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	<title>The Mana World - User contributions [en]</title>
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	<updated>2026-05-06T07:41:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7692</id>
		<title>Development:Creature proposal</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7692"/>
		<updated>2007-10-10T05:50:49Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: /* Enchanted Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
{{Status_red}}&lt;br /&gt;
This page is intended as a whiteboard for graphic developers to post their creations.&lt;br /&gt;
&lt;br /&gt;
I prefered the word &#039;&#039;creature&#039;&#039; over &#039;&#039;monster&#039;&#039; because I pretend to aglutinate every living being which is not a player nor a NPC.&lt;br /&gt;
&lt;br /&gt;
I will suggest a standard questionnaire with a number of characteristics you should provide. If you don&#039;t know what to put on some of them don&#039;t worry! someone will fill the gaps with his/ her suggestions. &lt;br /&gt;
&lt;br /&gt;
Please, when suggesting other data add a comma and your suggest. Do not erase or alter previous work.&lt;br /&gt;
&lt;br /&gt;
Feel free to suggest more fields. --[[User:Pajarico|Pajarico]] 21:03, 12 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
= Template =&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A drawing&#039;&#039;&#039; of the creature &#039;&#039;&#039;at least in one position&#039;&#039;&#039;, showing a clear view of it; add a recognizable figure for comparing its height. Other advisable sketchs: death frame, attacking frame, other action frame(s) (idle animation, hiding, etc.). Please, use thumbnails.&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly/unfriendly (the latter concerns every creature capable of doing damage even if its not programmed to attack first).&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Where do you think it should spawn.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Speed of the movements both walking/flying and attacking.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Items it should drop (or it shouldn&#039;t).&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, attack always, make groups, roam, follow another being...&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Type the developer (pixel artists) name and the a link to the active forum thread (if any).&lt;br /&gt;
* &#039;&#039;&#039;Attached script&#039;&#039;&#039; Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Story, proposed as mini-boss or boss, trainable...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= Creatures =&lt;br /&gt;
== Number 1 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature01-stand.png|{{Image:Creature01-stand.png}}&lt;br /&gt;
Image:Creature01-crouch.png|{{Image:Creature01-crouch.png}}&lt;br /&gt;
Image:Creature01-attack.png|{{Image:Creature01-attack.png}}&lt;br /&gt;
Image:Creature01-dead.png|{{Image:Creature01-dead.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Quite high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 2 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-unknown01.jpg|{{Image:Creature-unknown01.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Roam, never attacks&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Enchanted Tree ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creaturetree.jpg|{{Image:Creaturetree.jpg}}&lt;br /&gt;
Image:CreaturetreeSizeProposal.jpg|{{Image:CreaturetreeSizeProposal.jpg}}&lt;br /&gt;
Image:Eviltree_proposal.png|{{Eviltree_proposal.png}}&lt;br /&gt;
Image:MonstertreeIdle.png|{{MonstertreeIdle.png}}&lt;br /&gt;
Image:MonstertreeWalking.gif|{{MonstertreeWalking.gif}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Enchanted tree&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move or very slow, attacks slow&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Wood&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Kreeg&lt;br /&gt;
* &#039;&#039;&#039;Forum thread&#039;&#039;&#039; http://forums.themanaworld.org/viewtopic.php?p=25948#25948&lt;br /&gt;
&lt;br /&gt;
== Leap Monster ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Leapmonster.jpg|{{Image:Leapmonster.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Leap monster&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 5 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-forest01.png|{{Image:Creature-forest01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, in pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Low/medium.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes. Very poisonous.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Poison.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Attacks with its tail when annoyed or if you step on it. The attack itself is very weak, but the inoculated poison stays for long and takes many HPs from the player until the poison dilutes or you take an antidote. Take the poison (item) to a specialized alchemist, he will produce a fine antidote. This was my first contribution in color for TMW ;).&lt;br /&gt;
&lt;br /&gt;
== Swamp Flower ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-swampflower01.png|{{Image:Creature-swampflower01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Swamp flower.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, near pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, it just floats following the water current. Attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Special bush wood.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; The &#039;&#039;special bush wood&#039;&#039; is what the spines are made with. Take it to a carpenter and he will craft durable items like plates, shields, helmets...&lt;br /&gt;
&lt;br /&gt;
== Number 7 ==&lt;br /&gt;
&#039;&#039;No image&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; ??.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Desert.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Unknown.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Very high (lethal).&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, just waits.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack always if you fall in it.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It lives under the sand, like some spiders, ants, or the worms in Star Wars. This creature is probably of an unknown nature and form as no one has seen it outside of the sand. As long as you don&#039;t fall in its  trap it can&#039;t touch you, but if you fall in it you are death. I haven&#039;t draw any sketch, it should be done with an animation derivated from the sand tiles.&lt;br /&gt;
&lt;br /&gt;
== Beornth Spider ==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Beornth Spider&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type: Always Hostle&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy areas and Swamps&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   450&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   150&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack: Moderate + Improved Chance for Crittical Hits (+10%) + Moderate Posion Damage + Moderate MP Damage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Fast and Deadly, Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Let no one go by with out a fight&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: Standing 7 to 8 feet tall, about 6 feet by 7.5 feet dimensionally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Web - Decreases movement, attack and casting speeds of those fighting it by 75%: Over an AOE (15mp / use)&lt;br /&gt;
** Amplify Posions - Increases Posion damage to Dangerous levels (10 mp / use)&lt;br /&gt;
** Improve Crittical - Increases the crittical hit rate an additional 5% (5mp / use)&lt;br /&gt;
** Drain MP - restores 1/2 mp damage dealt&lt;br /&gt;
** Magic Immunities - Time&lt;br /&gt;
** Magic Immunities - Cold&lt;br /&gt;
** Magic Vulernabilities - Fire&lt;br /&gt;
** Magic Vulernabilities - Light&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It likes to kill and kill for fun,&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Venom - Crafting Poisons&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Belly - Crafting Mana Potions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Dok&#039;e Mono==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Dok&#039;e Mono&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Creature Discription&#039;&#039;&#039; Like a miniture person, but green and ugly.&lt;br /&gt;
* &#039;&#039;&#039;Type: Neutral&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy Caves&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   50&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   250&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attacks: Mild Damage, with a very good chance of stuning the combatant (+30%)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Slow and Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Sneak and Steal first, if caught then fight.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: 2 to 3 feet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Steal from players&lt;br /&gt;
** Knock Unconscious (15 Mp / Use) 45% Fail Chance, No Damage&lt;br /&gt;
** Regeneration (2 Mp / Sec) Heals 5 Hp / Sec&lt;br /&gt;
** Ressurect Other Monsters (20 Mp / Use) As Ressurection&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; It likes to steal, alot of shiny objects...&lt;br /&gt;
*&#039;&#039;&#039;Harvistable Componants: NONE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Living Lava ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Monster-slime-lava.png]]&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Volcanic caverns, lava fields, similar regions.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Medium-High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; slow speed, moves faster when hostile.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Chunks of ore, any fire-resistant items it has picked up&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, picks up items like most slimes, but the items are destroyed unless they are immune or resistant to fire.&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; This monster is lava that has been inhabited by a fire elemental, granting it a semblance of life.  When this monster moves, it leaves a thin trail of lava behind it, which damages anyone who comes in contact with it unless they have equipped boots that are fire resistant.  The lava cools and solidifies after a short while.  Upon dying, it slowly cools and solidifies.&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7691</id>
		<title>Development:Creature proposal</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7691"/>
		<updated>2007-10-10T05:37:07Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: /* Enchanted Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
{{Status_red}}&lt;br /&gt;
This page is intended as a whiteboard for graphic developers to post their creations.&lt;br /&gt;
&lt;br /&gt;
I prefered the word &#039;&#039;creature&#039;&#039; over &#039;&#039;monster&#039;&#039; because I pretend to aglutinate every living being which is not a player nor a NPC.&lt;br /&gt;
&lt;br /&gt;
