don&#039;t forget to [[stacking|stack]]!&lt;br /&gt;
&lt;br /&gt;
More details about the quests are available in [[Walkthrough/Quests]] and maps of the current world at [[User:Superkoop/IngameMap]] and [[In-game_world_map]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
It becomes fairly difficult to level up after this point&amp;lt;!-- What point? --&amp;gt;, but it is not entirely uncommon to find players with levels in the 80s, and not impossible to get up to 90 and beyond. It does take a lot of time and work. If you are ambitious about becoming one of the highest level players in the game, be prepared to put in many hours, sometimes many hours at once to reach this goal. Here are a few pointers:&lt;br /&gt;
&lt;br /&gt;
===The Scythe===&lt;br /&gt;
The Farmers Scythe is one of the most commonly used weapons in the game, and was for a time considered the best. (This was due to a bug which allowed you to do much more damage with it.) It is hard to obtain, but is quite worth it, given the fact it has a +75 base damage bonus (your kinfe was only +5 base damage). To get this deadly weapon, head west from the desert and head to Hurnscald, once you are in the centre of town (near the soul menhir), head north, go slighty north-east and you will meet an NPC who looks like a farmer. He will give you a quest to bring him 10 pink antenna. The difficulty with this quest is that the pink antenna can only be received as a quite rare drop from pinkies.&lt;br /&gt;
It takes time but with determination it can be done quickly. The alternative solution is to ask someone if they will donate pink antennas, its not best to buy them from someone since you will need to save up for equipment.&lt;br /&gt;
&lt;br /&gt;
===Training locations===&lt;br /&gt;
The best places to train are east of [[Tulimshar]]. If a player has properly raised their stats and are a skilled archer or warrior, they should have no problems going solo in the Snake Desert (Eastern Desert). Lower level players should go in groups.&lt;br /&gt;
&lt;br /&gt;
The Snake Pit (Hat Makerâ€™s Cave) may prove to be more dangerous, especially if the pit has bedded itself in front of the entrance.  Players should approach the pit with caution and go in groups when possible.  The spawn rate is incredible, and Snakes give 400 EXP a pop.  &lt;br /&gt;
&lt;br /&gt;
For archers with a very high dexterity (90+), training might also be beneficial in the Desert Mountains southeast of the Snake Desert.  The Mountain Snakes are more defensive and aggressive, but 500 EXP may climb up those levels fast if the player can score steady hits.&lt;br /&gt;
&lt;br /&gt;
===Training technique===&lt;br /&gt;
Your wrist is going to get worn out in those long training sessions. Try mapping your keyboard so that your attack and target keys are more ergonomic to your handsâ€”you can do this through the client in &#039;&#039;Setup&#039;&#039;. I personally use â€œZâ€ and â€œXâ€ on my computer, which greatly helps my own training endurance.&lt;br /&gt;
&lt;br /&gt;
Another good trick is healing on demand. Stock up on your healing item of choice (I prefer Beer... I collect Apples ;p) and make the Inventory window small enough that it doesn&#039;t block much of your area of vision. Now keep that item selected, and you can simply click &#039;&#039;Use&#039;&#039; whenever you need a quick heal. This is even better if you have a recent client with the item shortcut bar. I toggle the healing item to â€œCâ€ and just heal with one keystroke when needed. Keep in mind that we now heal over time.&lt;br /&gt;
&lt;br /&gt;
==The economy==&lt;br /&gt;
&#039;&#039;See [[economy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Final thoughts==&lt;br /&gt;
{{Status_red}}&lt;br /&gt;
So you have completed your item collection and levelled as much as you care to. You&#039;ve finished all of the quests. What else can you do? Well, one of the great things about The Mana World and Open Source software in general is that anyone can help improve it and further it along. There are many ways you can do that even without any &amp;quot;programming&amp;quot; knowledge.&lt;br /&gt;
