<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oddshocks</id>
	<title>The Mana World - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oddshocks"/>
	<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/wiki/Special:Contributions/Oddshocks"/>
	<updated>2026-05-06T04:48:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=29043</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=29043"/>
		<updated>2013-12-08T16:48:56Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Add Dimond&amp;#039;s Cove to list of wiki pages I birthed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m a free software hacker and enthusiast. I&#039;m finishing my degree at RIT this year (May 2014 graduation). As far as I can tell, TMW is the greatest playable MMORPG with a free software license, and I want to help out.&lt;br /&gt;
&lt;br /&gt;
== Current tasks ==&lt;br /&gt;
&lt;br /&gt;
* Level a character to the endgame so I know how it is.&lt;br /&gt;
* Clean up, improve, and write pages on this wiki.&lt;br /&gt;
* Add some sort of content somewhere -- baby&#039;s first content!&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
&lt;br /&gt;
These are things I have contributed to TMW heretofar.&lt;br /&gt;
&lt;br /&gt;
* Wiki additions, improvements, and cleaning.&lt;br /&gt;
* Spelling, grammar, and syntax fixes in some NPC scripts.&lt;br /&gt;
&lt;br /&gt;
=== Wiki pages I created ===&lt;br /&gt;
&lt;br /&gt;
This is a list of wiki pages of which I am the original author.&lt;br /&gt;
&lt;br /&gt;
* [[Snake Pit]]&lt;br /&gt;
* [[Dimond&#039;s Cove]]&lt;br /&gt;
&lt;br /&gt;
== Fix list ==&lt;br /&gt;
&lt;br /&gt;
This is a list of things I think ought to be &amp;quot;fixed&amp;quot; in TMW. It is by no means an official list, just some of my own ideas and notes.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Fix the targeting bug! Sometimes, you will miss a mob indefinitely until you re-target the mob. Occurs a couple times during a 1-2 hour play session. &#039;&#039;&#039;Update:&#039;&#039;&#039; As discussed in IRC, this is probably related to desync issues between server and client pathing methods.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Close button should be available more often during NPC dialogues.&lt;br /&gt;
* Horizontal bar splitting NPC dialogue and dialogue options should be movable, or at the least shrink to perfectly fit the dialogue options.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t make me repeat all of the dialogue for a daily quest. For instance, with the bat wing daily quest, I need to go through my entire intro to the guy again and talk about his insanity or whatnot. I should just be able to go back to him and do the same deal the next day.&lt;br /&gt;
* Make the arrow-firing animations better. Right now, sometimes it looks like your character just sort of twitches and an arrow comes out of their body a moment after.&lt;br /&gt;
&lt;br /&gt;
== New feature list ==&lt;br /&gt;
&lt;br /&gt;
This will be a list of features I think TMW would benefit from, and how urgent I think they are. This is by no means an official list, merely my own thoughts and opinions. These features avoid making large assumptions about the direction developers want TMW to go in -- they are features which would improve on things that are already around. So, I will not be proposing teleport spells for instance, because perhaps TMW doesn&#039;t want teleport magic.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Long-term groups (i.e. guilds).&lt;br /&gt;
* Chat channels. Region and guild would go nicely with trade chat. I am opposed to a world chat. Chat channels are crucial for creating in-game community interaction.&lt;br /&gt;
* Death penalty. &#039;&#039;&#039;We need a death penalty.&#039;&#039;&#039; Even just exp loss.&lt;br /&gt;
* Clearer buff GUI. For instance, #chiza just makes a blue star thing appear next to my top bars. There isn&#039;t even a mouseover. That barely tells you anything. Also, I recall being buffed before by other players and having no notification other than the debug panel.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Buyback pane at NPC shops. I am more uncertain about player shops -- buyback could be trickier to implement here.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Item stack management. Let me split a stack of items into two stacks.&lt;br /&gt;
* Spell icons. Unless I&#039;m missing something, those don&#039;t exist.&lt;br /&gt;
&lt;br /&gt;
== Opinions ==&lt;br /&gt;
&lt;br /&gt;
* I don&#039;t think that players should have to do the Forest Bow Quest before they do the Wooden Shield Quest. Warriors probably don&#039;t care about the bow but might want the shield.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Dimond%27s_Cove&amp;diff=29042</id>
		<title>Dimond&#039;s Cove</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Dimond%27s_Cove&amp;diff=29042"/>
		<updated>2013-12-08T16:48:03Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: A content-filled page for Dimond&amp;#039;s Cove!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
[[File:Dimonds Cove outside.png|thumb|400px]]&lt;br /&gt;
&lt;br /&gt;
Dimond&#039;s Cove is a large building southeast of [[Hurnscald]] containing a bar, a kitchen, shops, an inn, and entertainment. It is owned by its namesake, [[Dimond]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Dimond&#039;s Cove was built for Dimond D. Stone by the adventurer [[Merlin]]. Dimond sold food at the present location of Dimond&#039;s Cove before she met Merlin outside of the desert mines one day. Merlin was an accomplished carpenter and wanted to create something new in the world. And so, Merlin gathered the tools and after much hard work, Dimond&#039;s Cove was built. According to the history posted on the second floor of the building, construction occurred in January 2008.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
You can reach Dimond&#039;s Cave by travelling southeast from [[Hurnscald]]. It&#039;s quite easy to find as its a large building located in the woodlands where there are no other buildings. You can see it clearly on the minimap. The easiest directions for someone are probably to follow the path west out of Hurnscald until it turns from cobblestone to dirt. It is at that point that you should start going southwest. But if you expand your minimap, you should be able to see the huge building already, nestled at the rivers&#039; bend.&lt;br /&gt;
&lt;br /&gt;
[[File:Dimonds Cove inside.png|thumb|400px]]&lt;br /&gt;
&lt;br /&gt;
== Shops ==&lt;br /&gt;
&lt;br /&gt;
There are a number of vendors located in Dimond&#039;s Cove.&lt;br /&gt;
&lt;br /&gt;
=== Waitress (1st floor) ===&lt;br /&gt;
&lt;br /&gt;
* [[Cherry Cake]] (100 GP)&lt;br /&gt;
* [[Roasted Maggot]] (110 GP)&lt;br /&gt;
* [[Orange Cupcake]] (90 GP)&lt;br /&gt;
* [[Chicken Leg]] (250 GP)&lt;br /&gt;
* [[Steak]] (275 GP)&lt;br /&gt;
&lt;br /&gt;
=== Bartender (1st floor) ===&lt;br /&gt;
&lt;br /&gt;
* [[Beer]] (175 GP)&lt;br /&gt;
* [[Iron Potion]] (500 GP)&lt;br /&gt;
* [[Concentration Potion]] (500 GP)&lt;br /&gt;
&lt;br /&gt;
=== General Store (2nd floor) ===&lt;br /&gt;
&lt;br /&gt;
* [[Cotton Shorts]] (1,000 GP)&lt;br /&gt;
* [[Fancy Hat]] (1,600 GP)&lt;br /&gt;
* [[Silk Headband]] (5,000 GP)&lt;br /&gt;
* [[Cotton Skirt]] (1,000 GP)&lt;br /&gt;
* [[Boots]] (8,000 GP)&lt;br /&gt;
* [[Cotton Boots]] (2,000 GP)&lt;br /&gt;
&lt;br /&gt;
=== Blacksmith (2nd floor) ===&lt;br /&gt;
&lt;br /&gt;
* [[Forest Bow]] (20,000 GP)&lt;br /&gt;
* [[Iron Arrow]] (4 GP)&lt;br /&gt;
* [[Leather Shield]] (2,000 GP)&lt;br /&gt;
&lt;br /&gt;
== Inn ==&lt;br /&gt;
&lt;br /&gt;
[[Basil]] is the keeper of the inn on the 3rd floor of Dimond&#039;s Cove. A rest will run you 200 GP.&lt;br /&gt;
&lt;br /&gt;
== Jerry, Phil, and Robert ==&lt;br /&gt;
&lt;br /&gt;
Onstage at Dimond&#039;s Cove are three would-be musicians, [[Jerry]], [[Phil]], and [[Robert]]. This is a clear homage to three members of the [http://en.wikipedia.org/wiki/Grateful_Dead Grateful Dead], an American jam band whose 30 year run from 1965-1995 has been called rock&#039;s longest, strangest trip. The three NPCs here most likely represent the presence of the band&#039;s lead guitarist, Jerry Garcia, the bassist, Phil Lesh, and the rhythm guitarist, Bob Weir. Appropriately, their time in The Mana World seems to be plagued by an occurrence that was common during their long performances: equipment problems. Currently, there is no quest to help the boys out, but an opportunity might arise in the future.&lt;br /&gt;
&lt;br /&gt;
== Hunting ==&lt;br /&gt;
&lt;br /&gt;
Just outside of the building is a great place to train on [[Log Head|Log Heads]], [[Mouboo|Mouboos]], [[Snail|Snails]], and [[Spiky Mushroom|Spiky Mushrooms]]. The mob count and spawn rates are both high, and it&#039;s usually empty of players.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Dimonds_Cove_inside.png&amp;diff=29041</id>
		<title>File:Dimonds Cove inside.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Dimonds_Cove_inside.png&amp;diff=29041"/>
		<updated>2013-12-08T16:16:53Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Inside of Dimond&amp;#039;s Cove. A player, oddshocks, is also pictured.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Inside of Dimond&#039;s Cove. A player, oddshocks, is also pictured.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{GPL2_CC-BY-SA-3.0}}&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Dimonds_Cove_outside.png&amp;diff=29040</id>
		<title>File:Dimonds Cove outside.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Dimonds_Cove_outside.png&amp;diff=29040"/>
		<updated>2013-12-08T16:16:25Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Outside view of Dimond&amp;#039;s Cove.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Outside view of Dimond&#039;s Cove.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{GPL2_CC-BY-SA-3.0}}&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Cat_Ears_Quest&amp;diff=29039</id>
		<title>Cat Ears Quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Cat_Ears_Quest&amp;diff=29039"/>
		<updated>2013-12-08T16:10:32Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: make Dimond&amp;#039;s Cove an internal link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:NPCKatze.png]]&lt;br /&gt;
|Start         = 015-3 Southwest of [[Hurnscald]]&lt;br /&gt;
|Level         = 30 recommended&lt;br /&gt;
|Reward        = Cat Ears (+1 Defense, +3 Agility)&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What to do:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Head to [[Dimond&#039;s Cove]]. To get there, head south of [[Hurnscald]]. Head west at the end, at the T intersection, then follow the road all the way past to the bends.&lt;br /&gt;
* At the top of the bends, follow the path north, but take the first path on the left, where you will see a big X made out of rocks.&lt;br /&gt;
* Go over the bridge just south of this, to the west.&lt;br /&gt;
* As soon as you cross the bridge, literally one square past it, head slightly south, just enough to find a path to the west through the trees. You will see Alice there. Click on her if you like.&lt;br /&gt;
* Head north of her to find the cave. There is a skull and crossbones on a sign there. This is the correct cave.&lt;br /&gt;
* Go into the cave without anything equipped. Yes, naked! &lt;br /&gt;
* Once you are in, here are some precise steps:&lt;br /&gt;
# Click the Pot and pour in some Milk.&lt;br /&gt;
# Exit the cave, and then go back inside.&lt;br /&gt;
# Click the Pot and put in some food (Steak or Chicken Leg).&lt;br /&gt;
# Exit the cave, and then go back inside.&lt;br /&gt;
# Talk to Katze (the NPC) and move a patch of White Fur around.&lt;br /&gt;
# Exit the cave, and then go back inside.&lt;br /&gt;
# Click on the Pot and put a Raw Log next to it.&lt;br /&gt;
# Exit the cave, and then go back inside.&lt;br /&gt;
# Katze will now ask to collect her: 2 Snake Skins, 2 Snake Tongues, 2 Maggot Slimes, 2 White Furs, 2 Hard Spikes and 2 Tiny Healing Potions.&lt;br /&gt;
# Exit the cave after you&#039;ve given the items, then go back inside and talk to Katze once more for your reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hints:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* You will be pushed out of the cat&#039;s cave unless you remove (unequip) all equipment and clothing.&lt;br /&gt;
* You can collect monster points to get a Steak or a Chicken Leg from Ishi in [[Tulimshar]].&lt;br /&gt;
* If nothing happens when you put an item next to the pot, come out of the cave and come in again several times until something else happens.&lt;br /&gt;
* Watch out for the [[Spider]] in the cave, she can kill you while you are talking to Katze. Bring the spider up of the cave so that she cannot see you anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Milk is dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fluffy]] (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steaks are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Grass Snakes (5%) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fluffy]] (8%)&lt;br /&gt;
* [[Moggun]] (6%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw Logs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Log Head (20%) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snake Skins are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mountain Snake (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snake Tongues are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Snake (5%) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maggot Slimes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bat]] (8%)&lt;br /&gt;
* [[Black Scorpion]] (8%)&lt;br /&gt;
* Cave Maggot (8%)&lt;br /&gt;
* Fire Goblin (8%)&lt;br /&gt;
* Giant Maggot (7.5%)&lt;br /&gt;
* Ice Goblin (8%)&lt;br /&gt;
* [[Maggot]] (8%)&lt;br /&gt;
* Red Scorpion (5%)&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
* Sea Slime (5%)&lt;br /&gt;
* Spiky Mushroom (0.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Spiky Mushroom (1.5%) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 1 Cat Ears (+1 Defense, +3 Agility)&lt;br /&gt;
* 5,000 EXP &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Chicken Leg &#039;&#039;or&#039;&#039; Steak&lt;br /&gt;
* 2 Hard Spikes&lt;br /&gt;
* 2 Maggot Slimes&lt;br /&gt;
* 1 Milk&lt;br /&gt;
* 1 Raw Log&lt;br /&gt;
* 2 Snake Skins&lt;br /&gt;
* 2 Snake Tongues&lt;br /&gt;
* 2 Tiny Healing Potions&lt;br /&gt;
* 3 White Furs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Focusing_Skills&amp;diff=29038</id>
		<title>Focusing Skills</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Focusing_Skills&amp;diff=29038"/>
		<updated>2013-12-08T16:06:17Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Add links to Dimond&amp;#039;s Cove and Dimond pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Luca.png]]&lt;br /&gt;
|Start         = 001-1 [[Tulimshar]]&lt;br /&gt;
|Level         = 35&lt;br /&gt;
|Reward        = [[Focusing Skills]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important Note:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This [[Skills|skill]] cannot be increased, it will always stay at Level 1. This is the preamble you need to be able to learn and focus [[Skills]]. Changing the focus will require the use of  a &#039;&#039;&#039;[[Grimace of Dementia]]&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What To Do:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
# From the center of [[Tulimshar]], head east on the road by the main entrance then turn north at the first turn. You will see [[Luca the Hunter|Luca]].&lt;br /&gt;
# Talk to him and ask if he can teach you a [[Skills|Skill]]. He will first tell you how to focus. Before that he has several questions for you:&lt;br /&gt;
##&amp;quot;First, who is the man who guards the entrance to the old [[Tulimshar]] underground arena?&amp;quot; The answer is &#039;&#039;&#039;Phaet&#039;&#039;&#039;.&lt;br /&gt;
##&amp;quot;Good. Next, what&#039;s the name of the pipe-smoker who lives on top of Lore Mountain and makes leathery goods there?&amp;quot; The answer is &#039;&#039;&#039;Pachua&#039;&#039;&#039;.&lt;br /&gt;
##&amp;quot;Great! One more: Who was the adventurer who built [[Dimond&#039;s Cove]] for [[Dimond]]?&amp;quot; The answer is &#039;&#039;&#039;Merlin&#039;&#039;&#039;.&lt;br /&gt;
# He then talks and simulates a concentration exercise where you only need to read. You will then receive 10,000 EXP and the [[Focusing Skills]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Focusing Skills]]&lt;br /&gt;
* 10,000 EXP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Spells&amp;diff=29037</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Spells&amp;diff=29037"/>
		<updated>2013-12-08T15:50:36Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: wording fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
These are [[Magic]] spells, taught by NPCs by doing [[Magic Quests]], or by simply talking to them. [[Skills|School skill]] level is not required to cast level 0 spells, only to level 1 ones (and upper) where &#039;&#039;&#039;both&#039;&#039;&#039; general magic and school skill levels are required to be strictly greater than the spell level&lt;br /&gt;
&lt;br /&gt;
These spells are sorted first by level, then by experience, then by NPC and then by Mana.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | NPC&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | School&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Items needed&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Mana&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Experience&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Recharge time in sec.&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detect magic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #miteyo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Detects magical NPCs in your vicinity.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nina]] or [[Ryan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Aggravate&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #itenplz&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Aggravates surrounding monsters, even the passive ones.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Tondar]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ask magic EXP&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #abizit&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | This spell will tell you your magic status. See &amp;quot;[[Magic#Leveling_up|Leveling up]]&amp;quot;, in the [[Magic]] page for further details.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make Sulphur Powders&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #gole&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Pile Of Ash&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A resourceful spell that transmutes a Pile Of Ash into a Sulphur Powder with a ratio of 1:1 to 1:7 depending on your magic attack status or magic experience.&amp;lt;br&amp;gt;&#039;&#039;&#039;Tip:&#039;&#039;&#039; Check your magic experience with #abizit and try to have perfect control for best results.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wooden figurine&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #parum boo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Raw Log&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Transmutes a Raw Log into a wooden figurine depending on the argument given. Currently, the only known argument is &amp;quot;boo&amp;quot;, used for a Mouboo Figurine, for example, &amp;quot;#parum boo&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Tip:&#039;&#039;&#039; Check your control of magic with #abizit and be at least &amp;quot;somewhat in control of your magic&amp;quot; before trying #parum in order to not lose a Raw Log.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Elanore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser heal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #lum &amp;quot;playername&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Life Magic Skill|Life]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 [[Lifestone]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Slowly heals yourself or another player. To save time, only the first 3 or 4 letters of a player&#039;s name needs to be typed. For example, if the mage is healing a player named &amp;quot;John The Dragon Slayer&amp;quot;, they would only need to type &amp;quot;#lum john&amp;quot; to successfully cast the spell.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Hinnak]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Maggots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kalmurk&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root,&amp;lt;br&amp;gt; 1 Maggot Slime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | This spell will summon an arbitrary amount of maggots depending on your Magic Attack status.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Cave)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic blade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #chiza&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Knife &#039;&#039;or&#039;&#039;&amp;lt;br&amp;gt; 1 Sharp Knife&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A close combat attack that will consume either a Knife or Sharp Knife and enhance it for a short period of time. Unfortunately it does not deal much damage compared to the available regular weapons, however, because of the cheap ingredients it does make a good training spell.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Dimond)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic dart&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #flar&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Sulphur Powder&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A range attack that is fast, extremely accurate and fairly cheap though it doesn&#039;t do that much damage. Lasts for at least 5 hits, depending on your Magic Attack status. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Wyara]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detect players&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #inwilt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,3&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Will tell you the names and levels(only if you have enough magic attack and/or magic exp) of everyone on your map except those who have cast a spell to guard against it.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Wyara]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sense spouse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #inzuwilt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,4&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For married partners. You have to wear wedding ring to cast this spell. And you can&#039;t find your partner if he/she don&#039;t wear the ring.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shear&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #chipchip&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | This spell shears a creature. After casting the spell, attack a creature once to shear it. Sometimes the creature will drop a gift for you. This spell can only be used on a creature once every &#039;&#039;&#039;10 minutes&#039;&#039;&#039;. Creatures that can be sheared are:&lt;br /&gt;
* [[Fluffy|Fluffies]], drop White Fur&lt;br /&gt;
* Herbs, drop Leaf&lt;br /&gt;
* Easter Fluffies, drop White Fur&lt;br /&gt;
* [[Mouboo|Mouboos]], drop Cloth&lt;br /&gt;
* Silkworms, drop Silk Cocoon&lt;br /&gt;
* Spiky Mushrooms, drop Hard Spike&lt;br /&gt;
* Pinkies, drop Pink Antenna&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]] / [[Earth Spirit]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flying backpack&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #plugh&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Silk Cocoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A mystical force lifts your backpack. This will help regenerate your health and mana in the event that you are overloaded. You can cast this spell on other players too. The duration of this spell depends on you magical attack but usually lasts around 10-15 minutes. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make Arrows&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kularzufrill&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Raw Log&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A spell to transmute a Raw Log into regular Arrows. The ratio varies on your magical attack, but expect between 1:1 and 1:19.&amp;lt;br&amp;gt;&#039;&#039;&#039;Tip:&#039;&#039;&#039; Check your magic experience with #abizit and try to be as close as possible to perfect control for a better result.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Elanore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enchant Lifestone&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #manpahil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Bug Leg &#039;&#039;or&#039;&#039;&amp;lt;br&amp;gt; 1 Maggot Slime &#039;&#039;or&#039;&#039;&amp;lt;br&amp;gt; 4 different Herbs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A fairly useful spell that creates [[Lifestone|Lifestones]] for use with the lesser-healing spell with a ratio of 1:1. If you have all the optional items in your inventory then, the priority order is Bug Leg, then Maggot Slime, then 4 different Herbs.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Mana Seed]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Happy curse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #joyplim&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Ginger Bread Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Causes smilies to pop up over the target or the caster for a few seconds. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Spiky Mushrooms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kalrenk&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root,&amp;lt;br&amp;gt; 1 Hard Spike&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Spiky Mushrooms.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Fluffies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kalakarenk&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root,&amp;lt;br&amp;gt; 1 White Fur&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Fluffies. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Cave)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Knuckles&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #upmarmu&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Beer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A close combat attack that turns your fist into somewhat powerful weapons. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]] / [[Wyara]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rain&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kaflosh&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Bottle Of Water&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Used in [[Quests|quests]]. Useful for disrupting others casting lightning. Useful for killing fire based mobs. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make a Short Tank Top&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #patviloree&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 Cotton Cloths&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A spell to transmute a Short Tank Top.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make a Tank Top&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #patloree&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 Cotton Cloths&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A spell to transmute a Tank Top.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make a Cotton Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #patmuploo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 Cotton Cloths&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A spell to transmute a Cotton Shirt.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Cave)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arrow hail&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #frillyar&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Sulphur Powder&amp;lt;br&amp;gt; 20 Arrows &#039;&#039;or&#039;&#039;&amp;lt;br/&amp;gt; 20 Iron Arrows&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Creates a shower of Arrows that concentrates fire on a group of beings and lasts for some time. This spell can only be used outdoors as well as over walls and barriers. And also yourself may get injured if you stand in the area of falling arrows. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Dimond)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lightning strike&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #ingrav&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 [[Iron Powder]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | An extremely powerful range attack that smites a being with a tremendous bolt of lightning. One cast will give you around one to five bolts of lightning with about 700 damage depending on your magic attack status. Unfortunately its a very slow attack, however, it will give you the edge against warriors against the more tougher monsters like Skulls and Jack O. This spell cannot be used over walls or barriers and is somewhat expensive. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]] / [[Earth Spirit]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Physical protection&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #betsanc&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Hard Spike&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A protect spell that increases your regular defence. You can also cast this spell on other players. The strength and duration of this spell depends on your magical attack. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Old Wizard]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detection barrier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #anwiltyp&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Cotton Cloth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Causes the target (either the caster or another character) to be undetectable with the #inwilt spell. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Hurnscald Bookshelf]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make [[Iron Powder]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #zukminbirf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 [[Iron Ore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A high level spell that converts [[Iron Ore]] to [[Iron Powder]]. This requires quite a bit of training and [[Iron Ore]] to perfect. Failed transmutation &#039;&#039;&#039;no longer&#039;&#039;&#039; produces a hilarious &amp;quot;Iten&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Tip:&#039;&#039;&#039; Check your control of magic with #abizit and try to have perfect control before trying #zukminbirf in order to prevent loss of [[Iron Ore]].&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic barrier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #asorm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Small Mushroom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A protection spell that increases your magical defences and guards you against other magic spells used by players such as #inwilt. You can cast this spell on other players. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Elanore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lay on hands&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #inma &amp;quot;playername&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Life Magic Skill|Life]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-4*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | An advanced healing spell that instantly heals a player up to 800 HP depending on your magic attack status, you also gain regular experience which encourages mages to participate in raids and play a support role without losing out on experience. This spell only works well if your own health is full, otherwise it will only heal a percentage of your own health. It requires quite a bit of mana, however, this is a good trade off as it may be used over walls and barriers so that vulnerable mages can heal from a safe distance. The range of this spell increases with your magic attack status. The same method of selecting a target can be applied as discussed in the the lesser-heal spell. However a player can&#039;t heal himself with this spell. After casting the spell, the caster will be unable to be healed using healing spells (even by other magi) for a short amount of time.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Ched]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merge concentration potions&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #skrimp&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Dark Concentration Potion and 1 Diluted Concentration Potion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Merge a Dark Concentration Potion and a Diluted Concentration Potion(these two are not yet available in game) into a Concentration Potion.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Waric]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Wiked Mushrooms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #helorp&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dark Magic Skill|Dark]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 [[Dark Crystal]],&amp;lt;br&amp;gt; 1 Small Mushroom &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Wicked Mushrooms.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Waric]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poison dart&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #phlex&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dark Magic Skill|Dark]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 Roots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Poisons a foe with a poisonous dart made of roots. Works only on players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Waric]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Snakes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #halhiss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dark Magic Skill|Dark]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root,&amp;lt;br&amp;gt; 1 Snake Egg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Snakes.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Pauline]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Mouboo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kalboo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root,&amp;lt;br&amp;gt; 1 Mouboo Figurine&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons [[Mouboo|Mouboos]].&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Pauline]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Pinkie&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kalgina&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root,&amp;lt;br&amp;gt; 1 Pink Antenna&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Pinkies.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=29036</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=29036"/>
		<updated>2013-12-08T15:28:06Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Add a note about buff GUI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m a free software hacker and enthusiast. I&#039;m finishing my degree at RIT this year (May 2014 graduation). As far as I can tell, TMW is the greatest playable MMORPG with a free software license, and I want to help out.&lt;br /&gt;
&lt;br /&gt;
== Current tasks ==&lt;br /&gt;
&lt;br /&gt;
* Level a character to the endgame so I know how it is.&lt;br /&gt;
* Clean up, improve, and write pages on this wiki.&lt;br /&gt;
* Add some sort of content somewhere -- baby&#039;s first content!&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
&lt;br /&gt;
These are things I have contributed to TMW heretofar.&lt;br /&gt;
&lt;br /&gt;
* Wiki additions, improvements, and cleaning.&lt;br /&gt;
* Spelling, grammar, and syntax fixes in some NPC scripts.&lt;br /&gt;
&lt;br /&gt;
=== Wiki pages I created ===&lt;br /&gt;
&lt;br /&gt;
This is a list of wiki pages of which I am the original author.&lt;br /&gt;
&lt;br /&gt;
* [[Snake Pit]]&lt;br /&gt;
&lt;br /&gt;
== Fix list ==&lt;br /&gt;
&lt;br /&gt;
This is a list of things I think ought to be &amp;quot;fixed&amp;quot; in TMW. It is by no means an official list, just some of my own ideas and notes.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Fix the targeting bug! Sometimes, you will miss a mob indefinitely until you re-target the mob. Occurs a couple times during a 1-2 hour play session. &#039;&#039;&#039;Update:&#039;&#039;&#039; As discussed in IRC, this is probably related to desync issues between server and client pathing methods.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Close button should be available more often during NPC dialogues.&lt;br /&gt;
* Horizontal bar splitting NPC dialogue and dialogue options should be movable, or at the least shrink to perfectly fit the dialogue options.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t make me repeat all of the dialogue for a daily quest. For instance, with the bat wing daily quest, I need to go through my entire intro to the guy again and talk about his insanity or whatnot. I should just be able to go back to him and do the same deal the next day.&lt;br /&gt;
* Make the arrow-firing animations better. Right now, sometimes it looks like your character just sort of twitches and an arrow comes out of their body a moment after.&lt;br /&gt;
&lt;br /&gt;
== New feature list ==&lt;br /&gt;
&lt;br /&gt;
This will be a list of features I think TMW would benefit from, and how urgent I think they are. This is by no means an official list, merely my own thoughts and opinions. These features avoid making large assumptions about the direction developers want TMW to go in -- they are features which would improve on things that are already around. So, I will not be proposing teleport spells for instance, because perhaps TMW doesn&#039;t want teleport magic.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Long-term groups (i.e. guilds).&lt;br /&gt;
* Chat channels. Region and guild would go nicely with trade chat. I am opposed to a world chat. Chat channels are crucial for creating in-game community interaction.&lt;br /&gt;
* Death penalty. &#039;&#039;&#039;We need a death penalty.&#039;&#039;&#039; Even just exp loss.&lt;br /&gt;
* Clearer buff GUI. For instance, #chiza just makes a blue star thing appear next to my top bars. There isn&#039;t even a mouseover. That barely tells you anything. Also, I recall being buffed before by other players and having no notification other than the debug panel.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Buyback pane at NPC shops. I am more uncertain about player shops -- buyback could be trickier to implement here.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Item stack management. Let me split a stack of items into two stacks.&lt;br /&gt;
* Spell icons. Unless I&#039;m missing something, those don&#039;t exist.&lt;br /&gt;
&lt;br /&gt;
== Opinions ==&lt;br /&gt;
&lt;br /&gt;
* I don&#039;t think that players should have to do the Forest Bow Quest before they do the Wooden Shield Quest. Warriors probably don&#039;t care about the bow but might want the shield.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28992</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28992"/>
		<updated>2013-12-05T21:31:38Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Add opinions section as well as an opinion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m a free software hacker and enthusiast. I&#039;m finishing my degree at RIT this year (May 2014 graduation). As far as I can tell, TMW is the greatest playable MMORPG with a free software license, and I want to help out.&lt;br /&gt;
&lt;br /&gt;
== Current tasks ==&lt;br /&gt;
&lt;br /&gt;
* Level a character to the endgame so I know how it is.&lt;br /&gt;
* Clean up, improve, and write pages on this wiki.&lt;br /&gt;
* Add some sort of content somewhere -- baby&#039;s first content!&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
&lt;br /&gt;
These are things I have contributed to TMW heretofar.&lt;br /&gt;
&lt;br /&gt;
* Wiki additions, improvements, and cleaning.&lt;br /&gt;
* Spelling, grammar, and syntax fixes in some NPC scripts.&lt;br /&gt;
&lt;br /&gt;
=== Wiki pages I created ===&lt;br /&gt;
&lt;br /&gt;
This is a list of wiki pages of which I am the original author.&lt;br /&gt;
&lt;br /&gt;
* [[Snake Pit]]&lt;br /&gt;
&lt;br /&gt;
== Fix list ==&lt;br /&gt;
&lt;br /&gt;
This is a list of things I think ought to be &amp;quot;fixed&amp;quot; in TMW. It is by no means an official list, just some of my own ideas and notes.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Fix the targeting bug! Sometimes, you will miss a mob indefinitely until you re-target the mob. Occurs a couple times during a 1-2 hour play session. &#039;&#039;&#039;Update:&#039;&#039;&#039; As discussed in IRC, this is probably related to desync issues between server and client pathing methods.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Close button should be available more often during NPC dialogues.&lt;br /&gt;