I will suggest a standard questionnaire with a number of characteristics you should provide. If you don&#039;t know what to put on some of them don&#039;t worry! someone will fill the gaps with his/ her suggestions. &lt;br /&gt;
&lt;br /&gt;
Please, when suggesting other data add a comma and your suggest. Do not erase or alter previous work.&lt;br /&gt;
&lt;br /&gt;
Feel free to suggest more fields. --[[User:Pajarico|Pajarico]] 21:03, 12 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
= Template =&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A drawing&#039;&#039;&#039; of the creature &#039;&#039;&#039;at least in one position&#039;&#039;&#039;, showing a clear view of it; add a recognizable figure for comparing its height. Other advisable sketchs: death frame, attacking frame, other action frame(s) (idle animation, hiding, etc.). Please, use thumbnails.&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly/unfriendly (the latter concerns every creature capable of doing damage even if its not programmed to attack first).&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Where do you think it should spawn.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Speed of the movements both walking/flying and attacking.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Items it should drop (or it shouldn&#039;t).&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, attack always, make groups, roam, follow another being...&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Type the developer (pixel artists) name and the a link to the active forum thread (if any).&lt;br /&gt;
* &#039;&#039;&#039;Attached script&#039;&#039;&#039; Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Story, proposed as mini-boss or boss, trainable...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= Creatures =&lt;br /&gt;
== Number 1 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature01-stand.png|{{Image:Creature01-stand.png}}&lt;br /&gt;
Image:Creature01-crouch.png|{{Image:Creature01-crouch.png}}&lt;br /&gt;
Image:Creature01-attack.png|{{Image:Creature01-attack.png}}&lt;br /&gt;
Image:Creature01-dead.png|{{Image:Creature01-dead.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Quite high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 2 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-unknown01.jpg|{{Image:Creature-unknown01.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Roam, never attacks&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Enchanted Tree ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creaturetree.jpg|{{Image:Creaturetree.jpg}}&lt;br /&gt;
Image:CreaturetreeSizeProposal.jpg|{{Image:CreaturetreeSizeProposal.jpg}}&lt;br /&gt;
Image:Eviltree_proposal.png|{{Eviltree_proposal.png}}&lt;br /&gt;
Image:MonstertreeIdle.png|{{MonstertreeIdle.png}}&lt;br /&gt;
Image:MonstertreeWalking.gif|{{MonstertreeWalking.gif}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Enchanted tree&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move or very slow, attacks slow&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Wood&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Kreeg&lt;br /&gt;
&lt;br /&gt;
== Leap Monster ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Leapmonster.jpg|{{Image:Leapmonster.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Leap monster&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 5 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-forest01.png|{{Image:Creature-forest01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, in pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Low/medium.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes. Very poisonous.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Poison.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Attacks with its tail when annoyed or if you step on it. The attack itself is very weak, but the inoculated poison stays for long and takes many HPs from the player until the poison dilutes or you take an antidote. Take the poison (item) to a specialized alchemist, he will produce a fine antidote. This was my first contribution in color for TMW ;).&lt;br /&gt;
&lt;br /&gt;
== Swamp Flower ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-swampflower01.png|{{Image:Creature-swampflower01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Swamp flower.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, near pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, it just floats following the water current. Attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Special bush wood.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; The &#039;&#039;special bush wood&#039;&#039; is what the spines are made with. Take it to a carpenter and he will craft durable items like plates, shields, helmets...&lt;br /&gt;
&lt;br /&gt;
== Number 7 ==&lt;br /&gt;
&#039;&#039;No image&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; ??.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Desert.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Unknown.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Very high (lethal).&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, just waits.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack always if you fall in it.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It lives under the sand, like some spiders, ants, or the worms in Star Wars. This creature is probably of an unknown nature and form as no one has seen it outside of the sand. As long as you don&#039;t fall in its  trap it can&#039;t touch you, but if you fall in it you are death. I haven&#039;t draw any sketch, it should be done with an animation derivated from the sand tiles.&lt;br /&gt;
&lt;br /&gt;
== Beornth Spider ==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Beornth Spider&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type: Always Hostle&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy areas and Swamps&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   450&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   150&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack: Moderate + Improved Chance for Crittical Hits (+10%) + Moderate Posion Damage + Moderate MP Damage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Fast and Deadly, Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Let no one go by with out a fight&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: Standing 7 to 8 feet tall, about 6 feet by 7.5 feet dimensionally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Web - Decreases movement, attack and casting speeds of those fighting it by 75%: Over an AOE (15mp / use)&lt;br /&gt;
** Amplify Posions - Increases Posion damage to Dangerous levels (10 mp / use)&lt;br /&gt;
** Improve Crittical - Increases the crittical hit rate an additional 5% (5mp / use)&lt;br /&gt;
** Drain MP - restores 1/2 mp damage dealt&lt;br /&gt;
** Magic Immunities - Time&lt;br /&gt;
** Magic Immunities - Cold&lt;br /&gt;
** Magic Vulernabilities - Fire&lt;br /&gt;
** Magic Vulernabilities - Light&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It likes to kill and kill for fun,&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Venom - Crafting Poisons&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Belly - Crafting Mana Potions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Dok&#039;e Mono==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Dok&#039;e Mono&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Creature Discription&#039;&#039;&#039; Like a miniture person, but green and ugly.&lt;br /&gt;
* &#039;&#039;&#039;Type: Neutral&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy Caves&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   50&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   250&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attacks: Mild Damage, with a very good chance of stuning the combatant (+30%)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Slow and Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Sneak and Steal first, if caught then fight.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: 2 to 3 feet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Steal from players&lt;br /&gt;
** Knock Unconscious (15 Mp / Use) 45% Fail Chance, No Damage&lt;br /&gt;
** Regeneration (2 Mp / Sec) Heals 5 Hp / Sec&lt;br /&gt;
** Ressurect Other Monsters (20 Mp / Use) As Ressurection&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; It likes to steal, alot of shiny objects...&lt;br /&gt;
*&#039;&#039;&#039;Harvistable Componants: NONE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Living Lava ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Monster-slime-lava.png]]&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Volcanic caverns, lava fields, similar regions.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Medium-High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; slow speed, moves faster when hostile.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Chunks of ore, any fire-resistant items it has picked up&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, picks up items like most slimes, but the items are destroyed unless they are immune or resistant to fire.&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; This monster is lava that has been inhabited by a fire elemental, granting it a semblance of life.  When this monster moves, it leaves a thin trail of lava behind it, which damages anyone who comes in contact with it unless they have equipped boots that are fire resistant.  The lava cools and solidifies after a short while.  Upon dying, it slowly cools and solidifies.&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7690</id>
		<title>Development:Creature proposal</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7690"/>
		<updated>2007-10-10T05:36:36Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: /* Enchanted Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
{{Status_red}}&lt;br /&gt;
This page is intended as a whiteboard for graphic developers to post their creations.&lt;br /&gt;
&lt;br /&gt;
I prefered the word &#039;&#039;creature&#039;&#039; over &#039;&#039;monster&#039;&#039; because I pretend to aglutinate every living being which is not a player nor a NPC.&lt;br /&gt;
&lt;br /&gt;
I will suggest a standard questionnaire with a number of characteristics you should provide. If you don&#039;t know what to put on some of them don&#039;t worry! someone will fill the gaps with his/ her suggestions. &lt;br /&gt;
&lt;br /&gt;
Please, when suggesting other data add a comma and your suggest. Do not erase or alter previous work.&lt;br /&gt;
&lt;br /&gt;
Feel free to suggest more fields. --[[User:Pajarico|Pajarico]] 21:03, 12 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
= Template =&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A drawing&#039;&#039;&#039; of the creature &#039;&#039;&#039;at least in one position&#039;&#039;&#039;, showing a clear view of it; add a recognizable figure for comparing its height. Other advisable sketchs: death frame, attacking frame, other action frame(s) (idle animation, hiding, etc.). Please, use thumbnails.&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly/unfriendly (the latter concerns every creature capable of doing damage even if its not programmed to attack first).&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Where do you think it should spawn.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Speed of the movements both walking/flying and attacking.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Items it should drop (or it shouldn&#039;t).&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, attack always, make groups, roam, follow another being...&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Type the developer (pixel artists) name and the a link to the active forum thread (if any).&lt;br /&gt;
