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	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sura</id>
	<title>The Mana World - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sura"/>
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	<updated>2026-05-06T03:47:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Revolt:Stats&amp;diff=10375</id>
		<title>Revolt:Stats</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Revolt:Stats&amp;diff=10375"/>
		<updated>2008-10-18T23:15:16Z</updated>

		<summary type="html">&lt;p&gt;Sura: /* Intelligence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
This is the currently used stat system. Because The Mana World is currently using the Ragnarok Online Server Emulator eAthena as a server backend the game mechanics are identical to the online game Ragnarok Online. Note that this is only a temporary state. The game will switch to an unique stat system as soon as the [[Server_development|new server platform]] is ready.&lt;br /&gt;
&lt;br /&gt;
== Agility ==&lt;br /&gt;
Raises your attack speed and your dodge.&lt;br /&gt;
* +1 to Flee/Evade per point.&lt;br /&gt;
* Increased attack speed per point (complicated, but based on the attack speed of the weapon you are using).&lt;br /&gt;
&lt;br /&gt;
== Dexterity ==&lt;br /&gt;
Raises your bow damage and your accuracy (minimum damage on hit). &lt;br /&gt;
* +1 to Hit per point.&lt;br /&gt;
* Increased attack speed per point (complicated, but based on the attack speed of the weapon).&lt;br /&gt;
* +1 base damage per point for missile weapons.&lt;br /&gt;
* A bonus of (Dexterity/10)^2 for missile weapons (such as bows).&lt;br /&gt;
* +1 base damage per 5 points for melee weapons.&lt;br /&gt;
* +1 minimum damage per point for melee weapons. If dexterity exceeds the attack value of the melee weapon, use the attack of the melee weapon for the min. value (ie. max. and min. values become the same).&lt;br /&gt;
&lt;br /&gt;
== Vitality == &lt;br /&gt;
Raises max health points and defense. &lt;br /&gt;
* +1% to max health points per point.&lt;br /&gt;
* +0.8 weapon damage reduction (defensive) per point.&lt;br /&gt;
* Healing items effect increased by +2% per point.&lt;br /&gt;
* Every 5 full points of vitality increases health points recovery power by 1.&lt;br /&gt;
* For monsters, there is a bonus to damage reduction.&lt;br /&gt;
* There is a hidden bonus of +1 intelligence style magic defence per 2 points (currently not used in TMW).&lt;br /&gt;
&lt;br /&gt;
== Luck == &lt;br /&gt;
Raises max lucky dodge. &lt;br /&gt;
* +1 base damage per 5 points of luck for missile and melee weapons.&lt;br /&gt;
* +1 crit chance per 3 points of luck.&lt;br /&gt;
* +1 &amp;quot;lucky&amp;quot; dodge chance (the right hand part of your evade value) per 10 points of luck.&lt;br /&gt;
&lt;br /&gt;
== Intelligence ==&lt;br /&gt;
Raises your MP and mind abilities (currently not used in TMW). &lt;br /&gt;
* +1 Base Magick Atack per point.&lt;br /&gt;
* +1% to Max SP per point.&lt;br /&gt;
* SP Recovery items effect increased by +2% per point.&lt;br /&gt;
* Every 6 full points of intelligence increases spirit points recovery power by 1 and past 120 intelligence, every 2 intelligence gives a bonus to spirit recovery power of 1.&lt;br /&gt;
* A bonus to min. magick attack.&lt;br /&gt;
* A bonus to max. magick attack.&lt;br /&gt;
* +1 spell damage reduction (defensive) per point.&lt;br /&gt;
* +0.1 plus drops itens&lt;br /&gt;
&lt;br /&gt;
== Strength == &lt;br /&gt;
Raises your attack and damage of your hits.&lt;br /&gt;
* +1 base damage per point for melee weapons.&lt;br /&gt;
* A bonus of (Strength/10)^2 for melee weapons.&lt;br /&gt;
* +1 base damage per 5 points for missile weapons.&lt;br /&gt;
* +30 carrying capacity per point of base strength (the left hand part of strength only).&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://rodatazone.simgaming.net/mechanics/stats.php RO DataZone]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html RO Stats Calculator] (do only change the Lvl, STR, AGI, VIT, INT, DEX, LUK values!)&lt;/div&gt;</summary>
		<author><name>Sura</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:TMW_Screenshot_8.png&amp;diff=10374</id>
		<title>File:TMW Screenshot 8.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:TMW_Screenshot_8.png&amp;diff=10374"/>
		<updated>2008-10-18T22:41:47Z</updated>

		<summary type="html">&lt;p&gt;Sura: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;screenshot of 0.0.26&lt;br /&gt;
ohh doorsman , fate etc my friends att:play122&lt;/div&gt;</summary>
		<author><name>Sura</name></author>
	</entry>
</feed>