* Horizontal bar splitting NPC dialogue and dialogue options should be movable, or at the least shrink to perfectly fit the dialogue options.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t make me repeat all of the dialogue for a daily quest. For instance, with the bat wing daily quest, I need to go through my entire intro to the guy again and talk about his insanity or whatnot. I should just be able to go back to him and do the same deal the next day.&lt;br /&gt;
* Make the arrow-firing animations better. Right now, sometimes it looks like your character just sort of twitches and an arrow comes out of their body a moment after.&lt;br /&gt;
&lt;br /&gt;
== New feature list ==&lt;br /&gt;
&lt;br /&gt;
This will be a list of features I think TMW would benefit from, and how urgent I think they are. This is by no means an official list, merely my own thoughts and opinions. These features avoid making large assumptions about the direction developers want TMW to go in -- they are features which would improve on things that are already around. So, I will not be proposing teleport spells for instance, because perhaps TMW doesn&#039;t want teleport magic.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Long-term groups (i.e. guilds).&lt;br /&gt;
* Chat channels. Region and guild would go nicely with trade chat. I am opposed to a world chat. Chat channels are crucial for creating in-game community interaction.&lt;br /&gt;
* Death penalty. &#039;&#039;&#039;We need a death penalty.&#039;&#039;&#039; Even just exp loss.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Buyback pane at NPC shops. I am more uncertain about player shops -- buyback could be trickier to implement here.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Item stack management. Let me split a stack of items into two stacks.&lt;br /&gt;
* Spell icons. Unless I&#039;m missing something, those don&#039;t exist.&lt;br /&gt;
&lt;br /&gt;
== Opinions ==&lt;br /&gt;
&lt;br /&gt;
* I don&#039;t think that players should have to do the Forest Bow Quest before they do the Wooden Shield Quest. Warriors probably don&#039;t care about the bow but might want the shield.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28989</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28989"/>
		<updated>2013-12-04T23:19:31Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Add wiki pages section and a quick tweak.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m a free software hacker and enthusiast. I&#039;m finishing my degree at RIT this year (May 2014 graduation). As far as I can tell, TMW is the greatest playable MMORPG with a free software license, and I want to help out.&lt;br /&gt;
&lt;br /&gt;
== Current tasks ==&lt;br /&gt;
&lt;br /&gt;
* Level a character to the endgame so I know how it is.&lt;br /&gt;
* Clean up, improve, and write pages on this wiki.&lt;br /&gt;
* Add some sort of content somewhere -- baby&#039;s first content!&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
&lt;br /&gt;
These are things I have contributed to TMW heretofar.&lt;br /&gt;
&lt;br /&gt;
* Wiki additions, improvements, and cleaning.&lt;br /&gt;
* Spelling, grammar, and syntax fixes in some NPC scripts.&lt;br /&gt;
&lt;br /&gt;
=== Wiki pages I created ===&lt;br /&gt;
&lt;br /&gt;
This is a list of wiki pages of which I am the original author.&lt;br /&gt;
&lt;br /&gt;
* [[Snake Pit]]&lt;br /&gt;
&lt;br /&gt;
== Fix list ==&lt;br /&gt;
&lt;br /&gt;
This is a list of things I think ought to be &amp;quot;fixed&amp;quot; in TMW. It is by no means an official list, just some of my own ideas and notes.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Fix the targeting bug! Sometimes, you will miss a mob indefinitely until you re-target the mob. Occurs a couple times during a 1-2 hour play session. &#039;&#039;&#039;Update:&#039;&#039;&#039; As discussed in IRC, this is probably related to desync issues between server and client pathing methods.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Close button should be available more often during NPC dialogues.&lt;br /&gt;
* Horizontal bar splitting NPC dialogue and dialogue options should be movable, or at the least shrink to perfectly fit the dialogue options.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t make me repeat all of the dialogue for a daily quest. For instance, with the bat wing daily quest, I need to go through my entire intro to the guy again and talk about his insanity or whatnot. I should just be able to go back to him and do the same deal the next day.&lt;br /&gt;
* Make the arrow-firing animations better. Right now, sometimes it looks like your character just sort of twitches and an arrow comes out of their body a moment after.&lt;br /&gt;
&lt;br /&gt;
== New feature list ==&lt;br /&gt;
&lt;br /&gt;
This will be a list of features I think TMW would benefit from, and how urgent I think they are. This is by no means an official list, merely my own thoughts and opinions. These features avoid making large assumptions about the direction developers want TMW to go in -- they are features which would improve on things that are already around. So, I will not be proposing teleport spells for instance, because perhaps TMW doesn&#039;t want teleport magic.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Long-term groups (i.e. guilds).&lt;br /&gt;
* Chat channels. Region and guild would go nicely with trade chat. I am opposed to a world chat. Chat channels are crucial for creating in-game community interaction.&lt;br /&gt;
* Death penalty. &#039;&#039;&#039;We need a death penalty.&#039;&#039;&#039; Even just exp loss.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Buyback pane at NPC shops. I am more uncertain about player shops -- buyback could be trickier to implement here.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Item stack management. Let me split a stack of items into two stacks.&lt;br /&gt;
* Spell icons. Unless I&#039;m missing something, those don&#039;t exist.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Snake_Pit&amp;diff=28988</id>
		<title>Snake Pit</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Snake_Pit&amp;diff=28988"/>
		<updated>2013-12-04T23:17:23Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Make &amp;quot;Tulimshar&amp;quot; an internal link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
The Snake Pit is located in the [[Tulimshar]] desert, to the east, where the sandstorm is its worst. It was previously known as a popular place to gain EXP. Now, many travel to one of its entrances to purchase arrows from George, who sells them at the cheapest rate in the game (1 GP each).&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
There are two entrances to the Snake Pit. Go south from Tulimshar, into the desert sandstorm. Then, travel to the map to the east, where the sandstorm gets stronger. Be aware: mobs on this map like Green Slimes and Mountain Snakes will aggro you, and they can do quite a number on most characters even in the level 40-50 range. Head southeast, and you&#039;ll find the first cave entrance, along with [[George]] and Kieron. Head northeast and go around the landmass that way, and you&#039;ll find the second entrance, along with William.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:Snake pit entrance 1.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Entrance 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Snake pit entrance 2.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Entrance 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:George&amp;diff=28987</id>
		<title>Archive:George</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:George&amp;diff=28987"/>
		<updated>2013-12-04T23:16:42Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Clean up page and add a tip about buying arrows.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
[[Image:George.png|frame]]&lt;br /&gt;
&lt;br /&gt;
[[George]] is located in the [[Tulimshar]] desert, near the south entry of the Snake Pit. Have a glance at his shop before entering the Snake Pit: his weapons and health items can&#039;t be useless for an adventurer.    &lt;br /&gt;
&lt;br /&gt;
== Items sold ==&lt;br /&gt;
&lt;br /&gt;
* Short Bow (8,000 GP)&lt;br /&gt;
* Arrow (1 GP)&lt;br /&gt;
* Iron Arrow (4 GP)&lt;br /&gt;
* Beer (175 GP)&lt;br /&gt;
* Chicken Leg (500 GP)&lt;br /&gt;
&lt;br /&gt;
== Tip: Buying arrows ==&lt;br /&gt;
&lt;br /&gt;
If you&#039;re an archer, this is probably your choice spot for buying arrows, unless you use iron arrows or something else. That&#039;s because George sells them for 1 GP each, the cheapest rate in the game. If you&#039;re not on the continent, it will cost you 500 GP to get there. However, if you&#039;re on other continent and you want to return after getting arrows, you can save even more money: just make sure you&#039;ve touched the [[Soul Menhir]] on the continent you start from. To get back there, instead of paying another transportation fee, you can just get yourself killed. This is basically a free ride since there is currently no penalty for death beyond potential inconvenience. In this case, death is quite useful. Just make sure you don&#039;t get killed before you buy your arrows.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
You can find the script [https://gitorious.org/tmw/tmwa-server-data/blobs/master/world/map/npc/005-1/npcs.txt here].&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Snake_Pit&amp;diff=28986</id>
		<title>Snake Pit</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Snake_Pit&amp;diff=28986"/>
		<updated>2013-12-04T23:08:48Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Initial Snake Pit page! Thanks to verdo for taking me to both entrances in-game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
The Snake Pit is located in the Tulimshar desert, to the east, where the sandstorm is its worst. It was previously known as a popular place to gain EXP. Now, many travel to one of its entrances to purchase arrows from George, who sells them at the cheapest rate in the game (1 GP each).&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
There are two entrances to the Snake Pit. Go south from Tulimshar, into the desert sandstorm. Then, travel to the map to the east, where the sandstorm gets stronger. Be aware: mobs on this map like Green Slimes and Mountain Snakes will aggro you, and they can do quite a number on most characters even in the level 40-50 range. Head southeast, and you&#039;ll find the first cave entrance, along with [[George]] and Kieron. Head northeast and go around the landmass that way, and you&#039;ll find the second entrance, along with William.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:Snake pit entrance 1.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Entrance 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:Snake pit entrance 2.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Entrance 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Snake_pit_entrance_2.png&amp;diff=28985</id>
		<title>File:Snake pit entrance 2.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Snake_pit_entrance_2.png&amp;diff=28985"/>
		<updated>2013-12-04T22:53:18Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: A screenshot of one of the two entrances to the Snake Pit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A screenshot of one of the two entrances to the Snake Pit.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{GPL2_CC-BY-SA-3.0}}&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Snake_pit_entrance_1.png&amp;diff=28984</id>
		<title>File:Snake pit entrance 1.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Snake_pit_entrance_1.png&amp;diff=28984"/>
		<updated>2013-12-04T22:52:48Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Screenshot of one of the two entrances to the Snake Pit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of one of the two entrances to the Snake Pit.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{GPL2_CC-BY-SA-3.0}}&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Heathin%27s_Simple_Rings&amp;diff=28983</id>
		<title>Heathin&#039;s Simple Rings</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Heathin%27s_Simple_Rings&amp;diff=28983"/>
		<updated>2013-12-04T22:19:13Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Spelling fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Heathin.png]]&lt;br /&gt;
|Start         = 021-2 [[Tulimshar]]&lt;br /&gt;
|Level         = 60&lt;br /&gt;
|Reward        = 1 Simple Ring,&amp;lt;br&amp;gt; 1 Gemstone Ring&lt;br /&gt;
|Cost          = 50 [[Coal]]s, 100,000 GP&amp;lt;br&amp;gt; for a Simple Ring&amp;lt;br&amp;gt; 1 [[Gemstone]], 1,000,000 GP&amp;lt;br&amp;gt; for a gemstone ring &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What To Do:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Go to the [[Tulimshar]] northeastern market place in the beginning of the game where you can also see [[Imec&#039;s Petition|Imec]], [[Hetchel the Weaver]], [[Inar]] and others. Enter the building there.&lt;br /&gt;
# He needs 50 &#039;&#039;[[Coal|Coals]]&#039;&#039; and &#039;&#039;100,000 GP&#039;&#039; to make a Simple Ring.&lt;br /&gt;
# After giving him your [[Coal|Coals]] and money, you will receive the Simple Ring.&lt;br /&gt;
# You now have the possibility of making Gemstone Rings! Therefore talk to Inya, who is standing in the same room on the right side. Unfortunatly this takes time and money. You need to gather &#039;&#039;1,000,000 GP&#039;&#039; along with the [[gemstone]] you want to be able to make a powerful ring. Below you can see which gemstones added with the Simple Ring will result in which stat boost:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;64px&amp;quot; heights=&amp;quot;32px&amp;quot; perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
File:diamond.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Diamond&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;↓&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:ruby.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Ruby&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;↓&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:emerald.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Emerald&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;↓&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:sapphire.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Sapphire&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;↓&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:topaz.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;↓&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:amethyst.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Amethyst&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;↓&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:diamondring.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Diamond Ring&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Vitality +1&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:rubyring.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Ruby Ring&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Strength +1&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:emeraldring.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Emerald Ring&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Luck +1&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:sapphirering.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Sapphire Ring&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Intelligence +1&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:topazring.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Topaz Ring&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Agility +1&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
File:amethystring.png|&amp;lt;center&amp;gt;&#039;&#039;&#039;Amethyst Ring&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Dexterity +1&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also take off a gemstone from a ring (a real loss of money) for &#039;&#039;500,000 GP&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 1 Simple Ring&lt;br /&gt;
** 1 Gemstone Ring (if gem crafted in)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 50 [[Coal|Coals]]&lt;br /&gt;
* 100,000 GP&lt;br /&gt;
** 1,000,000 GP (for adding of gem)&lt;br /&gt;
** 1 [[Gemstone]] (for crafting ring)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28982</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28982"/>
		<updated>2013-12-04T21:58:13Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Add medium priority fix to the list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m a free software hacker and enthusiast. I&#039;m finishing my degree at RIT this year (May 2014 graduation). As far as I can tell, TMW is the greatest playable MMORPG with a free software license, and I want to help out.&lt;br /&gt;
&lt;br /&gt;
== Current tasks ==&lt;br /&gt;
&lt;br /&gt;
* Level a character to the endgame so I know how it is.&lt;br /&gt;
* Clean up, improve, and write pages on this wiki.&lt;br /&gt;
* Add some sort of content somewhere -- baby&#039;s first content!&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
&lt;br /&gt;
These are things I have contributed to TMW heretofar.&lt;br /&gt;
&lt;br /&gt;
* Wiki cleaning and improvement.&lt;br /&gt;
* Spelling, grammar, and syntax fixes in some NPC scripts.&lt;br /&gt;
&lt;br /&gt;
== Fix list ==&lt;br /&gt;
&lt;br /&gt;
This is a list of things I think ought to be &amp;quot;fixed&amp;quot; in TMW. It is by no means an official list, just some of my own ideas and notes.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Fix the targeting bug! Sometimes, you will miss a mob indefinitely until you re-target the mob. Occurs a couple times during a 1-2 hour play session. &#039;&#039;&#039;Update:&#039;&#039;&#039; As discussed in IRC, this is probably related to desync issues between server and client pathing methods.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Close button should be available more often during NPC dialogues.&lt;br /&gt;
* Horizontal bar splitting NPC dialogue and dialogue options should be movable, or at the least shrink to perfectly fit the dialogue options.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t make me repeat all of the dialogue for a daily quest. For instance, with the bat wing daily quest, I need to go through my entire intro to the guy again and talk about his insanity or whatnot. I should just be able to go back to him and do the same deal the next day.&lt;br /&gt;
* Make the arrow-firing animations better. Right now, sometimes it looks like your character just sort of twitches and an arrow comes out of their body a moment after.&lt;br /&gt;
&lt;br /&gt;
== New feature list ==&lt;br /&gt;
&lt;br /&gt;
This will be a list of features I think TMW would benefit from, and how urgent I think they are. This is by no means an official list, merely my own thoughts and opinions. These features avoid making large assumptions about the direction developers want TMW to go in -- they are features which would improve on things that are already around. So, I will not be proposing teleport spells for instance, because perhaps TMW doesn&#039;t want teleport magic.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Long-term groups (i.e. guilds).&lt;br /&gt;
* Chat channels. Region and guild would go nicely with trade chat. I am opposed to a world chat. Chat channels are crucial for creating in-game community interaction.&lt;br /&gt;
* Death penalty. &#039;&#039;&#039;We need a death penalty.&#039;&#039;&#039; Even just exp loss.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Buyback pane at NPC shops. I am more uncertain about player shops -- buyback could be trickier to implement here.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Item stack management. Let me split a stack of items into two stacks.&lt;br /&gt;
* Spell icons. Unless I&#039;m missing something, those don&#039;t exist.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28981</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28981"/>
		<updated>2013-12-04T18:03:10Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* High priority */ Add an update note about pathing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m a free software hacker and enthusiast. I&#039;m finishing my degree at RIT this year (May 2014 graduation). As far as I can tell, TMW is the greatest playable MMORPG with a free software license, and I want to help out.&lt;br /&gt;
&lt;br /&gt;
== Current tasks ==&lt;br /&gt;
&lt;br /&gt;
* Level a character to the endgame so I know how it is.&lt;br /&gt;
* Clean up, improve, and write pages on this wiki.&lt;br /&gt;
* Add some sort of content somewhere -- baby&#039;s first content!&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
&lt;br /&gt;
These are things I have contributed to TMW heretofar.&lt;br /&gt;
&lt;br /&gt;
* Wiki cleaning and improvement.&lt;br /&gt;
* Spelling, grammar, and syntax fixes in some NPC scripts.&lt;br /&gt;
&lt;br /&gt;
== Fix list ==&lt;br /&gt;
&lt;br /&gt;
This is a list of things I think ought to be &amp;quot;fixed&amp;quot; in TMW. It is by no means an official list, just some of my own ideas and notes.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Fix the targeting bug! Sometimes, you will miss a mob indefinitely until you re-target the mob. Occurs a couple times during a 1-2 hour play session. &#039;&#039;&#039;Update:&#039;&#039;&#039; As discussed in IRC, this is probably related to desync issues between server and client pathing methods.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Close button should be available more often during NPC dialogues.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t make me repeat all of the dialogue for a daily quest. For instance, with the bat wing daily quest, I need to go through my entire intro to the guy again and talk about his insanity or whatnot. I should just be able to go back to him and do the same deal the next day.&lt;br /&gt;
* Make the arrow-firing animations better. Right now, sometimes it looks like your character just sort of twitches and an arrow comes out of their body a moment after.&lt;br /&gt;
&lt;br /&gt;
== New feature list ==&lt;br /&gt;
&lt;br /&gt;
This will be a list of features I think TMW would benefit from, and how urgent I think they are. This is by no means an official list, merely my own thoughts and opinions. These features avoid making large assumptions about the direction developers want TMW to go in -- they are features which would improve on things that are already around. So, I will not be proposing teleport spells for instance, because perhaps TMW doesn&#039;t want teleport magic.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Long-term groups (i.e. guilds).&lt;br /&gt;
* Chat channels. Region and guild would go nicely with trade chat. I am opposed to a world chat. Chat channels are crucial for creating in-game community interaction.&lt;br /&gt;
* Death penalty. &#039;&#039;&#039;We need a death penalty.&#039;&#039;&#039; Even just exp loss.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Buyback pane at NPC shops. I am more uncertain about player shops -- buyback could be trickier to implement here.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Item stack management. Let me split a stack of items into two stacks.&lt;br /&gt;
* Spell icons. Unless I&#039;m missing something, those don&#039;t exist.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28978</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28978"/>
		<updated>2013-12-04T15:51:57Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Add contributions and tasks lists.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m a free software hacker and enthusiast. I&#039;m finishing my degree at RIT this year (May 2014 graduation). As far as I can tell, TMW is the greatest playable MMORPG with a free software license, and I want to help out.&lt;br /&gt;
&lt;br /&gt;
== Current tasks ==&lt;br /&gt;
&lt;br /&gt;
* Level a character to the endgame so I know how it is.&lt;br /&gt;
* Clean up, improve, and write pages on this wiki.&lt;br /&gt;
* Add some sort of content somewhere -- baby&#039;s first content!&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
&lt;br /&gt;
These are things I have contributed to TMW heretofar.&lt;br /&gt;
&lt;br /&gt;
* Wiki cleaning and improvement.&lt;br /&gt;
* Spelling, grammar, and syntax fixes in some NPC scripts.&lt;br /&gt;
&lt;br /&gt;
== Fix list ==&lt;br /&gt;
&lt;br /&gt;
This is a list of things I think ought to be &amp;quot;fixed&amp;quot; in TMW. It is by no means an official list, just some of my own ideas and notes.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Fix the targeting bug! Sometimes, you will miss a mob indefinitely until you re-target the mob. Occurs a couple times during a 1-2 hour play session.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Close button should be available more often during NPC dialogues.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t make me repeat all of the dialogue for a daily quest. For instance, with the bat wing daily quest, I need to go through my entire intro to the guy again and talk about his insanity or whatnot. I should just be able to go back to him and do the same deal the next day.&lt;br /&gt;
* Make the arrow-firing animations better. Right now, sometimes it looks like your character just sort of twitches and an arrow comes out of their body a moment after.&lt;br /&gt;
&lt;br /&gt;
== New feature list ==&lt;br /&gt;
&lt;br /&gt;
This will be a list of features I think TMW would benefit from, and how urgent I think they are. This is by no means an official list, merely my own thoughts and opinions. These features avoid making large assumptions about the direction developers want TMW to go in -- they are features which would improve on things that are already around. So, I will not be proposing teleport spells for instance, because perhaps TMW doesn&#039;t want teleport magic.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Long-term groups (i.e. guilds).&lt;br /&gt;
* Chat channels. Region and guild would go nicely with trade chat. I am opposed to a world chat. Chat channels are crucial for creating in-game community interaction.&lt;br /&gt;
* Death penalty. &#039;&#039;&#039;We need a death penalty.&#039;&#039;&#039; Even just exp loss.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Buyback pane at NPC shops. I am more uncertain about player shops -- buyback could be trickier to implement here.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Item stack management. Let me split a stack of items into two stacks.&lt;br /&gt;
* Spell icons. Unless I&#039;m missing something, those don&#039;t exist.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28977</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28977"/>
		<updated>2013-12-04T15:45:26Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Start a feature list and fix list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;David Gay is a free software hacker living in Rochester, NY.&lt;br /&gt;
&lt;br /&gt;
== Fix list ==&lt;br /&gt;
&lt;br /&gt;
This is a list of things I think ought to be &amp;quot;fixed&amp;quot; in TMW. It is by no means an official list, just some of my own ideas and notes.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Fix the targeting bug! Sometimes, you will miss a mob indefinitely until you re-target the mob. Occurs a couple times during a 1-2 hour play session.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Close button should be available more often during NPC dialogues.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t make me repeat all of the dialogue for a daily quest. For instance, with the bat wing daily quest, I need to go through my entire intro to the guy again and talk about his insanity or whatnot. I should just be able to go back to him and do the same deal the next day.&lt;br /&gt;
* Make the arrow-firing animations better. Right now, sometimes it looks like your character just sort of twitches and an arrow comes out of their body a moment after.&lt;br /&gt;
&lt;br /&gt;
== New feature list ==&lt;br /&gt;
&lt;br /&gt;
This will be a list of features I think TMW would benefit from, and how urgent I think they are. This is by no means an official list, merely my own thoughts and opinions. These features avoid making large assumptions about the direction developers want TMW to go in -- they are features which would improve on things that are already around. So, I will not be proposing teleport spells for instance, because perhaps TMW doesn&#039;t want teleport magic.&lt;br /&gt;
&lt;br /&gt;
=== High priority ===&lt;br /&gt;
&lt;br /&gt;
* Long-term groups (i.e. guilds).&lt;br /&gt;
* Chat channels. Region and guild would go nicely with trade chat. I am opposed to a world chat. Chat channels are crucial for creating in-game community interaction.&lt;br /&gt;
* Death penalty. &#039;&#039;&#039;We need a death penalty.&#039;&#039;&#039; Even just exp loss.&lt;br /&gt;
&lt;br /&gt;
=== Medium priority ===&lt;br /&gt;
&lt;br /&gt;
* Buyback pane at NPC shops. I am more uncertain about player shops -- buyback could be trickier to implement here.&lt;br /&gt;
&lt;br /&gt;
=== Low priority ===&lt;br /&gt;
&lt;br /&gt;
* Item stack management. Let me split a stack of items into two stacks.&lt;br /&gt;
* Spell icons. Unless I&#039;m missing something, those don&#039;t exist.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Monster_Reference&amp;diff=28976</id>
		<title>Monster Reference</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Monster_Reference&amp;diff=28976"/>
		<updated>2013-12-04T15:17:26Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Actually, sea slimes can&amp;#039;t drop 2 arrows. They can just pick one up then drop theirs and someone else&amp;#039;s.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
The monsters are sorted roughly by their fighting strength, calculated as &amp;lt;code&amp;gt;health_points * (attack_min + attack_max)&amp;lt;/code&amp;gt;. For more information on the drops please see the [[Item Reference]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039; HP is health points, DEF is defense, ATT is attack, EXP is the calculated base experience, JEXP is the job experience. The others are self-explanatory. Traits (such as aggressive) are written in &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;italics&amp;lt;/span&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This information may not be relevant to tmw-eathena, but it is relevant to eAthena in general. Look at the [[Explanation of the &amp;quot;mob_db.txt&amp;quot; file and structure]] for all detailed explanations, or see the &amp;quot;[[Monster Design]]&amp;quot; page for complete information. The experience that player gets with mob-kill is computed by map-server unless differently specified in monster data base, It&#039;s output has beeen copied in [[Monster Reference/Player Experience|Player Experience]] sub-page.&lt;br /&gt;
&lt;br /&gt;
If you&#039;d like to update the Monster Reference, the current monster database file is located here: [https://github.com/themanaworld/tmwa-server-data/blob/master/world/map/db/mob_db.txt mob_db.txt]&lt;br /&gt;
&lt;br /&gt;
Monsters written in &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt;&#039;&#039;&#039; are currently not in game.&lt;br /&gt;
&lt;br /&gt;
See also an &#039;&#039;&#039;[[User:Zend/TMWMobs|&amp;lt;span style=&amp;quot;color:#D5BB00&amp;quot;&amp;gt;alternative monster database&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:MauvePlant.png]]&lt;br /&gt;
| Mauve Plant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1029)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 60%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Mauve Herb (30%)&amp;lt;br /&amp;gt;Mauve Herb (30%)&amp;lt;br /&amp;gt;Mauve Herb (30%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CobaltPlant.png]]&lt;br /&gt;
| Cobalt Plant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1030)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cobalt Herb (30%)&amp;lt;br /&amp;gt;Cobalt Herb (30%)&amp;lt;br /&amp;gt;Cobalt Herb (30%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GambogePlant.png]]&lt;br /&gt;
| Gamboge Plant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1031)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Gamboge Herb (30%)&amp;lt;br /&amp;gt;Gamboge Herb (30%)&amp;lt;br /&amp;gt;Gamboge Herb (30%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:AlizarinPlant.png]]&lt;br /&gt;
| Alizarin Plant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1032)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Alizarin Herb (30%)&amp;lt;br /&amp;gt;Alizarin Herb (30%)&amp;lt;br /&amp;gt;Alizarin Herb (30%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Silkworm.png]]&lt;br /&gt;
| [[Silkworm]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1035)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 20/11/10/10/40/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Silk Cocoon (50%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CloverPatch.png]]&lt;br /&gt;
| [[Clover Patch]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1037)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Four-Leaf Clover (0.05%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:WhiteBell.png]]&lt;br /&gt;
| [[White Bell]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1095)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; White Bell Tuber (50%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-SleepingBandit.png]]&lt;br /&gt;
| Sleeping Bandit &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1099)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 10/10/10/10/10/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&amp;lt;br /&amp;gt;(21)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bandit Hood (8%)&amp;lt;br /&amp;gt;Dagger (2%)&amp;lt;br /&amp;gt;Coin Bag (5%)&amp;lt;br /&amp;gt;Red Apple (2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Pumpkin.png]]&lt;br /&gt;
| Pumpkin &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1063)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Candy Pumpkin (25%)&amp;lt;br /&amp;gt;Marshmallow (20%)&amp;lt;br /&amp;gt;Tonori Delight (15%)&amp;lt;br /&amp;gt;Pumpkin Seeds (5%)&amp;lt;br /&amp;gt;Jack-o-Lantern (1%)&amp;lt;br /&amp;gt;Rubber Bat (0.2%)&amp;lt;br /&amp;gt;Jar of Blood (0.15%)&amp;lt;br /&amp;gt;Realistic Brain (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BallLightning.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Ball Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1070)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 1/200/1/1/1/1&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40% / 65%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5–10 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Suicide&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Maggot.png]]&lt;br /&gt;
| [[Maggot]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1002)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 5 - 1/1/1/0/6/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5–10 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (4%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Roasted Maggot (1.5%)&amp;lt;br /&amp;gt;Cactus Potion (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CaveMaggot.png]]&lt;br /&gt;
| Cave Maggot &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1056)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 10 - 5/5/1/0/6/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-10 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&amp;lt;br /&amp;gt;(3)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (4%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Roasted Maggot (1.5%)&amp;lt;br /&amp;gt;Cactus Potion (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SlimeBlast.png]]&lt;br /&gt;
| Slime Blast &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1092)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 10 - 10/10/10/10/10/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–10 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Suicide&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&amp;lt;br /&amp;gt;(8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Scorpion.png]]&lt;br /&gt;
| Scorpion &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1003)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 10 - 1/1/1/0/15/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–15 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&amp;lt;br /&amp;gt;(2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Scorpion Stinger (7%)&amp;lt;br /&amp;gt;Bug Leg (7%)&amp;lt;br /&amp;gt;Candy (1%)&amp;lt;br /&amp;gt;Chocolate Bar (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Serqet.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Serqet&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1082)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 10 - 1/1/1/0/15/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–15 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&amp;lt;br /&amp;gt;(2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Bat.png]]&lt;br /&gt;
| [[Bat]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1017)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 1/1/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5–25 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&amp;lt;br /&amp;gt;(3)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bat Wing (30%)&amp;lt;br /&amp;gt;Bat Teeth (20%)&amp;lt;br /&amp;gt;Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (4%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Roasted Maggot (1.5%)&amp;lt;br /&amp;gt;Dagger (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.01%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:AngryScorpion.png]]&lt;br /&gt;
| Angry Scorpion &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1057)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 5/5/1/0/15/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&amp;lt;br /&amp;gt;(5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Angry Scorpion Stinger (7%)&amp;lt;br /&amp;gt;Bug Leg (7%)&amp;lt;br /&amp;gt;Candy (1%)&amp;lt;br /&amp;gt;Chocolate Bar (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Squirrel.png]]&lt;br /&gt;
| Squirrel &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1038)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 15 - 1/3/1/0/15/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 15%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15–25 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&amp;lt;br /&amp;gt;(5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Acorn]] (70%)&amp;lt;br /&amp;gt;Mauve Herb (10%)&amp;lt;br /&amp;gt;Cobalt Herb (10%)&amp;lt;br /&amp;gt;Gamboge Herb (10%)&amp;lt;br /&amp;gt;Alizarin Herb (10%)&amp;lt;br /&amp;gt;Grass Seed (8%)&amp;lt;br /&amp;gt;Squirrel Pelt (5.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SpikyMushroom.png]]&lt;br /&gt;
| Spiky Mushroom &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1019)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/1/1/0/10/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–13 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 43&amp;lt;br /&amp;gt;(5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iron Potion (8%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Hard Spike (1.5%)&amp;lt;br /&amp;gt;Bug Leg (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:FireGoblin.png]]&lt;br /&gt;
| Fire Goblin &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1011)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 1/1/1/0/6/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 220&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15–20 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&amp;lt;br /&amp;gt;(4)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (8%)&amp;lt;br /&amp;gt;Pile of Ash (5%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Cactus Potion (1.5%)&amp;lt;br /&amp;gt;Dagger (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Fluffy.png]]&lt;br /&gt;
| [[Fluffy]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1020)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/2/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6–10 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76&amp;lt;br /&amp;gt;(7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; White Fur (8%)&amp;lt;br /&amp;gt;[[Red Apple]] (4%)&amp;lt;br /&amp;gt;Milk (1.5%)&amp;lt;br /&amp;gt;Fluffy Hat (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Fluffy.png]]&lt;br /&gt;
| Hungry Fluffy &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1089)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/2/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6–10 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76&amp;lt;br /&amp;gt;(10)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; White Fur (8%)&amp;lt;br /&amp;gt;Milk (1.5%)&amp;lt;br /&amp;gt;Fluffy Hat (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Pinkie.png]]&lt;br /&gt;