* &#039;&#039;&#039;Attached script&#039;&#039;&#039; Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Story, proposed as mini-boss or boss, trainable...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= Creatures =&lt;br /&gt;
== Number 1 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature01-stand.png|{{Image:Creature01-stand.png}}&lt;br /&gt;
Image:Creature01-crouch.png|{{Image:Creature01-crouch.png}}&lt;br /&gt;
Image:Creature01-attack.png|{{Image:Creature01-attack.png}}&lt;br /&gt;
Image:Creature01-dead.png|{{Image:Creature01-dead.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Quite high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 2 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-unknown01.jpg|{{Image:Creature-unknown01.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Roam, never attacks&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Enchanted Tree ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creaturetree.jpg|{{Image:Creaturetree.jpg}}&lt;br /&gt;
Image:CreaturetreeSizeProposal.jpg|{{Image:CreaturetreeSizeProposal.jpg}}&lt;br /&gt;
Image:Eviltree_proposal.png|{{Eviltree_proposal.png}}&lt;br /&gt;
Image:MonstertreeIdle.gif|{{MonstertreeIdle.gif}}&lt;br /&gt;
Image:MonstertreeWalking.gif|{{MonstertreeWalking.gif}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Enchanted tree&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move or very slow, attacks slow&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Wood&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Kreeg&lt;br /&gt;
&lt;br /&gt;
== Leap Monster ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Leapmonster.jpg|{{Image:Leapmonster.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Leap monster&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 5 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-forest01.png|{{Image:Creature-forest01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, in pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Low/medium.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes. Very poisonous.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Poison.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Attacks with its tail when annoyed or if you step on it. The attack itself is very weak, but the inoculated poison stays for long and takes many HPs from the player until the poison dilutes or you take an antidote. Take the poison (item) to a specialized alchemist, he will produce a fine antidote. This was my first contribution in color for TMW ;).&lt;br /&gt;
&lt;br /&gt;
== Swamp Flower ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-swampflower01.png|{{Image:Creature-swampflower01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Swamp flower.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, near pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, it just floats following the water current. Attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Special bush wood.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; The &#039;&#039;special bush wood&#039;&#039; is what the spines are made with. Take it to a carpenter and he will craft durable items like plates, shields, helmets...&lt;br /&gt;
&lt;br /&gt;
== Number 7 ==&lt;br /&gt;
&#039;&#039;No image&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; ??.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Desert.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Unknown.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Very high (lethal).&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, just waits.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack always if you fall in it.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It lives under the sand, like some spiders, ants, or the worms in Star Wars. This creature is probably of an unknown nature and form as no one has seen it outside of the sand. As long as you don&#039;t fall in its  trap it can&#039;t touch you, but if you fall in it you are death. I haven&#039;t draw any sketch, it should be done with an animation derivated from the sand tiles.&lt;br /&gt;
&lt;br /&gt;
== Beornth Spider ==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Beornth Spider&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type: Always Hostle&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy areas and Swamps&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   450&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   150&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack: Moderate + Improved Chance for Crittical Hits (+10%) + Moderate Posion Damage + Moderate MP Damage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Fast and Deadly, Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Let no one go by with out a fight&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: Standing 7 to 8 feet tall, about 6 feet by 7.5 feet dimensionally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Web - Decreases movement, attack and casting speeds of those fighting it by 75%: Over an AOE (15mp / use)&lt;br /&gt;
** Amplify Posions - Increases Posion damage to Dangerous levels (10 mp / use)&lt;br /&gt;
** Improve Crittical - Increases the crittical hit rate an additional 5% (5mp / use)&lt;br /&gt;
** Drain MP - restores 1/2 mp damage dealt&lt;br /&gt;
** Magic Immunities - Time&lt;br /&gt;
** Magic Immunities - Cold&lt;br /&gt;
** Magic Vulernabilities - Fire&lt;br /&gt;
** Magic Vulernabilities - Light&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It likes to kill and kill for fun,&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Venom - Crafting Poisons&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Belly - Crafting Mana Potions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Dok&#039;e Mono==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Dok&#039;e Mono&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Creature Discription&#039;&#039;&#039; Like a miniture person, but green and ugly.&lt;br /&gt;
* &#039;&#039;&#039;Type: Neutral&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy Caves&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   50&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   250&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attacks: Mild Damage, with a very good chance of stuning the combatant (+30%)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Slow and Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Sneak and Steal first, if caught then fight.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: 2 to 3 feet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Steal from players&lt;br /&gt;
** Knock Unconscious (15 Mp / Use) 45% Fail Chance, No Damage&lt;br /&gt;
** Regeneration (2 Mp / Sec) Heals 5 Hp / Sec&lt;br /&gt;
** Ressurect Other Monsters (20 Mp / Use) As Ressurection&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; It likes to steal, alot of shiny objects...&lt;br /&gt;
*&#039;&#039;&#039;Harvistable Componants: NONE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Living Lava ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Monster-slime-lava.png]]&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Volcanic caverns, lava fields, similar regions.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Medium-High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; slow speed, moves faster when hostile.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Chunks of ore, any fire-resistant items it has picked up&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, picks up items like most slimes, but the items are destroyed unless they are immune or resistant to fire.&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; This monster is lava that has been inhabited by a fire elemental, granting it a semblance of life.  When this monster moves, it leaves a thin trail of lava behind it, which damages anyone who comes in contact with it unless they have equipped boots that are fire resistant.  The lava cools and solidifies after a short while.  Upon dying, it slowly cools and solidifies.&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:MonstertreeWalking.gif&amp;diff=7689</id>
		<title>File:MonstertreeWalking.gif</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:MonstertreeWalking.gif&amp;diff=7689"/>
		<updated>2007-10-10T05:34:46Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:MonstertreeIdle.png&amp;diff=7688</id>
		<title>File:MonstertreeIdle.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:MonstertreeIdle.png&amp;diff=7688"/>
		<updated>2007-10-10T05:34:29Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7628</id>
		<title>Development:Creature proposal</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7628"/>
		<updated>2007-10-03T16:58:38Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: /* Enchanted Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
{{Status_red}}&lt;br /&gt;
This page is intended as a whiteboard for graphic developers to post their creations.&lt;br /&gt;
&lt;br /&gt;
I prefered the word &#039;&#039;creature&#039;&#039; over &#039;&#039;monster&#039;&#039; because I pretend to aglutinate every living being which is not a player nor a NPC.&lt;br /&gt;
&lt;br /&gt;
I will suggest a standard questionnaire with a number of characteristics you should provide. If you don&#039;t know what to put on some of them don&#039;t worry! someone will fill the gaps with his/ her suggestions. &lt;br /&gt;
&lt;br /&gt;
Please, when suggesting other data add a comma and your suggest. Do not erase or alter previous work.&lt;br /&gt;
&lt;br /&gt;
Feel free to suggest more fields. --[[User:Pajarico|Pajarico]] 21:03, 12 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
= Template =&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A drawing&#039;&#039;&#039; of the creature &#039;&#039;&#039;at least in one position&#039;&#039;&#039;, showing a clear view of it; add a recognizable figure for comparing its height. Other advisable sketchs: death frame, attacking frame, other action frame(s) (idle animation, hiding, etc.). Please, use thumbnails.&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly/unfriendly (the latter concerns every creature capable of doing damage even if its not programmed to attack first).&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Where do you think it should spawn.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Speed of the movements both walking/flying and attacking.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Items it should drop (or it shouldn&#039;t).&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, attack always, make groups, roam, follow another being...&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Type the developer (pixel artists) name and the a link to the active forum thread (if any).&lt;br /&gt;