&lt;br /&gt;
The more active players the game has, the more potential programmers will be introduced to the game. And the more potential programmers we have, the faster the development will go. That means new features, items, quests, etc. for everyone. How can you help nurture a large active player base?&lt;br /&gt;
&lt;br /&gt;
Well, as you may have noticed before you read this guide, the game has somewhat of a difficult learning curve for new players. Many more experienced players help newbies with quests and items--some even go so far as to create an account devoted solely to that purpose. I&#039;ve written [http://holymana.freeforums.org/viewtopic.php?t=127 a guide] to help people get started doing that.&lt;br /&gt;
&lt;br /&gt;
How do experienced players pass the time while we wait for new content? Simply put, we make our own quests and events, stimulating competition among players and giving out prizes as incentive. This is a great way that we keep other players from getting bored and quitting, and anyone can get involved with it. I&#039;ve written [http://holymana.freeforums.org/viewtopic.php?t=129 another guide] to help people host their own events, as well.&lt;br /&gt;
&lt;br /&gt;
Most importantly, if you have the time and a little bit of know how, you can influence the development of the game directly by helping to code TMWServ, scripting new items, making pixel art for new tilesets, NPCs, monsters, etc, as well as mapping. Mapping especially is very simple and done in a freely available editor called Tiled, which you can read more about on the [[Map development]] page.&lt;br /&gt;
&lt;br /&gt;
Doing all these things is easier when you are not working alone; indeed, bigger projects can be tackled much faster in groups. Although there is no integrated guild system in the client yet, players have started their own &amp;quot;unofficial&amp;quot; guilds (see [[Guilds]]). They all serve different purposes, but [http://www.holymanaclan.webs.com at least one] (as of this writing) devotes itself to the purpose of furthering the development of the game through the three methods above. Consider joining a guild like this to be a part of a player community that seeks to better the game. You won&#039;t be losing your individuality (usually!) in doing so. --[[User:Sertraline|Sertraline]] 21:56, 14 February 2008 (CET)&lt;/div&gt;</summary>
		<author><name>TheBasilisk</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:Start&amp;diff=13528</id>
		<title>Talk:Start</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:Start&amp;diff=13528"/>
		<updated>2009-10-11T15:33:52Z</updated>

		<summary type="html">&lt;p&gt;TheBasilisk: /* Cleaning up */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==TMW post-Rapid Attack==&lt;br /&gt;
Should the Rapid Attack section be removed, or kept historically for people who may wish to run their own server with it? --[[User:Sertraline|Sertraline]] 00:26, 7 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
IMO this should be removed because the walkthrough is made for the official server and not for other servers.&lt;br /&gt;
[[User:EJlol|EJ]] 18:45, 11 June 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
I removed the rapid attack bug section. EJlol is right, this page only reflects the current status of the official server. --[[User:Kr0n05931|kr0n05931]] 10:02, 20 September 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Santa Cookie? ==&lt;br /&gt;
&lt;br /&gt;
It isn&#039;t that rare - Rudolph Slimes drop them often. Unless I got really, really lucky. [[User:Hoogli|Hoogli]] 00:36, 18 April 2008 (CEST)&lt;br /&gt;
:Should be fixed by now. However, during the event and the long period where they dropped frequently without having a purpose so many of the cookies came into the game that they can hardly be called rare. --[[User:Crush|Crush]] 10:46, 18 April 2008 (CEST)&lt;br /&gt;