| Pinkie &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1018)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/1/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7–15 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77&amp;lt;br /&amp;gt;(7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Pink Antenna (8%)&amp;lt;br /&amp;gt;Pinkie Hat (0.4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:EasterFluffy.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Easter Fluffy&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1027)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/1/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–12 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77&amp;lt;br /&amp;gt;(7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Red Easter Egg (20%)&amp;lt;br /&amp;gt;Green Easter Egg (20%)&amp;lt;br /&amp;gt;Blue Easter Egg (20%)&amp;lt;br /&amp;gt;Yellow Easter Egg (10%)&amp;lt;br /&amp;gt;Pink Easter Egg (10%)&amp;lt;br /&amp;gt;Teal Easter Egg (2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:LogHead.png]]&lt;br /&gt;
| Log Head &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1025)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/1/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7–20 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 116&amp;lt;br /&amp;gt;(5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Acorn]] (30%)&amp;lt;br /&amp;gt;Root (25%)&amp;lt;br /&amp;gt;Raw Log (20%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:VampireBat.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Vampire Bat&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1066)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 8/8/1/4/20/4&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 8%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 117&amp;lt;br /&amp;gt;(9)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bat Wing (30%)&amp;lt;br /&amp;gt;Bat Teeth (20%)&amp;lt;br /&amp;gt;Bug Leg (4%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Roasted Maggot (1.5%)&amp;lt;br /&amp;gt;Dagger (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.01%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:IceGoblin.png]]&lt;br /&gt;
| Ice Goblin &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1058)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 25 - 5/5/1/0/6/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 330&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20–25 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52&amp;lt;br /&amp;gt;(10)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (8%)&amp;lt;br /&amp;gt;Ice Cube (5%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Cactus Potion (1.5%)&amp;lt;br /&amp;gt;Dagger (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Butterfly.png]]&lt;br /&gt;
| Butterfly &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1055)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 25 - 10/45/10/15/35/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 60%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–50 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56&amp;lt;br /&amp;gt;(11)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Silk Cocoon (10%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Archant.png]]&lt;br /&gt;
| Archant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1060)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 10/5/1/0/12/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20–30 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61&amp;lt;br /&amp;gt;(14)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Treasure Key]] (3%)&amp;lt;br /&amp;gt;[[Red Apple]] (1%)&amp;lt;br /&amp;gt;[[Iron Ore]] (0.4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:RudolphSlime.png]]&lt;br /&gt;
| Rudolph Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1016)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 50 - 1/20/1/0/30/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30–35 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 67&amp;lt;br /&amp;gt;(8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Decor Candy (8%)&amp;lt;br /&amp;gt;Purple Present Box (8%)&amp;lt;br /&amp;gt;Candy (6%)&amp;lt;br /&amp;gt;Candy Cane (5%)&amp;lt;br /&amp;gt;Blue Present Box (5%)&amp;lt;br /&amp;gt;Chocolate Bar (3%)&amp;lt;br /&amp;gt;Xmas Cake (2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:YellowSlime.png]]&lt;br /&gt;
| [[Yellow Slime]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1007)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 60 - 9/6/2/1/34/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35–40 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66&amp;lt;br /&amp;gt;(9)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Iron Ore]] (4.5%)&amp;lt;br /&amp;gt;Cactus Drink (3.5%)&amp;lt;br /&amp;gt;Cactus Potion (2.5%)&amp;lt;br /&amp;gt;Orange Cupcake (2%)&amp;lt;br /&amp;gt;Cherry Cake (1%)&amp;lt;br /&amp;gt;Topaz (0.2%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-AzulSlime.png]]&lt;br /&gt;
| Azul Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1100)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 20/30/10/10/30/20&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&amp;lt;br /&amp;gt;(15)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Bandit.png]]&lt;br /&gt;
| Bandit &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1064)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 10/10/10/10/10/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65&amp;lt;br /&amp;gt;(21)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bandit Hood (8%)&amp;lt;br /&amp;gt;Coin Bag (5%)&amp;lt;br /&amp;gt;Dagger (2%)&amp;lt;br /&amp;gt;[[Red Apple]] (2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CaveSnake.png]]&lt;br /&gt;
| Cave Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1021)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 10/1/1/0/5/20&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20-20 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154&amp;lt;br /&amp;gt;(16)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cave Snake Lamp (8%)&amp;lt;br /&amp;gt;Cave Snake Tongue (5%)&amp;lt;br /&amp;gt;Cave Snake Egg (4%)&amp;lt;br /&amp;gt;Cave Snake Egg (4%)&amp;lt;br /&amp;gt;Jeans Shorts (0.4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:WhiteSlime.png]]&lt;br /&gt;
| [[White Slime]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1093)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 20/30/10/10/30/20&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Suicide&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&amp;lt;br /&amp;gt;(15)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bottle of Water (5%)&amp;lt;br /&amp;gt;Book Page (2%)&amp;lt;br /&amp;gt;Ice Cube (2%)&amp;lt;br /&amp;gt;Silver Mirror (1%)&amp;lt;br /&amp;gt;Diamond (0,2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:RedSlime.png]]&lt;br /&gt;
| [[Red Slime]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1008)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 70 - 12/8/2/1/25/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 450&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40–45 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79&amp;lt;br /&amp;gt;(17)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Red Apple]] (7.5%)&amp;lt;br /&amp;gt;Knife (3%)&amp;lt;br /&amp;gt;Boots (2.5%)&amp;lt;br /&amp;gt;Dagger (2%)&amp;lt;br /&amp;gt;Miner Gloves (1.5%)&amp;lt;br /&amp;gt;Chocolate Bar (1.1%)&amp;lt;br /&amp;gt;Miners Hat (0.8%)&amp;lt;br /&amp;gt;Ruby (0.2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SeaSlime.png]]&lt;br /&gt;
| Sea Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1033)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 70 - 1/25/1/0/30/30&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30–50 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 116&amp;lt;br /&amp;gt;(13)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Arrow (50%)&amp;lt;br /&amp;gt;Candy (10%)&amp;lt;br /&amp;gt;[[Red Apple]] (8%)&amp;lt;br /&amp;gt;Orange (8%)&amp;lt;br /&amp;gt;Bug Leg (5%)&amp;lt;br /&amp;gt;Pearl (1%)&amp;lt;br /&amp;gt;Concentration Potion (1%)&amp;lt;br /&amp;gt;Bottle of Water (0.5%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Bee.png]]&lt;br /&gt;
| Bee &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1049)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 15/25/20/3/40/30&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% / 4%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5–90 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 124&amp;lt;br /&amp;gt;(32)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:RedScorpion.png]]&lt;br /&gt;
| Red Scorpion &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1004)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 8/8/10/10/30/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 550&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–55 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 107&amp;lt;br /&amp;gt;(16)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Red Scorpion Stinger (20%)&amp;lt;br /&amp;gt;Arrow (7.6%)&amp;lt;br /&amp;gt;Knife (5.4%)&amp;lt;br /&amp;gt;Bug Leg (5%)&amp;lt;br /&amp;gt;Chocolate Bar (1%)&amp;lt;br /&amp;gt;Fancy Hat (0.25%)&amp;lt;br /&amp;gt;Bow (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GiantMaggot.png]]&lt;br /&gt;
| Giant Maggot &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1006)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 80 - 8/6/2/1/22/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 25%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45–75 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91&amp;lt;br /&amp;gt;(14)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cactus Drink (50%)&amp;lt;br /&amp;gt;Cactus Potion (30%)&amp;lt;br /&amp;gt;Arrow (9%)&amp;lt;br /&amp;gt;Bug Leg (7.5%)&amp;lt;br /&amp;gt;Coin Bag (2%)&amp;lt;br /&amp;gt;Cherry Cake (1%)&amp;lt;br /&amp;gt;Casino Coins (0.11%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:EvilMushroom.png]]&lt;br /&gt;
| Evil Mushroom &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1013)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 110 - 16/12/10/10/35/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 60%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 650&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65–80 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 138&amp;lt;br /&amp;gt;(35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Small Mushroom (10%)&amp;lt;br /&amp;gt;[[Red Apple]] (5%)&amp;lt;br /&amp;gt;Orange Cupcake (1%)&amp;lt;br /&amp;gt;Empty Bottle (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-CopperSlime.png]]&lt;br /&gt;
| Copper Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1098)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 20/30/10/10/30/30&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–90 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |198&amp;lt;br /&amp;gt;(96)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iron Ore (15%)&amp;lt;br /&amp;gt;Treasure Key (10%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BlackScorpion.png]]&lt;br /&gt;
| [[Black Scorpion]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1009)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 100 - 16/30/10/10/35/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–100 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130&amp;lt;br /&amp;gt;(37)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bug Leg (8%)&amp;lt;br /&amp;gt;Black Scorpion Stinger (8%)&amp;lt;br /&amp;gt;Leather Shirt (1.5%)&amp;lt;br /&amp;gt;Chocolate Bar (1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:PinkFlower.png]]&lt;br /&gt;
| Pink Flower &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1014)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 115 - 16/12/20/20/20/50&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 700&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70–75 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 163&amp;lt;br /&amp;gt;(40)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Pink Petal (10%)&amp;lt;br /&amp;gt;Coin Bag (4%)&amp;lt;br /&amp;gt;[[Red Apple]] (1%)&amp;lt;br /&amp;gt;Arrow (1%)&amp;lt;br /&amp;gt;Empty Bottle (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Snail.png]]&lt;br /&gt;
| Snail &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1041)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 10/1/25/0/20/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–65 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114&amp;lt;br /&amp;gt;(18)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cherry (20%)&amp;lt;br /&amp;gt;Plum (15%)&amp;lt;br /&amp;gt;Pear (10%)&amp;lt;br /&amp;gt;Green Apple (5%)&amp;lt;br /&amp;gt;Blueberries (5%)&amp;lt;br /&amp;gt;Reed Bundle (4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SantaSlime.png]]&lt;br /&gt;
| Santa Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1015)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 120 - 1/20/1/0/30/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 10%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 750&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–80 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 166&amp;lt;br /&amp;gt;(58)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Ginger Bread Man (8%)&amp;lt;br /&amp;gt;Cake (7%)&amp;lt;br /&amp;gt;Xmas Candy Cane (6%)&amp;lt;br /&amp;gt;Cherry Cake (5%)&amp;lt;br /&amp;gt;Green Present Box (5%)&amp;lt;br /&amp;gt;Milk (4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Wolvern.png]]&lt;br /&gt;
| Wolvern &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1090)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 15/10/5/0/20/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–80 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&amp;lt;br /&amp;gt;(86)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Steak (13%)&amp;lt;br /&amp;gt;Wolvern Tooth (10%)&amp;lt;br /&amp;gt;Wolvern Pelt (4%)&amp;lt;br /&amp;gt;Animal Bones (2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Spider.png]]&lt;br /&gt;
| [[Spider]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1012)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 125 - 14/13/10/10/35/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70–85 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 175&amp;lt;br /&amp;gt;(115)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Treasure Key]] (5%)&amp;lt;br /&amp;gt;Coin Bag (2%)&amp;lt;br /&amp;gt;[[Red Apple]] (1%)&amp;lt;br /&amp;gt;Infantry Helmet (0.2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Reinboo.png]]&lt;br /&gt;
| Reinboo &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1094)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 35 - 15/5/15/0/40/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40–75 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 273&amp;lt;br /&amp;gt;(29)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; White Cake (12%)&amp;lt;br /&amp;gt;Chocolate Cake (12%)&amp;lt;br /&amp;gt;Orange Cake (12%)&amp;lt;br /&amp;gt;Apple Cake (12%)&amp;lt;br /&amp;gt;Ginger Bread Man (10%)&amp;lt;br /&amp;gt;Antlers (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Mouboo.png]]&lt;br /&gt;
| [[Mouboo]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1028)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 85 - 15/5/15/0/40/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30–75 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 326&amp;lt;br /&amp;gt;(16)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cotton Cloth (10%)&amp;lt;br /&amp;gt;Bottle of Water (7.5%)&amp;lt;br /&amp;gt;Cotton Cloth (5%)&amp;lt;br /&amp;gt;Reed Bundle (5%)&amp;lt;br /&amp;gt;Cotton Cloth (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Moggun.png]]&lt;br /&gt;
| [[Moggun]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1061)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 60 - 50/40/10/10/10/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70–90 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 174&amp;lt;br /&amp;gt;(52)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Coal]] (10%)&amp;lt;br /&amp;gt;White Fur (6%)&amp;lt;br /&amp;gt;Diamond (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Larvern.png]]&lt;br /&gt;
| Larvern &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1087)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 35/20/50/0/70/20&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 550&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 65%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–200 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 122&amp;lt;br /&amp;gt;(26)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Grub Slime (20%)&amp;lt;br /&amp;gt;Bug Leg (10%)&amp;lt;br /&amp;gt;Grass Seed (3%)&amp;lt;br /&amp;gt;Reed Bundle (3%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Snake.png]]&lt;br /&gt;
| Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1010)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 115 - 20/11/10/10/35/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 850&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–90 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 184&amp;lt;br /&amp;gt;(56)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt;Snake Tongue (5%)&amp;lt;br /&amp;gt;Snake Egg (4%)&amp;lt;br /&amp;gt;Snake Egg (4%)&amp;lt;br /&amp;gt;Fancy Hat (3%) &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-SoulSnake.png]]&lt;br /&gt;
| Soul Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1096)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 115 - 20/11/10/10/35/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 850&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–90 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 325&amp;lt;br /&amp;gt;(56)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GreenSlime.png]]&lt;br /&gt;
| Green Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1005)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 20/30/10/10/30/30&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 185&amp;lt;br /&amp;gt;(96)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Red Apple]] (7.5%)&amp;lt;br /&amp;gt;Coin Bag (5%)&amp;lt;br /&amp;gt;Casino Coins (5%)&amp;lt;br /&amp;gt;Dagger (2.5%)&amp;lt;br /&amp;gt;Cactus Potion (2%)&amp;lt;br /&amp;gt;Sharp Knife (2%)&amp;lt;br /&amp;gt;Cactus Drink (1%)&amp;lt;br /&amp;gt;Emerald (0.2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:MountainSnake.png]]&lt;br /&gt;
| Mountain Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1026)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 130 - 20/40/10/10/35/45&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–125 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 230&amp;lt;br /&amp;gt;(63)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Mountain Snake Tongue (5%)&amp;lt;br /&amp;gt;Mountain Snake Egg (4%)&amp;lt;br /&amp;gt;Mountain Snake Egg (4%)&amp;lt;br /&amp;gt;Snake Skin (1.5%)&amp;lt;br /&amp;gt;Leather Gloves (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GrassSnake.png]]&lt;br /&gt;
| Grass Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1034)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 140 - 20/40/10/10/40/50&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 265&amp;lt;br /&amp;gt;(103)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cotton Cloth (16%)&amp;lt;br /&amp;gt;Grass Snake Tongue (5%)&amp;lt;br /&amp;gt;Steak (5%)&amp;lt;br /&amp;gt;Grass Snake Egg (4%)&amp;lt;br /&amp;gt;Grass Snake Egg (4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-DemonicSpirit.png]]&lt;br /&gt;
| Demonic Spirit &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1101)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 72 - 20/40/10/10/110/45&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1505&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125–175 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 865&amp;lt;br /&amp;gt;(63)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BanditLord.png]]&lt;br /&gt;
| Bandit Lord &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1065)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 15/15/15/15/15/15&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 407&amp;lt;br /&amp;gt;(103)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GiantCaveMaggot.png]]&lt;br /&gt;
| Giant Cave Maggot &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1059)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 10/10/2/1/22/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 25%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–80 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 395&amp;lt;br /&amp;gt;(102)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iten (100%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CrotcherScorpion.png]]&lt;br /&gt;
| Crotcher Scorpion &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1084)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 25 - 15/30/10/10/25/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15% / 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–175 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 264&amp;lt;br /&amp;gt;(86)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bug Leg (10%)&amp;lt;br /&amp;gt;[[Red Apple]] (5%)&amp;lt;br /&amp;gt;Leather Shirt (3%)&amp;lt;br /&amp;gt;Chocolate Bar (3%)&amp;lt;br /&amp;gt;Ginger Bread Man (3%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Hyvern.png]]&lt;br /&gt;
| Hyvern &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1088)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 10/45/5/0/35/35&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–125 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 572&amp;lt;br /&amp;gt;(346)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iron Arrow (30%)&amp;lt;br /&amp;gt;Hyvern Stinger (20%)&amp;lt;br /&amp;gt;Bug Leg (10%)&amp;lt;br /&amp;gt;Orange (6%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:HuntsmanSpider.png]]&lt;br /&gt;
| Huntsman Spider &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1083)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 20/15/10/10/45/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125–150 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 302&amp;lt;br /&amp;gt;(363)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bug Leg (10%)&amp;lt;br /&amp;gt;Coin Bag (5%)&amp;lt;br /&amp;gt;Green Apple (5%)&amp;lt;br /&amp;gt;[[Iron Ore]] (3%)&amp;lt;br /&amp;gt;Infantry Helmet (1%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Reaper_frame.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Reaper&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1067)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 50 - 100/120/70/120/100/50&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 555&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 333–444 (7)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 274&amp;lt;br /&amp;gt;(156)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Rotten Rags (10%)&amp;lt;br /&amp;gt;[[Bone]] (5%)&amp;lt;br /&amp;gt;Skull (1%)&amp;lt;br /&amp;gt;Skull Mask (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BlueSlime.png]]&lt;br /&gt;
| [[Blue Slime]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1091)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 40/30/50/10/50/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100–150 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 687&amp;lt;br /&amp;gt;(77)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iced Water (7%)&amp;lt;br /&amp;gt;Book Page (5%)&amp;lt;br /&amp;gt;Cactus Drink (5%)&amp;lt;br /&amp;gt;Ice Cube (2%)&amp;lt;br /&amp;gt;Silver Mirror (1%)&amp;lt;br /&amp;gt;Sapphire (0.2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BlueSpark.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Blue Spark&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1080)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 30/30/30/30/30/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40-40 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2431&amp;lt;br /&amp;gt;(392)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:RedSpark.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Red Spark&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1081)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 30/30/30/30/30/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40-40 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2431&amp;lt;br /&amp;gt;(392)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:FeyElement.png]]&lt;br /&gt;
| Fey Element &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1086)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 50 - 20/70/10/20/80/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 4 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25% / 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–125 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12500&amp;lt;br /&amp;gt;(901)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Broken Doll (50%)&amp;lt;br /&amp;gt;Mauve Herb (10%)&amp;lt;br /&amp;gt;Mauve Herb (10%)&amp;lt;br /&amp;gt;Cobalt Herb (10%)&amp;lt;br /&amp;gt;Cobalt Herb (10%)&amp;lt;br /&amp;gt;Gamboge Herb (10%)&amp;lt;br /&amp;gt;Gamboge Herb (10%)&amp;lt;br /&amp;gt;Alizarin Herb (10%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:LadySkeleton.png]]&lt;br /&gt;
| [[Lady Skeleton]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1044)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 20/25/15/8/43/48&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31% / 8%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 73–146 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2135&amp;lt;br /&amp;gt;(957)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;Skull (3%)&amp;lt;br /&amp;gt;[[Bone]] (2.8%)&amp;lt;br /&amp;gt;[[Bone]] (2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:FireSkull.png]]&lt;br /&gt;
| Fire Skull &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1023)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 180 - 30/30/20/20/25/60&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–175 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2304&amp;lt;br /&amp;gt;(721)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Pile of Ash (50%)&amp;lt;br /&amp;gt;Dark Crystal (10%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:PoisonSkull.png]]&lt;br /&gt;
| Poison Skull &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1024)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 180 - 30/30/20/20/25/60&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 4 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–175 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2304&amp;lt;br /&amp;gt;(721)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:IceSkull.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Ice Skull&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1085)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 180 - 30/30/20/20/25/60&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–175 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5493&amp;lt;br /&amp;gt;(412)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Ice Cube (50%)&amp;lt;br /&amp;gt;Dark Crystal (10%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:IceElement.png]]&lt;br /&gt;
| Ice Element &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1071)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 100 - 15/25/40/15/45/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–200 (3)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2897&amp;lt;br /&amp;gt;(689)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Ice Cube (9%)&amp;lt;br /&amp;gt;Standard Headband (9%)&amp;lt;br /&amp;gt;[[Treasure Key]] (7.5%)&amp;lt;br /&amp;gt;Concentration Potion (4%)&amp;lt;br /&amp;gt;Silk Headband (2.5%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:DrunkenLadySkeleton.png]]&lt;br /&gt;
| Drunken Lady Skeleton &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1079)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 20/20/15/8/51/48&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40% / 8%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–146 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4565&amp;lt;br /&amp;gt;(389)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Lady Fingers (3%)&amp;lt;br /&amp;gt;Jell-Ahh (2.8%)&amp;lt;br /&amp;gt;Candy Pumpkin (2.5%)&amp;lt;br /&amp;gt;Jelly Skull (2.5%)&amp;lt;br /&amp;gt;Rubber Bat (1%)&amp;lt;br /&amp;gt;Jack-o-Lantern (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Scythe.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Scythe&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1069)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 100/250/1/1/150/90&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200–350 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2416&amp;lt;br /&amp;gt;(617)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Skeleton.png]]&lt;br /&gt;
| Skeleton &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1043)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/18/3/8/71/65&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51–284 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2102&amp;lt;br /&amp;gt;(1467)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;Skull (3%)&amp;lt;br /&amp;gt;[[Bone]] (2.8%)&amp;lt;br /&amp;gt;[[Bone]] (2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Poltergeist.png]]&lt;br /&gt;
| Poltergeist &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1047)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/0/15/15/75/50&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110–150 (3)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2605&amp;lt;br /&amp;gt;(1306)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Poltergeist Powder (5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:TipsySkeleton.png]]&lt;br /&gt;
| Tipsy Skeleton &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1078)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/10/3/8/71/65&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–284 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2987&amp;lt;br /&amp;gt;(493)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Marshmallow (4%)&amp;lt;br /&amp;gt;Snapple (3%)&amp;lt;br /&amp;gt;Beetle Juice (2.8%)&amp;lt;br /&amp;gt;Candy Pumpkin (2.5%)&amp;lt;br /&amp;gt;Realistic Brain (1%)&amp;lt;br /&amp;gt;Jack-o-Lantern (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:DrunkenSkeleton.png]]&lt;br /&gt;
| Drunken Skeleton &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1077)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/10/3/8/71/65&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55–284 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2912&amp;lt;br /&amp;gt;(530)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Tonori Delight (4%)&amp;lt;br /&amp;gt;Blood Wine (3%)&amp;lt;br /&amp;gt;Gut Buster Ale (2.8%)&amp;lt;br /&amp;gt;Jelly Skull (2.5%)&amp;lt;br /&amp;gt;Jar of Blood (1%)&amp;lt;br /&amp;gt;Jack-o-Lantern (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Spectre.png]]&lt;br /&gt;
| Spectre &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1042)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 140 - 35/70/22/15/20/70&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160–220 (3)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3978&amp;lt;br /&amp;gt;(359)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Spectre Powder (5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Terranite.png]]&lt;br /&gt;
| [[Terranite]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1062)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 110 - 60/40/40/30/60/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200–300 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4851&amp;lt;br /&amp;gt;(889)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Coal]] (6%)&amp;lt;br /&amp;gt;Terranite Ore (5%)&amp;lt;br /&amp;gt;[[Iron Ore]] (5%)&amp;lt;br /&amp;gt;Emerald (0.2%)&amp;lt;br /&amp;gt;Sapphire (0.2%)&amp;lt;br /&amp;gt;Amethyst (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Reaper_frame.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Reaper 2&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1068)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 50 - 100/120/70/120/100/50&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5550&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 222–333 (7)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2570&amp;lt;br /&amp;gt;(1321)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Rotten Rags (10%)&amp;lt;br /&amp;gt;[[Bone]] (5%)&amp;lt;br /&amp;gt;Skull (1%)&amp;lt;br /&amp;gt;Skull Mask (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:TheLost.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;The Lost&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1073)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 5/40/10/70/70/40&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 70%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 260–375 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 874&amp;lt;br /&amp;gt;(841)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-SoulEater.png]]&lt;br /&gt;
| Soul Eater &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1097)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/18/3/8/71/65,&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 129–354 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Boss type and looter, aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4158&amp;lt;br /&amp;gt;(1467)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Yeti.png]]&lt;br /&gt;
| Yeti &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1072)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 100 - 60/5/45/15/60/32&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100–400 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5422&amp;lt;br /&amp;gt;(732)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Yellow Present Box (8%)&amp;lt;br /&amp;gt;Animal Bones (7%)&amp;lt;br /&amp;gt;White Present Box (7%)&amp;lt;br /&amp;gt;Yeti Claw (4%)&amp;lt;br /&amp;gt;Frozen Yeti Tear (3%)&amp;lt;br /&amp;gt;Yeti Mask (1.4%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Wisp.png]]&lt;br /&gt;
| Wisp &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1040)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 70 - 45/12/13/15/0/45&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 215–350 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1514&amp;lt;br /&amp;gt;(1210)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Wisp Powder (5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-WitchGuard.png]]&lt;br /&gt;
| Witch Guard &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1103)&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 84 - 90/65/45/5/120/69&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25% / 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200–220 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9529&amp;lt;br /&amp;gt;(1210)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (20%)&amp;lt;br /&amp;gt;Dark Crystal (5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:JackO.png]]&lt;br /&gt;
| Jack O &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1022)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 250 - 35/40/25/25/35/50&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100–500 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6119&amp;lt;br /&amp;gt;(1241)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Jack O Soul (100%)&amp;lt;br /&amp;gt;Axe Hat (6%)&amp;lt;br /&amp;gt;Bandana (4%)&amp;lt;br /&amp;gt;V-Neck Sweater (4%)&amp;lt;br /&amp;gt;Circlet (4%)&amp;lt;br /&amp;gt;Ranger Hat (4%)&amp;lt;br /&amp;gt;Pirate Hat (3%)&amp;lt;br /&amp;gt;Pumpkin Helmet (3%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Fallen.png]]&lt;br /&gt;
| Fallen &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1045)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 120 - 40/3/25/5/80/45&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 4 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180–430 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7812&amp;lt;br /&amp;gt;(1663)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;Skull (3%)&amp;lt;br /&amp;gt;[[Bone]] (2.1%)&amp;lt;br /&amp;gt;[[Bone]] (2.1%)&amp;lt;br /&amp;gt;Leather Gloves (0.35%)&amp;lt;br /&amp;gt;Warlord Helmet (0.03%)&amp;lt;br /&amp;gt;Warlord Plate (0.02%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Zombie.png]]&lt;br /&gt;
| Zombie &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1036)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 110 - 30/15/30/3/60/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 275–355 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4192&amp;lt;br /&amp;gt;(1393)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;Rotten Rags (7%)&amp;lt;br /&amp;gt;Undead Ear (2%)&amp;lt;br /&amp;gt;Undead Eye (1.5%)&amp;lt;br /&amp;gt;Diseased Heart (1.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SnakeLord.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Snake Lord&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1046)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 300 - 20/40/10/10/40/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10967&amp;lt;br /&amp;gt;(4321)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-Luvia.png]]&lt;br /&gt;
| Luvia &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1102)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 127 - 1/29/55/255/255/255&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48044&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50% / 92%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 339–364 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Boss type&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 315973&amp;lt;br /&amp;gt;(29216)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Monster_Reference&amp;diff=28973</id>
		<title>Monster Reference</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Monster_Reference&amp;diff=28973"/>
		<updated>2013-12-04T00:13:57Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Sea Slimes can drop two arrows.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
The monsters are sorted roughly by their fighting strength, calculated as &amp;lt;code&amp;gt;health_points * (attack_min + attack_max)&amp;lt;/code&amp;gt;. For more information on the drops please see the [[Item Reference]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039; HP is health points, DEF is defense, ATT is attack, EXP is the calculated base experience, JEXP is the job experience. The others are self-explanatory. Traits (such as aggressive) are written in &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;italics&amp;lt;/span&amp;gt;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This information may not be relevant to tmw-eathena, but it is relevant to eAthena in general. Look at the [[Explanation of the &amp;quot;mob_db.txt&amp;quot; file and structure]] for all detailed explanations, or see the &amp;quot;[[Monster Design]]&amp;quot; page for complete information. The experience that player gets with mob-kill is computed by map-server unless differently specified in monster data base, It&#039;s output has beeen copied in [[Monster Reference/Player Experience|Player Experience]] sub-page.&lt;br /&gt;
&lt;br /&gt;
If you&#039;d like to update the Monster Reference, the current monster database file is located here: [https://github.com/themanaworld/tmwa-server-data/blob/master/world/map/db/mob_db.txt mob_db.txt]&lt;br /&gt;
&lt;br /&gt;
Monsters written in &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt;&#039;&#039;&#039; are currently not in game.&lt;br /&gt;
&lt;br /&gt;
See also an &#039;&#039;&#039;[[User:Zend/TMWMobs|&amp;lt;span style=&amp;quot;color:#D5BB00&amp;quot;&amp;gt;alternative monster database&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:MauvePlant.png]]&lt;br /&gt;
| Mauve Plant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1029)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 60%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Mauve Herb (30%)&amp;lt;br /&amp;gt;Mauve Herb (30%)&amp;lt;br /&amp;gt;Mauve Herb (30%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CobaltPlant.png]]&lt;br /&gt;
| Cobalt Plant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1030)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cobalt Herb (30%)&amp;lt;br /&amp;gt;Cobalt Herb (30%)&amp;lt;br /&amp;gt;Cobalt Herb (30%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GambogePlant.png]]&lt;br /&gt;
| Gamboge Plant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1031)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Gamboge Herb (30%)&amp;lt;br /&amp;gt;Gamboge Herb (30%)&amp;lt;br /&amp;gt;Gamboge Herb (30%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:AlizarinPlant.png]]&lt;br /&gt;
| Alizarin Plant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1032)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Alizarin Herb (30%)&amp;lt;br /&amp;gt;Alizarin Herb (30%)&amp;lt;br /&amp;gt;Alizarin Herb (30%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Silkworm.png]]&lt;br /&gt;