* &#039;&#039;&#039;Attached script&#039;&#039;&#039; Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Story, proposed as mini-boss or boss, trainable...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= Creatures =&lt;br /&gt;
== Number 1 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature01-stand.png|{{Image:Creature01-stand.png}}&lt;br /&gt;
Image:Creature01-crouch.png|{{Image:Creature01-crouch.png}}&lt;br /&gt;
Image:Creature01-attack.png|{{Image:Creature01-attack.png}}&lt;br /&gt;
Image:Creature01-dead.png|{{Image:Creature01-dead.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Quite high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 2 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-unknown01.jpg|{{Image:Creature-unknown01.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Roam, never attacks&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Enchanted Tree ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creaturetree.jpg|{{Image:Creaturetree.jpg}}&lt;br /&gt;
Image:CreaturetreeSizeProposal.jpg|{{Image:CreaturetreeSizeProposal.jpg}}&lt;br /&gt;
Image:Eviltree_proposal.png|{{Eviltree_proposal.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Enchanted tree&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move or very slow, attacks slow&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Wood&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Kreeg&lt;br /&gt;
&lt;br /&gt;
== Leap Monster ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Leapmonster.jpg|{{Image:Leapmonster.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Leap monster&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 5 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-forest01.png|{{Image:Creature-forest01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, in pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Low/medium.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes. Very poisonous.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Poison.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Attacks with its tail when annoyed or if you step on it. The attack itself is very weak, but the inoculated poison stays for long and takes many HPs from the player until the poison dilutes or you take an antidote. Take the poison (item) to a specialized alchemist, he will produce a fine antidote. This was my first contribution in color for TMW ;).&lt;br /&gt;
&lt;br /&gt;
== Swamp Flower ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-swampflower01.png|{{Image:Creature-swampflower01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Swamp flower.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, near pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, it just floats following the water current. Attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Special bush wood.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; The &#039;&#039;special bush wood&#039;&#039; is what the spines are made with. Take it to a carpenter and he will craft durable items like plates, shields, helmets...&lt;br /&gt;
&lt;br /&gt;
== Number 7 ==&lt;br /&gt;
&#039;&#039;No image&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; ??.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Desert.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Unknown.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Very high (lethal).&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, just waits.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack always if you fall in it.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It lives under the sand, like some spiders, ants, or the worms in Star Wars. This creature is probably of an unknown nature and form as no one has seen it outside of the sand. As long as you don&#039;t fall in its  trap it can&#039;t touch you, but if you fall in it you are death. I haven&#039;t draw any sketch, it should be done with an animation derivated from the sand tiles.&lt;br /&gt;
&lt;br /&gt;
== Beornth Spider ==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Beornth Spider&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type: Always Hostle&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy areas and Swamps&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   450&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   150&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack: Moderate + Improved Chance for Crittical Hits (+10%) + Moderate Posion Damage + Moderate MP Damage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Fast and Deadly, Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Let no one go by with out a fight&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: Standing 7 to 8 feet tall, about 6 feet by 7.5 feet dimensionally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Web - Decreases movement, attack and casting speeds of those fighting it by 75%: Over an AOE (15mp / use)&lt;br /&gt;
** Amplify Posions - Increases Posion damage to Dangerous levels (10 mp / use)&lt;br /&gt;
** Improve Crittical - Increases the crittical hit rate an additional 5% (5mp / use)&lt;br /&gt;
** Drain MP - restores 1/2 mp damage dealt&lt;br /&gt;
** Magic Immunities - Time&lt;br /&gt;
** Magic Immunities - Cold&lt;br /&gt;
** Magic Vulernabilities - Fire&lt;br /&gt;
** Magic Vulernabilities - Light&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It likes to kill and kill for fun,&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Venom - Crafting Poisons&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Belly - Crafting Mana Potions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Dok&#039;e Mono==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Dok&#039;e Mono&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Creature Discription&#039;&#039;&#039; Like a miniture person, but green and ugly.&lt;br /&gt;
* &#039;&#039;&#039;Type: Neutral&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy Caves&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   50&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   250&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attacks: Mild Damage, with a very good chance of stuning the combatant (+30%)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Slow and Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Sneak and Steal first, if caught then fight.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: 2 to 3 feet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Steal from players&lt;br /&gt;
** Knock Unconscious (15 Mp / Use) 45% Fail Chance, No Damage&lt;br /&gt;
** Regeneration (2 Mp / Sec) Heals 5 Hp / Sec&lt;br /&gt;
** Ressurect Other Monsters (20 Mp / Use) As Ressurection&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; It likes to steal, alot of shiny objects...&lt;br /&gt;
*&#039;&#039;&#039;Harvistable Componants: NONE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Living Lava ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Monster-slime-lava.png]]&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Volcanic caverns, lava fields, similar regions.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Medium-High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; slow speed, moves faster when hostile.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Chunks of ore, any fire-resistant items it has picked up&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, picks up items like most slimes, but the items are destroyed unless they are immune or resistant to fire.&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; This monster is lava that has been inhabited by a fire elemental, granting it a semblance of life.  When this monster moves, it leaves a thin trail of lava behind it, which damages anyone who comes in contact with it unless they have equipped boots that are fire resistant.  The lava cools and solidifies after a short while.  Upon dying, it slowly cools and solidifies.&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7627</id>
		<title>Development:Creature proposal</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7627"/>
		<updated>2007-10-03T16:57:08Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: /* Enchanted Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
{{Status_red}}&lt;br /&gt;
This page is intended as a whiteboard for graphic developers to post their creations.&lt;br /&gt;
&lt;br /&gt;
I prefered the word &#039;&#039;creature&#039;&#039; over &#039;&#039;monster&#039;&#039; because I pretend to aglutinate every living being which is not a player nor a NPC.&lt;br /&gt;
&lt;br /&gt;
I will suggest a standard questionnaire with a number of characteristics you should provide. If you don&#039;t know what to put on some of them don&#039;t worry! someone will fill the gaps with his/ her suggestions. &lt;br /&gt;
&lt;br /&gt;
Please, when suggesting other data add a comma and your suggest. Do not erase or alter previous work.&lt;br /&gt;
&lt;br /&gt;
Feel free to suggest more fields. --[[User:Pajarico|Pajarico]] 21:03, 12 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
= Template =&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A drawing&#039;&#039;&#039; of the creature &#039;&#039;&#039;at least in one position&#039;&#039;&#039;, showing a clear view of it; add a recognizable figure for comparing its height. Other advisable sketchs: death frame, attacking frame, other action frame(s) (idle animation, hiding, etc.). Please, use thumbnails.&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly/unfriendly (the latter concerns every creature capable of doing damage even if its not programmed to attack first).&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Where do you think it should spawn.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Speed of the movements both walking/flying and attacking.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Items it should drop (or it shouldn&#039;t).&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, attack always, make groups, roam, follow another being...&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Type the developer (pixel artists) name and the a link to the active forum thread (if any).&lt;br /&gt;
* &#039;&#039;&#039;Attached script&#039;&#039;&#039; Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Story, proposed as mini-boss or boss, trainable...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= Creatures =&lt;br /&gt;
== Number 1 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature01-stand.png|{{Image:Creature01-stand.png}}&lt;br /&gt;
Image:Creature01-crouch.png|{{Image:Creature01-crouch.png}}&lt;br /&gt;
Image:Creature01-attack.png|{{Image:Creature01-attack.png}}&lt;br /&gt;
Image:Creature01-dead.png|{{Image:Creature01-dead.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Quite high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 2 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-unknown01.jpg|{{Image:Creature-unknown01.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Roam, never attacks&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Enchanted Tree ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creaturetree.jpg|{{Image:Creaturetree.jpg}}&lt;br /&gt;
Image:CreaturetreeSizeProposal.jpg|{{Image:CreaturetreeSizeProposal.jpg}}&lt;br /&gt;