:It&#039;s become much more difficult to estimate rarity and market value for items since the Casino Bug and mistakes like this that reintroduced rare items. Add to that the new quest items and the early supply/demand problems, and the rebalancing of monster values such as drop rates, and it&#039;s even harder. It&#039;s probably safe to ignore the section on Rare Items until all these factors have reached an equilibrium, as it would be a waste of time to calculate the current values. --[[User:Sertraline|Sertraline]] 02:15, 22 April 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Difficulty of the Quests==&lt;br /&gt;
As the difficulty much depends on the player level, perhaps some information of levels could be added? Example:&lt;br /&gt;
:&#039;&#039;&#039;Example Quest&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Type:&#039;&#039; One time&lt;br /&gt;
:&#039;&#039;Difficulty:&#039;&#039; Hard (-25), Medium (25-40), Easy (40-)&lt;br /&gt;
:&#039;&#039;Location:&#039;&#039; ...&lt;br /&gt;
I do not think Iâ€™m able to compile/give such numbers myself though... --[[User:Kess|Kess]] 11:45, 14 July 2008 (CEST)&lt;br /&gt;
:I think difficult ratings like &amp;quot;easy&amp;quot; or &amp;quot;hard&amp;quot; are too subjective. But a recommended level wouldn&#039;t hurt. --[[User:Crush|Crush]] 17:45, 14 July 2008 (CEST)&lt;br /&gt;
::Ha ha! A too easy solution for me to see. Much better than what I was trying to suggest. --[[User:Kess|Kess]] 18:55, 14 July 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Thief? ==&lt;br /&gt;
&lt;br /&gt;
I suggest a thief-style stat style, using Agi, Dex, and Luk. I&#039;ve been playing one for a while with promising success since I have figured out the distribution to be the most effective.&lt;br /&gt;
They would use the current fast weapons, being Knife though Dagger, then Short Sword.&lt;br /&gt;
Bows could be used with the stats.&lt;br /&gt;
&lt;br /&gt;
But I have played many MMOs and I never really liked the warriors always getting hit. I always played thieves that could take less hits and therefore, require less HP and healing items. (And high defense equipment)&lt;br /&gt;
&lt;br /&gt;
Scan9&lt;br /&gt;
: Luk is quite irrelevant in TMW. In the original RO Luk-based characters can only be effective when they have crit-enhancing equipment which does not exist in TMW.&lt;br /&gt;
:--[[User:Crush|Crush]] 16:55, 16 August 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Empty Bottle ==&lt;br /&gt;
These can be obtained also using Bottles of Water. Still &#039;Least Rare?&#039;&lt;br /&gt;
--Shaili&lt;br /&gt;
&lt;br /&gt;
== Cleaning up ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve edited this page a bit, correcting spelling mistakes etc..&lt;br /&gt;
&lt;br /&gt;
Someone also needs to rewrite the Tips section. I haven&#039;t done so because I didn&#039;t know exactly *what* I should have written.&lt;/div&gt;</summary>
		<author><name>TheBasilisk</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:Economy&amp;diff=13527</id>
		<title>Talk:Economy</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:Economy&amp;diff=13527"/>
		<updated>2009-10-11T15:22:38Z</updated>

		<summary type="html">&lt;p&gt;TheBasilisk: New page: I commented out the Semi-Rare Items section. Have a look at the source for reason ;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I commented out the Semi-Rare Items section. Have a look at the source for reason ;)&lt;/div&gt;</summary>
		<author><name>TheBasilisk</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Economy&amp;diff=13526</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Economy&amp;diff=13526"/>
		<updated>2009-10-11T15:22:06Z</updated>