| [[Silkworm]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1035)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 20/11/10/10/40/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Silk Cocoon (50%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CloverPatch.png]]&lt;br /&gt;
| [[Clover Patch]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1037)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Four-Leaf Clover (0.05%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:WhiteBell.png]]&lt;br /&gt;
| [[White Bell]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1095)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; White Bell Tuber (50%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-SleepingBandit.png]]&lt;br /&gt;
| Sleeping Bandit &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1099)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 10/10/10/10/10/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&amp;lt;br /&amp;gt;(21)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bandit Hood (8%)&amp;lt;br /&amp;gt;Dagger (2%)&amp;lt;br /&amp;gt;Coin Bag (5%)&amp;lt;br /&amp;gt;Red Apple (2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Pumpkin.png]]&lt;br /&gt;
| Pumpkin &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1063)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 1 - 0/0/0/0/0/0&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Candy Pumpkin (25%)&amp;lt;br /&amp;gt;Marshmallow (20%)&amp;lt;br /&amp;gt;Tonori Delight (15%)&amp;lt;br /&amp;gt;Pumpkin Seeds (5%)&amp;lt;br /&amp;gt;Jack-o-Lantern (1%)&amp;lt;br /&amp;gt;Rubber Bat (0.2%)&amp;lt;br /&amp;gt;Jar of Blood (0.15%)&amp;lt;br /&amp;gt;Realistic Brain (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BallLightning.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Ball Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1070)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 1/200/1/1/1/1&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40% / 65%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5–10 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Suicide&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Maggot.png]]&lt;br /&gt;
| [[Maggot]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1002)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 5 - 1/1/1/0/6/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5–10 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&amp;lt;br /&amp;gt;(1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (4%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Roasted Maggot (1.5%)&amp;lt;br /&amp;gt;Cactus Potion (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CaveMaggot.png]]&lt;br /&gt;
| Cave Maggot &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1056)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 10 - 5/5/1/0/6/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-10 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&amp;lt;br /&amp;gt;(3)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (4%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Roasted Maggot (1.5%)&amp;lt;br /&amp;gt;Cactus Potion (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SlimeBlast.png]]&lt;br /&gt;
| Slime Blast &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1092)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 10 - 10/10/10/10/10/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–10 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Suicide&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&amp;lt;br /&amp;gt;(8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Scorpion.png]]&lt;br /&gt;
| Scorpion &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1003)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 10 - 1/1/1/0/15/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–15 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&amp;lt;br /&amp;gt;(2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Scorpion Stinger (7%)&amp;lt;br /&amp;gt;Bug Leg (7%)&amp;lt;br /&amp;gt;Candy (1%)&amp;lt;br /&amp;gt;Chocolate Bar (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Serqet.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Serqet&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1082)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 10 - 1/1/1/0/15/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–15 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&amp;lt;br /&amp;gt;(2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Bat.png]]&lt;br /&gt;
| [[Bat]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1017)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 1/1/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5–25 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&amp;lt;br /&amp;gt;(3)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bat Wing (30%)&amp;lt;br /&amp;gt;Bat Teeth (20%)&amp;lt;br /&amp;gt;Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (4%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Roasted Maggot (1.5%)&amp;lt;br /&amp;gt;Dagger (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.01%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:AngryScorpion.png]]&lt;br /&gt;
| Angry Scorpion &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1057)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 5/5/1/0/15/5&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&amp;lt;br /&amp;gt;(5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Angry Scorpion Stinger (7%)&amp;lt;br /&amp;gt;Bug Leg (7%)&amp;lt;br /&amp;gt;Candy (1%)&amp;lt;br /&amp;gt;Chocolate Bar (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Squirrel.png]]&lt;br /&gt;
| Squirrel &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1038)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 15 - 1/3/1/0/15/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 15%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15–25 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&amp;lt;br /&amp;gt;(5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Acorn]] (70%)&amp;lt;br /&amp;gt;Mauve Herb (10%)&amp;lt;br /&amp;gt;Cobalt Herb (10%)&amp;lt;br /&amp;gt;Gamboge Herb (10%)&amp;lt;br /&amp;gt;Alizarin Herb (10%)&amp;lt;br /&amp;gt;Grass Seed (8%)&amp;lt;br /&amp;gt;Squirrel Pelt (5.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SpikyMushroom.png]]&lt;br /&gt;
| Spiky Mushroom &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1019)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/1/1/0/10/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–13 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 43&amp;lt;br /&amp;gt;(5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iron Potion (8%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Hard Spike (1.5%)&amp;lt;br /&amp;gt;Bug Leg (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:FireGoblin.png]]&lt;br /&gt;
| Fire Goblin &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1011)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 1/1/1/0/6/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 220&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15–20 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&amp;lt;br /&amp;gt;(4)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (8%)&amp;lt;br /&amp;gt;Pile of Ash (5%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Cactus Potion (1.5%)&amp;lt;br /&amp;gt;Dagger (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Fluffy.png]]&lt;br /&gt;
| [[Fluffy]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1020)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/2/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6–10 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76&amp;lt;br /&amp;gt;(7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; White Fur (8%)&amp;lt;br /&amp;gt;[[Red Apple]] (4%)&amp;lt;br /&amp;gt;Milk (1.5%)&amp;lt;br /&amp;gt;Fluffy Hat (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Fluffy.png]]&lt;br /&gt;
| Hungry Fluffy &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1089)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/2/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6–10 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76&amp;lt;br /&amp;gt;(10)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; White Fur (8%)&amp;lt;br /&amp;gt;Milk (1.5%)&amp;lt;br /&amp;gt;Fluffy Hat (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Pinkie.png]]&lt;br /&gt;
| Pinkie &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1018)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/1/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7–15 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77&amp;lt;br /&amp;gt;(7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Pink Antenna (8%)&amp;lt;br /&amp;gt;Pinkie Hat (0.4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:EasterFluffy.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Easter Fluffy&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1027)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/1/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–12 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77&amp;lt;br /&amp;gt;(7)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Red Easter Egg (20%)&amp;lt;br /&amp;gt;Green Easter Egg (20%)&amp;lt;br /&amp;gt;Blue Easter Egg (20%)&amp;lt;br /&amp;gt;Yellow Easter Egg (10%)&amp;lt;br /&amp;gt;Pink Easter Egg (10%)&amp;lt;br /&amp;gt;Teal Easter Egg (2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:LogHead.png]]&lt;br /&gt;
| Log Head &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1025)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 1/1/1/0/20/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7–20 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 116&amp;lt;br /&amp;gt;(5)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Acorn]] (30%)&amp;lt;br /&amp;gt;Root (25%)&amp;lt;br /&amp;gt;Raw Log (20%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:VampireBat.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Vampire Bat&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1066)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 8/8/1/4/20/4&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 8%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 117&amp;lt;br /&amp;gt;(9)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bat Wing (30%)&amp;lt;br /&amp;gt;Bat Teeth (20%)&amp;lt;br /&amp;gt;Bug Leg (4%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Roasted Maggot (1.5%)&amp;lt;br /&amp;gt;Dagger (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.01%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:IceGoblin.png]]&lt;br /&gt;
| Ice Goblin &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1058)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 25 - 5/5/1/0/6/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 330&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20–25 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52&amp;lt;br /&amp;gt;(10)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Maggot Slime (8%)&amp;lt;br /&amp;gt;Bug Leg (8%)&amp;lt;br /&amp;gt;Ice Cube (5%)&amp;lt;br /&amp;gt;Cactus Drink (1.5%)&amp;lt;br /&amp;gt;Cactus Potion (1.5%)&amp;lt;br /&amp;gt;Dagger (0.7%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Butterfly.png]]&lt;br /&gt;
| Butterfly &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1055)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 25 - 10/45/10/15/35/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 60%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10–50 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56&amp;lt;br /&amp;gt;(11)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Silk Cocoon (10%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Archant.png]]&lt;br /&gt;
| Archant &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1060)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 10/5/1/0/12/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20–30 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61&amp;lt;br /&amp;gt;(14)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Treasure Key]] (3%)&amp;lt;br /&amp;gt;[[Red Apple]] (1%)&amp;lt;br /&amp;gt;[[Iron Ore]] (0.4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:RudolphSlime.png]]&lt;br /&gt;
| Rudolph Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1016)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 50 - 1/20/1/0/30/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30–35 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 67&amp;lt;br /&amp;gt;(8)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Decor Candy (8%)&amp;lt;br /&amp;gt;Purple Present Box (8%)&amp;lt;br /&amp;gt;Candy (6%)&amp;lt;br /&amp;gt;Candy Cane (5%)&amp;lt;br /&amp;gt;Blue Present Box (5%)&amp;lt;br /&amp;gt;Chocolate Bar (3%)&amp;lt;br /&amp;gt;Xmas Cake (2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:YellowSlime.png]]&lt;br /&gt;
| [[Yellow Slime]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1007)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 60 - 9/6/2/1/34/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35–40 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66&amp;lt;br /&amp;gt;(9)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Iron Ore]] (4.5%)&amp;lt;br /&amp;gt;Cactus Drink (3.5%)&amp;lt;br /&amp;gt;Cactus Potion (2.5%)&amp;lt;br /&amp;gt;Orange Cupcake (2%)&amp;lt;br /&amp;gt;Cherry Cake (1%)&amp;lt;br /&amp;gt;Topaz (0.2%)&amp;lt;br /&amp;gt;Sharp Knife (0.1%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-AzulSlime.png]]&lt;br /&gt;
| Azul Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1100)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 20/30/10/10/30/20&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&amp;lt;br /&amp;gt;(15)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Bandit.png]]&lt;br /&gt;
| Bandit &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1064)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 10/10/10/10/10/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65&amp;lt;br /&amp;gt;(21)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bandit Hood (8%)&amp;lt;br /&amp;gt;Coin Bag (5%)&amp;lt;br /&amp;gt;Dagger (2%)&amp;lt;br /&amp;gt;[[Red Apple]] (2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CaveSnake.png]]&lt;br /&gt;
| Cave Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1021)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 10/1/1/0/5/20&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20-20 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154&amp;lt;br /&amp;gt;(16)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cave Snake Lamp (8%)&amp;lt;br /&amp;gt;Cave Snake Tongue (5%)&amp;lt;br /&amp;gt;Cave Snake Egg (4%)&amp;lt;br /&amp;gt;Cave Snake Egg (4%)&amp;lt;br /&amp;gt;Jeans Shorts (0.4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:WhiteSlime.png]]&lt;br /&gt;
| [[White Slime]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1093)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 20/30/10/10/30/20&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Suicide&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&amp;lt;br /&amp;gt;(15)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bottle of Water (5%)&amp;lt;br /&amp;gt;Book Page (2%)&amp;lt;br /&amp;gt;Ice Cube (2%)&amp;lt;br /&amp;gt;Silver Mirror (1%)&amp;lt;br /&amp;gt;Diamond (0,2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:RedSlime.png]]&lt;br /&gt;
| [[Red Slime]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1008)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 70 - 12/8/2/1/25/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 450&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40–45 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79&amp;lt;br /&amp;gt;(17)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Red Apple]] (7.5%)&amp;lt;br /&amp;gt;Knife (3%)&amp;lt;br /&amp;gt;Boots (2.5%)&amp;lt;br /&amp;gt;Dagger (2%)&amp;lt;br /&amp;gt;Miner Gloves (1.5%)&amp;lt;br /&amp;gt;Chocolate Bar (1.1%)&amp;lt;br /&amp;gt;Miners Hat (0.8%)&amp;lt;br /&amp;gt;Ruby (0.2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SeaSlime.png]]&lt;br /&gt;
| Sea Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1033)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 70 - 1/25/1/0/30/30&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30–50 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 116&amp;lt;br /&amp;gt;(13)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Arrow (50%)&amp;lt;br /&amp;gt;Arrow (50%)&amp;lt;br /&amp;gt;Candy (10%)&amp;lt;br /&amp;gt;[[Red Apple]] (8%)&amp;lt;br /&amp;gt;Orange (8%)&amp;lt;br /&amp;gt;Bug Leg (5%)&amp;lt;br /&amp;gt;Pearl (1%)&amp;lt;br /&amp;gt;Concentration Potion (1%)&amp;lt;br /&amp;gt;Bottle of Water (0.5%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Bee.png]]&lt;br /&gt;
| Bee &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1049)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 15/25/20/3/40/30&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% / 4%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5–90 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 124&amp;lt;br /&amp;gt;(32)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:RedScorpion.png]]&lt;br /&gt;
| Red Scorpion &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1004)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 8/8/10/10/30/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 550&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–55 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 107&amp;lt;br /&amp;gt;(16)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Red Scorpion Stinger (20%)&amp;lt;br /&amp;gt;Arrow (7.6%)&amp;lt;br /&amp;gt;Knife (5.4%)&amp;lt;br /&amp;gt;Bug Leg (5%)&amp;lt;br /&amp;gt;Chocolate Bar (1%)&amp;lt;br /&amp;gt;Fancy Hat (0.25%)&amp;lt;br /&amp;gt;Bow (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GiantMaggot.png]]&lt;br /&gt;
| Giant Maggot &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1006)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 80 - 8/6/2/1/22/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 25%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45–75 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91&amp;lt;br /&amp;gt;(14)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cactus Drink (50%)&amp;lt;br /&amp;gt;Cactus Potion (30%)&amp;lt;br /&amp;gt;Arrow (9%)&amp;lt;br /&amp;gt;Bug Leg (7.5%)&amp;lt;br /&amp;gt;Coin Bag (2%)&amp;lt;br /&amp;gt;Cherry Cake (1%)&amp;lt;br /&amp;gt;Casino Coins (0.11%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:EvilMushroom.png]]&lt;br /&gt;
| Evil Mushroom &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1013)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 110 - 16/12/10/10/35/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 60%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 650&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65–80 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 138&amp;lt;br /&amp;gt;(35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Small Mushroom (10%)&amp;lt;br /&amp;gt;[[Red Apple]] (5%)&amp;lt;br /&amp;gt;Orange Cupcake (1%)&amp;lt;br /&amp;gt;Empty Bottle (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-CopperSlime.png]]&lt;br /&gt;
| Copper Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1098)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 20/30/10/10/30/30&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–90 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |198&amp;lt;br /&amp;gt;(96)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iron Ore (15%)&amp;lt;br /&amp;gt;Treasure Key (10%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BlackScorpion.png]]&lt;br /&gt;
| [[Black Scorpion]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1009)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 100 - 16/30/10/10/35/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–100 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130&amp;lt;br /&amp;gt;(37)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bug Leg (8%)&amp;lt;br /&amp;gt;Black Scorpion Stinger (8%)&amp;lt;br /&amp;gt;Leather Shirt (1.5%)&amp;lt;br /&amp;gt;Chocolate Bar (1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:PinkFlower.png]]&lt;br /&gt;
| Pink Flower &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1014)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 115 - 16/12/20/20/20/50&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 700&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70–75 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 163&amp;lt;br /&amp;gt;(40)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Pink Petal (10%)&amp;lt;br /&amp;gt;Coin Bag (4%)&amp;lt;br /&amp;gt;[[Red Apple]] (1%)&amp;lt;br /&amp;gt;Arrow (1%)&amp;lt;br /&amp;gt;Empty Bottle (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Snail.png]]&lt;br /&gt;
| Snail &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1041)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 10/1/25/0/20/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–65 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114&amp;lt;br /&amp;gt;(18)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cherry (20%)&amp;lt;br /&amp;gt;Plum (15%)&amp;lt;br /&amp;gt;Pear (10%)&amp;lt;br /&amp;gt;Green Apple (5%)&amp;lt;br /&amp;gt;Blueberries (5%)&amp;lt;br /&amp;gt;Reed Bundle (4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SantaSlime.png]]&lt;br /&gt;
| Santa Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1015)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 120 - 1/20/1/0/30/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 10%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 750&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–80 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 166&amp;lt;br /&amp;gt;(58)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Ginger Bread Man (8%)&amp;lt;br /&amp;gt;Cake (7%)&amp;lt;br /&amp;gt;Xmas Candy Cane (6%)&amp;lt;br /&amp;gt;Cherry Cake (5%)&amp;lt;br /&amp;gt;Green Present Box (5%)&amp;lt;br /&amp;gt;Milk (4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Wolvern.png]]&lt;br /&gt;
| Wolvern &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1090)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 15/10/5/0/20/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 3 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–80 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&amp;lt;br /&amp;gt;(86)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Steak (13%)&amp;lt;br /&amp;gt;Wolvern Tooth (10%)&amp;lt;br /&amp;gt;Wolvern Pelt (4%)&amp;lt;br /&amp;gt;Animal Bones (2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Spider.png]]&lt;br /&gt;
| [[Spider]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1012)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 125 - 14/13/10/10/35/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70–85 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 175&amp;lt;br /&amp;gt;(115)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Treasure Key]] (5%)&amp;lt;br /&amp;gt;Coin Bag (2%)&amp;lt;br /&amp;gt;[[Red Apple]] (1%)&amp;lt;br /&amp;gt;Infantry Helmet (0.2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Reinboo.png]]&lt;br /&gt;
| Reinboo &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1094)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 35 - 15/5/15/0/40/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40–75 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 273&amp;lt;br /&amp;gt;(29)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; White Cake (12%)&amp;lt;br /&amp;gt;Chocolate Cake (12%)&amp;lt;br /&amp;gt;Orange Cake (12%)&amp;lt;br /&amp;gt;Apple Cake (12%)&amp;lt;br /&amp;gt;Ginger Bread Man (10%)&amp;lt;br /&amp;gt;Antlers (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Mouboo.png]]&lt;br /&gt;
| [[Mouboo]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1028)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 85 - 15/5/15/0/40/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65% / 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30–75 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 326&amp;lt;br /&amp;gt;(16)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cotton Cloth (10%)&amp;lt;br /&amp;gt;Bottle of Water (7.5%)&amp;lt;br /&amp;gt;Cotton Cloth (5%)&amp;lt;br /&amp;gt;Reed Bundle (5%)&amp;lt;br /&amp;gt;Cotton Cloth (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Moggun.png]]&lt;br /&gt;
| [[Moggun]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1061)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 60 - 50/40/10/10/10/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70–90 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 174&amp;lt;br /&amp;gt;(52)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Coal]] (10%)&amp;lt;br /&amp;gt;White Fur (6%)&amp;lt;br /&amp;gt;Diamond (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Larvern.png]]&lt;br /&gt;
| Larvern &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1087)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 20 - 35/20/50/0/70/20&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 550&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 65%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–200 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 122&amp;lt;br /&amp;gt;(26)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Grub Slime (20%)&amp;lt;br /&amp;gt;Bug Leg (10%)&amp;lt;br /&amp;gt;Grass Seed (3%)&amp;lt;br /&amp;gt;Reed Bundle (3%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Snake.png]]&lt;br /&gt;
| Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1010)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 115 - 20/11/10/10/35/10&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 850&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–90 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 184&amp;lt;br /&amp;gt;(56)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt;Snake Tongue (5%)&amp;lt;br /&amp;gt;Snake Egg (4%)&amp;lt;br /&amp;gt;Snake Egg (4%)&amp;lt;br /&amp;gt;Fancy Hat (3%) &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-SoulSnake.png]]&lt;br /&gt;
| Soul Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1096)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 115 - 20/11/10/10/35/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 850&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–90 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 325&amp;lt;br /&amp;gt;(56)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GreenSlime.png]]&lt;br /&gt;
| Green Slime &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1005)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 20/30/10/10/30/30&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 185&amp;lt;br /&amp;gt;(96)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Red Apple]] (7.5%)&amp;lt;br /&amp;gt;Coin Bag (5%)&amp;lt;br /&amp;gt;Casino Coins (5%)&amp;lt;br /&amp;gt;Dagger (2.5%)&amp;lt;br /&amp;gt;Cactus Potion (2%)&amp;lt;br /&amp;gt;Sharp Knife (2%)&amp;lt;br /&amp;gt;Cactus Drink (1%)&amp;lt;br /&amp;gt;Emerald (0.2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:MountainSnake.png]]&lt;br /&gt;
| Mountain Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1026)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 130 - 20/40/10/10/35/45&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–125 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 230&amp;lt;br /&amp;gt;(63)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Mountain Snake Tongue (5%)&amp;lt;br /&amp;gt;Mountain Snake Egg (4%)&amp;lt;br /&amp;gt;Mountain Snake Egg (4%)&amp;lt;br /&amp;gt;Snake Skin (1.5%)&amp;lt;br /&amp;gt;Leather Gloves (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GrassSnake.png]]&lt;br /&gt;
| Grass Snake &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1034)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 140 - 20/40/10/10/40/50&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 265&amp;lt;br /&amp;gt;(103)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Cotton Cloth (16%)&amp;lt;br /&amp;gt;Grass Snake Tongue (5%)&amp;lt;br /&amp;gt;Steak (5%)&amp;lt;br /&amp;gt;Grass Snake Egg (4%)&amp;lt;br /&amp;gt;Grass Snake Egg (4%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-DemonicSpirit.png]]&lt;br /&gt;
| Demonic Spirit &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1101)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 72 - 20/40/10/10/110/45&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1505&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4% / 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125–175 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 865&amp;lt;br /&amp;gt;(63)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BanditLord.png]]&lt;br /&gt;
| Bandit Lord &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1065)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 15/15/15/15/15/15&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 407&amp;lt;br /&amp;gt;(103)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:GiantCaveMaggot.png]]&lt;br /&gt;
| Giant Cave Maggot &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1059)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 10/10/2/1/22/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 25%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2% / 7%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–80 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 395&amp;lt;br /&amp;gt;(102)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iten (100%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:CrotcherScorpion.png]]&lt;br /&gt;
| Crotcher Scorpion &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1084)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 25 - 15/30/10/10/25/25&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15% / 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–175 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 264&amp;lt;br /&amp;gt;(86)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bug Leg (10%)&amp;lt;br /&amp;gt;[[Red Apple]] (5%)&amp;lt;br /&amp;gt;Leather Shirt (3%)&amp;lt;br /&amp;gt;Chocolate Bar (3%)&amp;lt;br /&amp;gt;Ginger Bread Man (3%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Hyvern.png]]&lt;br /&gt;
| Hyvern &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1088)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 10/45/5/0/35/35&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–125 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 572&amp;lt;br /&amp;gt;(346)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iron Arrow (30%)&amp;lt;br /&amp;gt;Hyvern Stinger (20%)&amp;lt;br /&amp;gt;Bug Leg (10%)&amp;lt;br /&amp;gt;Orange (6%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:HuntsmanSpider.png]]&lt;br /&gt;
| Huntsman Spider &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1083)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 20/15/10/10/45/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125–150 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 302&amp;lt;br /&amp;gt;(363)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Bug Leg (10%)&amp;lt;br /&amp;gt;Coin Bag (5%)&amp;lt;br /&amp;gt;Green Apple (5%)&amp;lt;br /&amp;gt;[[Iron Ore]] (3%)&amp;lt;br /&amp;gt;Infantry Helmet (1%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Reaper_frame.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Reaper&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1067)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 50 - 100/120/70/120/100/50&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 555&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 333–444 (7)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 274&amp;lt;br /&amp;gt;(156)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Rotten Rags (10%)&amp;lt;br /&amp;gt;[[Bone]] (5%)&amp;lt;br /&amp;gt;Skull (1%)&amp;lt;br /&amp;gt;Skull Mask (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BlueSlime.png]]&lt;br /&gt;
| [[Blue Slime]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1091)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 40/30/50/10/50/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100–150 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 687&amp;lt;br /&amp;gt;(77)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Iced Water (7%)&amp;lt;br /&amp;gt;Book Page (5%)&amp;lt;br /&amp;gt;Cactus Drink (5%)&amp;lt;br /&amp;gt;Ice Cube (2%)&amp;lt;br /&amp;gt;Silver Mirror (1%)&amp;lt;br /&amp;gt;Sapphire (0.2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:BlueSpark.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Blue Spark&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1080)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 30/30/30/30/30/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40-40 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2431&amp;lt;br /&amp;gt;(392)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:RedSpark.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Red Spark&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1081)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 30/30/30/30/30/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40-40 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2431&amp;lt;br /&amp;gt;(392)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:FeyElement.png]]&lt;br /&gt;
| Fey Element &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1086)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 50 - 20/70/10/20/80/1&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 4 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25% / 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50–125 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12500&amp;lt;br /&amp;gt;(901)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Broken Doll (50%)&amp;lt;br /&amp;gt;Mauve Herb (10%)&amp;lt;br /&amp;gt;Mauve Herb (10%)&amp;lt;br /&amp;gt;Cobalt Herb (10%)&amp;lt;br /&amp;gt;Cobalt Herb (10%)&amp;lt;br /&amp;gt;Gamboge Herb (10%)&amp;lt;br /&amp;gt;Gamboge Herb (10%)&amp;lt;br /&amp;gt;Alizarin Herb (10%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:LadySkeleton.png]]&lt;br /&gt;
| [[Lady Skeleton]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1044)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 20/25/15/8/43/48&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31% / 8%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 73–146 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2135&amp;lt;br /&amp;gt;(957)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;Skull (3%)&amp;lt;br /&amp;gt;[[Bone]] (2.8%)&amp;lt;br /&amp;gt;[[Bone]] (2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:FireSkull.png]]&lt;br /&gt;
| Fire Skull &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1023)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 180 - 30/30/20/20/25/60&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–175 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2304&amp;lt;br /&amp;gt;(721)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Pile of Ash (50%)&amp;lt;br /&amp;gt;Dark Crystal (10%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:PoisonSkull.png]]&lt;br /&gt;
| Poison Skull &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1024)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 180 - 30/30/20/20/25/60&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 4 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–175 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2304&amp;lt;br /&amp;gt;(721)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:IceSkull.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Ice Skull&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1085)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 180 - 30/30/20/20/25/60&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–175 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5493&amp;lt;br /&amp;gt;(412)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Ice Cube (50%)&amp;lt;br /&amp;gt;Dark Crystal (10%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:IceElement.png]]&lt;br /&gt;
| Ice Element &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1071)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 100 - 15/25/40/15/45/30&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–200 (3)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2897&amp;lt;br /&amp;gt;(689)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Ice Cube (9%)&amp;lt;br /&amp;gt;Standard Headband (9%)&amp;lt;br /&amp;gt;[[Treasure Key]] (7.5%)&amp;lt;br /&amp;gt;Concentration Potion (4%)&amp;lt;br /&amp;gt;Silk Headband (2.5%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:DrunkenLadySkeleton.png]]&lt;br /&gt;
| Drunken Lady Skeleton &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1079)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 20/20/15/8/51/48&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40% / 8%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75–146 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4565&amp;lt;br /&amp;gt;(389)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Lady Fingers (3%)&amp;lt;br /&amp;gt;Jell-Ahh (2.8%)&amp;lt;br /&amp;gt;Candy Pumpkin (2.5%)&amp;lt;br /&amp;gt;Jelly Skull (2.5%)&amp;lt;br /&amp;gt;Rubber Bat (1%)&amp;lt;br /&amp;gt;Jack-o-Lantern (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Scythe.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Scythe&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1069)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 40 - 100/250/1/1/150/90&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200–350 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2416&amp;lt;br /&amp;gt;(617)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Skeleton.png]]&lt;br /&gt;
| Skeleton &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1043)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/18/3/8/71/65&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51–284 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2102&amp;lt;br /&amp;gt;(1467)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;Skull (3%)&amp;lt;br /&amp;gt;[[Bone]] (2.8%)&amp;lt;br /&amp;gt;[[Bone]] (2%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Poltergeist.png]]&lt;br /&gt;
| Poltergeist &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1047)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/0/15/15/75/50&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110–150 (3)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2605&amp;lt;br /&amp;gt;(1306)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Poltergeist Powder (5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:TipsySkeleton.png]]&lt;br /&gt;
| Tipsy Skeleton &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1078)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/10/3/8/71/65&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60–284 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2987&amp;lt;br /&amp;gt;(493)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Marshmallow (4%)&amp;lt;br /&amp;gt;Snapple (3%)&amp;lt;br /&amp;gt;Beetle Juice (2.8%)&amp;lt;br /&amp;gt;Candy Pumpkin (2.5%)&amp;lt;br /&amp;gt;Realistic Brain (1%)&amp;lt;br /&amp;gt;Jack-o-Lantern (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:DrunkenSkeleton.png]]&lt;br /&gt;
| Drunken Skeleton &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1077)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/10/3/8/71/65&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55–284 (1)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2912&amp;lt;br /&amp;gt;(530)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Tonori Delight (4%)&amp;lt;br /&amp;gt;Blood Wine (3%)&amp;lt;br /&amp;gt;Gut Buster Ale (2.8%)&amp;lt;br /&amp;gt;Jelly Skull (2.5%)&amp;lt;br /&amp;gt;Jar of Blood (1%)&amp;lt;br /&amp;gt;Jack-o-Lantern (0.5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Spectre.png]]&lt;br /&gt;
| Spectre &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1042)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 140 - 35/70/22/15/20/70&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40% / 0%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160–220 (3)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3978&amp;lt;br /&amp;gt;(359)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Spectre Powder (5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Terranite.png]]&lt;br /&gt;