Image:Eviltree_proposal.png|{{Eviltree_proposal.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Enchanted tree&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move or very slow, attacks slow&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Wood&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Leap Monster ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Leapmonster.jpg|{{Image:Leapmonster.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Leap monster&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 5 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-forest01.png|{{Image:Creature-forest01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, in pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Low/medium.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes. Very poisonous.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Poison.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Attacks with its tail when annoyed or if you step on it. The attack itself is very weak, but the inoculated poison stays for long and takes many HPs from the player until the poison dilutes or you take an antidote. Take the poison (item) to a specialized alchemist, he will produce a fine antidote. This was my first contribution in color for TMW ;).&lt;br /&gt;
&lt;br /&gt;
== Swamp Flower ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-swampflower01.png|{{Image:Creature-swampflower01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Swamp flower.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, near pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, it just floats following the water current. Attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Special bush wood.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; The &#039;&#039;special bush wood&#039;&#039; is what the spines are made with. Take it to a carpenter and he will craft durable items like plates, shields, helmets...&lt;br /&gt;
&lt;br /&gt;
== Number 7 ==&lt;br /&gt;
&#039;&#039;No image&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; ??.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Desert.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Unknown.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Very high (lethal).&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, just waits.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack always if you fall in it.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It lives under the sand, like some spiders, ants, or the worms in Star Wars. This creature is probably of an unknown nature and form as no one has seen it outside of the sand. As long as you don&#039;t fall in its  trap it can&#039;t touch you, but if you fall in it you are death. I haven&#039;t draw any sketch, it should be done with an animation derivated from the sand tiles.&lt;br /&gt;
&lt;br /&gt;
== Beornth Spider ==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Beornth Spider&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type: Always Hostle&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy areas and Swamps&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   450&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   150&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack: Moderate + Improved Chance for Crittical Hits (+10%) + Moderate Posion Damage + Moderate MP Damage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Fast and Deadly, Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Let no one go by with out a fight&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: Standing 7 to 8 feet tall, about 6 feet by 7.5 feet dimensionally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Web - Decreases movement, attack and casting speeds of those fighting it by 75%: Over an AOE (15mp / use)&lt;br /&gt;
** Amplify Posions - Increases Posion damage to Dangerous levels (10 mp / use)&lt;br /&gt;
** Improve Crittical - Increases the crittical hit rate an additional 5% (5mp / use)&lt;br /&gt;
** Drain MP - restores 1/2 mp damage dealt&lt;br /&gt;
** Magic Immunities - Time&lt;br /&gt;
** Magic Immunities - Cold&lt;br /&gt;
** Magic Vulernabilities - Fire&lt;br /&gt;
** Magic Vulernabilities - Light&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It likes to kill and kill for fun,&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Venom - Crafting Poisons&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Belly - Crafting Mana Potions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Dok&#039;e Mono==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Dok&#039;e Mono&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Creature Discription&#039;&#039;&#039; Like a miniture person, but green and ugly.&lt;br /&gt;
* &#039;&#039;&#039;Type: Neutral&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy Caves&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   50&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   250&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attacks: Mild Damage, with a very good chance of stuning the combatant (+30%)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Slow and Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Sneak and Steal first, if caught then fight.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: 2 to 3 feet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Steal from players&lt;br /&gt;
** Knock Unconscious (15 Mp / Use) 45% Fail Chance, No Damage&lt;br /&gt;
** Regeneration (2 Mp / Sec) Heals 5 Hp / Sec&lt;br /&gt;
** Ressurect Other Monsters (20 Mp / Use) As Ressurection&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; It likes to steal, alot of shiny objects...&lt;br /&gt;
*&#039;&#039;&#039;Harvistable Componants: NONE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Living Lava ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Monster-slime-lava.png]]&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Volcanic caverns, lava fields, similar regions.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Medium-High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; slow speed, moves faster when hostile.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Chunks of ore, any fire-resistant items it has picked up&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, picks up items like most slimes, but the items are destroyed unless they are immune or resistant to fire.&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; This monster is lava that has been inhabited by a fire elemental, granting it a semblance of life.  When this monster moves, it leaves a thin trail of lava behind it, which damages anyone who comes in contact with it unless they have equipped boots that are fire resistant.  The lava cools and solidifies after a short while.  Upon dying, it slowly cools and solidifies.&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Eviltree_proposal.png&amp;diff=7626</id>
		<title>File:Eviltree proposal.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Eviltree_proposal.png&amp;diff=7626"/>
		<updated>2007-10-03T16:55:16Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7526</id>
		<title>Development:Creature proposal</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Creature_proposal&amp;diff=7526"/>
		<updated>2007-08-28T04:39:11Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: /* Enchanted Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
{{Status_red}}&lt;br /&gt;
This page is intended as a whiteboard for graphic developers to post their creations.&lt;br /&gt;
&lt;br /&gt;
I prefered the word &#039;&#039;creature&#039;&#039; over &#039;&#039;monster&#039;&#039; because I pretend to aglutinate every living being which is not a player nor a NPC.&lt;br /&gt;
&lt;br /&gt;
I will suggest a standard questionnaire with a number of characteristics you should provide. If you don&#039;t know what to put on some of them don&#039;t worry! someone will fill the gaps with his/ her suggestions. &lt;br /&gt;
&lt;br /&gt;
Please, when suggesting other data add a comma and your suggest. Do not erase or alter previous work.&lt;br /&gt;
&lt;br /&gt;
Feel free to suggest more fields. --[[User:Pajarico|Pajarico]] 21:03, 12 April 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
= Template =&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A drawing&#039;&#039;&#039; of the creature &#039;&#039;&#039;at least in one position&#039;&#039;&#039;, showing a clear view of it; add a recognizable figure for comparing its height. Other advisable sketchs: death frame, attacking frame, other action frame(s) (idle animation, hiding, etc.). Please, use thumbnails.&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly/unfriendly (the latter concerns every creature capable of doing damage even if its not programmed to attack first).&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Where do you think it should spawn.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Speed of the movements both walking/flying and attacking.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Items it should drop (or it shouldn&#039;t).&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, attack always, make groups, roam, follow another being...&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039; Type the developer (pixel artists) name and the a link to the active forum thread (if any).&lt;br /&gt;
* &#039;&#039;&#039;Attached script&#039;&#039;&#039; Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Story, proposed as mini-boss or boss, trainable...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= Creatures =&lt;br /&gt;
== Number 1 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature01-stand.png|{{Image:Creature01-stand.png}}&lt;br /&gt;
Image:Creature01-crouch.png|{{Image:Creature01-crouch.png}}&lt;br /&gt;
Image:Creature01-attack.png|{{Image:Creature01-attack.png}}&lt;br /&gt;
Image:Creature01-dead.png|{{Image:Creature01-dead.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Quite high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 2 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-unknown01.jpg|{{Image:Creature-unknown01.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Friendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Between wet places and desertic lands, savannah and/or forest would fit quite well&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Roam, never attacks&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Enchanted Tree ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creaturetree.jpg|{{Image:Creaturetree.jpg}}&lt;br /&gt;
Image:CreaturetreeSizeProposal.jpg|{{Image:CreaturetreeSizeProposal.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Enchanted tree&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move or very slow, attacks slow&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Wood&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Leap Monster ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Leapmonster.jpg|{{Image:Leapmonster.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Leap monster&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Number 5 ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-forest01.png|{{Image:Creature-forest01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, in pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Low/medium.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High, lethal for newbyes. Very poisonous.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Moves slow, attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Poison.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Attacks with its tail when annoyed or if you step on it. The attack itself is very weak, but the inoculated poison stays for long and takes many HPs from the player until the poison dilutes or you take an antidote. Take the poison (item) to a specialized alchemist, he will produce a fine antidote. This was my first contribution in color for TMW ;).&lt;br /&gt;
