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	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maniac</id>
	<title>The Mana World - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maniac"/>
	<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/wiki/Special:Contributions/Maniac"/>
	<updated>2026-05-06T06:15:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=3820</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=3820"/>
		<updated>2006-03-19T09:28:47Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Old animation by Neko-mon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status_yellow}}&lt;br /&gt;
&lt;br /&gt;
== General specs ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 32x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
* Action list&lt;br /&gt;
** Current basic needs&lt;br /&gt;
*** Standing (1 frame)&lt;br /&gt;
*** Death (1 frame)&lt;br /&gt;
*** Sitting (1 frame)&lt;br /&gt;
*** Walking (6 frames)&lt;br /&gt;
*** Attacking with punch/single-hand thrusting weapon&lt;br /&gt;
*** Attacking with bow&lt;br /&gt;
*** Casting spell&lt;br /&gt;
**Extra sequences&lt;br /&gt;
*** Running (6 frames)&lt;br /&gt;
*** Skim-floating (amulet movement) (3 frames)&lt;br /&gt;
*** Waving (3 frames)&lt;br /&gt;
*** Picking up item (3 frames)&lt;br /&gt;
*** Getting hit (2 frames)&lt;br /&gt;
*** Attacking with single-hand slashing weapon&lt;br /&gt;
*** Attacking with two-hand thrusting weapon&lt;br /&gt;
*** Attacking with thrown weapon&lt;br /&gt;
*** Attacking with two-hand slashing weapon&lt;br /&gt;
*** Attacking with two-hand smashing weapon&lt;br /&gt;
*** Targeting spell on self&lt;br /&gt;
*** Targeting area of effect spell&lt;br /&gt;
*** Targeting spell on single target&lt;br /&gt;
&lt;br /&gt;
== Current state of development ==&lt;br /&gt;
&lt;br /&gt;
The male spriteset with all the animations that are currently needed is finally completed now. Thanks to all the artists who contributed to this fine piece of art. The next big challenge will be the female spriteset.&lt;br /&gt;
&lt;br /&gt;
When the players will gain additional posibilities like using spells or skills or when we will implement new ways of moving (like swimming or climbing) we will have to work on the spritesets again.&lt;br /&gt;
&lt;br /&gt;
=== Current Playerset by Talaroc and Modanung ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Player-sheet.png | thumb | 600px]]&lt;br /&gt;
&lt;br /&gt;
=== A draft for the female spriteset ===&lt;br /&gt;
&lt;br /&gt;
Jetryl made a quick spriteedit of one animation phase of the male spriteset to make a female version for some hairdesign experiments: &lt;br /&gt;
&lt;br /&gt;
[[Image:Female_Male_Compare.png]]&lt;br /&gt;
&lt;br /&gt;
== Drafts and Suggestions ==&lt;br /&gt;
&lt;br /&gt;
=== [[User:moltheni|moltheni]]&#039;s modifications ===&lt;br /&gt;
26/07 &lt;br /&gt;
*I think eyes are too much big, what do you think of these? &amp;lt;br&amp;gt;&lt;br /&gt;
http://lev.altervista.org/tmw_eyes.GIF &lt;br /&gt;
*I&#039;ve also made three &#039;getting hit&#039; frames &amp;lt;br&amp;gt;&lt;br /&gt;
http://lev.altervista.org/tmw_chara_getting_hit.GIF &amp;lt;br&amp;gt;&lt;br /&gt;
08/08 &lt;br /&gt;
*I&#039;ve tried to improve the side standing pose and walkin animation (two versions of the walk, short or long arms..), I still haven&#039;t colored them :P &amp;lt;br&amp;gt;&lt;br /&gt;
http://lev.altervista.org/tmw_charasidestand.GIF standing pose&amp;lt;br&amp;gt;&lt;br /&gt;
http://lev.altervista.org/tmw_charasidewalk.GIF walks&lt;br /&gt;
&lt;br /&gt;
=== Old animation by Talaroc ===&lt;br /&gt;
&lt;br /&gt;
The first (on the left) image is the &amp;quot;standing&amp;quot; sprite.&lt;br /&gt;
&lt;br /&gt;
[[Image:Playerset south talaroc.png]] [[Image:South walk by talaroc animated.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Sprite mods by Kyokai ===&lt;br /&gt;
&lt;br /&gt;
http://img109.exs.cx/img109/9112/kyokai7yv.png My character for TMW (someday)&lt;br /&gt;
http://img76.exs.cx/img76/6519/kirin7bf.png The NPC KirinDekagen&lt;br /&gt;
&lt;br /&gt;
=== Necromus ===&lt;br /&gt;
&lt;br /&gt;
http://www.filehigh.com/serve.php?u=1823&amp;amp;i=5825&amp;amp;t=.gif&lt;br /&gt;
&lt;br /&gt;
Side view walking frame (incomplete).&lt;br /&gt;
&lt;br /&gt;
=== Old animation by Neko-mon ===&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/cless_alv/walking4.gif&lt;br /&gt;
http://www.lindeijer.nl/~bjorn/walking3_6frames.gif&lt;br /&gt;
http://www.lindeijer.nl/~bjorn/walking3_4frames.gif&lt;br /&gt;
&lt;br /&gt;
12, 6 and 4 frame versions.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
* [[User:BjÃ¸rn|BjÃ¸rn]]: I&#039;ve made the 6 frame versions by simply deleting all even frames in your animation. In my opinion it&#039;s still a fine animation and it&#039;s saving quite a bit of work. For the 4 frame version I have created a single neutral stand frame and used the two leg extremes, so it&#039;s actually only 3 different images.&lt;br /&gt;
&lt;br /&gt;
* [[User:Neko-mon|Neko-mon]]: I made little fixes in the 12 frames image.&lt;br /&gt;
&lt;br /&gt;
* [[User:moltheni|moltheni]]: Can I make some sprites too? If you tell me what is needed (and what others are doing) I can help!&amp;lt;br&amp;gt;p.s.: Aren&#039;t the eyes of the sidewalk sprites too much.. ehm... on the bottom (sorry for the english)?&amp;lt;br&amp;gt;and the shadow of the legs of the back-standing-pose-frame is inverted.&lt;br /&gt;