| [[Terranite]] &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1062)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 110 - 60/40/40/30/60/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200–300 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4851&amp;lt;br /&amp;gt;(889)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; [[Coal]] (6%)&amp;lt;br /&amp;gt;Terranite Ore (5%)&amp;lt;br /&amp;gt;[[Iron Ore]] (5%)&amp;lt;br /&amp;gt;Emerald (0.2%)&amp;lt;br /&amp;gt;Sapphire (0.2%)&amp;lt;br /&amp;gt;Amethyst (0.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Reaper_frame.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Reaper 2&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1068)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 50 - 100/120/70/120/100/50&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5550&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% / 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 222–333 (7)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2570&amp;lt;br /&amp;gt;(1321)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Rotten Rags (10%)&amp;lt;br /&amp;gt;[[Bone]] (5%)&amp;lt;br /&amp;gt;Skull (1%)&amp;lt;br /&amp;gt;Skull Mask (0.1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name (ID)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | DEF/MDEF&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ATT (RANGE)&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | EXP/(JEXP)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;290px&amp;quot; style=&amp;quot;background:#efdead;&amp;quot; | Drops (Rate)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:TheLost.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;The Lost&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1073)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 30 - 5/40/10/70/70/40&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 70%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 260–375 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 874&amp;lt;br /&amp;gt;(841)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-SoulEater.png]]&lt;br /&gt;
| Soul Eater &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1097)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 90 - 35/18/3/8/71/65,&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 129–354 (1)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Boss type and looter, aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4158&amp;lt;br /&amp;gt;(1467)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Yeti.png]]&lt;br /&gt;
| Yeti &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1072)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 100 - 60/5/45/15/60/32&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100–400 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5422&amp;lt;br /&amp;gt;(732)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Yellow Present Box (8%)&amp;lt;br /&amp;gt;Animal Bones (7%)&amp;lt;br /&amp;gt;White Present Box (7%)&amp;lt;br /&amp;gt;Yeti Claw (4%)&amp;lt;br /&amp;gt;Frozen Yeti Tear (3%)&amp;lt;br /&amp;gt;Yeti Mask (1.4%)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Picks up loot&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Wisp.png]]&lt;br /&gt;
| Wisp &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1040)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 70 - 45/12/13/15/0/45&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Assists&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 215–350 (2)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1514&amp;lt;br /&amp;gt;(1210)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Wisp Powder (5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.5%)&amp;lt;br /&amp;gt;Sulphur Powder (1.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-WitchGuard.png]]&lt;br /&gt;
| Witch Guard &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1103)&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 84 - 90/65/45/5/120/69&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attribute up to 20%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25% / 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200–220 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9529&amp;lt;br /&amp;gt;(1210)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (20%)&amp;lt;br /&amp;gt;Dark Crystal (5%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:JackO.png]]&lt;br /&gt;
| Jack O &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1022)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 250 - 35/40/25/25/35/50&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 1 attributes up to 40%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100–500 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6119&amp;lt;br /&amp;gt;(1241)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Jack O Soul (100%)&amp;lt;br /&amp;gt;Axe Hat (6%)&amp;lt;br /&amp;gt;Bandana (4%)&amp;lt;br /&amp;gt;V-Neck Sweater (4%)&amp;lt;br /&amp;gt;Circlet (4%)&amp;lt;br /&amp;gt;Ranger Hat (4%)&amp;lt;br /&amp;gt;Pirate Hat (3%)&amp;lt;br /&amp;gt;Pumpkin Helmet (3%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Fallen.png]]&lt;br /&gt;
| Fallen &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1045)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 120 - 40/3/25/5/80/45&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 4 attributes up to 50%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5% / 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180–430 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7812&amp;lt;br /&amp;gt;(1663)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;Skull (3%)&amp;lt;br /&amp;gt;[[Bone]] (2.1%)&amp;lt;br /&amp;gt;[[Bone]] (2.1%)&amp;lt;br /&amp;gt;Leather Gloves (0.35%)&amp;lt;br /&amp;gt;Warlord Helmet (0.03%)&amp;lt;br /&amp;gt;Warlord Plate (0.02%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Zombie.png]]&lt;br /&gt;
| Zombie &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1036)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 110 - 30/15/30/3/60/40&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4a4a4a&amp;quot;&amp;gt;May mutate 2 attributes up to 30%.&amp;lt;/span&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% / 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 275–355 (2)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4192&amp;lt;br /&amp;gt;(1393)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; Dark Crystal (10%)&amp;lt;br /&amp;gt;Rotten Rags (7%)&amp;lt;br /&amp;gt;Undead Ear (2%)&amp;lt;br /&amp;gt;Undead Eye (1.5%)&amp;lt;br /&amp;gt;Diseased Heart (1.2%)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:SnakeLord.png]]&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Snake Lord&amp;lt;/span&amp;gt;&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1046)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 300 - 20/40/10/10/40/10&amp;lt;/span&amp;gt; - &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Stationary&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% / 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80–120 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Aggro&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10967&amp;lt;br /&amp;gt;(4321)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; height=&amp;quot;100px&amp;quot;| [[Image:Monster-Luvia.png]]&lt;br /&gt;
| Luvia &amp;lt;span style=&amp;quot;color:#969696;&amp;quot;&amp;gt;(1102)&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;Level: 127 - 1/29/55/255/255/255&amp;lt;/span&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48044&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50% / 92%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 339–364 (5)&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;Boss type&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 315973&amp;lt;br /&amp;gt;(29216)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;div style=&amp;quot;-moz-column-count: 2;-moz-column-gap: 3px;column-count: 2;column-gap: 3px;font-size: smaller;&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28972</id>
		<title>User:Oddshocks</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Oddshocks&amp;diff=28972"/>
		<updated>2013-12-03T21:02:58Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Replaced content with &amp;quot;David Gay is a free software hacker living in Rochester, NY.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;David Gay is a free software hacker living in Rochester, NY.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Project_description&amp;diff=28971</id>
		<title>Project description</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Project_description&amp;diff=28971"/>
		<updated>2013-12-03T19:58:22Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Spelling and whitespace.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mana World is a project that tries to create a free and open source MMORPG game with the looks of &amp;quot;old-fashioned&amp;quot; 2D RPG games such as those released for the SNES / Super Famicom in the 90&#039;s. The game client will continue to be free to download, and there won&#039;t be a monthly fee required.&lt;br /&gt;
&lt;br /&gt;
The Mana World aims to be a unique place for people to interact by not only fighting but also forming a community, a microcosm inside the game. The game should include background information to give it the alternate reality feel, i.e. [[backstory|history]] (currently being worked on), politics, culture, countries, tribes, climate, etc.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s story is built with quests and interaction. For this end, quests should lead to other quests. Quests should also encourage forming groups/parties so as to promote the community feel, therefore contributing to fulfil the objectives of the game.&lt;br /&gt;
&lt;br /&gt;
Additionally, the developers care about cross compilable source code and efficient resource management in order to make the game playable on as many platforms and operating systems as possible. Low end hardware such as x86 PIIs or G3 PPCs should be the minimum requirement.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=28970</id>
		<title>Getting started</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=28970"/>
		<updated>2013-12-03T19:54:10Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* Raising your Stats */ Spelling, whitespace, and capitalization fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
==Rules and etiquette==&lt;br /&gt;
In addition to the [[Game Rules]], we would advise the following etiquette:&lt;br /&gt;
&lt;br /&gt;
# Do not drop-steal without permission (drop-steal: take items dropped by a monster someone else killed).&lt;br /&gt;
# Do not kill-steal without permission (kill-steal: kill a monster someone else is fighting to get easy exp).&lt;br /&gt;
# Be polite, take the time to greet people before you ask anything, follow the same etiquette in conversation as you would follow in real life.&lt;br /&gt;
# Do not do onto others as you would not like to be done to yourself.&lt;br /&gt;
&lt;br /&gt;
==Default controls==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Arrow || move around&lt;br /&gt;
|-&lt;br /&gt;
| Ctrl || attack&lt;br /&gt;
|-&lt;br /&gt;
| F1 || toggle the online help&lt;br /&gt;
|-&lt;br /&gt;
| F2 || toggle profile window&lt;br /&gt;
|-&lt;br /&gt;
| F3 || toggle inventory window&lt;br /&gt;
|-&lt;br /&gt;
| F4 || toggle equipment window&lt;br /&gt;
|-&lt;br /&gt;
| F5 || toggle skills window&lt;br /&gt;
|-&lt;br /&gt;
| F6 || toggle minimap&lt;br /&gt;
|-&lt;br /&gt;
| F7 || toggle chat window&lt;br /&gt;
|-&lt;br /&gt;
| F8 || toggle shortcutbar&lt;br /&gt;
|-&lt;br /&gt;
| F9 || show setup window&lt;br /&gt;
|-&lt;br /&gt;
| F10 || toggle debug window&lt;br /&gt;
|-&lt;br /&gt;
| Alt+0--Alt+9, - &amp;amp; + || show emoticons&lt;br /&gt;
|-&lt;br /&gt;
| S or Alt+S || sit down / stand up&lt;br /&gt;
|-&lt;br /&gt;
| Alt+F || toggle debug pathfinding feature&lt;br /&gt;
|-&lt;br /&gt;
| Alt+T || toggle ignore/allow incoming trades&lt;br /&gt;
|-&lt;br /&gt;
| Alt+P || take screenshot&lt;br /&gt;
|-&lt;br /&gt;
| A || target nearest monster&lt;br /&gt;
|-&lt;br /&gt;
| H || hide all non-sticky windows&lt;br /&gt;
|-&lt;br /&gt;
| G or Z || pick up item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || focus chat window / send message&lt;br /&gt;
|-&lt;br /&gt;
| Shift || hold it when attacking to lock target for auto attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tip: The keys listed here are the &#039;&#039;&#039;default&#039;&#039;&#039; keys. To change the keys go to setup -&amp;gt; keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mouse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on character) || Attack&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on item) || walk to and pick up&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on ground) || toggle walking in the direction of the cursor&lt;br /&gt;
|-&lt;br /&gt;
| Right-click (on character) || context sensitive menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* When using the mouse to walk, your character will automatically use a pathfinding algorithm to take the nearest route to the mouse pointer&#039;s location.&lt;br /&gt;
* Left click to execute default action: walk, pick up an item, attack a monster and talk to NPCs (be sure to click on their &#039;&#039;&#039;feet&#039;&#039;&#039;).&lt;br /&gt;
* Right click to show up a context menu (trade, attack, befriend, ...). Holding [Left Shift] prevents from walking when attacking.&lt;br /&gt;
&lt;br /&gt;
==First steps==&lt;br /&gt;
&lt;br /&gt;
Also see the page [[Getting started]].&lt;br /&gt;
&lt;br /&gt;
You&#039;ve spawned in Tulimshar Suburbs, north from the big Tulimshar town for the first time! Congratulations and welcome to the Mana World. Immediately, Sorfina will talk to you. You will then learn how to play and use commands. You will also receive a Cotton Shirt in the chest that is near you. Open your inventory (F3) and click on the Cotton Shirt, and then click Equip. The Cotton Shirt lets you be half-naked instead of naked. It will also increase your defense. A bit later, you will receive a Knife that will be useful to kill monsters such as Maggots.&lt;br /&gt;
&lt;br /&gt;
You gain levels by killing monsters. Killing monsters is what you&#039;ll be doing usually, so you&#039;d better get used to it. You can either click on a monster, or target the nearest one by pressing &amp;quot;A&amp;quot; and &amp;quot;Ctrl&amp;quot; to attack. It is a lot easier to beat a monster if you target and press &amp;quot;Shift&amp;quot; and &amp;quot;Ctrl&amp;quot; together. This will make you attack automatically while you don&#039;t move.&lt;br /&gt;
&lt;br /&gt;
NPCs (Non-Playable Characters) are characters on the server. You can easily recognize them by their grayish blue name. You can click on them to talk to them. Some of them have quests for you to accomplish, others can sell things to you and buy things from you, and some others can heal you. If you walk to the right and down through the gate from where you start out, a NPC named Elanore will heal you for free until you get to Level 10. Note that if you attack by holding down the Ctrl key, you can heal by clicking her at the same time. This should help you speed through those first 20 levels by fighting fire goblins. &lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve killed a monster, it dies and looks dead for a few seconds. It may drop an item. You can stand on top of the item and press &amp;quot;G&amp;quot; or &amp;quot;Z&amp;quot; to get the item. If you want to use it, it is in your inventory. If you can&#039;t use nor equip it, it might be a quest item or an useless item. Useless items can be sold to any NPC that buys and sells items, such as [[Neko]]. Although different shops sell with different prices, they all buy from you at the same price. These prices are listed thoroughly on [[Item Reference]]. If you aren&#039;t sure if an item is useless or needed for a quest, keep it and ask more experienced players.&lt;br /&gt;
&lt;br /&gt;
From the beginning, you can directly start to get the basic skills (presented on the [[Skills]] page). These will give you needed skills, skills that you use every day.&lt;br /&gt;
&lt;br /&gt;
Press &amp;quot;S&amp;quot; to sit. This makes your automatic recoveries go faster. You can also hold &amp;quot;Alt&amp;quot; and press any of the numbers 1 through 0, as well as the minus symbol, to emote, or show an emoticon above your head after you saw the Entertainer.&lt;br /&gt;
&lt;br /&gt;
==Raising your Stats==&lt;br /&gt;
&lt;br /&gt;
* When you gain a level in The Mana World, you are awarded points that you can distribute as you please between the various [[Stats]].&lt;br /&gt;
* Essentially, only two routes are beneficial in the long term, and the community refers to them as Warrior (or Melee) and Archer (or Ranged). &#039;&#039;It is not effective to be a magic user until high levels.&#039;&#039;&lt;br /&gt;
* For further details on each stat see the [[Stats]] page.&lt;br /&gt;
&lt;br /&gt;
===Warrior===&lt;br /&gt;
&lt;br /&gt;
The Warrior is more difficult to train as it eats up 33% more stat points than an Archer, and is more vulnerable to attack from monsters. However, the Warrior has the greatest potential for making money, because there&#039;s no need to purchase arrows. The weapon of choice for a Warrior is a Short Sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;STR&#039;&#039;&#039; is important to increase the base damage of the Short Sword&#039;s attack. You can increase this until you are satisfied with your base damage. &#039;&#039;&#039;Note that strength has low priority at the beginning of the game&#039;&#039;&#039;. For example if your attack does 100 damage,and there&#039;s a monster with 390hp you will only beat this monster in less hits when you increase your strength with 30 values. If you use the points required to raise STR 30 points on AGI and DEX instead, you will attack a lot faster and miss less. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this will influence the speed of your attacks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. It also makes healing items heal you an extra percentage of HP. Always increase this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; is important to the Warrior until somewhere in the 50-60 total points range (level 12-14 w/ Scythe [read below]). This is only to ensure that your attacks aren&#039;t evaded by high level monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; is also very important to train because it lowers the amount of critical hits you take, and also raises your critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
Finding a good balance is rather tricky, and players tend to disagree to the ideal ratio. Therefore the best advice I could give you is to take head in what your character really needs during fights, for example if you want to start fighting snakes but can&#039;t hit it means it&#039;s time to raise DEX...&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
&lt;br /&gt;
The Archer is the easiest to train because only two stats are needed to make it strong, and because it can kill monsters more rapidly and efficiently. However, the Archer is dependent on a lot of arrows for its livelihood, and so a lot of inventory weight and money will be taken up by Arrows. The strongest weapon for an Archer at this time is the Forest Bow. This can be obtained in two ways: One, by doing the [[Forest Bow Quest]], or two, by buying it at the North Mining Camp Shop for 20,000 GP.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; This is the most important stat for archers because it raises both the accuracy of your attack and adds to the base damage of the Bow. Many Archers are content to stop raising DEX in the 80-90 range, while some others would max it out completely before even starting to touch their vitality. With a 9 levels of the [[Mallard&#039;s Eye Skill]], raising DEX to 100 is important because it allows +3 Range instead of +2.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this makes you attack faster, it&#039;s very important, always raise it. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as an archer your attacks are ranged, thus you rely on this far less compared to warriors. But eventually you will need this for narrow maps that are crowded with monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INT&#039;&#039;&#039; If you want to be able to heal as an archer you  will need a bit intelligence though it is possible to keep it at level 1. You will pay yhis ability with less defense as you will need to use less magic penalizing items like &#039;&#039;gloves&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
&lt;br /&gt;
The Mage is one of the easier to train at a high level because you need to have quite a lot of particular stats to be a good mage. You will deal high damage using [[Astral Soul Skill]] and by learning [[Spells]]. A lot of items are needed to cast good spells but once you are really familiar with the game, it will be quite easy for you.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INT&#039;&#039;&#039; is th essential stat for a Mage. It increases a lot of things such as Magic Attack and Magic Defense. You will be able to deal great damage but don&#039;t forget, you will need certain items for your different spells.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as a Mage, it will only keep you alive from deadly attacks.&lt;br /&gt;
&lt;br /&gt;
* note that attack spells (war magic) are affected by intelligence (number of &amp;quot;shots&amp;quot;, power) and by agility (rate of fire). There are &amp;quot;speed mages in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; Some of you may prefer to be tanked mages at higher levels (over 90), hence have enough luck to avoid critical hits along with high vitality.&lt;br /&gt;
&lt;br /&gt;
===[[Malivox]]===&lt;br /&gt;
&lt;br /&gt;
[[Malivox]] is a [[NPC]], who can reset your [[stats|status points]]. So if you want to change your class, or you maybe accidentally raised INT instead of DEX, or whatever makes you want to redistribute your status points, just visit him.&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
&lt;br /&gt;
See the article named [[Magic]].&lt;br /&gt;
&lt;br /&gt;
==Quick walkthrough==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 1-15&#039;&#039;&#039;: &lt;br /&gt;
**Kill maggots and the occasional scorpion. &lt;br /&gt;
**Kill fire goblins while you can heal for free from Elanore or the nurse in Hurnscald (they will only heal while you are level 10 and under).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 13-28&#039;&#039;&#039;: &lt;br /&gt;
**Kill pinkies to get a Scythe [Read Below].&lt;br /&gt;
**Complete the Mines part of [[Tulimshar Quests]] to get the &#039;&#039;&#039;Short Bow&#039;&#039;&#039; &lt;br /&gt;
**Kill bats, pinkies, squirrels and fluffies. (Fluffies give the best average experience.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 25-40&#039;&#039;&#039;: &lt;br /&gt;
**Kill green slimes, sea slimes, giant maggots and red scorpions. (green slimes give the best average experience .)&lt;br /&gt;
**Do the [[Bandit Quest]], start [[Forest Bow Quest]], [[Wooden Shield Quest]]&lt;br /&gt;
**Start the [[Magic Quests]]&lt;br /&gt;
**Save up GP, Iron Ores and Coals to get a Light Platemail (+25% DEF) and a Silk Headband (+10% DEF) (5,000 GP). &lt;br /&gt;
**(Save up Raw Logs and GP, get a Forest Bow if you prefer archery).&lt;br /&gt;
**learn basic focussing [[skills]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 38-50&#039;&#039;&#039;: &lt;br /&gt;
**Kill yellow slimes, red slimes, black scorpions, and spiders (Red Slimes give the most money). &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 45-60&#039;&#039;&#039;: &lt;br /&gt;
**Kill flowers, evil mushrooms, snakes, spiders, and . &lt;br /&gt;
**Get the Iron Helmets. &lt;br /&gt;
**Finish up the quests and your collection of rare drops.&lt;br /&gt;
**Begin to visit swamps and graveyard.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 61-90+&#039;&#039;&#039;: &lt;br /&gt;
**Get the setzer and best armor possible. &lt;br /&gt;
**Have fun in the Snake Cave, Graveyard, Crypt, [[Terranite Cave]], Yeti caves and the Snow hills. Don&#039;t forget to [[stacking|stack]]!&lt;br /&gt;
&lt;br /&gt;
More details about the quests are available in [[Quests]] and maps of the current world at [[User:Superkoop/IngameMap]] and [[In-game_world_map]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Try to complete the [[quests]] at the level they are designed for. They provide, money, items and often a lot of experience that will help you to progress whether you are interested in it&#039;s achievement or not.&lt;br /&gt;
&lt;br /&gt;
It becomes fairly difficult to level up after this point, but it is not entirely uncommon to find players with levels in the 80s, and not impossible to get up to 90 and beyond. It does take a lot of time and work. If you are ambitious about becoming one of the highest level players in the game, be prepared to put in many hours, sometimes many hours at once to reach this goal. Here are a few pointers:&lt;br /&gt;
&lt;br /&gt;
===The Scythe===&lt;br /&gt;
&lt;br /&gt;
The [[Farmer&#039;s Scythe]] is one of the most commonly used weapons in the game, and was for a time considered the best. (This was due to a bug which allowed you to do much more damage with it.) It is now easy to obtain and it helps newbies to evolve in the game more easily (+75 Damage). To get this &amp;quot;deadly&amp;quot; weapon, you&#039;ll need to go to [[Hurnscald]]. To get there, visit the dock on the eastern side of Tulimshar. You will need to pay 250 GP for transportation. Once you arrive in the center of town (near the [[Soul Menhir]]), head north, go slightly north-east and you will meet an NPC who looks like a farmer. He will give you a quest to bring him 10 Pink Antennae.&lt;br /&gt;
It takes time but with determination it can be done quickly. The alternative solution is to ask someone if they will donate Pink Antennae, its not best to buy them from someone since you will need to save up for equipment.&lt;br /&gt;
&lt;br /&gt;
===Training locations===&lt;br /&gt;
South Tulimshar mine (archers 10+, higher for warriors)&lt;br /&gt;
&lt;br /&gt;
West Tulimshar beaches (levels 30-60)&lt;br /&gt;
&lt;br /&gt;
The Snake Pit (Hat Makerâ€&#039;s Cave) may prove to be more dangerous, especially if the pit has bedded itself in front of the entrance.  Players should approach the pit with caution and go in groups when possible.  The spawn rate is incredible, and Snakes give 400 EXP a pop.  &lt;br /&gt;
&lt;br /&gt;
For archers with  high dexterity (80+), training might also be beneficial in the Desert Mountains southeast of the Snake Desert.  The Mountain Snakes are more defensive and aggressive, but 500 EXP may climb up those levels fast if the player can score steady hits.&lt;br /&gt;
&lt;br /&gt;
[[Terranite cave]] is a nice place to train with it&#039;s spiders, undead and [[Terranite|Terranites]] (60+). Watch out for random killers; It is a PvP area!&lt;br /&gt;
&lt;br /&gt;
Higher levels can train in the graveyard. Snow Mountains and their caves also provide large areas for training, both for little and wide groups of players. These are really high level places with nice and hard quests.&lt;br /&gt;
&lt;br /&gt;
Mages with high vitality and intelligence can train themselves on a Jack O in the graveyard or on top of the mines, north of Hurnscald.&lt;br /&gt;
&lt;br /&gt;
Crypt TBA.&lt;br /&gt;
&lt;br /&gt;
===Training technique===&lt;br /&gt;
&lt;br /&gt;
Your wrist is going to get worn out in those long training sessions. Try mapping your keyboard so that your attack and target keys are more ergonomic to your hands as you can do this through the client in &#039;&#039;Setup&#039;&#039;. I personally use &amp;quot;A&amp;quot; and &amp;quot;Z&amp;quot; on my computer, which greatly helps my own training endurance.&lt;br /&gt;
&lt;br /&gt;
Another good trick is healing on demand. Stock up on your healing item of choice (I prefer Beer... I collect Apples ;p) and make the Inventory window small enough that it doesn&#039;t block much of your area of vision. Now keep that item selected, and you can simply click &#039;&#039;Use&#039;&#039; whenever you need a quick heal. This is even better if you have a recent client with the item shortcut bar. I toggle the healing item to use and just heal with one keystroke when needed. Keep in mind that we now heal over time.&lt;br /&gt;
&lt;br /&gt;
==The Economy==&lt;br /&gt;
&lt;br /&gt;
See the [[Economy]] page.&lt;br /&gt;
&lt;br /&gt;
==Endgame==&lt;br /&gt;
&lt;br /&gt;
Once you have gained enough levels and money that the eternal grind begins to bore you, you have multiple options for spending your time:&lt;br /&gt;
&lt;br /&gt;
* Finish all the [[Quests]].&lt;br /&gt;
* Practice [[Magic]] and finish all the [[Magic Quests]] if you haven&#039;t already.&lt;br /&gt;
* Become an obsessive collector. [[Outfit Wars]] may help you in finding the competitive gatherer within you.&lt;br /&gt;
* Beat the Challenge of [[Candor]]. Multiple times.&lt;br /&gt;
&lt;br /&gt;
And, of course, you can become a developer: see below.&lt;br /&gt;
&lt;br /&gt;
==Final thoughts==&lt;br /&gt;
&lt;br /&gt;
So you have completed your item collection and levelled as much as you care to. You&#039;ve finished all of the quests. What else can you do? Well, one of the great things about The Mana World and Open Source software in general is that anyone can help improve it and further it along. There are many ways you can do that even without any &amp;quot;programming&amp;quot; knowledge.&lt;br /&gt;
&lt;br /&gt;
The more active players the game has, the more potential programmers will be introduced to the game. And the more potential programmers we have, the faster the development will go. That means new features, items, quests, etc. for everyone. How can you help nurture a large active player base?&lt;br /&gt;
&lt;br /&gt;
Well, as you may have noticed before you read this guide, the game has somewhat of a difficult learning curve for new players. Many more experienced players help newbies with quests and items - some even go so far as to create an account devoted solely to that purpose.&lt;br /&gt;
&lt;br /&gt;
How do experienced players pass the time while we wait for new content? Simply put, we make our own quests and events, stimulating competition among players and giving out prizes as incentive. This is a great way that we keep other players from getting bored and quitting, and anyone can get involved with it.&lt;br /&gt;
&lt;br /&gt;
Most importantly, if you have the time and a little bit of know how, you can influence the development of the game directly by helping to code TMWServ, scripting new items, making pixel art for new tilesets, NPCs, monsters, etc, as well as mapping. Mapping especially is very simple and done in a freely available editor called Tiled, which you can read more about on the [[Map development]] page.&lt;br /&gt;
&lt;br /&gt;
Doing all these things is easier when you are not working alone; indeed, bigger projects can be tackled much faster in groups. Although there is no integrated guild system in the client yet, players have started their own &amp;quot;unofficial&amp;quot; guilds (see [[Player Groups]]). They all serve different purposes, but at least one devotes itself to the purpose of furthering the development of the game through the three methods above. Consider joining a guild like this to be a part of a player community that seeks to better the game. You won&#039;t be losing your individuality (usually!) in doing so.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:Simple_eathena_magic_system&amp;diff=28969</id>
		<title>Archive:Simple eathena magic system</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:Simple_eathena_magic_system&amp;diff=28969"/>
		<updated>2013-12-03T19:51:15Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* Haste */ Fix copypasta error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:eathena]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abstract:&#039;&#039;&#039; eAthena is not part of the medium-term development&lt;br /&gt;
perspective for tmw.  Consequently, changes to eAthena are subject to&lt;br /&gt;
a short lifespan and little hope of re-use.  As a result, there is no&lt;br /&gt;
discernible feature development for eAthena to extend the player&lt;br /&gt;
experience on this server.  However, some enhancements that would&lt;br /&gt;
benefit the player community (and might thereby serve to attract new&lt;br /&gt;
testers and developers) depend on such extensions; one particular&lt;br /&gt;
prominent example of this is magic. This document proposes a simple&lt;br /&gt;
magic system as an addition to the eAthena system.  The magic system&lt;br /&gt;
satisfies the following requirements: (a) it is easy to implement and&lt;br /&gt;
integrate into eAthena, (b) it can be easily configured and&lt;br /&gt;
fine-tuned, (c) it requires no client-side extensions to function&lt;br /&gt;
properly.  This document presents the system together with fifteen&lt;br /&gt;
spells as well as their intended behaviour and describes the system&lt;br /&gt;
would work in regular gameplay.  The document further sketches a&lt;br /&gt;
prototype of the system.&lt;br /&gt;
[http://mantis.themanaworld.org/view.php?id=303 Mantis entry for this&lt;br /&gt;
proposal.]&lt;br /&gt;
&lt;br /&gt;
(The following discussion applies to the updated v9 version of the patch)&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
eAthena conceptually supports a magic system; however, this magic&lt;br /&gt;
system requires client support.  Furthermore, if there are bugs in the&lt;br /&gt;
system, the generally low quality of code in eAthena would make&lt;br /&gt;
debugging  a less than pleasant experience.  Since plans on the tmw&lt;br /&gt;
side further expect eAthena to be retired soon, it seems wasteful to&lt;br /&gt;
spend much time on a feature-rich magic system.  As an alternative,&lt;br /&gt;
tmw could adopt a simple magic system that provides the `bare-bones&lt;br /&gt;
magic experience&#039; as quickly as possible before eAthena support is&lt;br /&gt;
retired:  players can cast spells, but will not be required to wait&lt;br /&gt;
for a new client to become available.  As an interface, the existing&lt;br /&gt;
chat system appears to provide sufficient expressive power to&lt;br /&gt;
communicate many interesting spells to the server, while player&lt;br /&gt;
location and heading can affect spell effects more or less subtly.&lt;br /&gt;
While these interface choices are limiting, they (a) do not require&lt;br /&gt;
players to familiarise themselves with a new interface, (b) do not&lt;br /&gt;
require the implementation of `throw-away&#039; interface and protocol&lt;br /&gt;
code, and (c) (as mentioned) are already sufficient for a number of&lt;br /&gt;
interesting spells.&lt;br /&gt;
&lt;br /&gt;
In the following, the basics of the magic system are summarised,&lt;br /&gt;
specifically the notions of `spell power&#039;, `magic defence&#039;, `magic&lt;br /&gt;
absorption&#039; and `spell requirements&#039;.  The document then discusses a&lt;br /&gt;
number of spells that can be expressed with the proposed interface;&lt;br /&gt;
all of the listed spells are also implemented as part of the&lt;br /&gt;
prototype.  A high-level overview over the implementation of the&lt;br /&gt;
prototype follows, then a description of how `spell requirements&#039; can&lt;br /&gt;
be configured.  The document concludes with a list of possible&lt;br /&gt;
approaches towards improving the visualisation of these spells by&lt;br /&gt;
means of altering the client, and with observations about extensions&lt;br /&gt;
to and applications of the system.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
The proposed system is based on the idea of implementing magic by&lt;br /&gt;
means of atomic spells, i.e., magical effects arise by triggering a&lt;br /&gt;
particular effect-- while some spells may interact, there is no&lt;br /&gt;
foundational mechanism that allows players to construct new spells,&lt;br /&gt;
largely because such a mechanism would likely be hard to balance.&lt;br /&gt;
Spells are parameterised by &#039;&#039;spell power&#039;&#039;, which is a derived&lt;br /&gt;
attribute of each player:&lt;br /&gt;
&lt;br /&gt;
spell power = experience level + intelligence&lt;br /&gt;
&lt;br /&gt;
This definition of spell power (in addition to being simple) permits&lt;br /&gt;
magic usage by established players without a (second) stat reset,&lt;br /&gt;
while giving sufficiently significant meaning to intelligence to make&lt;br /&gt;
it of some interest.  Intelligence also affects one of the two&lt;br /&gt;
defensive properties for magic:&lt;br /&gt;
&lt;br /&gt;
magic absorption = experience level / 8  + intelligence&lt;br /&gt;
&lt;br /&gt;
`magic absorption&#039; describes how many points of magical damage to&lt;br /&gt;
subtract each time magical damage is dealt to a character-- this&lt;br /&gt;
derived stat therefore works similarly to vitality.  A third stat,&lt;br /&gt;
`magic defence&#039;, is already present in eAthena and describes (as a&lt;br /&gt;
percentage) how much magical damage is absorbed.  `magic defence&#039; is&lt;br /&gt;
applied first, then `magic absorption&#039;.&lt;br /&gt;
&lt;br /&gt;
Each individual spell consists of the following attributes:&lt;br /&gt;
* Name: The spell&#039;s name.  This name need not be known to players; its principal purpose is for reference.  As such, it serves as the primary key in the configuration file (see below).&lt;br /&gt;
* Invocation: The spell&#039;s invocation.  This phrase triggers the spell (see `casting&#039;, below).  Knowing the invocation is the principal differentiator between players who can cast a given spell and players who can&#039;t.&lt;br /&gt;
* Level: The spell&#039;s difficulty level.  This level corresponds directly to player experience levels.&lt;br /&gt;
* Cost: The spell&#039;s mana cost.&lt;br /&gt;
* Prerequisites: A set of items that a player must possess in order to be able to cast the spell.&lt;br /&gt;
* Material Components: A set of items that are consumed to power the spell.&lt;br /&gt;
* Effect:  The effect triggered by the spell.&lt;br /&gt;
&lt;br /&gt;
Invocation, level, cost, prerequisites, and (material) components are&lt;br /&gt;
together referred to as &#039;&#039;spell requirements&#039;&#039;, as they guard whether&lt;br /&gt;
or not the spell effect will be triggered.&lt;br /&gt;
&lt;br /&gt;
=== Casting ===&lt;br /&gt;
&lt;br /&gt;
To cast a spell, a player must satisfy all relevant requirements:&lt;br /&gt;
* Invocation: The player must type the invocation into the game&#039;s chat mechanism.&lt;br /&gt;
* Level: The player&#039;s experience level must be equal to or greater than the spell level.&lt;br /&gt;
* Cost: The player must have at least as many mana points as indicated by the spell cost.  If the spell is successful, all of these mana points are consumed.&lt;br /&gt;
* Prerequisites: The player must possess all prerequisites for the spell as inventory items.&lt;br /&gt;
* Material Components: The player must also have all material components in his or her inventory.  If the spell is successful, all of these components are consumed.&lt;br /&gt;
&lt;br /&gt;
If the player types in an invocation that matches the invocation of&lt;br /&gt;
a given spell, all of the above are checked.  Only if all requirements&lt;br /&gt;
are met is the spell effect triggered.  In that case, mana points are&lt;br /&gt;
subtracted and material components consumed as mentioned above.  In&lt;br /&gt;
all situations (no matter whether the spell requirements are fully met&lt;br /&gt;
or not) a correct invocation results in part of the spell being&lt;br /&gt;
starred out.  Assume that a given spell has the invocation `foo&#039;.&lt;br /&gt;
Whenever a player types in `foo&#039;, the chat message sent to other&lt;br /&gt;
players might be `**o&#039; or `***&#039; or `f**&#039; instead.  Starring out is&lt;br /&gt;
decided individually for each character based on the &#039;&#039;obscure&lt;br /&gt;
factor&#039;&#039;.  This allows spellcasters to maintain some level of secrecy&lt;br /&gt;
regarding the invocation.&lt;br /&gt;
&lt;br /&gt;
== Spell list ==&lt;br /&gt;
&lt;br /&gt;
The list below contains a number of spells that can be handled by the&lt;br /&gt;
proposed system within the previously described requirements.  Note&lt;br /&gt;
that the spells do not list level, cost, prerequisites or material&lt;br /&gt;
components, as determining these is not part of the implementation of&lt;br /&gt;
the magic system per se, but rather of applying it in practice.&lt;br /&gt;
&lt;br /&gt;
Since it may be desirable to vary spell power in practice, the spells&lt;br /&gt;
do not have predetermined durations, ranges etc.; these should be&lt;br /&gt;
part of spell configuration.  Instead, we list all configuration&lt;br /&gt;
options that would be of interest to the specified spell.&lt;br /&gt;
&lt;br /&gt;
=== Shroud ===&lt;br /&gt;
* short name: `shroud&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `parameter&#039;: A set of flags that narrow down the exact shroud behaviour&lt;br /&gt;
This spell obscures the player&#039;s identity: any other players observing&lt;br /&gt;
a thusly shrouded player will not be able to determine the player&#039;s&lt;br /&gt;
name.  The precise behaviour is determined by the flags specified as `parameter&#039;:&lt;br /&gt;
* 1: If set, the player&#039;s name is hidden when (s)he talks&lt;br /&gt;
* 2: If set, the shroud disappears as soon as the player tries to pick up an item&lt;br /&gt;
* 4: If set, the shroud disappears as soon as the player talks (excluding spellcasting)&lt;br /&gt;
For example, setting `parameter&#039; to 6 will make the shroud disappear whenever the player&lt;br /&gt;
tries to pick up an item OR tries to talk.&lt;br /&gt;
&lt;br /&gt;
=== Reveal ===&lt;br /&gt;
* short name: `reveal&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_REVEAL (10) (on subjects)&lt;br /&gt;