&lt;br /&gt;
== Swamp Flower ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Creature-swampflower01.png|{{Image:Creature-swampflower01.png}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; Swamp flower.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Forest, near pound or lakes.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Medium/high.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; High.&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, it just floats following the water current. Attacks fast.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Special bush wood.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked or attack always.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; The &#039;&#039;special bush wood&#039;&#039; is what the spines are made with. Take it to a carpenter and he will craft durable items like plates, shields, helmets...&lt;br /&gt;
&lt;br /&gt;
== Number 7 ==&lt;br /&gt;
&#039;&#039;No image&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; ??.&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly.&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Desert.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; Unknown.&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Very high (lethal).&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; Doesn&#039;t move, just waits.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack always if you fall in it.&lt;br /&gt;
* &#039;&#039;&#039;Assigned to&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It lives under the sand, like some spiders, ants, or the worms in Star Wars. This creature is probably of an unknown nature and form as no one has seen it outside of the sand. As long as you don&#039;t fall in its  trap it can&#039;t touch you, but if you fall in it you are death. I haven&#039;t draw any sketch, it should be done with an animation derivated from the sand tiles.&lt;br /&gt;
&lt;br /&gt;
== Beornth Spider ==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Beornth Spider&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Type: Always Hostle&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy areas and Swamps&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   450&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   150&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack: Moderate + Improved Chance for Crittical Hits (+10%) + Moderate Posion Damage + Moderate MP Damage&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Fast and Deadly, Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Let no one go by with out a fight&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet &#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: Standing 7 to 8 feet tall, about 6 feet by 7.5 feet dimensionally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Web - Decreases movement, attack and casting speeds of those fighting it by 75%: Over an AOE (15mp / use)&lt;br /&gt;
** Amplify Posions - Increases Posion damage to Dangerous levels (10 mp / use)&lt;br /&gt;
** Improve Crittical - Increases the crittical hit rate an additional 5% (5mp / use)&lt;br /&gt;
** Drain MP - restores 1/2 mp damage dealt&lt;br /&gt;
** Magic Immunities - Time&lt;br /&gt;
** Magic Immunities - Cold&lt;br /&gt;
** Magic Vulernabilities - Fire&lt;br /&gt;
** Magic Vulernabilities - Light&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; It likes to kill and kill for fun,&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Venom - Crafting Poisons&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Harvistable Componants: Beornth Belly - Crafting Mana Potions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Dok&#039;e Mono==&lt;br /&gt;
&#039;&#039; No Image &#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Name: Dok&#039;e Mono&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Creature Discription&#039;&#039;&#039; Like a miniture person, but green and ugly.&lt;br /&gt;
* &#039;&#039;&#039;Type: Neutral&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Area: Muddy Caves&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hp:   50&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mp:   250&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attacks: Mild Damage, with a very good chance of stuning the combatant (+30%)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Movement: Slow and Sneaky&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Behavior: Sneak and Steal first, if caught then fight.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Assigned to: None Yet&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size: 2 to 3 feet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
** Steal from players&lt;br /&gt;
** Knock Unconscious (15 Mp / Use) 45% Fail Chance, No Damage&lt;br /&gt;
** Regeneration (2 Mp / Sec) Heals 5 Hp / Sec&lt;br /&gt;
** Ressurect Other Monsters (20 Mp / Use) As Ressurection&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; It likes to steal, alot of shiny objects...&lt;br /&gt;
*&#039;&#039;&#039;Harvistable Componants: NONE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Living Lava ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Monster-slime-lava.png]]&lt;br /&gt;
* &#039;&#039;&#039;Type&#039;&#039;&#039; Unfriendly&lt;br /&gt;
* &#039;&#039;&#039;Area&#039;&#039;&#039; Volcanic caverns, lava fields, similar regions.&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; High&lt;br /&gt;
* &#039;&#039;&#039;Attack power&#039;&#039;&#039; Medium-High&lt;br /&gt;
* &#039;&#039;&#039;Movements&#039;&#039;&#039; slow speed, moves faster when hostile.&lt;br /&gt;
* &#039;&#039;&#039;Contains items&#039;&#039;&#039; Chunks of ore&lt;br /&gt;
* &#039;&#039;&#039;Behaviour&#039;&#039;&#039; Attack when attacked, steals items like most slimes, but stolen items are destroyed unless immune to heat&lt;br /&gt;
* &#039;&#039;&#039;Notes&#039;&#039;&#039; Lava that has been inhabited by a fire elemental, granting it a semblance of life.&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:CreaturetreeSizeProposal.jpg&amp;diff=7525</id>
		<title>File:CreaturetreeSizeProposal.jpg</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:CreaturetreeSizeProposal.jpg&amp;diff=7525"/>
		<updated>2007-08-28T04:37:14Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:Monster_Reference&amp;diff=5068</id>
		<title>Talk:Monster Reference</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Talk:Monster_Reference&amp;diff=5068"/>
		<updated>2006-09-20T01:25:57Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: /* Python program dbtowiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Strength of Red Scorpion ===&lt;br /&gt;
&lt;br /&gt;
Wasnt the RED scorpion supposed to be a miniboss? that HP seems kinda low for one :o&lt;br /&gt;
--[[User:Bear|Bear]]&lt;br /&gt;
&lt;br /&gt;
Cool, I was thinking about bosses too.&lt;br /&gt;
I believe that Red Guy is like a boss. There are too many snakes and spiders, a DRAGON should be a good idea for a boss. But ONLY ONE DRAGON, please.&lt;br /&gt;
--[[User:BrightCiro|BrightCiro]] (Ciro Leonardo, the char)&lt;br /&gt;
&lt;br /&gt;
=== Python program dbtowiki ===&lt;br /&gt;
This is a program to autogenerate a monster page in wikicode from eAthena configuration files. &lt;br /&gt;
&lt;br /&gt;
dbtowiki without any arguments will use item_db.txt and mob_db.txt in the current directory to write a monster list in wikicode to stdout. To specify custom files, call: &#039;&#039;dbtowiki &amp;lt;mob_db&amp;gt; &amp;lt;item_db&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Note: When changing all images to internal wiki images, I did so by hand and then modified the imageurls by hand, I just hope that I didn&#039;t manage to make an error there. Please remove this note when you re-generate the page (and/or fix the imageurls) and all imageurls are correct. Thanks. [[User:Thefox|Thefox]] 23:52, 22 January 2006 (CET)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/usr/bin/python&lt;br /&gt;
#Licensed under GNU General Public License&lt;br /&gt;
import sys, os;&lt;br /&gt;
&lt;br /&gt;
imageurls = {&lt;br /&gt;
&#039;Maggot&#039;: &amp;quot;[[Image:Maggot.png]]&amp;quot;,&lt;br /&gt;
&#039;Scorpion&#039;: &amp;quot;[[Image:Scorpion.png]]&amp;quot;,&lt;br /&gt;
&#039;RedScorpion&#039;: &amp;quot;[[Image:RedScorpion.png]]&amp;quot;,&lt;br /&gt;
&#039;GreenSlime&#039;: &amp;quot;[[Image:GreenSlime.png]]&amp;quot;,&lt;br /&gt;
&#039;GiantMaggot&#039;: &amp;quot;[[Image:GiantMaggot.png]]&amp;quot;,&lt;br /&gt;
&#039;Yellow_slime&#039;: &amp;quot;[[Image:YellowSlime.png]]&amp;quot;,&lt;br /&gt;
&#039;Red_slime&#039;: &amp;quot;[[Image:RedSlime.png]]&amp;quot;,&lt;br /&gt;
&#039;BlackScorpion&#039;: &amp;quot;[[Image:BlackScorpion.png]]&amp;quot;,&lt;br /&gt;
&#039;Snake&#039; : &amp;quot;[[Image:Snake.png]]&amp;quot;,&lt;br /&gt;
&#039;FireGoblin&#039;: &amp;quot;[[Image:FireGoblin.png]]&amp;quot;,&lt;br /&gt;
&#039;Spider&#039;: &amp;quot;[[Image:Spider.png]]&amp;quot;,&lt;br /&gt;
&#039;EvilMushroom&#039;: &amp;quot;[[Image:Evilmushroom.png]]&amp;quot;,&lt;br /&gt;
&#039;SleepFlower&#039;: &amp;quot;[[Image:Sleepflower.png]]&amp;quot;,&lt;br /&gt;
&#039;SantaSlime&#039;: &amp;quot;[[Image:Santaslime.png]]&amp;quot;,&lt;br /&gt;
&#039;RudolphSlime&#039;: &amp;quot;[[Image:Rudolphslime.png]]&amp;quot;,&lt;br /&gt;
&#039;Bat&#039;: &amp;quot;[[Image:Bat.png]]&amp;quot;,&lt;br /&gt;
&#039;Violet&#039;: &amp;quot;[[Image:Violet.png]]&amp;quot;,&lt;br /&gt;
&#039;Shroom&#039;: &amp;quot;[[Image:Shroom.png]]&amp;quot;,&lt;br /&gt;
&#039;Fluffy&#039;: &amp;quot;[[Image:Fluffy.png]]&amp;quot;,&lt;br /&gt;
&#039;Lamp_snake&#039;: &amp;quot;[[Image:LampSnake.png]]&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
class whatever: pass&lt;br /&gt;
&lt;br /&gt;
log = []&lt;br /&gt;
&lt;br /&gt;
def saveint(string):&lt;br /&gt;
    a = 0&lt;br /&gt;
    try:&lt;br /&gt;
        a = int(string)&lt;br /&gt;
    except:&lt;br /&gt;
        a = 0&lt;br /&gt;
    return a&lt;br /&gt;
        &lt;br /&gt;
&lt;br /&gt;
def parsemonsters(file):&lt;br /&gt;
    objects = []&lt;br /&gt;
    for line in file:&lt;br /&gt;
        s = line[0:line.find(&#039;//&#039;)].strip()&lt;br /&gt;
        if s:&lt;br /&gt;
            values = s.split(&#039;,&#039;)&lt;br /&gt;
            if (len(values) != 54):&lt;br /&gt;
                log.append(&amp;quot;mob_db: Warning, monster-line with ID %s has %d values instead of 54&amp;quot; % (values[0], len(values)))&lt;br /&gt;
                while (len(values) &amp;lt; 54):&lt;br /&gt;
                    values.append(&#039;&#039;)&lt;br /&gt;
                while (len(values) &amp;gt; 54):&lt;br /&gt;
                    values.pop()&lt;br /&gt;
            o = whatever()&lt;br /&gt;
            o.id = saveint(values[0])&lt;br /&gt;