&lt;br /&gt;
* [[User:Bear|Bear]]:If you want to do something in Graphics, contact Rotonen, OR you can ask me about a few things. It might not be my part to lead graphics, but it would be good to get some monsters done. *just a critic* :D&lt;br /&gt;
&lt;br /&gt;
* [[User:ElvenProgrammer|ElvenProgrammer]]: moltheni, you can contact me as well. Feel free to propose improvements to the spriteset by Talaroc, especially on side walking and sit pose.&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=3819</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=3819"/>
		<updated>2006-03-19T09:26:43Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Old animation by Neko-mon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status_yellow}}&lt;br /&gt;
&lt;br /&gt;
== General specs ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 32x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
* Action list&lt;br /&gt;
** Current basic needs&lt;br /&gt;
*** Standing (1 frame)&lt;br /&gt;
*** Death (1 frame)&lt;br /&gt;
*** Sitting (1 frame)&lt;br /&gt;
*** Walking (6 frames)&lt;br /&gt;
*** Attacking with punch/single-hand thrusting weapon&lt;br /&gt;
*** Attacking with bow&lt;br /&gt;
*** Casting spell&lt;br /&gt;
**Extra sequences&lt;br /&gt;
*** Running (6 frames)&lt;br /&gt;
*** Skim-floating (amulet movement) (3 frames)&lt;br /&gt;
*** Waving (3 frames)&lt;br /&gt;
*** Picking up item (3 frames)&lt;br /&gt;
*** Getting hit (2 frames)&lt;br /&gt;
*** Attacking with single-hand slashing weapon&lt;br /&gt;
*** Attacking with two-hand thrusting weapon&lt;br /&gt;
*** Attacking with thrown weapon&lt;br /&gt;
*** Attacking with two-hand slashing weapon&lt;br /&gt;
*** Attacking with two-hand smashing weapon&lt;br /&gt;
*** Targeting spell on self&lt;br /&gt;
*** Targeting area of effect spell&lt;br /&gt;
*** Targeting spell on single target&lt;br /&gt;
&lt;br /&gt;
== Current state of development ==&lt;br /&gt;
&lt;br /&gt;
The male spriteset with all the animations that are currently needed is finally completed now. Thanks to all the artists who contributed to this fine piece of art. The next big challenge will be the female spriteset.&lt;br /&gt;
&lt;br /&gt;
When the players will gain additional posibilities like using spells or skills or when we will implement new ways of moving (like swimming or climbing) we will have to work on the spritesets again.&lt;br /&gt;
&lt;br /&gt;
=== Current Playerset by Talaroc and Modanung ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Player-sheet.png | thumb | 600px]]&lt;br /&gt;
&lt;br /&gt;
=== A draft for the female spriteset ===&lt;br /&gt;
&lt;br /&gt;
Jetryl made a quick spriteedit of one animation phase of the male spriteset to make a female version for some hairdesign experiments: &lt;br /&gt;
&lt;br /&gt;
[[Image:Female_Male_Compare.png]]&lt;br /&gt;
&lt;br /&gt;
== Drafts and Suggestions ==&lt;br /&gt;
&lt;br /&gt;
=== [[User:moltheni|moltheni]]&#039;s modifications ===&lt;br /&gt;
26/07 &lt;br /&gt;
*I think eyes are too much big, what do you think of these? &amp;lt;br&amp;gt;&lt;br /&gt;
http://lev.altervista.org/tmw_eyes.GIF &lt;br /&gt;
*I&#039;ve also made three &#039;getting hit&#039; frames &amp;lt;br&amp;gt;&lt;br /&gt;
http://lev.altervista.org/tmw_chara_getting_hit.GIF &amp;lt;br&amp;gt;&lt;br /&gt;
08/08 &lt;br /&gt;
*I&#039;ve tried to improve the side standing pose and walkin animation (two versions of the walk, short or long arms..), I still haven&#039;t colored them :P &amp;lt;br&amp;gt;&lt;br /&gt;
http://lev.altervista.org/tmw_charasidestand.GIF standing pose&amp;lt;br&amp;gt;&lt;br /&gt;
http://lev.altervista.org/tmw_charasidewalk.GIF walks&lt;br /&gt;
&lt;br /&gt;
=== Old animation by Talaroc ===&lt;br /&gt;
&lt;br /&gt;
The first (on the left) image is the &amp;quot;standing&amp;quot; sprite.&lt;br /&gt;
&lt;br /&gt;
[[Image:Playerset south talaroc.png]] [[Image:South walk by talaroc animated.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Sprite mods by Kyokai ===&lt;br /&gt;
&lt;br /&gt;
http://img109.exs.cx/img109/9112/kyokai7yv.png My character for TMW (someday)&lt;br /&gt;
http://img76.exs.cx/img76/6519/kirin7bf.png The NPC KirinDekagen&lt;br /&gt;
&lt;br /&gt;
=== Necromus ===&lt;br /&gt;
&lt;br /&gt;
http://www.filehigh.com/serve.php?u=1823&amp;amp;i=5825&amp;amp;t=.gif&lt;br /&gt;
&lt;br /&gt;
Side view walking frame (incomplete).&lt;br /&gt;
&lt;br /&gt;
=== Old animation by Neko-mon ===&lt;br /&gt;
&lt;br /&gt;
http://www.lindeijer.nl/~bjorn/walking3_4frames.gif&lt;br /&gt;
http://www.lindeijer.nl/~bjorn/walking3_6frames.gif&lt;br /&gt;
http://www.lindeijer.nl/~bjorn/walking3_4frames.gif&lt;br /&gt;
&lt;br /&gt;
12, 6 and 4 frame versions.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
* [[User:BjÃ¸rn|BjÃ¸rn]]: I&#039;ve made the 6 frame versions by simply deleting all even frames in your animation. In my opinion it&#039;s still a fine animation and it&#039;s saving quite a bit of work. For the 4 frame version I have created a single neutral stand frame and used the two leg extremes, so it&#039;s actually only 3 different images.&lt;br /&gt;
&lt;br /&gt;
* [[User:Neko-mon|Neko-mon]]: I made little fixes in the 12 frames image.&lt;br /&gt;