* affects: all in range, including self, unless they resist (see below)&lt;br /&gt;
* option `power&#039;: Maximum caster experience level that can be revealed&lt;br /&gt;
* option `range&#039;: Effective spell range&lt;br /&gt;
This spell cancels all shroud spells in the area of effect if the&lt;br /&gt;
caster&#039;s spell power is at least as great as the shrouded player&#039;s&lt;br /&gt;
level.&lt;br /&gt;
&lt;br /&gt;
=== Detect Players ===&lt;br /&gt;
* short name: `detect-players&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `range&#039;: Effective spell range&lt;br /&gt;
This spell detects all players in the area of effect and lists them to&lt;br /&gt;
the caster.  Only the current map is affected.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This spell will also list the correct names of shrouded players.&lt;br /&gt;
&lt;br /&gt;
=== Wind ===&lt;br /&gt;
* short name: `wind&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: all PCs and monsters in range&lt;br /&gt;
* option `range&#039;: Effective spell range&lt;br /&gt;
* option `duration&#039;: Effective spell duration (cycles)&lt;br /&gt;
* option `power&#039;: Cycle length in game ticks&lt;br /&gt;
This spell creates a `wind&#039; area immediately in front of the player.&lt;br /&gt;
All PCs and monsters are blown in the direction the caster was facing&lt;br /&gt;
at the time the spell was cast.  By walking directly against the wind,&lt;br /&gt;
players are able to overcome this obstacle, but only with considerable&lt;br /&gt;
delay.  A second `wind&#039; spell near the area of the first will result&lt;br /&gt;
in neither spell taking effect.  If one of the spells finishes before&lt;br /&gt;
the other, however, the remaining spell will take effect immediately.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Visualisation for this spell is less than ideal at this&lt;br /&gt;
point, particularly for PCs that are being pushed around.  See section&lt;br /&gt;
`Improving visualisation in the client&#039;, below.&lt;br /&gt;
&lt;br /&gt;
=== Protect ===&lt;br /&gt;
* short name: `protect&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_ENHANCE (3), MAGIC_EFFECT_SHIELD (11) on the subject, MAGIC_EFFECT_SHIELD_ENDS (111) when finished&lt;br /&gt;
* affects: self or an optional subject specified as parameter&lt;br /&gt;
* option `range&#039;: if not cast on self, maximum distance for the spell subject&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
* option `power&#039;: Number of HP to absorb each time the subject is injured&lt;br /&gt;
This spell absorbs, each time the subject is injured by weapons, some points&lt;br /&gt;
of damage.  The subject is slowed down by an equal percentage.&lt;br /&gt;
&lt;br /&gt;
=== Haste ===&lt;br /&gt;
* short name: `haste&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_ENHANCE (3), MAGIC_EFFECT_HASTE (12) on the subject, MAGIC_EFFECT_HASTE_ENDS (112) when finished&lt;br /&gt;
* affects: self or an optional subject specified as parameter&lt;br /&gt;
* option `range&#039;: if not cast on self, maximum distance for the spell subject&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
* option `power&#039;: percentage the subject should be sped up by&lt;br /&gt;
This spell speeds up the subject&#039;s attacks as per a speed potion.&lt;br /&gt;
However, the subject becomes highly vulnerable&lt;br /&gt;
during this period:  every time the subject receives physical damage&lt;br /&gt;
that bypasses its armour and defences, the suffered damage is doubled&lt;br /&gt;
for every sixteen points of speedup (tripled for a speedup of 32,&lt;br /&gt;
multiplied by 3.5 for a speedup of 40 etc.)&lt;br /&gt;
&lt;br /&gt;
=== Barrier ===&lt;br /&gt;
* short name: `barrier&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_ENHANCE (3), MAGIC_EFFECT_BARRIER (20) on subjects, MAGIC_EFFECT_BARRIER_ENDS (120) when finished&lt;br /&gt;
* option `range&#039;: if not cast on self, maximum distance for the spell subject&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
* option `power&#039;: the percentage of magical damage absorbed&lt;br /&gt;
During the duration of this spell, magic defence is increased, thereby&lt;br /&gt;
absorbing all damage from offensive spells such as the three previous&lt;br /&gt;
ones, but also from healing magic, curses, and `haste&#039;/`protect&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Flying Backpack ===&lt;br /&gt;
* short name : `flying-backpack&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_ENHANCE (3), MAGIC_EFFECT_FLYING_BACKPACK (23) on subjects, MAGIC_EFFECT_FLYING_BACKPACK_ENDS (123) when finished&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
During the duration of this spell, the subject is not affected by being burdened, i.e., can regenerate normally. &#039;&#039;&#039;Note:&#039;&#039;&#039; Suggested by Vink.&lt;br /&gt;
&lt;br /&gt;
=== Heal ===&lt;br /&gt;
* short name: `heal&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_WHITE (4), MAGIC_EFFECT_HEAL (13) on subjects&lt;br /&gt;
* affects: all PCs in range&lt;br /&gt;
* option `range&#039;: effective spell range&lt;br /&gt;
* option `hpcost&#039;: percentage of HP the caster must pay out of his/her own HP&lt;br /&gt;
Heals hit points from all OTHER players within the area of effect.&lt;br /&gt;
The caster has to a certain percentage of&lt;br /&gt;
the health given to those players from his or her own health.  If this&lt;br /&gt;
would kill the caster, the healing effect is reduced to an appropriate&lt;br /&gt;
fraction; e.g., if a caster with 11/11 HP tries to heal a player with&lt;br /&gt;
20/30 HP and another with 10/110 HP at a cost of 100%, then the second&lt;br /&gt;
player will receive one HP (-&amp;gt; 21/30) and the secon will receive nine&lt;br /&gt;
(-&amp;gt; 19/110 HP).&lt;br /&gt;
&lt;br /&gt;
=== Life ===&lt;br /&gt;
* short name: `life&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_WHITE (4), MAGIC_EFFECT_RESURRECT (16) on subjects&lt;br /&gt;
* affects: one dead PC in range&lt;br /&gt;
* option `range&#039;: effective spell range&lt;br /&gt;
* option `power&#039;: maximum experience level of the player to be resurrected&lt;br /&gt;
Resurrects a dead player.&lt;br /&gt;
&lt;br /&gt;
=== Aggravate ===&lt;br /&gt;
* short name: `aggravate&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_AGGRAVATE (18) on subjects&lt;br /&gt;
* affects: all monsters in range&lt;br /&gt;
* option `range&#039;: effective spell range&lt;br /&gt;
* option `parameter&#039;: precise spell effect:&lt;br /&gt;
** 0: Attack caster&lt;br /&gt;
** 1: Permanently make agressive&lt;br /&gt;
** 2: Both of the above&lt;br /&gt;
Aggravates all monsters in range.  Each monster tries to attack the caster.&lt;br /&gt;
&lt;br /&gt;
=== Peace ===&lt;br /&gt;
* short name: `peace&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_PEACE (17) on subjects&lt;br /&gt;
* affects: all monsters in range, unless their level is too high&lt;br /&gt;
* option `range&#039;: effective spell range&lt;br /&gt;
* option `power&#039;: effective spell power (see below).&lt;br /&gt;
All monsters in range may become peaceful, stopping their current&lt;br /&gt;
attacks and no longer auto-attacking (the latter effect is permanent&lt;br /&gt;
for the given monster).&lt;br /&gt;
This effect is only guaranteed if the player&#039;s modified spell power (i.e.,&lt;br /&gt;
the spell power modified by the configuration option `power&#039;)  is greater&lt;br /&gt;
than or equal to the subject&#039;s monster level; otherwise the spell may or&lt;br /&gt;
may not take effect (whether the spell takes effect is determined&lt;br /&gt;
solely by who the caster is and who the monster is, i.e., re-casting&lt;br /&gt;
the spell will not change the outcome).  The spell will never take&lt;br /&gt;
effect against monsters whose level is more than twice the modified&lt;br /&gt;
spell power.&lt;br /&gt;
&lt;br /&gt;
=== Emote Curse ===&lt;br /&gt;
* short name: `emote-curse&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: self or subject standing immediately in front of the caster&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
* option `parameter&#039;: particular smiley to emote&lt;br /&gt;
During the duration of the spell, the subject will constantly emote.  The&lt;br /&gt;
precise emote must be specified as a spell parameter.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Based on a suggestion by Vink.&lt;br /&gt;
&lt;br /&gt;
=== Delayed Teleport ===&lt;br /&gt;
* short name: `delayed-teleport&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_TELEPORT (19) after the delay completes&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `duration&#039;: delay until the spell takes effect&lt;br /&gt;
After the duration has expired, the caster is teleported back to the&lt;br /&gt;
location he/she was at when casting the spell.&lt;br /&gt;
&lt;br /&gt;
=== Teleport ===&lt;br /&gt;
* short name: `teleport&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_TELEPORT (19) when triggered&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `duration&#039;: effective spell duration&lt;br /&gt;
This spell teleports the caster to a pre-defined `teleport anchor&#039;&lt;br /&gt;
(specified in the configuration file) after a short delay.  Each&lt;br /&gt;
anchor may add further requirements (MP, level, prerequisites,&lt;br /&gt;
components) to the spell.&lt;br /&gt;
&lt;br /&gt;
=== Magic Mouth ===&lt;br /&gt;
* short name: `magic-mouth&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), both on the caster and the magic mouth&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `duration&#039;: amount of game ticks the magic mouth stays alive&lt;br /&gt;
* option `range&#039;: minimum distance from the next magic mouth&lt;br /&gt;
This spell must be invoked together with a phrase to be spoken by the&lt;br /&gt;
magic mouth.  It will summon a magic mouth NPC that will repeat that&lt;br /&gt;
phrase (tagged with the caster&#039;s name) to everyone who decides to&lt;br /&gt;
listen.  Magic mouths cannot be placed within walls or too close to&lt;br /&gt;
each other.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This spell really demands a material component.&lt;br /&gt;
&lt;br /&gt;
=== Kill ===&lt;br /&gt;
* short name: `kill&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_BLACK (5), MAGIC_EFFECT_EVIL (15) on subjects&lt;br /&gt;
* affects: all PCs (if pvp) and monsters standing immediately in front of the caster, or in a nearby square in the direction the caster is facing&lt;br /&gt;
* option `power&#039;: maximum damage the spell will deal&lt;br /&gt;
* option `hpcost&#039;: percentage of damage dealt that the caster must pay from his/her HP&lt;br /&gt;
Deals considerable damage to each monster standing immediately in the&lt;br /&gt;
selected target square (either the square directly in front of the caster or one nearby, in the&lt;br /&gt;
direction the caster is facing).&lt;br /&gt;
The caster loses an appropriate amount of hitpoints and may die.&lt;br /&gt;
If the caster dies, his/her hair turns white.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Based on a suggestion by Vink.&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; Combined with &#039;&#039;Life&#039;&#039;, this spell can be used to rather&lt;br /&gt;
great effect by a pair of sorcerers.  One possible way to combat such&lt;br /&gt;
abuse would be to require expensive material components for either;&lt;br /&gt;
another would be to alter &#039;&#039;Life&#039;&#039; in such a way that it cannot&lt;br /&gt;
resurrect those who were slain by their own dark magic.&lt;br /&gt;
&lt;br /&gt;
=== Dragon Slave ===&lt;br /&gt;
* short name: `dragon-slave&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_BLACK (5), MAGIC_EFFECT_INJURE (14) on subjects&lt;br /&gt;
* affects: all PCs (if in pvp) and monsters in range&lt;br /&gt;
* option `duration&#039;: number of attack waves&lt;br /&gt;
* option `power&#039;: maximum damage to deal; this is divided by the range of each wave&lt;br /&gt;
* option `range&#039;: range of each wave&lt;br /&gt;
* option `hpcost&#039;: percentage of damage the caster must pay from his/her own HP&lt;br /&gt;
Deals damage to the caster&#039;s surroundings in multiple rounds.&lt;br /&gt;
Monsters/pvp players nearby may be hit multiple times, once&lt;br /&gt;
for each round.  The caster must pay a certain amount of the damage&lt;br /&gt;
dealt.  If dealing this damage would kill the&lt;br /&gt;
caster, the damage is reduced proportionally (as per the `heal&#039;&lt;br /&gt;
spell).  If the caster gets very close to dying, his/her hair will&lt;br /&gt;
turn white.&lt;br /&gt;
&lt;br /&gt;
=== Death&#039;s Door ===&lt;br /&gt;
* short name: `deaths-door&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_BLACK (5), MAGIC_EFFECT_EVIL (15) on subjects&lt;br /&gt;
* affects: all PCs (even outside of pvp!) and monsters in range&lt;br /&gt;
* option `range&#039;: effecive spell range&lt;br /&gt;
* option `power&#039;: percentage chance of success per subject&lt;br /&gt;
The health of all player characters and monsters in the specified area&lt;br /&gt;
of effect is set to one (modified by magic defence, as usual).  The success chance for the&lt;br /&gt;
caster (who does not get magic defence) is 100%, but for any other creature is as determined by&lt;br /&gt;
the option `power&#039;.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This spell is the only means for injuring another player&lt;br /&gt;
outside of a pvp zone.  It is possible to abuse this spell to aid&lt;br /&gt;
monsters in killing other players.  Furthermore this spell may deal a&lt;br /&gt;
significant amount of damage for a comparatively small cost.&lt;br /&gt;
&lt;br /&gt;
=== Create Item ===&lt;br /&gt;
* short name: `create-item&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2)&lt;br /&gt;
* affects: self&lt;br /&gt;
* option `power&#039;: number of items to create&lt;br /&gt;
* option `parameter&#039;: item ID of the item to create&lt;br /&gt;
Creates an appropriate number of the indicated items.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; In practice, this spell must have material components that&lt;br /&gt;
are at least as valuable as the created item to avoid potential&lt;br /&gt;
economical issues.&lt;br /&gt;
&lt;br /&gt;
=== Summon ===&lt;br /&gt;
* short name: `summon&#039;&lt;br /&gt;
* visual effect: MAGIC_CAST_DEFAULT (2), MAGIC_EFFECT_SUMMON_PREPARE (21) at the target location, MAGIC_EFFECT_SUMMON_EXECUTE (22) at the target location after the spell delay&lt;br /&gt;
* affects: world&lt;br /&gt;
* option `power&#039;: time until the summoned creatures disappear again&lt;br /&gt;
* option `range&#039;: number of creatures to summon&lt;br /&gt;
* option `duration&#039;: delay between casting and appearance of the summoned creatures&lt;br /&gt;
* option `hpcost&#039;: hp cost to pay for the summons (absolute value)&lt;br /&gt;
* optoin `parameter&#039;: monster ID to summon&lt;br /&gt;
This spell summons a number of creatures and makes them attack nearby enemies.  If the caster attacks one of the creatures, that creature (and that creature alone) turns into an enemy and attacks the caster as a normal monster would.&lt;br /&gt;
&lt;br /&gt;
== Prototype implementation ==&lt;br /&gt;
&lt;br /&gt;
The prototype implementation hooks into the existing chat handler&lt;br /&gt;
messaging mechanism in eAthena.  It processes all chat messages and&lt;br /&gt;
tests whether they are identical to a given indication, then&lt;br /&gt;
implementing the spell protocol as listed above.  For each spell, the&lt;br /&gt;
chat handler instructs the chat system that the spell was not spam,&lt;br /&gt;
thereby allowing quick re-casting without automatic banning.  To allow&lt;br /&gt;
easy fine-tuning of spells, all spell requirements are read from a&lt;br /&gt;
configuration file.&lt;br /&gt;
&lt;br /&gt;
=== Spell configuration file ===&lt;br /&gt;
&lt;br /&gt;
The spell configuration file (spell.conf) contains&lt;br /&gt;
three kinds of declarations:&lt;br /&gt;
* obscure = &amp;lt;int&amp;gt;&lt;br /&gt;
This optionsets the `obscure percentage&#039;, an int.  This defines how&lt;br /&gt;
likely it is that an individual character in a spell invocation will&lt;br /&gt;
be starred out (preventing casual listeners to figure out precisely&lt;br /&gt;
what the proper invocation is).  Note that the effectiveness of this&lt;br /&gt;
measure also depends on the length of the invocation.&lt;br /&gt;
* teleport-anchor &amp;quot;&amp;lt;name&amp;gt;&amp;quot; = &amp;quot;&amp;lt;mapname&amp;gt;&amp;quot;, &amp;lt;int&amp;gt;, &amp;lt;int&amp;gt;&lt;br /&gt;
This sets up a teleport destination at the specified map and the&lt;br /&gt;
specified x and y co-ordinates.  Teleport anchors may further be&lt;br /&gt;
restricted by spell requirements that are added on top of the&lt;br /&gt;
requirements&lt;br /&gt;
already enforced for the teleport spell itself.  Such options are&lt;br /&gt;
listed as for a spell (see below).&lt;br /&gt;
* spell &amp;quot;&amp;lt;str&amp;gt;&amp;quot; = &amp;quot;&amp;lt;str&amp;gt;&amp;quot; : &amp;lt;options&amp;gt;&lt;br /&gt;
configures the specified spell with the specified invocation; e.g.,&lt;br /&gt;
`spell &amp;quot;xyzzy&amp;quot; = &amp;quot;teleport&amp;quot;&#039; will bind the invocation &amp;quot;xyzzy&amp;quot; to the&lt;br /&gt;
&amp;quot;teleport&amp;quot; spell.   In this vein, spells may be bound with multiple&lt;br /&gt;
names (and different options).  The&lt;br /&gt;
&amp;lt;options&amp;gt; adjust various spell properties; any option left open will&lt;br /&gt;
be left at some unreasonable defualt.  The options are below:&lt;br /&gt;
** level = &amp;lt;int&amp;gt; (spell level.  Minimum int+lvl a character must have to cast it.)&lt;br /&gt;
** effect = &amp;lt;int&amp;gt; (spell casting graphical effect index number; overrides the default.)&lt;br /&gt;
** mana = &amp;lt;int&amp;gt; (mana points that must be expended to cast the spell)&lt;br /&gt;
** prerequisites = [ &amp;lt;int&amp;gt;, ..., &amp;lt;int&amp;gt; ] (Prerequisite items (specified as item IDs) to cast the spell; these will NOT be consumed.)&lt;br /&gt;
** components = [ &amp;lt;int&amp;gt;, ..., &amp;lt;int&amp;gt; ] (Material components (specified as item IDs) to require for the spell; these will be consumed when the spell is cast.  You can require the same item more than once to require multiple instances of that item to be consumed.)&lt;br /&gt;
** parameter = &amp;lt;int&amp;gt; (a spell-dependent parameter)&lt;br /&gt;
** master = &amp;lt;lmap&amp;gt; (master spell power modifier; applied before all other spell properties are applied.  Defaults to the identify function.)&lt;br /&gt;
** power = &amp;lt;lmap&amp;gt; (Modified spell power.  Meaning varies by spell.  Defaults to the identify function.)&lt;br /&gt;
** range = &amp;lt;lmap&amp;gt; (Effective spell range.  Meaning varies by spell.  Defaults to the identify function.)&lt;br /&gt;
** duration = &amp;lt;lmap&amp;gt; (Effective spell duration.  Meaning varies by spell.  Defaults to the identify function.)&lt;br /&gt;
** hpcost = &amp;lt;lmap&amp;gt; (HP cost percentage.  Meaning varies by spell.  Defaults to the identify function.)&lt;br /&gt;
&lt;br /&gt;
An &amp;lt;lmap&amp;gt; is a (bounded) linear map.  Its syntax follows the grammar below:&lt;br /&gt;
&lt;br /&gt;
  LMAP ::= PREBOUND &#039;{&#039; BODY &#039;}&#039; POSTBOUND&lt;br /&gt;
  PREBOUND ::= /* empty */ | &amp;lt;int&amp;gt; &#039;&amp;lt;=&#039;&lt;br /&gt;
  POSTBOUND ::= /* empty */ | &#039;&amp;lt;=&#039; &amp;lt;int&amp;gt;&lt;br /&gt;
  BODY ::= &amp;lt;int&amp;gt; &#039;+&#039; &amp;lt;float&amp;gt; &#039;*&#039; &#039;x&#039;&lt;br /&gt;
&lt;br /&gt;
Here are some examples of ranges, with implied semantics:&lt;br /&gt;
* { 0 + 2 * x }      # doubles the value&lt;br /&gt;
* { 1000 + 1 * x }   # Increments the value by one&lt;br /&gt;
* { 1000 + -2 * x }  # perfectly valid&lt;br /&gt;
* 0 &amp;lt;= { 0 + 1 * x } # The result is clipped at zero: no negatives&lt;br /&gt;
* { 0 + 1 * x } &amp;lt;= 9 # Result is clipped at 9: no greater values&lt;br /&gt;
&lt;br /&gt;
Please note that in the&lt;br /&gt;
current implementation most default values, particularly those&lt;br /&gt;
for `mana&#039; and `level&#039;, are inadequate and must be adjusted before&lt;br /&gt;
practical adoption.&lt;br /&gt;
&lt;br /&gt;
== Improving visualisation in the client ==&lt;br /&gt;
&lt;br /&gt;
While client visualisation should be fully functional at this point,&lt;br /&gt;
it could use some improvement.  The implementation sends different&lt;br /&gt;
level-up like signals to the client, which the existing client&lt;br /&gt;
interprets as `job level up&#039; signals.  A refined client could map&lt;br /&gt;
these numbers to more appropriate particle effects.&lt;br /&gt;
[http://mantis.themanaworld.org/view.php?id=305 Mantis entry with&lt;br /&gt;
corresponding client-side improvements].  This would be accomplished&lt;br /&gt;
by adding a new configuration file-- `being-effects.xml&#039; in the&lt;br /&gt;
prototype-- that has structure such as the following:&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;being-effects&amp;gt;&lt;br /&gt;
     &amp;lt;effect id=&amp;quot;0&amp;quot; audio=&amp;quot;sfx/levelup.ogg&amp;quot; particle=&amp;quot;graphics/particles/levelup.particle.xml&amp;quot; /&amp;gt;&lt;br /&gt;
     &amp;lt;effect id=&amp;quot;1&amp;quot; audio=&amp;quot;sfx/levelup.ogg&amp;quot; particle=&amp;quot;graphics/particles/skillup.particle.xml&amp;quot; /&amp;gt;&lt;br /&gt;
     &amp;lt;effect id=&amp;quot;2&amp;quot; audio=&amp;quot;sfx/foo.ogg&amp;quot; /&amp;gt;&lt;br /&gt;
     &amp;lt;default particle=&amp;quot;graphics/particles/default.xml&amp;quot; /&amp;gt;&lt;br /&gt;
   &amp;lt;/being-effects&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This file maps server-side effect IDs to client-side sound effects and&lt;br /&gt;
particle effects.  The first two entries (ids 0 and 1) replicate the&lt;br /&gt;
existing effects.  The third entry maps effect ID 2 to the sound&lt;br /&gt;
effect &amp;quot;sfx/foo.ogg&amp;quot;.  The fourth and final entry is a default rule,&lt;br /&gt;
indicating that all unidentified effects should not generate sound,&lt;br /&gt;
but produce the particle effect &amp;quot;graphics/particles/default.xml&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Conclusions and Future Work ==&lt;br /&gt;
&lt;br /&gt;
This document presents a magic system that is simple to use and easy&lt;br /&gt;
to integrate with the existing infrastructure but offers players&lt;br /&gt;
additional, `magical&#039; operations.  While not all of the spells&lt;br /&gt;
presented herein are balanced in and by themselves, they can be&lt;br /&gt;
balanced by adding appropriate material component requirements.  This&lt;br /&gt;
in turn creates new opportunities for money sinks and player-driven&lt;br /&gt;
markets.  Finally, the use of invocations as part of the spellcasting&lt;br /&gt;
process allows spells to be guarded and/or propagated by social means&lt;br /&gt;
rather than by developer-driven quests; depending on how the&lt;br /&gt;
invocations are seeded, this may have interesting effects on existing&lt;br /&gt;
and new social structures within the game.&lt;br /&gt;
&lt;br /&gt;
Note that the magic system does not require all spells to be activated&lt;br /&gt;
at the same time: by setting a spell&#039;s invocation to &amp;quot;&amp;quot;, the spell can&lt;br /&gt;
be effectively disabled.  In this fashion, spells can be gradually&lt;br /&gt;
added after they have survived testing.  Similarly, that have been&lt;br /&gt;
found exploitable or broken can be disabled quickly, while spells that&lt;br /&gt;
have become more widely known than anticipated can be re-hidden by&lt;br /&gt;
changing (and re-seeding) their invocation.&lt;br /&gt;
&lt;br /&gt;
=== Acknowledgements ===&lt;br /&gt;
&lt;br /&gt;
Thanks go out to Vink, who suggested several spells, peavey, who&lt;br /&gt;
reviewed the patch and suggested making spell effects more easily&lt;br /&gt;
configurable, and to Sanga, who provided numerous bug and experience&lt;br /&gt;
reports, as well as several suggestions for improving spell usage.&lt;br /&gt;
&lt;br /&gt;
=== Future extensions and spell ideas ===&lt;br /&gt;
&lt;br /&gt;
Below are some ideas for improving existing spells:&lt;br /&gt;
* Dying from your own offensive spell should preclude resurrection&lt;br /&gt;
&lt;br /&gt;
Below are some ideas for additional spells:&lt;br /&gt;
* &#039;&#039;Reversal:&#039;&#039; any spell cast on the subject (good or bad) backfires on the caster.  For offensive spells, the computed damage backfires (making `Death&#039;s Door&#039; suicidal.)  Spells the caster casts on him/herself are instead cast on a random subject in the area.  (HP draining for powering healing/offensive magic is unaffected.)  Any spell can only be turned back once in such a fashion (as in Final Fantasy).&lt;br /&gt;
* &#039;&#039;Curse of the Pink Fluffy:&#039;&#039; a near-indestructible pink fluffy follows the subject around, making funny noises * &#039;&#039;Summon Ether Serpent:&#039;&#039; summons a cyan-ish snake (semi-transparent, if possible) that is significantly tougher than most monsters in the game but deals most of its damage by draining mana.  Impervious to `peace&#039;, will not (at first) attack its summoner.&lt;br /&gt;
* &#039;&#039;Banish:&#039;&#039; banishes a summoned creature (Ether Serpent, Pink Fluffy).&lt;br /&gt;
* &#039;&#039;Delay:&#039;&#039; the next spell cast by the caster will be delayed by ten seconds.  (Note that this spell can also be applied to other spellcasters via &#039;&#039;Reversal&#039;&#039;...).&lt;br /&gt;
* &#039;&#039;Dispel:&#039;&#039; cancels any spells currently active/in range and any spells cast in the next 5 seconds.&lt;br /&gt;
* &#039;&#039;Gate:&#039;&#039; as teleport, but creates a temporary gate to that location that other people can follow through (the gate could be visualised as an NPC).&lt;br /&gt;
* &#039;&#039;Anchor:&#039;&#039; creates a temporary teleport anchor (a name bound to a location).  Can only override existing bindings if the caster is more powerful than the one of the existing binding.&lt;br /&gt;
* &#039;&#039;Bless:&#039;&#039; increases accuracy and slightly increases damage (eAthena might already have this one.)&lt;br /&gt;
* &#039;&#039;Blink:&#039;&#039; short-range teleport in the direction the caster is facing; does not pass through walls but may pass through monsters/players.&lt;br /&gt;
* &#039;&#039;Boost:&#039;&#039; temporarily increases the caster&#039;s spell power.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=28965</id>
		<title>Getting started</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=28965"/>
		<updated>2013-12-03T16:31:43Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* First steps */ Remove apostrophe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
==Rules and etiquette==&lt;br /&gt;
In addition to the [[Game Rules]], we would advise the following etiquette:&lt;br /&gt;
&lt;br /&gt;
# Do not drop-steal without permission (drop-steal: take items dropped by a monster someone else killed).&lt;br /&gt;
# Do not kill-steal without permission (kill-steal: kill a monster someone else is fighting to get easy exp).&lt;br /&gt;
# Be polite, take the time to greet people before you ask anything, follow the same etiquette in conversation as you would follow in real life.&lt;br /&gt;
# Do not do onto others as you would not like to be done to yourself.&lt;br /&gt;
&lt;br /&gt;
==Default controls==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Arrow || move around&lt;br /&gt;
|-&lt;br /&gt;
| Ctrl || attack&lt;br /&gt;
|-&lt;br /&gt;
| F1 || toggle the online help&lt;br /&gt;
|-&lt;br /&gt;
| F2 || toggle profile window&lt;br /&gt;
|-&lt;br /&gt;
| F3 || toggle inventory window&lt;br /&gt;
|-&lt;br /&gt;
| F4 || toggle equipment window&lt;br /&gt;
|-&lt;br /&gt;
| F5 || toggle skills window&lt;br /&gt;
|-&lt;br /&gt;
| F6 || toggle minimap&lt;br /&gt;
|-&lt;br /&gt;
| F7 || toggle chat window&lt;br /&gt;
|-&lt;br /&gt;
| F8 || toggle shortcutbar&lt;br /&gt;
|-&lt;br /&gt;
| F9 || show setup window&lt;br /&gt;
|-&lt;br /&gt;
| F10 || toggle debug window&lt;br /&gt;
|-&lt;br /&gt;
| Alt+0--Alt+9, - &amp;amp; + || show emoticons&lt;br /&gt;
|-&lt;br /&gt;
| S or Alt+S || sit down / stand up&lt;br /&gt;
|-&lt;br /&gt;
| Alt+F || toggle debug pathfinding feature&lt;br /&gt;
|-&lt;br /&gt;
| Alt+T || toggle ignore/allow incoming trades&lt;br /&gt;
|-&lt;br /&gt;
| Alt+P || take screenshot&lt;br /&gt;
|-&lt;br /&gt;
| A || target nearest monster&lt;br /&gt;
|-&lt;br /&gt;
| H || hide all non-sticky windows&lt;br /&gt;
|-&lt;br /&gt;
| G or Z || pick up item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || focus chat window / send message&lt;br /&gt;
|-&lt;br /&gt;
| Shift || hold it when attacking to lock target for auto attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tip: The keys listed here are the &#039;&#039;&#039;default&#039;&#039;&#039; keys. To change the keys go to setup -&amp;gt; keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mouse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on character) || Attack&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on item) || walk to and pick up&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on ground) || toggle walking in the direction of the cursor&lt;br /&gt;
|-&lt;br /&gt;
| Right-click (on character) || context sensitive menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* When using the mouse to walk, your character will automatically use a pathfinding algorithm to take the nearest route to the mouse pointer&#039;s location.&lt;br /&gt;
* Left click to execute default action: walk, pick up an item, attack a monster and talk to NPCs (be sure to click on their &#039;&#039;&#039;feet&#039;&#039;&#039;).&lt;br /&gt;
* Right click to show up a context menu (trade, attack, befriend, ...). Holding [Left Shift] prevents from walking when attacking.&lt;br /&gt;
&lt;br /&gt;
==First steps==&lt;br /&gt;
&lt;br /&gt;
Also see the page [[Getting started]].&lt;br /&gt;
&lt;br /&gt;
You&#039;ve spawned in Tulimshar Suburbs, north from the big Tulimshar town for the first time! Congratulations and welcome to the Mana World. Immediately, Sorfina will talk to you. You will then learn how to play and use commands. You will also receive a Cotton Shirt in the chest that is near you. Open your inventory (F3) and click on the Cotton Shirt, and then click Equip. The Cotton Shirt lets you be half-naked instead of naked. It will also increase your defense. A bit later, you will receive a Knife that will be useful to kill monsters such as Maggots.&lt;br /&gt;
&lt;br /&gt;
You gain levels by killing monsters. Killing monsters is what you&#039;ll be doing usually, so you&#039;d better get used to it. You can either click on a monster, or target the nearest one by pressing &amp;quot;A&amp;quot; and &amp;quot;Ctrl&amp;quot; to attack. It is a lot easier to beat a monster if you target and press &amp;quot;Shift&amp;quot; and &amp;quot;Ctrl&amp;quot; together. This will make you attack automatically while you don&#039;t move.&lt;br /&gt;
&lt;br /&gt;
NPCs (Non-Playable Characters) are characters on the server. You can easily recognize them by their grayish blue name. You can click on them to talk to them. Some of them have quests for you to accomplish, others can sell things to you and buy things from you, and some others can heal you. If you walk to the right and down through the gate from where you start out, a NPC named Elanore will heal you for free until you get to Level 10. Note that if you attack by holding down the Ctrl key, you can heal by clicking her at the same time. This should help you speed through those first 20 levels by fighting fire goblins. &lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve killed a monster, it dies and looks dead for a few seconds. It may drop an item. You can stand on top of the item and press &amp;quot;G&amp;quot; or &amp;quot;Z&amp;quot; to get the item. If you want to use it, it is in your inventory. If you can&#039;t use nor equip it, it might be a quest item or an useless item. Useless items can be sold to any NPC that buys and sells items, such as [[Neko]]. Although different shops sell with different prices, they all buy from you at the same price. These prices are listed thoroughly on [[Item Reference]]. If you aren&#039;t sure if an item is useless or needed for a quest, keep it and ask more experienced players.&lt;br /&gt;
&lt;br /&gt;
From the beginning, you can directly start to get the basic skills (presented on the [[Skills]] page). These will give you needed skills, skills that you use every day.&lt;br /&gt;
&lt;br /&gt;
Press &amp;quot;S&amp;quot; to sit. This makes your automatic recoveries go faster. You can also hold &amp;quot;Alt&amp;quot; and press any of the numbers 1 through 0, as well as the minus symbol, to emote, or show an emoticon above your head after you saw the Entertainer.&lt;br /&gt;
&lt;br /&gt;
==Raising your Stats==&lt;br /&gt;
&lt;br /&gt;
* When you gain a level in The Mana World, you are awarded points that you can distribute as you please between the various [[Stats]].&lt;br /&gt;
* Essentially, only two routes are beneficial in the long term, and the community refers to them as Warrior (or Melee) and Archer (or Ranged). &#039;&#039;It is not effective to be a magic user until high levels.&#039;&#039;&lt;br /&gt;
* For further details on each stat see the [[Stats]] page.&lt;br /&gt;
&lt;br /&gt;
===Warrior===&lt;br /&gt;
&lt;br /&gt;
The Warrior is more difficult to train as it eats up 33% more stat points than an Archer, and is more vulnerable to attack from monsters. However, the Warrior has the greatest potential for making money, because there&#039;s no need to purchase arrows. The weapon of choice for a Warrior is a Short Sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;STR&#039;&#039;&#039; is important to increase the base damage of the Short Sword&#039;s attack. You can increase this until you are satisfied with your base damage. &#039;&#039;&#039;Note that strength has low priority at the beginning of the game&#039;&#039;&#039;. For example if your attack does 100 damage,and there&#039;s a monster with 390hp you will only beat this monster in less hits when you increase your strength with 30 values. If you use the points required to raise str 30 points on agil and dex instead, you will attack a lot faster and miss less. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this will influence the speed of your attacks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. It also makes healing items heal you an extra percentage of HP. Always increase this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; is important to the Warrior until somewhere in the 50-60 total points range (level 12-14 w/ Scythe [read below]). This is only to ensure that your attacks aren&#039;t evaded by high level monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; is also very important to train because it lowers the amount of critical hits you take, and also raises your critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
Finding a good balance is rather tricky, and players tend to disagree to the ideal ratio. Therefore the best advice I could give you is to take head in what your character really needs during fights, for example if you want to start fighting snakes but can&#039;t hit it means it&#039;s time to raise dex...&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
&lt;br /&gt;
The Archer is the easiest to train because only two stats are needed to make it strong, and because it can kill monsters more rapidly and efficiently. However, the Archer is dependent on a lot of arrows for its livelihood, and so a lot of inventory weight and money will be taken up by Arrows. The strongest weapon for an Archer at this time is the Forest Bow. This can be obtained in two ways: One, by doing the [[Forest Bow Quest]], or two, by buying it at the North Mining Camp Shop for 20,000 GP.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; This is the most important stat for archers because it raises both the accuracy of your attack and adds to the base damage of the Bow. Many Archers are content to stop raising DEX in the 80-90 range, while some others would max it out completely before even starting to touch their vitality. With a 9 levels of the [[Mallard&#039;s Eye Skill]], raising DEX to 100 is important because it allows +3 Range instead of +2.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this makes you attack faster, it&#039;s very important, always raise it. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as an archer your attacks are ranged, thus you rely on this far less compared to warriors. But eventually you will need this for narrow maps that are crowded with monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INT&#039;&#039;&#039; If you want to be able to heal as an archer you  will need a bit intelligence though it is possible to keep it at level 1. You will pay yhis ability with less defense as you will need to use less magic penalizing items like &#039;&#039;gloves&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
&lt;br /&gt;
The Mage is one of the easier to train at a high level because you need to have quite a lot of particular stats to be a good mage. You will deal high damage using [[Astral Soul Skill]] and by learning [[Spells]]. A lot of items are needed to cast good spells but once you are really familliar with the game, it will be quite easy for you.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INT&#039;&#039;&#039; is th essential stat for a Mage. It increases a lot of things such as Magic Attack and Magic Defense. You will be able to deal great damage but don&#039;t forget, you will need certain items for your different spells.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as a Mage, it will only keep you alive from deadly attacks.&lt;br /&gt;
&lt;br /&gt;
* note that attack spells (war magic) are affected by intelligence (number of &amp;quot;shots&amp;quot;, power) and by agility (rate of fire). There are &amp;quot;speed mages in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; Some of you may prefer to be tanked mages at higher levels (over 90), hence have enough luck to avoid critical hits along with high vitality.&lt;br /&gt;
&lt;br /&gt;
===[[Malivox]]===&lt;br /&gt;
&lt;br /&gt;
[[Malivox]] is a [[NPC]], who can reset your [[stats|status points]]. So if you want to change your class, or you maybe accidently raised INT instead of DEX, or whatever makes you want to redistribute your status points, just visit him.&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
&lt;br /&gt;
See the article named [[Magic]].&lt;br /&gt;
&lt;br /&gt;
==Quick walkthrough==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 1-15&#039;&#039;&#039;: &lt;br /&gt;
**Kill maggots and the occasional scorpion. &lt;br /&gt;
**Kill fire goblins while you can heal for free from Elanore or the nurse in Hurnscald (they will only heal while you are level 10 and under).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 13-28&#039;&#039;&#039;: &lt;br /&gt;
**Kill pinkies to get a Scythe [Read Below].&lt;br /&gt;
**Complete the Mines part of [[Tulimshar Quests]] to get the &#039;&#039;&#039;Short Bow&#039;&#039;&#039; &lt;br /&gt;
**Kill bats, pinkies, squirrels and fluffies. (Fluffies give the best average experience.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 25-40&#039;&#039;&#039;: &lt;br /&gt;
**Kill green slimes, sea slimes, giant maggots and red scorpions. (green slimes give the best average experience .)&lt;br /&gt;
**Do the [[Bandit Quest]], start [[Forest Bow Quest]], [[Wooden Shield Quest]]&lt;br /&gt;
**Start the [[Magic Quests]]&lt;br /&gt;
**Save up GP, Iron Ores and Coals to get a Light Platemail (+25% DEF) and a Silk Headband (+10% DEF) (5,000 GP). &lt;br /&gt;
**(Save up Raw Logs and GP, get a Forest Bow if you prefer archery).&lt;br /&gt;
**learn basic focussing [[skills]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 38-50&#039;&#039;&#039;: &lt;br /&gt;
**Kill yellow slimes, red slimes, black scorpions, and spiders (Red Slimes give the most money). &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 45-60&#039;&#039;&#039;: &lt;br /&gt;
**Kill flowers, evil mushrooms, snakes, spiders, and . &lt;br /&gt;
**Get the Iron Helmets. &lt;br /&gt;
**Finish up the quests and your collection of rare drops.&lt;br /&gt;
**Begin to visit swamps and graveyard.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 61-90+&#039;&#039;&#039;: &lt;br /&gt;
**Get the setzer and best armor possible. &lt;br /&gt;
**Have fun in the Snake Cave, Graveyard, Crypt, [[Terranite Cave]], Yeti caves and the Snow hills. Don&#039;t forget to [[stacking|stack]]!&lt;br /&gt;
&lt;br /&gt;
More details about the quests are available in [[Quests]] and maps of the current world at [[User:Superkoop/IngameMap]] and [[In-game_world_map]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Try to complete the [[quests]] at the level they are designed for. They provide, money, items and often a lot of experience that will help you to progress whether you are interested in it&#039;s achievement or not.&lt;br /&gt;
&lt;br /&gt;
It becomes fairly difficult to level up after this point, but it is not entirely uncommon to find players with levels in the 80s, and not impossible to get up to 90 and beyond. It does take a lot of time and work. If you are ambitious about becoming one of the highest level players in the game, be prepared to put in many hours, sometimes many hours at once to reach this goal. Here are a few pointers:&lt;br /&gt;