            o.name = values[1]&lt;br /&gt;
            o.jname = values[2]&lt;br /&gt;
            o.lvl = saveint(values[3])&lt;br /&gt;
            o.hp = saveint(values[4])&lt;br /&gt;
            o.sp = saveint(values[5])&lt;br /&gt;
            o.exp = saveint(values[6])&lt;br /&gt;
            o.expj = saveint(values[7])&lt;br /&gt;
            o.range1 = saveint(values[8])&lt;br /&gt;
            o.atk1 = saveint(values[9])&lt;br /&gt;
            o.atk2 = saveint(values[10])&lt;br /&gt;
            o.defense = saveint(values[11])&lt;br /&gt;
            o.mdefense = saveint(values[12])&lt;br /&gt;
            o.strength = saveint(values[13])&lt;br /&gt;
            o.agility = saveint(values[14])&lt;br /&gt;
            o.vitality = saveint(values[15])&lt;br /&gt;
            o.intelligence = saveint(values[16])&lt;br /&gt;
            o.dexterity = saveint(values[17])&lt;br /&gt;
            o.luck = saveint(values[18])&lt;br /&gt;
            o.range2 = saveint(values[19])&lt;br /&gt;
            o.range3 = saveint(values[20])&lt;br /&gt;
            o.scale = saveint(values[21])&lt;br /&gt;
            o.race = saveint(values[22])&lt;br /&gt;
            o.element = saveint(values[23])&lt;br /&gt;
            o.mode = saveint(values[24])&lt;br /&gt;
            o.speed = saveint(values[25])&lt;br /&gt;
            o.adelay = saveint(values[26])&lt;br /&gt;
            o.amotion = saveint(values[27])&lt;br /&gt;
            o.dmotion = saveint(values[28])&lt;br /&gt;
            o.drop = []&lt;br /&gt;
            for i in range(8):&lt;br /&gt;
                o.drop.append(whatever())&lt;br /&gt;
            o.drop[0].id = saveint(values[29])&lt;br /&gt;
            o.drop[0].per = saveint(values[30])&lt;br /&gt;
            o.drop[1].id = saveint(values[31])&lt;br /&gt;
            o.drop[1].per = saveint(values[32])&lt;br /&gt;
            o.drop[2].id = saveint(values[33])&lt;br /&gt;
            o.drop[2].per = saveint(values[34])&lt;br /&gt;
            o.drop[3].id = saveint(values[35])&lt;br /&gt;
            o.drop[3].per = saveint(values[36])&lt;br /&gt;
            o.drop[4].id = saveint(values[37])&lt;br /&gt;
            o.drop[4].per = saveint(values[38])&lt;br /&gt;
            o.drop[5].id = saveint(values[39])&lt;br /&gt;
            o.drop[5].per = saveint(values[40])&lt;br /&gt;
            o.drop[6].id = saveint(values[41])&lt;br /&gt;
            o.drop[6].per = saveint(values[42])&lt;br /&gt;
            o.drop[7].id = saveint(values[43])&lt;br /&gt;
            o.drop[7].per = saveint(values[44])&lt;br /&gt;
            o.item1 = saveint(values[45])&lt;br /&gt;
            o.item2 = saveint(values[46])&lt;br /&gt;
            o.mexp = saveint(values[47])&lt;br /&gt;
            o.expper = saveint(values[48])&lt;br /&gt;
            o.mvp = []&lt;br /&gt;
            for i in range(3):&lt;br /&gt;
                o.mvp.append(whatever())&lt;br /&gt;
            o.mvp[0].id = saveint(values[49])&lt;br /&gt;
            o.mvp[0].per = saveint(values[50])&lt;br /&gt;
            o.mvp[1].id = saveint(values[50])&lt;br /&gt;
            o.mvp[1].per = saveint(values[51])&lt;br /&gt;
            o.mvp[2].id = saveint(values[52])&lt;br /&gt;
            o.mvp[2].per = saveint(values[53])&lt;br /&gt;
&lt;br /&gt;
            objects.append(o)&lt;br /&gt;
&lt;br /&gt;
    return objects&lt;br /&gt;
&lt;br /&gt;
def addimageurls(monsters):&lt;br /&gt;
    global imageurls&lt;br /&gt;
    for m in monsters:&lt;br /&gt;
        if imageurls.has_key(m.name):&lt;br /&gt;
            m.imgurl = imageurls[m.name]&lt;br /&gt;
        else:&lt;br /&gt;
            m.imgurl = &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
def adddropnames(monsters,dropnames):&lt;br /&gt;
    for m in monsters:&lt;br /&gt;
        for d in m.drop:&lt;br /&gt;
            if dropnames.has_key(d.id):&lt;br /&gt;
                d.name = dropnames[d.id]&lt;br /&gt;
            else:&lt;br /&gt;
                d.name = &#039;&#039;&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
def parseitemnames(file):&lt;br /&gt;
    global log&lt;br /&gt;
    dic = {}&lt;br /&gt;
    for line in file:&lt;br /&gt;
        s = line[0:line.find(&#039;//&#039;)].strip()&lt;br /&gt;
        if s:&lt;br /&gt;
            values = s.split(&#039;,&#039;)&lt;br /&gt;
            if (len(values) &amp;lt; 3):&lt;br /&gt;
                if len(values) &amp;gt; 0: log.append(&amp;quot;mob_db: Warning, item-line with ID %s doesnt even have 3 values. Skipped.&amp;quot; % (values[0], len(values)))&lt;br /&gt;
            else:&lt;br /&gt;
                id = int(values[0])&lt;br /&gt;
                dic[id] = values[2];&lt;br /&gt;
    return dic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
def printlog():&lt;br /&gt;
    global log&lt;br /&gt;
    if len(log) &amp;gt; 0:&lt;br /&gt;
        sys.stdout.write(&#039;\n---------------------------------------\n&#039;)&lt;br /&gt;
    for line in log:&lt;br /&gt;
        sys.stdout.write(line+&#039;\n&#039;)&lt;br /&gt;
&lt;br /&gt;
def getdropstring(monster):&lt;br /&gt;
    i = 0&lt;br /&gt;
    output = &amp;quot;&amp;quot;&lt;br /&gt;
    monster.drop.sort(lambda x,y: y.per-x.per)&lt;br /&gt;
    for d in monster.drop:&lt;br /&gt;
        if d.name: &lt;br /&gt;
            if (i != 0):&lt;br /&gt;
                output += &#039;&amp;lt;br&amp;gt;&#039;&lt;br /&gt;
            s = &amp;quot;&amp;quot;&lt;br /&gt;
            if d.per &amp;gt;= 1000:&lt;br /&gt;
                s = &amp;quot;%d&amp;quot; % (d.per/100)&lt;br /&gt;
            elif d.per &amp;gt;= 100:&lt;br /&gt;
                if (d.per % 100) != 0:&lt;br /&gt;
                    s = &amp;quot;%1.1f&amp;quot; % (d.per/100.0)&lt;br /&gt;
                else:&lt;br /&gt;
                    s = &amp;quot;%d&amp;quot; % (d.per/100)&lt;br /&gt;
            else:&lt;br /&gt;
                if (d.per % 1000) != 0:&lt;br /&gt;
                    s = &amp;quot;%.2f&amp;quot; % (d.per/100.0)&lt;br /&gt;
                else:&lt;br /&gt;
                    s = &amp;quot;%.1f&amp;quot; % (d.per/100.0)&lt;br /&gt;
            output += (&amp;quot;%s %s%%&amp;quot; % (d.name.replace(&#039;_&#039;,&#039; &#039;), s))&lt;br /&gt;
            i = i + 1&lt;br /&gt;
    return output&lt;br /&gt;
&lt;br /&gt;
def printmonsters(monsters):&lt;br /&gt;
    sys.stdout.write(&#039;{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;! style=&amp;quot;background:#efdead;&amp;quot; | Image\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;! style=&amp;quot;background:#efdead;&amp;quot; | Name\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;! style=&amp;quot;background:#efdead;&amp;quot; | ID\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;! style=&amp;quot;background:#efdead;&amp;quot; | HP\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;! style=&amp;quot;background:#efdead;&amp;quot; | Attack\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;! style=&amp;quot;background:#efdead;&amp;quot; | Exp.\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;! style=&amp;quot;background:#efdead;&amp;quot; | Job Exp.\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;! style=&amp;quot;background:#efdead;&amp;quot; | Dropped Items\n&#039;)&lt;br /&gt;
    for m in monsters:&lt;br /&gt;
        sys.stdout.write(&#039;|-\n&#039;)&lt;br /&gt;
        sys.stdout.write(&#039;| align=&amp;quot;center&amp;quot; | %s\n&#039; % m.imgurl)&lt;br /&gt;
        sys.stdout.write(&#039;| %s\n&#039; % m.jname.replace(&#039;_&#039;,&#039; &#039;) )&lt;br /&gt;
        sys.stdout.write(&#039;| align=&amp;quot;center&amp;quot; | %d\n&#039; % m.id)&lt;br /&gt;
        sys.stdout.write(&#039;| align=&amp;quot;center&amp;quot; | %d\n&#039; % m.hp)&lt;br /&gt;
        if m.atk1 &amp;lt; m.atk2:&lt;br /&gt;
            sys.stdout.write(&#039;| align=&amp;quot;center&amp;quot; | %d-%d\n&#039; % (m.atk1, m.atk2))&lt;br /&gt;
        elif m.atk1 &amp;gt; m.atk2:&lt;br /&gt;
            sys.stdout.write(&#039;| align=&amp;quot;center&amp;quot; | %d-%d\n&#039; % (m.atk2, m.atk1))&lt;br /&gt;
        else:&lt;br /&gt;
            sys.stdout.write(&#039;| align=&amp;quot;center&amp;quot; | %d\n&#039; % m.atk1)&lt;br /&gt;
            &lt;br /&gt;
        sys.stdout.write(&#039;| align=&amp;quot;center&amp;quot; | %d\n&#039; % m.exp)&lt;br /&gt;
        sys.stdout.write(&#039;| align=&amp;quot;center&amp;quot; | %d\n&#039; % m.expj)&lt;br /&gt;
        sys.stdout.write(&#039;| %s&#039; % getdropstring(m))&lt;br /&gt;
&lt;br /&gt;
        sys.stdout.write(&#039;\n&#039;)&lt;br /&gt;
    sys.stdout.write(&#039;|}&#039;)&lt;br /&gt;
            &lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
#MAIN&lt;br /&gt;
try:&lt;br /&gt;
    if (len(sys.argv) == 1):&lt;br /&gt;
        mob_db = &amp;quot;mob_db.txt&amp;quot;&lt;br /&gt;
        item_db = &amp;quot;item_db.txt&amp;quot;&lt;br /&gt;
    elif (len(sys.argv) == 3):&lt;br /&gt;
        mob_db = sys.argv[1]&lt;br /&gt;
        item_db = sys.argv[2]&lt;br /&gt;
    else: &lt;br /&gt;
        mob_db = &#039;&#039;&lt;br /&gt;
        item_db = &#039;&#039;&lt;br /&gt;
        sys.stdout.write(&amp;quot;Wrong number of arguments\n&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    if (mob_db and item_db) :&lt;br /&gt;
        if (not os.path.isfile(mob_db)):&lt;br /&gt;
            sys.stdout.write(&amp;quot;File does not exist: %s\n&amp;quot; % mob_db)&lt;br /&gt;
            mob_db = &#039;&#039;&lt;br /&gt;
        if (not os.path.isfile(item_db)):&lt;br /&gt;
            sys.stdout.write(&amp;quot;File does not exist: %s\n&amp;quot; % item_db)&lt;br /&gt;
            item_db = &#039;&#039;&lt;br /&gt;
    &lt;br /&gt;
    if not (mob_db and item_db):&lt;br /&gt;
        sys.stdout.write(&amp;quot;\nUSAGE:\n&amp;quot;)&lt;br /&gt;
        sys.stdout.write(&amp;quot;dbtowiki without any arguments will use item_db.txt and mob_db.txt in the current directory.\n&amp;quot;)&lt;br /&gt;
        sys.stdout.write(&amp;quot;to specify custom files, call: dbtowiki &amp;lt;mob_db&amp;gt; &amp;lt;item_db&amp;gt;\n&amp;quot;)&lt;br /&gt;
        exit(-1);&lt;br /&gt;
    else:&lt;br /&gt;
        log.append(&amp;quot;Monster-list [mob_db] = %s&amp;quot; % mob_db)&lt;br /&gt;
        log.append(&amp;quot;Item-list [item_db] = %s&amp;quot; % item_db)&lt;br /&gt;
        f = open(mob_db)&lt;br /&gt;
        monsters = parsemonsters(f);&lt;br /&gt;
        f = open(item_db)&lt;br /&gt;
        itemnames = parseitemnames(f);&lt;br /&gt;
&lt;br /&gt;
        addimageurls(monsters)&lt;br /&gt;
        adddropnames(monsters,itemnames)&lt;br /&gt;
        monsters.sort(lambda x, y: x.hp*(x.atk1+x.atk2) - y.hp*(y.atk1+y.atk2) )&lt;br /&gt;
&lt;br /&gt;
        printmonsters(monsters)&lt;br /&gt;
        sys.stdout.write(&amp;quot;\n\n&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
finally:&lt;br /&gt;
    printlog()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Monster_Reference&amp;diff=5067</id>
		<title>Monster Reference</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Monster_Reference&amp;diff=5067"/>
		<updated>2006-09-20T01:20:28Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status_green}}&lt;br /&gt;
&#039;&#039;&#039;Re-created page on Thu Sep 19 2006&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039; this reference might be out of date. The python program to autogenerate this page can be found on the discussion page.&lt;br /&gt;