&lt;br /&gt;
* [[User:moltheni|moltheni]]: Can I make some sprites too? If you tell me what is needed (and what others are doing) I can help!&amp;lt;br&amp;gt;p.s.: Aren&#039;t the eyes of the sidewalk sprites too much.. ehm... on the bottom (sorry for the english)?&amp;lt;br&amp;gt;and the shadow of the legs of the back-standing-pose-frame is inverted.&lt;br /&gt;
&lt;br /&gt;
* [[User:Bear|Bear]]:If you want to do something in Graphics, contact Rotonen, OR you can ask me about a few things. It might not be my part to lead graphics, but it would be good to get some monsters done. *just a critic* :D&lt;br /&gt;
&lt;br /&gt;
* [[User:ElvenProgrammer|ElvenProgrammer]]: moltheni, you can contact me as well. Feel free to propose improvements to the spriteset by Talaroc, especially on side walking and sit pose.&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:System_requirements&amp;diff=2010</id>
		<title>Archive:System requirements</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Archive:System_requirements&amp;diff=2010"/>
		<updated>2005-10-15T09:33:34Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Performance chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General guideline ==&lt;br /&gt;
&lt;br /&gt;
The system requirements of TMW, as with any game, hugely depend on the kind of framerate you want. In general, you should be fine with a more or less recent (year 2001 and later) 3D accelerator card when running the OpenGL version. The software/SDL version probably heavily depends on your processor speed.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Processor:&#039;&#039;&#039; 1 Ghz&lt;br /&gt;
* &#039;&#039;&#039;Memory:&#039;&#039;&#039; 64 MB&lt;br /&gt;
* &#039;&#039;&#039;Hard disk:&#039;&#039;&#039; ~25 MB&lt;br /&gt;
* &#039;&#039;&#039;Operating system:&#039;&#039;&#039; Windows, GNU/Linux or MacOS X&lt;br /&gt;
&lt;br /&gt;
== Performance chart ==&lt;br /&gt;
&lt;br /&gt;
Here is a list of systems and the respective framerate with TMW. Feel free to add a line of your own, add comments if you like or necessary. We need especially more data about FPS on lower end machines, and it would also be nice to see changes in framerate on the same machine with different versions of TMW.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Processor&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Memory&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Video&amp;amp;nbsp;Card&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | OS&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | TMW&amp;amp;nbsp;Version&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Frame&amp;amp;nbsp;Rate&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | DeveloperX&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AMD K6-2 550 Mhz&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 640 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | GF 2MX 32 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | WinXP Pro&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 to 7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[User:BjÃ¸rn|BjÃ¸rn]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | AthlonXP 1.6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | 512 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | GF 2MX 64 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | ArchLinux/2.6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 04/07/2005-OpenGL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | Windowed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Radeon&amp;amp;nbsp;8500&amp;amp;nbsp;(fglrx)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 07/14/2005-OpenGL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200+&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[User:ampersand|ampersand]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pentium III 1GHz&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 256 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ATI Mobility&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | SuSE 9.2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26-45&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shura&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AthlonXP 1.8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 512 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | GF FX5200 64 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ArchLinux/2.6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12/20/2004&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52&lt;br /&gt;