&lt;br /&gt;
===The Scythe===&lt;br /&gt;
&lt;br /&gt;
The [[Farmer&#039;s Scythe]] is one of the most commonly used weapons in the game, and was for a time considered the best. (This was due to a bug which allowed you to do much more damage with it.) It is now easy to obtain and it helps newbies to evolve in the game more easily (+75 Damage). To get this &amp;quot;deadly&amp;quot; weapon, you&#039;ll need to go to [[Hurnscald]]. To get there, visit the dock on the eastern side of Tulimshar. You will need to pay 250 GP for transportation. Once you arrive in the center of town (near the [[Soul Menhir]]), head north, go slightly north-east and you will meet an NPC who looks like a farmer. He will give you a quest to bring him 10 Pink Antennae.&lt;br /&gt;
It takes time but with determination it can be done quickly. The alternative solution is to ask someone if they will donate Pink Antennae, its not best to buy them from someone since you will need to save up for equipment.&lt;br /&gt;
&lt;br /&gt;
===Training locations===&lt;br /&gt;
South Tulimshar mine (archers 10+, higher for warriors)&lt;br /&gt;
&lt;br /&gt;
West Tulimshar beaches (levels 30-60)&lt;br /&gt;
&lt;br /&gt;
The Snake Pit (Hat Makerâ€&#039;s Cave) may prove to be more dangerous, especially if the pit has bedded itself in front of the entrance.  Players should approach the pit with caution and go in groups when possible.  The spawn rate is incredible, and Snakes give 400 EXP a pop.  &lt;br /&gt;
&lt;br /&gt;
For archers with  high dexterity (80+), training might also be beneficial in the Desert Mountains southeast of the Snake Desert.  The Mountain Snakes are more defensive and aggressive, but 500 EXP may climb up those levels fast if the player can score steady hits.&lt;br /&gt;
&lt;br /&gt;
[[Terranite cave]] is a nice place to train with it&#039;s spiders, undead and [[Terranite|Terranites]] (60+). Watch out for random killers; It is a PvP area!&lt;br /&gt;
&lt;br /&gt;
Higher levels can train in the graveyard. Snow Mountains and their caves also provide large areas for training, both for little and wide groups of players. These are really high level places with nice and hard quests.&lt;br /&gt;
&lt;br /&gt;
Mages with high vitality and intelligence can train themselves on a Jack O in the graveyard or on top of the mines, north of Hurnscald.&lt;br /&gt;
&lt;br /&gt;
Crypt TBA.&lt;br /&gt;
&lt;br /&gt;
===Training technique===&lt;br /&gt;
&lt;br /&gt;
Your wrist is going to get worn out in those long training sessions. Try mapping your keyboard so that your attack and target keys are more ergonomic to your hands as you can do this through the client in &#039;&#039;Setup&#039;&#039;. I personally use &amp;quot;A&amp;quot; and &amp;quot;Z&amp;quot; on my computer, which greatly helps my own training endurance.&lt;br /&gt;
&lt;br /&gt;
Another good trick is healing on demand. Stock up on your healing item of choice (I prefer Beer... I collect Apples ;p) and make the Inventory window small enough that it doesn&#039;t block much of your area of vision. Now keep that item selected, and you can simply click &#039;&#039;Use&#039;&#039; whenever you need a quick heal. This is even better if you have a recent client with the item shortcut bar. I toggle the healing item to use and just heal with one keystroke when needed. Keep in mind that we now heal over time.&lt;br /&gt;
&lt;br /&gt;
==The Economy==&lt;br /&gt;
&lt;br /&gt;
See the [[Economy]] page.&lt;br /&gt;
&lt;br /&gt;
==Endgame==&lt;br /&gt;
&lt;br /&gt;
Once you have gained enough levels and money that the eternal grind begins to bore you, you have multiple options for spending your time:&lt;br /&gt;
&lt;br /&gt;
* Finish all the [[Quests]].&lt;br /&gt;
* Practice [[Magic]] and finish all the [[Magic Quests]] if you haven&#039;t already.&lt;br /&gt;
* Become an obsessive collector. [[Outfit Wars]] may help you in finding the competitive gatherer within you.&lt;br /&gt;
* Beat the Challenge of [[Candor]]. Multiple times.&lt;br /&gt;
&lt;br /&gt;
And, of course, you can become a developer: see below.&lt;br /&gt;
&lt;br /&gt;
==Final thoughts==&lt;br /&gt;
&lt;br /&gt;
So you have completed your item collection and levelled as much as you care to. You&#039;ve finished all of the quests. What else can you do? Well, one of the great things about The Mana World and Open Source software in general is that anyone can help improve it and further it along. There are many ways you can do that even without any &amp;quot;programming&amp;quot; knowledge.&lt;br /&gt;
&lt;br /&gt;
The more active players the game has, the more potential programmers will be introduced to the game. And the more potential programmers we have, the faster the development will go. That means new features, items, quests, etc. for everyone. How can you help nurture a large active player base?&lt;br /&gt;
&lt;br /&gt;
Well, as you may have noticed before you read this guide, the game has somewhat of a difficult learning curve for new players. Many more experienced players help newbies with quests and items - some even go so far as to create an account devoted solely to that purpose.&lt;br /&gt;
&lt;br /&gt;
How do experienced players pass the time while we wait for new content? Simply put, we make our own quests and events, stimulating competition among players and giving out prizes as incentive. This is a great way that we keep other players from getting bored and quitting, and anyone can get involved with it.&lt;br /&gt;
&lt;br /&gt;
Most importantly, if you have the time and a little bit of know how, you can influence the development of the game directly by helping to code TMWServ, scripting new items, making pixel art for new tilesets, NPCs, monsters, etc, as well as mapping. Mapping especially is very simple and done in a freely available editor called Tiled, which you can read more about on the [[Map development]] page.&lt;br /&gt;
&lt;br /&gt;
Doing all these things is easier when you are not working alone; indeed, bigger projects can be tackled much faster in groups. Although there is no integrated guild system in the client yet, players have started their own &amp;quot;unofficial&amp;quot; guilds (see [[Player Groups]]). They all serve different purposes, but at least one devotes itself to the purpose of furthering the development of the game through the three methods above. Consider joining a guild like this to be a part of a player community that seeks to better the game. You won&#039;t be losing your individuality (usually!) in doing so.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Letter_Quest&amp;diff=28964</id>
		<title>Letter Quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Letter_Quest&amp;diff=28964"/>
		<updated>2013-12-02T23:08:58Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Clarify where these particular woodlands are in from which you should start.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Caretaker.png]]&lt;br /&gt;
|Start         = 027-2 Graveyard&lt;br /&gt;
|Level         = 30 recommended&lt;br /&gt;
|Redoable      = Yes, forever&lt;br /&gt;
|Reward        = EXP and GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What To Do:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# You have two options to get to the Graveyard. First, you can go south of [[Hurnscald]] and talk to Dyrin and pay 750 GP to be transported there. If you&#039;re feeling more adventurous, you can try to find your way there by foot. Travel west from the Woodlands to the southwest of Hurnscald, where Gwendolyn is. Eventually, you will reach the Woodland Swamp area. Continue going west until you reach the Swamp. Head a bit northwest, and you can find the path to the graveyard.&lt;br /&gt;
# The caretaker&#039;s hut is on your right, heading down the first track. Go inside.&lt;br /&gt;
# Click on the caretaker, and after he talks to you the first time, and the text box is closed, click on him again. He will have a letter for you to deliver to Airlia.&lt;br /&gt;
# To find Airlia, head south of the [[Soul Menhir]] in [[Hurnscald]], and head east on the first street. Enter the second building. Airlia is inside on the right.&lt;br /&gt;
# Talk to Airlia and deliver the letter to receive your reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hint:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This is just a quick tip, but if you can always remember to pick up a letter when you start in the graveyard, you will always have GP and EXP waiting on you when you die and return to [[Hurnscald]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 1,000 GP and 2,000 EXP the first time&lt;br /&gt;
* 42 GP and 500 EXP every time afterwards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Red_Slime&amp;diff=28963</id>
		<title>Red Slime</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Red_Slime&amp;diff=28963"/>
		<updated>2013-12-02T23:06:03Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* As source of profit */ &amp;quot;hundredths&amp;quot; --&amp;gt; &amp;quot;hundreds&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Monster&lt;br /&gt;
|Name             = [[Red Slime]]&lt;br /&gt;
|Image            = [[Image:RedSlime.png]]&lt;br /&gt;
|Behavior         = Aggresive, Picks up loot&lt;br /&gt;
|Mutations        = May mutate 2 attributes up to 20%.&lt;br /&gt;
|Level            = 70&lt;br /&gt;
|HP               = 450&lt;br /&gt;
|EXP              = 79&lt;br /&gt;
|Job EXP          = 17&lt;br /&gt;
|ID               = 1008&lt;br /&gt;
|Strength         = 12&lt;br /&gt;
|Agility          = 8&lt;br /&gt;
|Vitality         = 2&lt;br /&gt;
|Intelligence     = 1&lt;br /&gt;
|Dexterity        = 25&lt;br /&gt;
|Luck             = 1&lt;br /&gt;
|Attack           = 40-45&lt;br /&gt;
|Range            = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Slime&#039;&#039;&#039; is a slow, aggressive mob, which is commonly hunted for money. It drops a lot of items that can be sold to NPCs for a good price. &#039;&#039;&#039;Red Slimes&#039;&#039;&#039; are very easy to kill, usually spawn in large groups, and are unlikely to be dangerous, except for players with very low level or VIT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
==Items==&lt;br /&gt;
* Red Apple (7.5%)&lt;br /&gt;
* Knife (3%)&lt;br /&gt;
* Boots (2.5%)&lt;br /&gt;
* Dagger (2%)&lt;br /&gt;
* Miner Gloves (1.5%)&lt;br /&gt;
* Chocolate Bar (1.1%)&lt;br /&gt;
* Miners Hat (0.8%)&lt;br /&gt;
* Ruby (0.2%)&lt;br /&gt;
&lt;br /&gt;
==As source of profit==&lt;br /&gt;
A lot of players regularly kill hundreds of &#039;&#039;&#039;Red Slimes&#039;&#039;&#039;, and sell their loot to NPCs, as it is a great way to get money. &lt;br /&gt;
* Average profit from a single slime, assuming you sell all items to an NPC: 0.075*5gp + 0.03*25gp + 0.025*500gp + 0.02*500gp + 0.015*1000gp + 0.011*20gp + 0.008*400gp + 0.002*2500gp = &#039;&#039;&#039;47.045&#039;&#039;&#039;.&lt;br /&gt;
* That means that &#039;&#039;&#039;killing 100 slimes will give you an average profit of about 4700gp&#039;&#039;&#039;. This can be even higher if you sell [[Ruby|Rubies]] to players, they can be sold for twice or even up to four times that much money (maximum overall profit may reach 7000gp/100slimes).&lt;br /&gt;
* The speed of your income depends on how quick you can kill the slimes, on whether they respawn quick enough, and on whether other players are hunting them with you (which causes moments where there are no slimes to kill for several seconds). A high-level players can easily kill 1 slime per second, lower levels may need 4 seconds. Assuming ideal conditions (endless amount of slimes and no other players hunting them) that means that during 60 minutes of fighting slimes a high-level player can earn about &#039;&#039;&#039;180&#039;000gp&#039;&#039;&#039;, and if you need 4  times more time to kill slimes, as a low-level player you may earn about &#039;&#039;&#039;40&#039;000 - 50&#039;000gp&#039;&#039;&#039;. However, since these ideal conditions rarely apply (mostly because slimes do not respawn that fast), your income will be much lower.&lt;br /&gt;
&lt;br /&gt;
==Main Locations==&lt;br /&gt;
&lt;br /&gt;
===Northern Mine {{mob|Yellow Slime}} {{mob|Red Slime}} {{mob|Snake}} {{mob|Black Scorpion}} {{mob|Spider}} {{mob|Fire Skull}} {{mob|Poison Skull}}===&lt;br /&gt;
This is the main place where most players kill &#039;&#039;&#039;Red Slimes&#039;&#039;&#039;. This place is so commonly chosen, because it&#039;s close to Hurnscald, and there are two awesome spots where slimes spawn in great amount:&lt;br /&gt;
* Having entered the mines, take first patch right. Note that two dangerous [[Fire Skull|Skulls]] can be met in this area. You will approach a small room with a torch and a workbench, continue north, upwards a slope to a ledge - you should see a bunch of &#039;&#039;&#039;Red Slimes&#039;&#039;&#039; here.&lt;br /&gt;
* From there, you can also go west, taking a thin, curvy path, that soon approaches a larger area - that&#039;s another spot where &#039;&#039;&#039;Red Slimes&#039;&#039;&#039; spawn in decent amounts. While waiting for them to respawn, you may kill some [[Spider|Spiders]] and [[Black Scorpion|Black Scorpions]] south from there.&lt;br /&gt;
&lt;br /&gt;
===Hurnscald Cave {{mob|Bat}} {{mob|Yellow Slime}} {{mob|Red Slime}} {{mob|Black Scorpion}}===&lt;br /&gt;
In caves underneath Hurnscald, there are some &#039;&#039;&#039;Red Slimes&#039;&#039;&#039; over the whole map, but very little players hunt them there, because the amount of slimes is not great, and one need to run seeking them through whole area. However, this place is safer for beginners than the Mines, as long as they avoid [[Black Scorpion|Black Scorpions]]. This is why a lot of new players prefer to kill these &#039;&#039;&#039;Red Slimes&#039;&#039;&#039; there, avoiding both danger and crowds of other hunters.&lt;br /&gt;
&lt;br /&gt;
===[[Terranite Cave]] {{mob|Bat}} {{mob|Yellow Slime}} {{mob|Red Slime}} {{mob|Moggun}} {{mob|Spider}} {{mob|Lady Skeleton}} {{mob|Skeleton}} {{mob|Terranite}}===&lt;br /&gt;
In [[Terranite Cave]] there are few awesome spots where amount of &#039;&#039;&#039;Red Slimes&#039;&#039;&#039; seems to be endless. Keep in mind however, that other players can attack you in this area!&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Letter_Quest&amp;diff=28962</id>
		<title>Letter Quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Letter_Quest&amp;diff=28962"/>
		<updated>2013-12-02T23:03:18Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Give some instruction how to get to the graveyard by foot, so save other newbies who come this way 750 GP.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Caretaker.png]]&lt;br /&gt;
|Start         = 027-2 Graveyard&lt;br /&gt;
|Level         = 30 recommended&lt;br /&gt;
|Redoable      = Yes, forever&lt;br /&gt;
|Reward        = EXP and GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What To Do:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# You have two options to get to the Graveyard. First, you can go south of [[Hurnscald]] and talk to Dyrin and pay 750 GP to be transported there. If you&#039;re feeling more adventurous, you can try to find your way there by foot. Travel west from the Woodlands where Gwendolyn is. Eventually, you will reach the Woodland Swamp area. Continue going west until you reach the Swamp. Head a bit northwest, and you can find the path to the graveyard.&lt;br /&gt;
# The caretaker&#039;s hut is on your right, heading down the first track. Go inside.&lt;br /&gt;
# Click on the caretaker, and after he talks to you the first time, and the text box is closed, click on him again. He will have a letter for you to deliver to Airlia.&lt;br /&gt;
# To find Airlia, head south of the [[Soul Menhir]] in [[Hurnscald]], and head east on the first street. Enter the second building. Airlia is inside on the right.&lt;br /&gt;
# Talk to Airlia and deliver the letter to receive your reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hint:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This is just a quick tip, but if you can always remember to pick up a letter when you start in the graveyard, you will always have GP and EXP waiting on you when you die and return to [[Hurnscald]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 1,000 GP and 2,000 EXP the first time&lt;br /&gt;
* 42 GP and 500 EXP every time afterwards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Hurnscald_Bookshelf&amp;diff=28961</id>
		<title>Classic:Hurnscald Bookshelf</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Hurnscald_Bookshelf&amp;diff=28961"/>
		<updated>2013-12-02T22:53:34Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Add note about Transmutation Magic Skill level requirements to understand the manuscript.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
[[Image:HurnscaldBookshelf.png|frame]]&lt;br /&gt;
&lt;br /&gt;
The [[Hurnscald Bookshelf]] stands in [[Hurnscald]], at the second floor of the Airlia&#039;s house. If you feel curious, you will maybe discover in it a strange manuscript signed by Potaffe about [[Transmutation Magic Skill|transmutation]]. Read it conscienciously, no doubt that you will increase your [[Magic]] knowledges. However, you must have the necessary [[Transmutation Magic Skill]] level to understand the manuscript&#039;s contents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#006fff&amp;quot;&amp;gt;Spell&amp;lt;/span&amp;gt;&#039;&#039;&#039; taught by the [[Hurnscald Bookshelf]]:&lt;br /&gt;
* #zukminbirf&lt;br /&gt;
&lt;br /&gt;
For further details on this spell, you should visit the [[Magic Quests]] and the [[Spells]] pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can find the script [https://gitorious.org/tmw/tmwa-server-data/blobs/master/world/map/npc/009-2/misc.txt here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Kylian_the_Businessman&amp;diff=28960</id>
		<title>Kylian the Businessman</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Kylian_the_Businessman&amp;diff=28960"/>
		<updated>2013-12-02T21:49:06Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Quest starts in Wizard&amp;#039;s Rest, not the workshop (if there even is workshop anymore). Also a capitalization fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float: right&amp;quot;  border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| {{Quest&lt;br /&gt;
|Image        = [[Image:NPCKylian.png]]&lt;br /&gt;
|Start        = 021-2  North Tulimshar, Wizard&#039;s Rest, second floor&lt;br /&gt;
|Level        = 1&lt;br /&gt;
|Redoable     = No, only once&lt;br /&gt;
|Reward       = Desert hat, 12 acorns, GP &amp;amp; Exp.&lt;br /&gt;
}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Quest_dev&lt;br /&gt;
| Scenario     = [[User:Jenalya|Jenalya]]&lt;br /&gt;
| Programmer   = [[User:Jenalya|Jenalya]]&lt;br /&gt;
| Contributors = -&lt;br /&gt;
| Maps         = -&lt;br /&gt;
| Tiles        = -&lt;br /&gt;
| NPCs         = -&lt;br /&gt;
| Items        = -&lt;br /&gt;
| Sound_fx     = -&lt;br /&gt;
| Music        = -&lt;br /&gt;
| Testers      = Johannelaliberte&lt;br /&gt;
}}  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Background Story ==&lt;br /&gt;
Kylian is a salesman and came to Tulimshar because he is thinking about establishing a shop here. He is new to the city very well and is busy a lot with his papers. Will your help him to carry a bunch of little tasks?&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
===What To Do===&lt;br /&gt;
Go to Wizard&#039;s Rest, a short ways north of the Bazaar. Speak to Kylian on the second floor.  &lt;br /&gt;
&lt;br /&gt;
# First he will ask you to get his luggage from the docks and gives you his ticket which you store in your pocket. Walk back north to the Port and talk to Adrian. He will give you Kylian&#039;s luggage. Bring the luggage back to Kylian and receive 100GP and 50 Exp., and 12 acorns that you can trade later with [[Riskim&#039;s Acorns|Riskim]] in Bakery.&lt;br /&gt;
# Come Back later to him and he will ask you to find out who he has to talk to about opening a shop in this city. You will find that &#039;&#039;&#039;Yanis&#039;&#039;&#039; in the government building is the right person to contact (you may already know it if you helped [[Imec&#039;s Petition|Imec]]). Kylian will thank you with 50 GP and 20 Exp.&lt;br /&gt;
#Kylian has finished his business affairs and wonders about getting a bit of cultural knowledge about the area. Maybe there are historical places to visit? Seek for &#039;&#039;&#039;Weellos&#039;&#039;&#039; and speek to him to be able to help.&lt;br /&gt;
# He also has get something to eat while he is out. Some typical dish for this region would be a nice suggestion: help &#039;&#039;&#039;[[Tulimshar Quests#Bernard|Bernard]]&#039;&#039;&#039; to make his soup to be able to answer. Kylian is really generous : You win 50 GP and 20 Exp.!&lt;br /&gt;
#Kylian wants to have some fun and asks about a good place to spend the evening.  You explain how to get to the casino (50 GP and 20 Exp again!).&lt;br /&gt;
#He needs proper clothes to go to the casino and asks where high quality clothing is sold. Speak to &#039;&#039;&#039;Latoy&#039;&#039;&#039;&#039; then explain about her high quality shop at the Nothern Tulimshar market (50 GP and 20 Exp).&lt;br /&gt;
 &lt;br /&gt;
He will also greet you with a Desert hat.&lt;br /&gt;
&lt;br /&gt;
=== Hints ===&lt;br /&gt;
This Quest is intended to make you visit center Tulimshar. If you are  neew to the game it is better for you to complete it by your own rather than following the spoiler.&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 350 GP&lt;br /&gt;
* 150 Exp. &lt;br /&gt;
* 12 Acorns&lt;br /&gt;
* 1 Desert Hat (+3 Defense, -1 Magic attack)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* No cost.&lt;br /&gt;
&lt;br /&gt;
He also says that he may have additional jobs for you later... (further development needed)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Baktar%27s_Tulimshar_Items&amp;diff=28959</id>
		<title>Baktar&#039;s Tulimshar Items</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Baktar%27s_Tulimshar_Items&amp;diff=28959"/>
		<updated>2013-12-02T20:10:18Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Remove duplicate listing of Mountain Snake.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Baktar.png]]&lt;br /&gt;
|Start         = 020-2 Nivalis&lt;br /&gt;
|Reward        = EXP and GP&lt;br /&gt;
|Cost          = 7 [[Tulimshar]] items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What To Do:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
# Head north of Nivalis and enter the second house when you walk on the snow path a bit raised.&lt;br /&gt;
# Enter this house and talk to Baktar. He will ask you for [[Tulimshar]] items. Go and get this list of items: 1 Desert Hat, 1 Desert Shirt, 1 Serf Hat, 1 Mountain Snake Tongue, 1 Mountain Snake Egg, 1 Snake Skin and 1 Bug Leg.&lt;br /&gt;
# You will receive money and experience points for this.&lt;br /&gt;
# This is now the end of the quest at the moment. It will be continued later.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hint:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This quest is not entirely finished! When TMW updates, be sure to check this quest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mountain Snake Tongues are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mountain Snake (5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mountain Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mountain Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snake Skins are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mountain Snake (1,5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Legs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Maggots (4%)&lt;br /&gt;
* Cave Maggots (4%)&lt;br /&gt;
* Scorpions (7%)&lt;br /&gt;
* Bats (4%)&lt;br /&gt;
* Angry Scorpions (7%)&lt;br /&gt;
* Spiky Mushroom (0,5%)&lt;br /&gt;
* Fire Goblin (8%)&lt;br /&gt;
* Ice Goblin (8%)&lt;br /&gt;
* Sea Slimes (5%)&lt;br /&gt;
* Red Scorpions (5%)&lt;br /&gt;
* Giant Maggots (7,5%)&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Hat -&amp;gt; 1500 GP + 500 EXP&lt;br /&gt;
* Desert Shirt -&amp;gt; 1500 GP + 600 EXP&lt;br /&gt;
* Serf Hat -&amp;gt; 800 GP + 350 EXP&lt;br /&gt;
* Mountain Snake Tongue -&amp;gt; 800 GP + 350 EXP&lt;br /&gt;
* Mountain Snake Egg -&amp;gt; 800 GP + 350 EXP&lt;br /&gt;
* Snake Skin -&amp;gt; 800 GP + 350 EXP&lt;br /&gt;
* Bug Leg -&amp;gt; 20 GP + 130 EXP&lt;br /&gt;
* &#039;&#039;&#039;Total&#039;&#039;&#039;: 6,220 GP + 2,630 EXP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Desert Hat&lt;br /&gt;
* 1 Desert Shirt&lt;br /&gt;
* 1 Serf Hat&lt;br /&gt;
* 1 Mountain Snake Tongue&lt;br /&gt;
* 1 Mountain Snake Egg&lt;br /&gt;
* 1 Snake Skin&lt;br /&gt;
* 1 Bug Leg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Jack%27s_Raw_Logs&amp;diff=28958</id>
		<title>Classic:Jack&#039;s Raw Logs</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Jack%27s_Raw_Logs&amp;diff=28958"/>
		<updated>2013-12-02T20:07:47Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* What To Do: */ Remove colon from section title.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Jack&#039;s Raw Logs ==&lt;br /&gt;
{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float: right&amp;quot;  border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| {{Quest      &lt;br /&gt;
| Image         = [[Image:Jack.png]]&lt;br /&gt;
| Start         = 009-1 Hurnscald&lt;br /&gt;
| Level         = 30&lt;br /&gt;
| Prerequisites = None&lt;br /&gt;
| Redoable      = Yes, forever&lt;br /&gt;
| Reward        = 4,000 GP, 4,000 EXP&lt;br /&gt;
| Cost          = 30 Raw Logs, 25 Daily Points&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Background Story ==&lt;br /&gt;
[[Jack]] somewhat retired from doing his job. He still has some customers he is supposed to satisfy! That is why he takes every helping hand he can get. He is asking everyone he thinks can manage it to bring him [[Raw Log|Raw Logs]] from the woods to work with.&lt;br /&gt;
&lt;br /&gt;
=== What To Do ===&lt;br /&gt;
* Jack is located in Hurnscald just west of the Soul Menhir.&lt;br /&gt;
* Jack will then ask you for 30 Raw Logs.&lt;br /&gt;
* Head Southwest from Jack to find the Log Heads.&lt;br /&gt;
* After you have collected 30 Logs return to Jack for your reward.&lt;br /&gt;
&lt;br /&gt;
=== Hints ===&lt;br /&gt;
* Raw Logs can also be gotten from Ishi with [[Monster Points]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw Log is dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (20%) (see [[Item Reference]] for info).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
*4,000 GP&lt;br /&gt;
*4,000 EXP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 30 Raw Logs&lt;br /&gt;
* 25 Daily Points&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Jack&amp;diff=28957</id>
		<title>Jack</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Jack&amp;diff=28957"/>
		<updated>2013-12-02T20:07:08Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* Quests */ Change link name of daily quest to more modern title.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Jack.png|frame]]&lt;br /&gt;
&lt;br /&gt;
[[Jack]] is located in Hurnscald just west of the soul Menhir.&lt;br /&gt;
&lt;br /&gt;
Jack Lumber is a hard working lumberjack. In his prime he was the fastest best lumberjack all of Hurnscald had ever seen. His wood was used for many different things. Arrows, bows, shields, firewood, raw logs, even living wood for special bows. Almost anything made of wood came from Jack, until one day he refused to collect living wood anymore. A Twigleaf tree is the only tree that gives living wood. And it seems it didn&#039;t like Jack cutting on it anymore, so the Twigleaf tree hit Jack back. At first Jack just thought it had been the wind that caused this. So Jack went back to chopping. Then, &#039;&#039;&#039;smack&#039;&#039;&#039;, another branch hit him. Jack got angry and started to chop all the branches he could reach. Until what happened next. After he had chopped off a few branches the whole tree came to life. It started to move right for Jack. The roots tore from the earth, all the branches started swinging in all directions. Then a face appeared on the trunk of the tree.&lt;br /&gt;
&lt;br /&gt;
Jack fought as much as he could. He took his axe and started attacking the beast. It left Jack covered in wounds. Jack didn&#039;t give up. It seems that only chopping the roots ended his battle. Now seeing as this had stopped the battle you would think that Jack would return to his work, but Jack had to rest after such a battle and when he looked up he was surrounded by more living trees. Dozens of them. Seeing how it had taken all his strength just to fight off one living tree, he was no match for dozens of the monsters. Jack ran out of the forest as fast as he could and when he looked back he could see the living trees couldn&#039;t keep up with their little root legs. Now Jack does still chop down trees. He just will not chop Twigleaf trees or gather living wood anymore. Jack only tells a few people of this. He thinks that everyone will think he is insane.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Forest Bow Quest]]&lt;br /&gt;
* [[Wooden Shield Quest]] (requires [[Forest Bow Quest]])&lt;br /&gt;
* [[Jack&#039;s Raw Logs]] (daily quest)&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Jack&amp;diff=28956</id>
		<title>Jack</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Jack&amp;diff=28956"/>
		<updated>2013-12-02T20:06:24Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Properly structure page. Clean up whitespace, spelling, and grammar. Create Quests section with appropriate notes and formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Jack.png|frame]]&lt;br /&gt;
&lt;br /&gt;
[[Jack]] is located in Hurnscald just west of the soul Menhir.&lt;br /&gt;
&lt;br /&gt;
Jack Lumber is a hard working lumberjack. In his prime he was the fastest best lumberjack all of Hurnscald had ever seen. His wood was used for many different things. Arrows, bows, shields, firewood, raw logs, even living wood for special bows. Almost anything made of wood came from Jack, until one day he refused to collect living wood anymore. A Twigleaf tree is the only tree that gives living wood. And it seems it didn&#039;t like Jack cutting on it anymore, so the Twigleaf tree hit Jack back. At first Jack just thought it had been the wind that caused this. So Jack went back to chopping. Then, &#039;&#039;&#039;smack&#039;&#039;&#039;, another branch hit him. Jack got angry and started to chop all the branches he could reach. Until what happened next. After he had chopped off a few branches the whole tree came to life. It started to move right for Jack. The roots tore from the earth, all the branches started swinging in all directions. Then a face appeared on the trunk of the tree.&lt;br /&gt;
&lt;br /&gt;
Jack fought as much as he could. He took his axe and started attacking the beast. It left Jack covered in wounds. Jack didn&#039;t give up. It seems that only chopping the roots ended his battle. Now seeing as this had stopped the battle you would think that Jack would return to his work, but Jack had to rest after such a battle and when he looked up he was surrounded by more living trees. Dozens of them. Seeing how it had taken all his strength just to fight off one living tree, he was no match for dozens of the monsters. Jack ran out of the forest as fast as he could and when he looked back he could see the living trees couldn&#039;t keep up with their little root legs. Now Jack does still chop down trees. He just will not chop Twigleaf trees or gather living wood anymore. Jack only tells a few people of this. He thinks that everyone will think he is insane.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
* [[Forest Bow Quest]]&lt;br /&gt;
* [[Wooden Shield Quest]] (requires [[Forest Bow Quest]])&lt;br /&gt;
* [[Helping catch up]] (daily quest)&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Anwar%27s_Field&amp;diff=28955</id>
		<title>Anwar&#039;s Field</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Anwar%27s_Field&amp;diff=28955"/>
		<updated>2013-12-02T16:48:24Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: Just adding to and clarifying the edit Quinny made for me.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image          = [[Image:Anwar.png]]&lt;br /&gt;
|Start          = 022-1 [[Tulimshar]]&lt;br /&gt;
|Level          = 1&lt;br /&gt;
|Prerequisites  = None&lt;br /&gt;
|Redoable       = No, only once&lt;br /&gt;
|Reward         = Dark Green Cotton Trousers, 2,000 EXP&lt;br /&gt;
|Cost           = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What to do:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Speak with Anwar. He is in Tulimshar&#039;s port area (northwest from Ferry Master). He can not leave his garden and wants you to go to the Magic School.&lt;br /&gt;
# Speak with Tinris. He is just inside the gate of the school. Tinris tells you that today is his anniversary, but he can not leave the school to get a gift for his girlfriend. He wants you to go to the Bakery and bring back a Chocolate Cake.&lt;br /&gt;
# After Tinris receives the cake he will create a potion, but he needs ingredients. Gather and deliver 6 Maggot Slimes, 4 Bug Legs, 3 Scorpion Stingers and 1 Pile of Ash to Tinris.&lt;br /&gt;
# Take the potion to Anwar. He uses it, but the plants shrivel and turn brown. He asks you to tell Tinris what happened. Return to Tinris.&lt;br /&gt;
# Tinris will create another potion, but he needs more ingredients. Bring another 4 Maggot Slimes, 5 Bug Legs, 2 Scorpion Stingers, 2 Piles of Ash and 1 Cactus Potion to him.&lt;br /&gt;
# Tinris combines the ingredients, but can&#039;t get the spells right. He recommends taking the mixture to Professor Eomie. She is directly south from Ched and David (they are in the schoolyard).&lt;br /&gt;
# Ask Eomie to cast spells. She says she would, but her Oasis may die. Reply with &#039;Is there any possibility?&#039;. Gather the ingredients she asks for, and return to her. She needs 5 Grass Seeds, 2 Bottles of Water and 2 Ice Cubes.&lt;br /&gt;
# Take this new potion back to Anwar. He sprinkles it on a couple of the plants, to see if it works. Then he applies the remainder to the entire field. He is happy and wants to show his gratitude by making clothes for Tinris and Eomie. And, of course, more ingredients are required. Bring 3 Cotton Cloths and 30 Silk Cocoons to Anwar.&lt;br /&gt;
# Anwar creates a V-Neck Sweater for Tinris and wants you to deliver it. Go to Tinris.&lt;br /&gt;
# Tinris is pleased and asks you to thank Anwar for him. Return to Anwar.&lt;br /&gt;
# Anwar creates a Silk Headband for Eomie and wants you to deliver it. Go to Eomie.&lt;br /&gt;
# Eomie is pleased, and asks you to thank Anwar for her. Return to Anwar.&lt;br /&gt;
# Anwar is glad Tinris and Eomie liked their gifts and gives you a gift as well. Quest completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hint:&#039;&#039;&#039;&lt;br /&gt;
* Many requested items can be drops from [[Aidan And Ishi&#039;s Monster Points|Ishi&#039;s Monster Point Giveaway.]] You will need to find a cactus potion, 5 grass seeds, 2 bottles of water, 2 ice cubes, and 30 silk cocoons elsewhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Green Cotton Trousers (+4 Defense)&lt;br /&gt;
* 2,000 EXP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Costs:&#039;&#039;&#039;&lt;br /&gt;
* 1 Chocolate Cake&lt;br /&gt;
* 10 Maggot Slimes&lt;br /&gt;
* 9 Bug Legs&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 3 Piles of Ash&lt;br /&gt;
* 1 Cactus Potion&lt;br /&gt;
* 5 Grass Seeds&lt;br /&gt;
* 2 Bottles of Water&lt;br /&gt;
* 2 Ice Cubes&lt;br /&gt;
* 3 Cotton Cloths&lt;br /&gt;
* 30 Silk Cocoons&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=28936</id>
		<title>Getting started</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=28936"/>
		<updated>2013-11-30T23:47:23Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* The Scythe */ Spelling fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
==Rules and etiquette==&lt;br /&gt;
In addition to the [[Game Rules]], we would advise the following etiquette:&lt;br /&gt;
&lt;br /&gt;
# Do not drop-steal without permission (drop-steal: take items dropped by a monster someone else killed).&lt;br /&gt;
# Do not kill-steal without permission (kill-steal: kill a monster someone else is fighting to get easy exp).&lt;br /&gt;
# Be polite, take the time to greet people before you ask anything, follow the same etiquette in conversation as you would follow in real life.&lt;br /&gt;
# Do not do onto others as you would not like to be done to yourself.&lt;br /&gt;
&lt;br /&gt;
==Default controls==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Arrow || move around&lt;br /&gt;
|-&lt;br /&gt;
| Ctrl || attack&lt;br /&gt;
|-&lt;br /&gt;
| F1 || toggle the online help&lt;br /&gt;
|-&lt;br /&gt;
| F2 || toggle profile window&lt;br /&gt;
|-&lt;br /&gt;
| F3 || toggle inventory window&lt;br /&gt;
|-&lt;br /&gt;
| F4 || toggle equipment window&lt;br /&gt;
|-&lt;br /&gt;
| F5 || toggle skills window&lt;br /&gt;
|-&lt;br /&gt;
| F6 || toggle minimap&lt;br /&gt;
|-&lt;br /&gt;
| F7 || toggle chat window&lt;br /&gt;
|-&lt;br /&gt;
| F8 || toggle shortcutbar&lt;br /&gt;
|-&lt;br /&gt;
| F9 || show setup window&lt;br /&gt;
|-&lt;br /&gt;
| F10 || toggle debug window&lt;br /&gt;
|-&lt;br /&gt;
| Alt+0--Alt+9, - &amp;amp; + || show emoticons&lt;br /&gt;
|-&lt;br /&gt;
| S or Alt+S || sit down / stand up&lt;br /&gt;
|-&lt;br /&gt;
| Alt+F || toggle debug pathfinding feature&lt;br /&gt;
|-&lt;br /&gt;
| Alt+T || toggle ignore/allow incoming trades&lt;br /&gt;
|-&lt;br /&gt;
| Alt+P || take screenshot&lt;br /&gt;
|-&lt;br /&gt;
| A || target nearest monster&lt;br /&gt;
|-&lt;br /&gt;
| H || hide all non-sticky windows&lt;br /&gt;
|-&lt;br /&gt;
| G or Z || pick up item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || focus chat window / send message&lt;br /&gt;
|-&lt;br /&gt;
| Shift || hold it when attacking to lock target for auto attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tip: The keys listed here are the &#039;&#039;&#039;default&#039;&#039;&#039; keys. To change the keys go to setup -&amp;gt; keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mouse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on character) || Attack&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on item) || walk to and pick up&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on ground) || toggle walking in the direction of the cursor&lt;br /&gt;
|-&lt;br /&gt;
| Right-click (on character) || context sensitive menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* When using the mouse to walk, your character will automatically use a pathfinding algorithm to take the nearest route to the mouse pointer&#039;s location.&lt;br /&gt;
* Left click to execute default action: walk, pick up an item, attack a monster and talk to NPCs (be sure to click on their &#039;&#039;&#039;feet&#039;&#039;&#039;).&lt;br /&gt;
* Right click to show up a context menu (trade, attack, befriend, ...). Holding [Left Shift] prevents from walking when attacking.&lt;br /&gt;
&lt;br /&gt;
==First steps==&lt;br /&gt;
&lt;br /&gt;
Also see the page [[Getting started]].&lt;br /&gt;
&lt;br /&gt;
You&#039;ve spawned in Tulimshar Suburbs, north from the big Tulimshar town for the first time! Congratulations and welcome to the Mana World. Immediately, Sorfina will talk to you. You will then learn how to play and use commands. You will also receive a Cotton Shirt in the chest that is near you. Open your inventory (F3) and click on the Cotton Shirt, and then click Equip. The Cotton Shirt let&#039;s you be half-naked instead of naked. It will also increase your defense. A bit later, you will receive a Knife that will be useful to kill monsters such as Maggots.&lt;br /&gt;
&lt;br /&gt;
You gain levels by killing monsters. Killing monsters is what you&#039;ll be doing usually, so you&#039;d better get used to it. You can either click on a monster, or target the nearest one by pressing &amp;quot;A&amp;quot; and &amp;quot;Ctrl&amp;quot; to attack. It is a lot easier to beat a monster if you target and press &amp;quot;Shift&amp;quot; and &amp;quot;Ctrl&amp;quot; together. This will make you attack automatically while you don&#039;t move.&lt;br /&gt;
&lt;br /&gt;
NPCs (Non-Playable Characters) are characters on the server. You can easily recognize them by their grayish blue name. You can click on them to talk to them. Some of them have quests for you to accomplish, others can sell things to you and buy things from you, and some others can heal you. If you walk to the right and down through the gate from where you start out, a NPC named Elanore will heal you for free until you get to Level 10. Note that if you attack by holding down the Ctrl key, you can heal by clicking her at the same time. This should help you speed through those first 20 levels by fighting fire goblins. &lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve killed a monster, it dies and looks dead for a few seconds. It may drop an item. You can stand on top of the item and press &amp;quot;G&amp;quot; or &amp;quot;Z&amp;quot; to get the item. If you want to use it, it is in your inventory. If you can&#039;t use nor equip it, it might be a quest item or an useless item. Useless items can be sold to any NPC that buys and sells items, such as [[Neko]]. Although different shops sell with different prices, they all buy from you at the same price. These prices are listed thoroughly on [[Item Reference]]. If you aren&#039;t sure if an item is useless or needed for a quest, keep it and ask more experienced players.&lt;br /&gt;