		<summary type="html">&lt;p&gt;TheBasilisk: Commented out &amp;quot;Semi-Rare Items&amp;quot; section - these items are now all freely available by killing JackOs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Because TMW is smaller and more personal than many other MMORPGs, the structure of the economy is slightly different. For one thing, player-to-player trading is more difficult. Also, it is less effective to &amp;quot;buy&amp;quot; prestige through rare items.&lt;br /&gt;
&lt;br /&gt;
==Profitable to sell to shops==&lt;br /&gt;
*Bat wing - 100gp&lt;br /&gt;
*Bat teeth - 150gp&lt;br /&gt;
*Root - 200gp&lt;br /&gt;
*Cloth - 250 (?) gp&lt;br /&gt;
*Dagger - 500gp&lt;br /&gt;
*Pearl - 3000gp&lt;br /&gt;
&lt;br /&gt;
Killing bats is an easy way to make money, as they drop wings (30%), teeth (20%), and daggers (0.7%). They also drop slime (8%) and bug legs (4%), both of which are magic supplies. Combined with the relative ease of killing them, bats are the perfect way for newbies (and experienced players) to make money.&lt;br /&gt;
&lt;br /&gt;
Other good targets are Fire Goblins, squirrels, log heads, and spiky mushrooms.&lt;br /&gt;
&lt;br /&gt;
==Profitable to trade with other players==&lt;br /&gt;
*Herbs&lt;br /&gt;
*Magic ingredients - ashes, iron powder, sulphur, raw logs&lt;br /&gt;
*Equipment ingredients - cloth, dye, white fur&lt;br /&gt;
*Quest items - snake tongues, scorpion stingers, raw logs&lt;br /&gt;
*Rares - see below&lt;br /&gt;
&lt;br /&gt;
===Commonly traded items===&lt;br /&gt;
*Snake skins - 5-10 k&lt;br /&gt;
*Iron ore - 4(?) k&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Drops/Quest items===&lt;br /&gt;
These are obtainable either as rare drops or by exchanging them with an NPC. For these purposes rare drops are usually considered those with a drop rate of less than one percent.&lt;br /&gt;
&lt;br /&gt;
* Infantry Helmet, 10â€“30 k&lt;br /&gt;
* Jeans Chaps, 80â€“100 k&lt;br /&gt;
* Jeans Shorts, 5â€“10 k&lt;br /&gt;
* Leather Gloves, 5â€“20 k&lt;br /&gt;
&lt;br /&gt;
===Uncommon items===&lt;br /&gt;
Items from the Halloween event in 2007 and the Halloween event in 2008. These can be bought or sold at around ___ GP.&lt;br /&gt;
&lt;br /&gt;
* Axe Hat&lt;br /&gt;
* Bandanna&lt;br /&gt;
* Circlet&lt;br /&gt;
* Ranger Hat&lt;br /&gt;
* Pirate Hat&lt;br /&gt;
* Pumpkin Helmet&lt;br /&gt;
* V-Neck Sweater&lt;br /&gt;
&amp;lt;!-------- COMMENTED OUT because these items are now freely available from JackOs.&lt;br /&gt;
===Semi-rare items===&lt;br /&gt;
Items from the Halloween events in 2007 and 2008. These can be bought or sold at around ___ GP.&lt;br /&gt;
&lt;br /&gt;
* Axe Hat&lt;br /&gt;
* Bandanna&lt;br /&gt;
* Circlet&lt;br /&gt;
* Ranger Hat&lt;br /&gt;
* Pirate Hat&lt;br /&gt;
* Pumpkin Helmet&lt;br /&gt;
* V-Neck Sweater&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Rare items===&lt;br /&gt;
Items from the Christmas of 2007 event and a discontinued Santa quest. These can be bought or sold at around ___ GP.&lt;br /&gt;
&lt;br /&gt;
* Bunny Ears&lt;br /&gt;
* Christmas Elf Hat&lt;br /&gt;
* Easter Eggs (Blue, Green, Purple, Red, Teal, Yellow)&lt;br /&gt;
* Face Mask&lt;br /&gt;
* Funky Hat&lt;br /&gt;
* Mush Hat&lt;br /&gt;
* Santa Cookie&lt;br /&gt;
* Shroom Hat&lt;br /&gt;
* Top Hat&lt;br /&gt;
&lt;br /&gt;
===Very rare items===&lt;br /&gt;
Items from the Halloween and Christmas events in 2006. All of these can be bought or sold at around 1â€“10 million GP... or more.&lt;br /&gt;
&lt;br /&gt;
* Antler Hat&lt;br /&gt;
* Christmas Tree Hat&lt;br /&gt;
* Eyepatch&lt;br /&gt;
* Goggles&lt;br /&gt;
* Leather Goggles&lt;br /&gt;
* Santa Beard Hat&lt;br /&gt;
&lt;br /&gt;
===Legendary items===&lt;br /&gt;
Items from various events. These are so difficult to find that they are rarely bought or sold at all. For our purposes, they are priceless.&lt;br /&gt;
&lt;br /&gt;
* Bottle of Sand&lt;br /&gt;
* Red Christmas Stocking&lt;br /&gt;
* Scarab Armlet&lt;br /&gt;
* Toy Sabre&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Monster reference]]&lt;br /&gt;
*[[Item reference]]&lt;/div&gt;</summary>
		<author><name>TheBasilisk</name></author>
	</entry>
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