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	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ktm</id>
	<title>The Mana World - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ktm"/>
	<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/wiki/Special:Contributions/Ktm"/>
	<updated>2026-05-06T06:06:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Maps&amp;diff=612</id>
		<title>Classic:Maps</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Maps&amp;diff=612"/>
		<updated>2005-07-21T07:52:15Z</updated>

		<summary type="html">&lt;p&gt;Ktm: /* The Underground Palace (5-1) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Error and suggestions ==&lt;br /&gt;
&lt;br /&gt;
If you encounter a map error, big or small, please add it to this list so that eventually a mapper can pick it up and include it the next time the map gets updated. Also feel free to add suggestions.&lt;br /&gt;
&lt;br /&gt;
==== The desert area below town (1-1) ====&lt;br /&gt;
&lt;br /&gt;
* Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall, and that doesn&#039;t seem to be linked with the map. Or am I wrong?&lt;br /&gt;
:This has most probably got something to do with that the edge of the world comes in sight, all sprites have this &amp;quot;strange behaviour&amp;quot;. --[[User:Modanung|Modanung]]&lt;br /&gt;
::Yes, handling of map border case needs to be fixed. --[[User:BjÃ¸rn|BjÃ¸rn]] 14:58, 18 Jul 2005 (CEST)&lt;br /&gt;
* &#039;&#039;Solved&#039;&#039; - The tile at 25,36 should probably be marked as obstacle, as spawned monsters can&#039;t escape from there.&lt;br /&gt;
&lt;br /&gt;
==== Tulimshar (3-1) ====&lt;br /&gt;
&lt;br /&gt;
* The large empty area at 44,34 in new_3-1 is reserved for the city&#039;s &amp;quot;palace&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== The Underground Palace (5-1) ====&lt;br /&gt;
&lt;br /&gt;
* The wall at 59,89 hides the Players head ;)  Stand on 59,90&lt;br /&gt;
:I looked into the tmx file and it is marked unpassable, so it must be the drawing.&lt;br /&gt;
&lt;br /&gt;
* (Palace Level 2) Stand on 45,31 - Tile incorrectly not covering the player&lt;br /&gt;
&lt;br /&gt;
==== The Eastern Desert (?) (7-1) ====&lt;br /&gt;
&lt;br /&gt;
* The bush at 113,86 isn&#039;t marked as an obstacle.&lt;/div&gt;</summary>
		<author><name>Ktm</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Maps&amp;diff=495</id>
		<title>Classic:Maps</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Maps&amp;diff=495"/>
		<updated>2005-07-17T10:58:06Z</updated>

		<summary type="html">&lt;p&gt;Ktm: /* Error and suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Error and suggestions ==&lt;br /&gt;
&lt;br /&gt;
If you encounter a map error, big or small, please add it to this list so that eventually a mapper can pick it up and include it the next time the map gets updated. Also feel free to add suggestions.&lt;br /&gt;
&lt;br /&gt;
==== The desert area below town (1-1) ====&lt;br /&gt;
&lt;br /&gt;
* Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall, and that doesn&#039;t seem to be linked with the map. Or am I wrong?&lt;br /&gt;
[[User:Modanung|Modanung]] - This has most probably got something to do with that the edge of the world comes in sight, all sprites have this &amp;quot;strange behaviour&amp;quot;.&lt;br /&gt;
* &#039;&#039;Solved&#039;&#039; - The crack at 101,23 is incorrectly marked as obstacle.&lt;br /&gt;
* &#039;&#039;Solved&#039;&#039; - The stone at 19,28 is incorrectly not marked as obstacle. Some players have marked this stone as sacred though, and requested this not to be fixed.&lt;br /&gt;
* &#039;&#039;Solved&#039;&#039; - This is a problem in this area: (109~110),(79~80).&lt;br /&gt;
* The tile at 25,36 should probably be marked as obstacle, as spawned monsters can&#039;t escape from there.&lt;br /&gt;
&lt;br /&gt;
==== Tulimshar (3-1) ====&lt;br /&gt;
&lt;br /&gt;
* The large empty area at 44,34 in new_3-1 is reserved for the city&#039;s &amp;quot;palace&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== The Underground Palace (5-1) ====&lt;br /&gt;
&lt;br /&gt;
* The wall at 59,89 hides the Players head ;)  Stand on 59,90&lt;br /&gt;
I looked into the tmx file and it is marked unpassable, so it must be the drawing.&lt;br /&gt;
&lt;br /&gt;
==== The Eastern Desert (?) (7-1) ====&lt;br /&gt;
&lt;br /&gt;
* The bush at 113,86 isn&#039;t marked as an obstacle.&lt;/div&gt;</summary>
		<author><name>Ktm</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Maps&amp;diff=488</id>
		<title>Classic:Maps</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Maps&amp;diff=488"/>
		<updated>2005-07-17T10:55:15Z</updated>

		<summary type="html">&lt;p&gt;Ktm: /* The desert area below town (1-1) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Error and suggestions ==&lt;br /&gt;
&lt;br /&gt;
If you encounter a map error, big or small, please add it to this list so that eventually a mapper can pick it up and include it the next time the map gets updated. Also feel free to add suggestions.&lt;br /&gt;
&lt;br /&gt;
==== The desert area below town (1-1) ====&lt;br /&gt;
&lt;br /&gt;
* Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall, and that doesn&#039;t seem to be linked with the map. Or am I wrong?&lt;br /&gt;
[[User:Modanung|Modanung]] - This has most probably got something to do with that the edge of the world comes in sight, all sprites have this &amp;quot;strange behaviour&amp;quot;.&lt;br /&gt;
* &#039;&#039;Solved&#039;&#039; - The crack at 101,23 is incorrectly marked as obstacle.&lt;br /&gt;
* &#039;&#039;Solved&#039;&#039; - The stone at 19,28 is incorrectly not marked as obstacle. Some players have marked this stone as sacred though, and requested this not to be fixed.&lt;br /&gt;
* &#039;&#039;Solved&#039;&#039; - This is a problem in this area: (109~110),(79~80).&lt;br /&gt;
* The tile at 25,36 should probably be marked as obstacle, as spawned monsters can&#039;t escape from there.&lt;br /&gt;
&lt;br /&gt;
==== Tulimshar (3-1) ====&lt;br /&gt;
&lt;br /&gt;
* The large empty area at 44,34 in new_3-1 is reserved for the city&#039;s &amp;quot;palace&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== The Underground Palace (5-1) ====&lt;br /&gt;
&lt;br /&gt;
* The wall at 59,89 hides the Players head ;)  Stand on 59,90&lt;br /&gt;
I looked into the tmx file and it is marked unpassable, so it must be the drawing.&lt;/div&gt;</summary>
		<author><name>Ktm</name></author>
	</entry>
</feed>