&lt;br /&gt;
From the beginning, you can directly start to get the basic skills (presented on the [[Skills]] page). These will give you needed skills, skills that you use every day.&lt;br /&gt;
&lt;br /&gt;
Press &amp;quot;S&amp;quot; to sit. This makes your automatic recoveries go faster. You can also hold &amp;quot;Alt&amp;quot; and press any of the numbers 1 through 0, as well as the minus symbol, to emote, or show an emoticon above your head after you saw the Entertainer.&lt;br /&gt;
&lt;br /&gt;
==Raising your Stats==&lt;br /&gt;
&lt;br /&gt;
* When you gain a level in The Mana World, you are awarded points that you can distribute as you please between the various [[Stats]].&lt;br /&gt;
* Essentially, only two routes are beneficial in the long term, and the community refers to them as Warrior (or Melee) and Archer (or Ranged). &#039;&#039;It is not effective to be a magic user until high levels.&#039;&#039;&lt;br /&gt;
* For further details on each stat see the [[Stats]] page.&lt;br /&gt;
&lt;br /&gt;
===Warrior===&lt;br /&gt;
&lt;br /&gt;
The Warrior is more difficult to train as it eats up 33% more stat points than an Archer, and is more vulnerable to attack from monsters. However, the Warrior has the greatest potential for making money, because there&#039;s no need to purchase arrows. The weapon of choice for a Warrior is a Short Sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;STR&#039;&#039;&#039; is important to increase the base damage of the Short Sword&#039;s attack. You can increase this until you are satisfied with your base damage. &#039;&#039;&#039;Note that strength has low priority at the beginning of the game&#039;&#039;&#039;. For example if your attack does 100 damage,and there&#039;s a monster with 390hp you will only beat this monster in less hits when you increase your strength with 30 values. If you use the points required to raise str 30 points on agil and dex instead, you will attack a lot faster and miss less. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this will influence the speed of your attacks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. It also makes healing items heal you an extra percentage of HP. Always increase this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; is important to the Warrior until somewhere in the 50-60 total points range (level 12-14 w/ Scythe [read below]). This is only to ensure that your attacks aren&#039;t evaded by high level monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; is also very important to train because it lowers the amount of critical hits you take, and also raises your critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
Finding a good balance is rather tricky, and players tend to disagree to the ideal ratio. Therefore the best advice I could give you is to take head in what your character really needs during fights, for example if you want to start fighting snakes but can&#039;t hit it means it&#039;s time to raise dex...&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
&lt;br /&gt;
The Archer is the easiest to train because only two stats are needed to make it strong, and because it can kill monsters more rapidly and efficiently. However, the Archer is dependent on a lot of arrows for its livelihood, and so a lot of inventory weight and money will be taken up by Arrows. The strongest weapon for an Archer at this time is the Forest Bow. This can be obtained in two ways: One, by doing the [[Forest Bow Quest]], or two, by buying it at the North Mining Camp Shop for 20,000 GP.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; This is the most important stat for archers because it raises both the accuracy of your attack and adds to the base damage of the Bow. Many Archers are content to stop raising DEX in the 80-90 range, while some others would max it out completely before even starting to touch their vitality. With a 9 levels of the [[Mallard&#039;s Eye Skill]], raising DEX to 100 is important because it allows +3 Range instead of +2.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this makes you attack faster, it&#039;s very important, always raise it. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as an archer your attacks are ranged, thus you rely on this far less compared to warriors. But eventually you will need this for narrow maps that are crowded with monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INT&#039;&#039;&#039; If you want to be able to heal as an archer you  will need a bit intelligence though it is possible to keep it at level 1. You will pay yhis ability with less defense as you will need to use less magic penalizing items like &#039;&#039;gloves&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
&lt;br /&gt;
The Mage is one of the easier to train at a high level because you need to have quite a lot of particular stats to be a good mage. You will deal high damage using [[Astral Soul Skill]] and by learning [[Spells]]. A lot of items are needed to cast good spells but once you are really familliar with the game, it will be quite easy for you.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INT&#039;&#039;&#039; is th essential stat for a Mage. It increases a lot of things such as Magic Attack and Magic Defense. You will be able to deal great damage but don&#039;t forget, you will need certain items for your different spells.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as a Mage, it will only keep you alive from deadly attacks.&lt;br /&gt;
&lt;br /&gt;
* note that attack spells (war magic) are affected by intelligence (number of &amp;quot;shots&amp;quot;, power) and by agility (rate of fire). There are &amp;quot;speed mages in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; Some of you may prefer to be tanked mages at higher levels (over 90), hence have enough luck to avoid critical hits along with high vitality.&lt;br /&gt;
&lt;br /&gt;
===[[Malivox]]===&lt;br /&gt;
&lt;br /&gt;
[[Malivox]] is a [[NPC]], who can reset your [[stats|status points]]. So if you want to change your class, or you maybe accidently raised INT instead of DEX, or whatever makes you want to redistribute your status points, just visit him.&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
&lt;br /&gt;
See the article named [[Magic]].&lt;br /&gt;
&lt;br /&gt;
==Quick walkthrough==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 1-15&#039;&#039;&#039;: &lt;br /&gt;
**Kill maggots and the occasional scorpion. &lt;br /&gt;
**Kill fire goblins while you can heal for free from Elanore or the nurse in Hurnscald (they will only heal while you are level 10 and under).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 13-28&#039;&#039;&#039;: &lt;br /&gt;
**Kill pinkies to get a Scythe [Read Below].&lt;br /&gt;
**Complete the Mines part of [[Tulimshar Quests]] to get the &#039;&#039;&#039;Short Bow&#039;&#039;&#039; &lt;br /&gt;
**Kill bats, pinkies, squirrels and fluffies. (Fluffies give the best average experience.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 25-40&#039;&#039;&#039;: &lt;br /&gt;
**Kill green slimes, sea slimes, giant maggots and red scorpions. (green slimes give the best average experience .)&lt;br /&gt;
**Do the [[Bandit Quest]], start [[Forest Bow Quest]], [[Wooden Shield Quest]]&lt;br /&gt;
**Start the [[Magic Quests]]&lt;br /&gt;
**Save up GP, Iron Ores and Coals to get a Light Platemail (+25% DEF) and a Silk Headband (+10% DEF) (5,000 GP). &lt;br /&gt;
**(Save up Raw Logs and GP, get a Forest Bow if you prefer archery).&lt;br /&gt;
**learn basic focussing [[skills]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 38-50&#039;&#039;&#039;: &lt;br /&gt;
**Kill yellow slimes, red slimes, black scorpions, and spiders (Red Slimes give the most money). &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 45-60&#039;&#039;&#039;: &lt;br /&gt;
**Kill flowers, evil mushrooms, snakes, spiders, and . &lt;br /&gt;
**Get the Iron Helmets. &lt;br /&gt;
**Finish up the quests and your collection of rare drops.&lt;br /&gt;
**Begin to visit swamps and graveyard.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 61-90+&#039;&#039;&#039;: &lt;br /&gt;
**Get the setzer and best armor possible. &lt;br /&gt;
**Have fun in the Snake Cave, Graveyard, Crypt, [[Terranite Cave]], Yeti caves and the Snow hills. Don&#039;t forget to [[stacking|stack]]!&lt;br /&gt;
&lt;br /&gt;
More details about the quests are available in [[Quests]] and maps of the current world at [[User:Superkoop/IngameMap]] and [[In-game_world_map]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Try to complete the [[quests]] at the level they are designed for. They provide, money, items and often a lot of experience that will help you to progress whether you are interested in it&#039;s achievement or not.&lt;br /&gt;
&lt;br /&gt;
It becomes fairly difficult to level up after this point, but it is not entirely uncommon to find players with levels in the 80s, and not impossible to get up to 90 and beyond. It does take a lot of time and work. If you are ambitious about becoming one of the highest level players in the game, be prepared to put in many hours, sometimes many hours at once to reach this goal. Here are a few pointers:&lt;br /&gt;
&lt;br /&gt;
===The Scythe===&lt;br /&gt;
&lt;br /&gt;
The [[Farmer&#039;s Scythe]] is one of the most commonly used weapons in the game, and was for a time considered the best. (This was due to a bug which allowed you to do much more damage with it.) It is now easy to obtain and it helps newbies to evolve in the game more easily (+75 Damage). To get this &amp;quot;deadly&amp;quot; weapon, you&#039;ll need to go to [[Hurnscald]]. To get there, visit the dock on the eastern side of Tulimshar. You will need to pay 250 GP for transportation. Once you arrive in the centre of town (near the [[Soul Menhir]]), head north, go slightly north-east and you will meet an NPC who looks like a farmer. He will give you a quest to bring him 10 Pink Antennae.&lt;br /&gt;
It takes time but with determination it can be done quickly. The alternative solution is to ask someone if they will donate Pink Antennae, its not best to buy them from someone since you will need to save up for equipment.&lt;br /&gt;
&lt;br /&gt;
===Training locations===&lt;br /&gt;
South Tulimshar mine (archers 10+, higher for warriors)&lt;br /&gt;
&lt;br /&gt;
West Tulimshar beaches (levels 30-60)&lt;br /&gt;
&lt;br /&gt;
The Snake Pit (Hat Makerâ€&#039;s Cave) may prove to be more dangerous, especially if the pit has bedded itself in front of the entrance.  Players should approach the pit with caution and go in groups when possible.  The spawn rate is incredible, and Snakes give 400 EXP a pop.  &lt;br /&gt;
&lt;br /&gt;
For archers with  high dexterity (80+), training might also be beneficial in the Desert Mountains southeast of the Snake Desert.  The Mountain Snakes are more defensive and aggressive, but 500 EXP may climb up those levels fast if the player can score steady hits.&lt;br /&gt;
&lt;br /&gt;
[[Terranite cave]] is a nice place to train with it&#039;s spiders, undead and [[Terranite|Terranites]] (60+). Watch out for random killers; It is a PvP area!&lt;br /&gt;
&lt;br /&gt;
Higher levels can train in the graveyard. Snow Mountains and their caves also provide large areas for training, both for little and wide groups of players. These are really high level places with nice and hard quests.&lt;br /&gt;
&lt;br /&gt;
Mages with high vitality and intelligence can train themselves on a Jack O in the graveyard or on top of the mines, north of Hurnscald.&lt;br /&gt;
&lt;br /&gt;
Crypt TBA.&lt;br /&gt;
&lt;br /&gt;
===Training technique===&lt;br /&gt;
&lt;br /&gt;
Your wrist is going to get worn out in those long training sessions. Try mapping your keyboard so that your attack and target keys are more ergonomic to your hands as you can do this through the client in &#039;&#039;Setup&#039;&#039;. I personally use &amp;quot;A&amp;quot; and &amp;quot;Z&amp;quot; on my computer, which greatly helps my own training endurance.&lt;br /&gt;
&lt;br /&gt;
Another good trick is healing on demand. Stock up on your healing item of choice (I prefer Beer... I collect Apples ;p) and make the Inventory window small enough that it doesn&#039;t block much of your area of vision. Now keep that item selected, and you can simply click &#039;&#039;Use&#039;&#039; whenever you need a quick heal. This is even better if you have a recent client with the item shortcut bar. I toggle the healing item to use and just heal with one keystroke when needed. Keep in mind that we now heal over time.&lt;br /&gt;
&lt;br /&gt;
==The Economy==&lt;br /&gt;
&lt;br /&gt;
See the [[Economy]] page.&lt;br /&gt;
&lt;br /&gt;
==Endgame==&lt;br /&gt;
&lt;br /&gt;
Once you have gained enough levels and money that the eternal grind begins to bore you, you have multiple options for spending your time:&lt;br /&gt;
&lt;br /&gt;
* Finish all the [[Quests]].&lt;br /&gt;
* Practice [[Magic]] and finish all the [[Magic Quests]] if you haven&#039;t already.&lt;br /&gt;
* Become an obsessive collector. [[Outfit Wars]] may help you in finding the competitive gatherer within you.&lt;br /&gt;
* Beat the Challenge of [[Candor]]. Multiple times.&lt;br /&gt;
&lt;br /&gt;
And, of course, you can become a developer: see below.&lt;br /&gt;
&lt;br /&gt;
==Final thoughts==&lt;br /&gt;
&lt;br /&gt;
So you have completed your item collection and levelled as much as you care to. You&#039;ve finished all of the quests. What else can you do? Well, one of the great things about The Mana World and Open Source software in general is that anyone can help improve it and further it along. There are many ways you can do that even without any &amp;quot;programming&amp;quot; knowledge.&lt;br /&gt;
&lt;br /&gt;
The more active players the game has, the more potential programmers will be introduced to the game. And the more potential programmers we have, the faster the development will go. That means new features, items, quests, etc. for everyone. How can you help nurture a large active player base?&lt;br /&gt;
&lt;br /&gt;
Well, as you may have noticed before you read this guide, the game has somewhat of a difficult learning curve for new players. Many more experienced players help newbies with quests and items - some even go so far as to create an account devoted solely to that purpose.&lt;br /&gt;
&lt;br /&gt;
How do experienced players pass the time while we wait for new content? Simply put, we make our own quests and events, stimulating competition among players and giving out prizes as incentive. This is a great way that we keep other players from getting bored and quitting, and anyone can get involved with it.&lt;br /&gt;
&lt;br /&gt;
Most importantly, if you have the time and a little bit of know how, you can influence the development of the game directly by helping to code TMWServ, scripting new items, making pixel art for new tilesets, NPCs, monsters, etc, as well as mapping. Mapping especially is very simple and done in a freely available editor called Tiled, which you can read more about on the [[Map development]] page.&lt;br /&gt;
&lt;br /&gt;
Doing all these things is easier when you are not working alone; indeed, bigger projects can be tackled much faster in groups. Although there is no integrated guild system in the client yet, players have started their own &amp;quot;unofficial&amp;quot; guilds (see [[Player Groups]]). They all serve different purposes, but at least one devotes itself to the purpose of furthering the development of the game through the three methods above. Consider joining a guild like this to be a part of a player community that seeks to better the game. You won&#039;t be losing your individuality (usually!) in doing so.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=28935</id>
		<title>Getting started</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Getting_started&amp;diff=28935"/>
		<updated>2013-11-30T23:47:02Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* The Scythe */ Correct directions for getting to Hurnscald.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
==Rules and etiquette==&lt;br /&gt;
In addition to the [[Game Rules]], we would advise the following etiquette:&lt;br /&gt;
&lt;br /&gt;
# Do not drop-steal without permission (drop-steal: take items dropped by a monster someone else killed).&lt;br /&gt;
# Do not kill-steal without permission (kill-steal: kill a monster someone else is fighting to get easy exp).&lt;br /&gt;
# Be polite, take the time to greet people before you ask anything, follow the same etiquette in conversation as you would follow in real life.&lt;br /&gt;
# Do not do onto others as you would not like to be done to yourself.&lt;br /&gt;
&lt;br /&gt;
==Default controls==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Arrow || move around&lt;br /&gt;
|-&lt;br /&gt;
| Ctrl || attack&lt;br /&gt;
|-&lt;br /&gt;
| F1 || toggle the online help&lt;br /&gt;
|-&lt;br /&gt;
| F2 || toggle profile window&lt;br /&gt;
|-&lt;br /&gt;
| F3 || toggle inventory window&lt;br /&gt;
|-&lt;br /&gt;
| F4 || toggle equipment window&lt;br /&gt;
|-&lt;br /&gt;
| F5 || toggle skills window&lt;br /&gt;
|-&lt;br /&gt;
| F6 || toggle minimap&lt;br /&gt;
|-&lt;br /&gt;
| F7 || toggle chat window&lt;br /&gt;
|-&lt;br /&gt;
| F8 || toggle shortcutbar&lt;br /&gt;
|-&lt;br /&gt;
| F9 || show setup window&lt;br /&gt;
|-&lt;br /&gt;
| F10 || toggle debug window&lt;br /&gt;
|-&lt;br /&gt;
| Alt+0--Alt+9, - &amp;amp; + || show emoticons&lt;br /&gt;
|-&lt;br /&gt;
| S or Alt+S || sit down / stand up&lt;br /&gt;
|-&lt;br /&gt;
| Alt+F || toggle debug pathfinding feature&lt;br /&gt;
|-&lt;br /&gt;
| Alt+T || toggle ignore/allow incoming trades&lt;br /&gt;
|-&lt;br /&gt;
| Alt+P || take screenshot&lt;br /&gt;
|-&lt;br /&gt;
| A || target nearest monster&lt;br /&gt;
|-&lt;br /&gt;
| H || hide all non-sticky windows&lt;br /&gt;
|-&lt;br /&gt;
| G or Z || pick up item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || focus chat window / send message&lt;br /&gt;
|-&lt;br /&gt;
| Shift || hold it when attacking to lock target for auto attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Tip: The keys listed here are the &#039;&#039;&#039;default&#039;&#039;&#039; keys. To change the keys go to setup -&amp;gt; keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mouse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Key !! Action&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on character) || Attack&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on item) || walk to and pick up&lt;br /&gt;
|-&lt;br /&gt;
| Left-click (on ground) || toggle walking in the direction of the cursor&lt;br /&gt;
|-&lt;br /&gt;
| Right-click (on character) || context sensitive menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* When using the mouse to walk, your character will automatically use a pathfinding algorithm to take the nearest route to the mouse pointer&#039;s location.&lt;br /&gt;
* Left click to execute default action: walk, pick up an item, attack a monster and talk to NPCs (be sure to click on their &#039;&#039;&#039;feet&#039;&#039;&#039;).&lt;br /&gt;
* Right click to show up a context menu (trade, attack, befriend, ...). Holding [Left Shift] prevents from walking when attacking.&lt;br /&gt;
&lt;br /&gt;
==First steps==&lt;br /&gt;
&lt;br /&gt;
Also see the page [[Getting started]].&lt;br /&gt;
&lt;br /&gt;
You&#039;ve spawned in Tulimshar Suburbs, north from the big Tulimshar town for the first time! Congratulations and welcome to the Mana World. Immediately, Sorfina will talk to you. You will then learn how to play and use commands. You will also receive a Cotton Shirt in the chest that is near you. Open your inventory (F3) and click on the Cotton Shirt, and then click Equip. The Cotton Shirt let&#039;s you be half-naked instead of naked. It will also increase your defense. A bit later, you will receive a Knife that will be useful to kill monsters such as Maggots.&lt;br /&gt;
&lt;br /&gt;
You gain levels by killing monsters. Killing monsters is what you&#039;ll be doing usually, so you&#039;d better get used to it. You can either click on a monster, or target the nearest one by pressing &amp;quot;A&amp;quot; and &amp;quot;Ctrl&amp;quot; to attack. It is a lot easier to beat a monster if you target and press &amp;quot;Shift&amp;quot; and &amp;quot;Ctrl&amp;quot; together. This will make you attack automatically while you don&#039;t move.&lt;br /&gt;
&lt;br /&gt;
NPCs (Non-Playable Characters) are characters on the server. You can easily recognize them by their grayish blue name. You can click on them to talk to them. Some of them have quests for you to accomplish, others can sell things to you and buy things from you, and some others can heal you. If you walk to the right and down through the gate from where you start out, a NPC named Elanore will heal you for free until you get to Level 10. Note that if you attack by holding down the Ctrl key, you can heal by clicking her at the same time. This should help you speed through those first 20 levels by fighting fire goblins. &lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve killed a monster, it dies and looks dead for a few seconds. It may drop an item. You can stand on top of the item and press &amp;quot;G&amp;quot; or &amp;quot;Z&amp;quot; to get the item. If you want to use it, it is in your inventory. If you can&#039;t use nor equip it, it might be a quest item or an useless item. Useless items can be sold to any NPC that buys and sells items, such as [[Neko]]. Although different shops sell with different prices, they all buy from you at the same price. These prices are listed thoroughly on [[Item Reference]]. If you aren&#039;t sure if an item is useless or needed for a quest, keep it and ask more experienced players.&lt;br /&gt;
&lt;br /&gt;
From the beginning, you can directly start to get the basic skills (presented on the [[Skills]] page). These will give you needed skills, skills that you use every day.&lt;br /&gt;
&lt;br /&gt;
Press &amp;quot;S&amp;quot; to sit. This makes your automatic recoveries go faster. You can also hold &amp;quot;Alt&amp;quot; and press any of the numbers 1 through 0, as well as the minus symbol, to emote, or show an emoticon above your head after you saw the Entertainer.&lt;br /&gt;
&lt;br /&gt;
==Raising your Stats==&lt;br /&gt;
&lt;br /&gt;
* When you gain a level in The Mana World, you are awarded points that you can distribute as you please between the various [[Stats]].&lt;br /&gt;
* Essentially, only two routes are beneficial in the long term, and the community refers to them as Warrior (or Melee) and Archer (or Ranged). &#039;&#039;It is not effective to be a magic user until high levels.&#039;&#039;&lt;br /&gt;
* For further details on each stat see the [[Stats]] page.&lt;br /&gt;
&lt;br /&gt;
===Warrior===&lt;br /&gt;
&lt;br /&gt;
The Warrior is more difficult to train as it eats up 33% more stat points than an Archer, and is more vulnerable to attack from monsters. However, the Warrior has the greatest potential for making money, because there&#039;s no need to purchase arrows. The weapon of choice for a Warrior is a Short Sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;STR&#039;&#039;&#039; is important to increase the base damage of the Short Sword&#039;s attack. You can increase this until you are satisfied with your base damage. &#039;&#039;&#039;Note that strength has low priority at the beginning of the game&#039;&#039;&#039;. For example if your attack does 100 damage,and there&#039;s a monster with 390hp you will only beat this monster in less hits when you increase your strength with 30 values. If you use the points required to raise str 30 points on agil and dex instead, you will attack a lot faster and miss less. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this will influence the speed of your attacks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. It also makes healing items heal you an extra percentage of HP. Always increase this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; is important to the Warrior until somewhere in the 50-60 total points range (level 12-14 w/ Scythe [read below]). This is only to ensure that your attacks aren&#039;t evaded by high level monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; is also very important to train because it lowers the amount of critical hits you take, and also raises your critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
Finding a good balance is rather tricky, and players tend to disagree to the ideal ratio. Therefore the best advice I could give you is to take head in what your character really needs during fights, for example if you want to start fighting snakes but can&#039;t hit it means it&#039;s time to raise dex...&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
&lt;br /&gt;
The Archer is the easiest to train because only two stats are needed to make it strong, and because it can kill monsters more rapidly and efficiently. However, the Archer is dependent on a lot of arrows for its livelihood, and so a lot of inventory weight and money will be taken up by Arrows. The strongest weapon for an Archer at this time is the Forest Bow. This can be obtained in two ways: One, by doing the [[Forest Bow Quest]], or two, by buying it at the North Mining Camp Shop for 20,000 GP.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;DEX&#039;&#039;&#039; This is the most important stat for archers because it raises both the accuracy of your attack and adds to the base damage of the Bow. Many Archers are content to stop raising DEX in the 80-90 range, while some others would max it out completely before even starting to touch their vitality. With a 9 levels of the [[Mallard&#039;s Eye Skill]], raising DEX to 100 is important because it allows +3 Range instead of +2.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;AGI&#039;&#039;&#039; this makes you attack faster, it&#039;s very important, always raise it. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as an archer your attacks are ranged, thus you rely on this far less compared to warriors. But eventually you will need this for narrow maps that are crowded with monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INT&#039;&#039;&#039; If you want to be able to heal as an archer you  will need a bit intelligence though it is possible to keep it at level 1. You will pay yhis ability with less defense as you will need to use less magic penalizing items like &#039;&#039;gloves&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
&lt;br /&gt;
The Mage is one of the easier to train at a high level because you need to have quite a lot of particular stats to be a good mage. You will deal high damage using [[Astral Soul Skill]] and by learning [[Spells]]. A lot of items are needed to cast good spells but once you are really familliar with the game, it will be quite easy for you.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INT&#039;&#039;&#039; is th essential stat for a Mage. It increases a lot of things such as Magic Attack and Magic Defense. You will be able to deal great damage but don&#039;t forget, you will need certain items for your different spells.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;VIT&#039;&#039;&#039; is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as a Mage, it will only keep you alive from deadly attacks.&lt;br /&gt;
&lt;br /&gt;
* note that attack spells (war magic) are affected by intelligence (number of &amp;quot;shots&amp;quot;, power) and by agility (rate of fire). There are &amp;quot;speed mages in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LUK&#039;&#039;&#039; Some of you may prefer to be tanked mages at higher levels (over 90), hence have enough luck to avoid critical hits along with high vitality.&lt;br /&gt;
&lt;br /&gt;
===[[Malivox]]===&lt;br /&gt;
&lt;br /&gt;
[[Malivox]] is a [[NPC]], who can reset your [[stats|status points]]. So if you want to change your class, or you maybe accidently raised INT instead of DEX, or whatever makes you want to redistribute your status points, just visit him.&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
&lt;br /&gt;
See the article named [[Magic]].&lt;br /&gt;
&lt;br /&gt;
==Quick walkthrough==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 1-15&#039;&#039;&#039;: &lt;br /&gt;
**Kill maggots and the occasional scorpion. &lt;br /&gt;
**Kill fire goblins while you can heal for free from Elanore or the nurse in Hurnscald (they will only heal while you are level 10 and under).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 13-28&#039;&#039;&#039;: &lt;br /&gt;
**Kill pinkies to get a Scythe [Read Below].&lt;br /&gt;
**Complete the Mines part of [[Tulimshar Quests]] to get the &#039;&#039;&#039;Short Bow&#039;&#039;&#039; &lt;br /&gt;
**Kill bats, pinkies, squirrels and fluffies. (Fluffies give the best average experience.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 25-40&#039;&#039;&#039;: &lt;br /&gt;
**Kill green slimes, sea slimes, giant maggots and red scorpions. (green slimes give the best average experience .)&lt;br /&gt;
**Do the [[Bandit Quest]], start [[Forest Bow Quest]], [[Wooden Shield Quest]]&lt;br /&gt;
**Start the [[Magic Quests]]&lt;br /&gt;
**Save up GP, Iron Ores and Coals to get a Light Platemail (+25% DEF) and a Silk Headband (+10% DEF) (5,000 GP). &lt;br /&gt;
**(Save up Raw Logs and GP, get a Forest Bow if you prefer archery).&lt;br /&gt;
**learn basic focussing [[skills]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 38-50&#039;&#039;&#039;: &lt;br /&gt;
**Kill yellow slimes, red slimes, black scorpions, and spiders (Red Slimes give the most money). &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 45-60&#039;&#039;&#039;: &lt;br /&gt;
**Kill flowers, evil mushrooms, snakes, spiders, and . &lt;br /&gt;
**Get the Iron Helmets. &lt;br /&gt;
**Finish up the quests and your collection of rare drops.&lt;br /&gt;
**Begin to visit swamps and graveyard.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;LVL 61-90+&#039;&#039;&#039;: &lt;br /&gt;
**Get the setzer and best armor possible. &lt;br /&gt;
**Have fun in the Snake Cave, Graveyard, Crypt, [[Terranite Cave]], Yeti caves and the Snow hills. Don&#039;t forget to [[stacking|stack]]!&lt;br /&gt;
&lt;br /&gt;
More details about the quests are available in [[Quests]] and maps of the current world at [[User:Superkoop/IngameMap]] and [[In-game_world_map]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Try to complete the [[quests]] at the level they are designed for. They provide, money, items and often a lot of experience that will help you to progress whether you are interested in it&#039;s achievement or not.&lt;br /&gt;
&lt;br /&gt;
It becomes fairly difficult to level up after this point, but it is not entirely uncommon to find players with levels in the 80s, and not impossible to get up to 90 and beyond. It does take a lot of time and work. If you are ambitious about becoming one of the highest level players in the game, be prepared to put in many hours, sometimes many hours at once to reach this goal. Here are a few pointers:&lt;br /&gt;
&lt;br /&gt;
===The Scythe===&lt;br /&gt;
&lt;br /&gt;
The [[Farmer&#039;s Scythe]] is one of the most commonly used weapons in the game, and was for a time considered the best. (This was due to a bug which allowed you to do much more damage with it.) It is now easy to obtain and it helps newbies to evolve in the game more easely (+75 Damage). To get this &amp;quot;deadly&amp;quot; weapon, you&#039;ll need to go to [[Hurnscald]]. To get there, visit the dock on the eastern side of Tulimshar. You will need to pay 250 GP for transportation. Once you arrive in the centre of town (near the [[Soul Menhir]]), head north, go slighty north-east and you will meet an NPC who looks like a farmer. He will give you a quest to bring him 10 Pink Antennae.&lt;br /&gt;
It takes time but with determination it can be done quickly. The alternative solution is to ask someone if they will donate Pink Antennae, its not best to buy them from someone since you will need to save up for equipment.&lt;br /&gt;
&lt;br /&gt;
===Training locations===&lt;br /&gt;
South Tulimshar mine (archers 10+, higher for warriors)&lt;br /&gt;
&lt;br /&gt;
West Tulimshar beaches (levels 30-60)&lt;br /&gt;
&lt;br /&gt;
The Snake Pit (Hat Makerâ€&#039;s Cave) may prove to be more dangerous, especially if the pit has bedded itself in front of the entrance.  Players should approach the pit with caution and go in groups when possible.  The spawn rate is incredible, and Snakes give 400 EXP a pop.  &lt;br /&gt;
&lt;br /&gt;
For archers with  high dexterity (80+), training might also be beneficial in the Desert Mountains southeast of the Snake Desert.  The Mountain Snakes are more defensive and aggressive, but 500 EXP may climb up those levels fast if the player can score steady hits.&lt;br /&gt;
&lt;br /&gt;
[[Terranite cave]] is a nice place to train with it&#039;s spiders, undead and [[Terranite|Terranites]] (60+). Watch out for random killers; It is a PvP area!&lt;br /&gt;
&lt;br /&gt;
Higher levels can train in the graveyard. Snow Mountains and their caves also provide large areas for training, both for little and wide groups of players. These are really high level places with nice and hard quests.&lt;br /&gt;
&lt;br /&gt;
Mages with high vitality and intelligence can train themselves on a Jack O in the graveyard or on top of the mines, north of Hurnscald.&lt;br /&gt;
&lt;br /&gt;
Crypt TBA.&lt;br /&gt;
&lt;br /&gt;
===Training technique===&lt;br /&gt;
&lt;br /&gt;
Your wrist is going to get worn out in those long training sessions. Try mapping your keyboard so that your attack and target keys are more ergonomic to your hands as you can do this through the client in &#039;&#039;Setup&#039;&#039;. I personally use &amp;quot;A&amp;quot; and &amp;quot;Z&amp;quot; on my computer, which greatly helps my own training endurance.&lt;br /&gt;
&lt;br /&gt;
Another good trick is healing on demand. Stock up on your healing item of choice (I prefer Beer... I collect Apples ;p) and make the Inventory window small enough that it doesn&#039;t block much of your area of vision. Now keep that item selected, and you can simply click &#039;&#039;Use&#039;&#039; whenever you need a quick heal. This is even better if you have a recent client with the item shortcut bar. I toggle the healing item to use and just heal with one keystroke when needed. Keep in mind that we now heal over time.&lt;br /&gt;
&lt;br /&gt;
==The Economy==&lt;br /&gt;
&lt;br /&gt;
See the [[Economy]] page.&lt;br /&gt;
&lt;br /&gt;
==Endgame==&lt;br /&gt;
&lt;br /&gt;
Once you have gained enough levels and money that the eternal grind begins to bore you, you have multiple options for spending your time:&lt;br /&gt;
&lt;br /&gt;
* Finish all the [[Quests]].&lt;br /&gt;
* Practice [[Magic]] and finish all the [[Magic Quests]] if you haven&#039;t already.&lt;br /&gt;
* Become an obsessive collector. [[Outfit Wars]] may help you in finding the competitive gatherer within you.&lt;br /&gt;
* Beat the Challenge of [[Candor]]. Multiple times.&lt;br /&gt;
&lt;br /&gt;
And, of course, you can become a developer: see below.&lt;br /&gt;
&lt;br /&gt;
==Final thoughts==&lt;br /&gt;
&lt;br /&gt;
So you have completed your item collection and levelled as much as you care to. You&#039;ve finished all of the quests. What else can you do? Well, one of the great things about The Mana World and Open Source software in general is that anyone can help improve it and further it along. There are many ways you can do that even without any &amp;quot;programming&amp;quot; knowledge.&lt;br /&gt;
&lt;br /&gt;
The more active players the game has, the more potential programmers will be introduced to the game. And the more potential programmers we have, the faster the development will go. That means new features, items, quests, etc. for everyone. How can you help nurture a large active player base?&lt;br /&gt;
&lt;br /&gt;
Well, as you may have noticed before you read this guide, the game has somewhat of a difficult learning curve for new players. Many more experienced players help newbies with quests and items - some even go so far as to create an account devoted solely to that purpose.&lt;br /&gt;
&lt;br /&gt;
How do experienced players pass the time while we wait for new content? Simply put, we make our own quests and events, stimulating competition among players and giving out prizes as incentive. This is a great way that we keep other players from getting bored and quitting, and anyone can get involved with it.&lt;br /&gt;
&lt;br /&gt;
Most importantly, if you have the time and a little bit of know how, you can influence the development of the game directly by helping to code TMWServ, scripting new items, making pixel art for new tilesets, NPCs, monsters, etc, as well as mapping. Mapping especially is very simple and done in a freely available editor called Tiled, which you can read more about on the [[Map development]] page.&lt;br /&gt;
&lt;br /&gt;
Doing all these things is easier when you are not working alone; indeed, bigger projects can be tackled much faster in groups. Although there is no integrated guild system in the client yet, players have started their own &amp;quot;unofficial&amp;quot; guilds (see [[Player Groups]]). They all serve different purposes, but at least one devotes itself to the purpose of furthering the development of the game through the three methods above. Consider joining a guild like this to be a part of a player community that seeks to better the game. You won&#039;t be losing your individuality (usually!) in doing so.&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=PvP_Cave&amp;diff=28926</id>
		<title>PvP Cave</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=PvP_Cave&amp;diff=28926"/>
		<updated>2013-11-30T19:53:52Z</updated>

		<summary type="html">&lt;p&gt;Oddshocks: /* Brodomir&amp;#039;s PvP Cave */ Pretty sure these should say &amp;quot;prize&amp;quot;, not &amp;quot;price&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{| style=&amp;quot;float: right&amp;quot;  border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| {{Quest&lt;br /&gt;
|Image         = [[Image:Brodomir.png]]&lt;br /&gt;
|Start         = 009-6&lt;br /&gt;
|Level         = None&lt;br /&gt;
|Redoable      = Yes, forever&lt;br /&gt;
|Reward        = Money + Items&lt;br /&gt;
|Cost          = 150 GP + Items or Money&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Quest_dev&lt;br /&gt;
| Scenario     = [[User:Tux|Tux9th]]&lt;br /&gt;
| Programmer   = [[User:Tux|Tux9th]], [[User:Jenalya|Jenalya]]&lt;br /&gt;
| Contributors = [[User:Jenalya|Jenalya]], [[User:o11c|o11c]]&lt;br /&gt;
| Maps         = [[User:Tux|Tux9th]]&lt;br /&gt;
| Tiles        =-&lt;br /&gt;
| NPCs         =-&lt;br /&gt;
| Items        =-&lt;br /&gt;
| Sound_fx     =-&lt;br /&gt;
| Music        =-&lt;br /&gt;
| Testers      = [[User:Alastrim|Alastrim]], jessyb03, Johannelaliberté, [[User:QweryDragon|QwertyDragon]], ZdlN&lt;br /&gt;
}}  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
Brodomir is an old man who once was a miner. At the time [[The Great Quake]] destroyed much of the world and turned everything upside down he had to fight for his life. He became a very strong fighter and helped weaker ones to survive too. He opened a shelter for the weak and turned it into a school of martial arts. He fought like a dog but he could survive and he tought that to others. He showed them how to fight with nearly everything as a weapon. Once order came back to the world he gave up his school and started to wander around. He ended up in the Hurnscald cave and dug himself a home there. He is to weak to fight now but he also dug a cave for people to fight in. He wants them to practice just in case another disaster destroys the world.&lt;br /&gt;
Now he is a very kind old man who is not very good with faces. He forgets people very easily but who can blame him. Time does its damage to the brain. He also is currently working on another cave which isn&#039;t finished yet. If people like his service he might open another, bigger cave for people to compete in.&lt;br /&gt;
== Brodomir&#039;s PvP Cave ==&lt;br /&gt;
&lt;br /&gt;
This is a simple PvP Last-Man-Standing event. To come to Brodomir who is on 009-6 you have to go to the Hurnscald Cave (009-3). If you enter from the Hurnscald Inn and go south and at the thrid head east. Pretty soon you should run into a warpfield. At this warp you have to pay 150GP Entry Fee. Then you get warped to 009-6. At 009-6 you&#039;ll find Brodomir. If there are at least three players in the cave you can initiate a PvP Last-Man-Standing Event. The one who initiates also has to set a prize. This can either be an item which you have to select by typing in the name of the item without whitespaces (e.g. IronOre), or the prize can be set to money. It should be at least 5000GP. Once this is dealt with a five minute timer will start. After that all of the players in the cave get warped to the cave where the fight takes place. The last one to survive will get the prize (money or item(s)) and additionally the entry fee of all the competitors.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Oddshocks</name></author>
	</entry>
</feed>