| makefile.static (performance CXXFLAGS) / GCC 3.4.3 - Allegro 4.1.17&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sull&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AthlonXP 1.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 386 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | GF TI4200 64 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gentoo-2.6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12/17/2004&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neko-mon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Athlon64 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 512 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | GF 4 440 MX 64 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | WinXP Prof.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12/17/2004&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 67&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[User:ElvenProgrammer|ElvenProgrammer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pentium4 2.53&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 512 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ATI 9200se 128 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | WinXP Home SP2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8/21/2005&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 67 to 76 thanks to Doener&#039;s patch&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AthlonXP&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 256 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ATI 9200gp 64 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | WinXP Home SP2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5/30/2005&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Up to 60 fps with OpenGL&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[User:Javila|Javila]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;4&amp;quot; | Duron 800MHz&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;4&amp;quot; | 640 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;4&amp;quot; | nVidia TNT2 32 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;4&amp;quot; | Slackware 10.0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.12-SDL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 07&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.12-OpenGL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 05/05/2005-OpenGL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed (up to 35 fps in fullscreen)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 07/15/2005-OpenGL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed (up to 45 fps in fullscreen)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[User:Maci|maci]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AMD Athlon(tm) XP 2400+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1024 MB DDR 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | nVidia GeForce 6600GT&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | GNU/Linux&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13/7/2005-OpenGL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[User:Modanung|Modanung]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AthlonXP 1.6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 512 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ATI Radeon 9800 Pro&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | WinXP Prof.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5/1/2005-OpenGL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[User:Kaxero|Kaxero]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pentium4 Mobile 1.7Ghz&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 512 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | GeForce4 440Go 32Mb&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | WinXP Prof. SP2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | hStorm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AMD K6-2 550Mhz&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | GeForce2 MX400 64Mb&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windows 98&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.13-OpenGL&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[User:Lunpa|Lunpa]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AMD Athlon MP 1Ghz&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 512 MB (+ 8GB swap)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nvidia FX5200 256Mb&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gentoo GNU/linux (don&#039;t look at me!)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.14.1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50ish&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed, running with two monitors.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[User:Crush|Crush]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AMD Athlon XP 2400+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 256 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | nVidia GeForce2 MX400 32MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windows XP Prof&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed, OpenGL enabled&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[User:KaTSuo|KaTSuo]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AMD Athlon XP 2000+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 512 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Radeon 8500 64MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windows XP, SP-2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[User:Maniac|Maniac]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | AMD Athlon XP 1600+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 768 MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | nVidia GeForce4 TI4200 64MB&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windows 2000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.0.17&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Windowed, OpenGL enabled&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
</feed>