&lt;br /&gt;
Here you have a link to the most up to date monster database [http://svn.sourceforge.net/viewcvs.cgi/themanaworld/server-data/trunk/db/mob_db.txt?view=markup]&lt;br /&gt;
&lt;br /&gt;
The monsters are sorted roughly by their fighting strength. That means hp*(atk1+atk2)&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ID&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Exp.&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Job Exp.&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Dropped Items&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Maggot.png]]&lt;br /&gt;
| Maggot&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1002&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Cactus Potion 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Scorpion.png]]&lt;br /&gt;
| Scorpion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1003&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| Scorpion Stinger 7%&amp;lt;br&amp;gt;Bug leg 7%&amp;lt;br&amp;gt;Candy 1%&amp;lt;br&amp;gt;Chocolate Bar 0.50%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Bat.png]]&lt;br /&gt;
| Bat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1017&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Shroom.png]]&lt;br /&gt;
| Shroom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1019&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Fluffy.png]]&lt;br /&gt;
| Fluffy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1020&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:LampSnake.png]]&lt;br /&gt;
| Lamp snake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1021&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:FireGoblin.png]]&lt;br /&gt;
| Fire Goblin&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1011&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15-20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 8%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Cactus Potion 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Violet.png]]&lt;br /&gt;
| Violet&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:GreenSlime.png]]&lt;br /&gt;
| Green Slime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1005&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25-30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| Apple 7.5%&amp;lt;br&amp;gt;Casino Coins 5%&amp;lt;br&amp;gt;Cactus Potion 2%&amp;lt;br&amp;gt;Sharp knife 1.9%&amp;lt;br&amp;gt;Cake 1%&amp;lt;br&amp;gt;Cactus Drink 1%&amp;lt;br&amp;gt;Dagger 1%&amp;lt;br&amp;gt;Coins Bag 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Rudolphslime.png]]&lt;br /&gt;
| RudolphSlime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1016&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| Decor Candy Cane 8%&amp;lt;br&amp;gt;Purple present 8%&amp;lt;br&amp;gt;Candy 6%&amp;lt;br&amp;gt;Candy Cane 5%&amp;lt;br&amp;gt;Yellow present 5%&amp;lt;br&amp;gt;Chocolate Bar 3%&amp;lt;br&amp;gt;Xmas Cake 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:YellowSlime.png]]&lt;br /&gt;
| Yellow Slime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1007&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35-40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| Cactus Drink 3.5%&amp;lt;br&amp;gt;Cactus Potion 2.5%&amp;lt;br&amp;gt;Orange Cupcake 2%&amp;lt;br&amp;gt;Cherry cake 1%&amp;lt;br&amp;gt;Sharp knife 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:RedSlime.png]]&lt;br /&gt;
| Red Slime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1008&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 450&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40-45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56&lt;br /&gt;
| Apple 7.5%&amp;lt;br&amp;gt;Knife 3%&amp;lt;br&amp;gt;Boots 2.5%&amp;lt;br&amp;gt;Dagger 2%&amp;lt;br&amp;gt;Miner Gloves 1.5%&amp;lt;br&amp;gt;Chocolate Bar 1.1%&amp;lt;br&amp;gt;Miner Hat 0.80%&amp;lt;br&amp;gt;Leather Shirt 0.40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:GiantMaggot.png]]&lt;br /&gt;
| Giant Maggot&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1006&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| Cactus Drink 50%&amp;lt;br&amp;gt;Cactus Potion 30%&amp;lt;br&amp;gt;Arrow 9%&amp;lt;br&amp;gt;Bug leg 7.5%&amp;lt;br&amp;gt;Cherry cake 1%&amp;lt;br&amp;gt;Casino Coins 0.11%&amp;lt;br&amp;gt;Coins Bag 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:RedScorpion.png]]&lt;br /&gt;
| Red Scorpion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1004&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 550&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50-55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 145&lt;br /&gt;
| Red Scorpion Stinger 20%&amp;lt;br&amp;gt;Arrow 7.6%&amp;lt;br&amp;gt;Knife 5.4%&amp;lt;br&amp;gt;Bug leg 5%&amp;lt;br&amp;gt;Chocolate Bar 1%&amp;lt;br&amp;gt;Bow 0.10%&amp;lt;br&amp;gt;Fancy Hat 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:BlackScorpion.png]]&lt;br /&gt;
| Black Scorpion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1009&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60-65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| Bug leg 8%&amp;lt;br&amp;gt;Leather Shirt 1.5%&amp;lt;br&amp;gt;Chocolate Bar 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Evilmushroom.png]]&lt;br /&gt;
| EvilMushroom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1013&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 650&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65-70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| Apple 5%&amp;lt;br&amp;gt;SmallMushroom 5%&amp;lt;br&amp;gt;Orange Cupcake 1%&amp;lt;br&amp;gt;Empty Bottle 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Sleepflower.png]]&lt;br /&gt;
| SleepFlower&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1014&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 700&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70-75&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| Petal 5%&amp;lt;br&amp;gt;Coins Bag 4%&amp;lt;br&amp;gt;Apple 1%&amp;lt;br&amp;gt;Arrow 1%&amp;lt;br&amp;gt;Empty Bottle 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Santaslime.png]]&lt;br /&gt;
| SantaSlime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1015&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 750&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75-80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 325&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| Ginger Bread Man 8%&amp;lt;br&amp;gt;Cake 7%&amp;lt;br&amp;gt;Candy Cane 6%&amp;lt;br&amp;gt;Cherry cake 5%&amp;lt;br&amp;gt;Green present 5%&amp;lt;br&amp;gt;Milk 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Spider.png]]&lt;br /&gt;
| Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1012&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80-85&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
| Treasure key 5%&amp;lt;br&amp;gt;Apple 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Snake.png]]&lt;br /&gt;
| Snake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1010&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 850&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 85-90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 375&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| Fancy Hat 3%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:LampSnake.png&amp;diff=5065</id>
		<title>File:LampSnake.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:LampSnake.png&amp;diff=5065"/>
		<updated>2006-09-19T17:15:24Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Fluffy.png&amp;diff=5064</id>
		<title>File:Fluffy.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Fluffy.png&amp;diff=5064"/>
		<updated>2006-09-19T17:15:07Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Shroom.png&amp;diff=5063</id>
		<title>File:Shroom.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Shroom.png&amp;diff=5063"/>
		<updated>2006-09-19T17:14:44Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Violet.png&amp;diff=5062</id>
		<title>File:Violet.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Violet.png&amp;diff=5062"/>
		<updated>2006-09-19T17:08:39Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Monster_Reference&amp;diff=5061</id>
		<title>Monster Reference</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Monster_Reference&amp;diff=5061"/>
		<updated>2006-09-19T17:01:47Z</updated>

		<summary type="html">&lt;p&gt;Kreeg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status_green}}&lt;br /&gt;
&#039;&#039;&#039;Re-created page on Thu Sep 19 2006&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039; this reference might be out of date. The python program to autogenerate this page can be found on the discussion page.&lt;br /&gt;
&lt;br /&gt;
Here you have a link to the most up to date monster database [http://svn.sourceforge.net/viewcvs.cgi/themanaworld/server-data/trunk/db/mob_db.txt?view=markup]&lt;br /&gt;
&lt;br /&gt;
The monsters are sorted roughly by their fighting strength. That means hp*(atk1+atk2)&lt;br /&gt;
&lt;br /&gt;
 {| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | ID&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Exp. Points&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Dropped Items&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Maggot.png]]&lt;br /&gt;
| Maggot&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1002&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Cactus Potion 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Scorpion.png]]&lt;br /&gt;
| Scorpion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1003&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| Scorpion Stinger 7%&amp;lt;br&amp;gt;Bug leg 7%&amp;lt;br&amp;gt;Candy 1%&amp;lt;br&amp;gt;Chocolate Bar 0.50%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Bat.png]]&lt;br /&gt;
| Bat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1017&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Shroom.png]]&lt;br /&gt;
| Shroom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1019&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Fluffy.png]]&lt;br /&gt;
| Fluffy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1020&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:LampSnake.png]]&lt;br /&gt;
| Lamp snake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1021&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:FireGoblin.png]]&lt;br /&gt;
| Fire Goblin&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1011&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15-20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 8%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Cactus Potion 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Violet.png]]&lt;br /&gt;
| Violet&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7-10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| Maggot Slime 8%&amp;lt;br&amp;gt;Bug leg 4%&amp;lt;br&amp;gt;Cactus Drink 1.5%&amp;lt;br&amp;gt;Roasted Maggot 1.5%&amp;lt;br&amp;gt;Dagger 0.70%&amp;lt;br&amp;gt;Sharp knife 0.01%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:GreenSlime.png]]&lt;br /&gt;
| Green Slime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1005&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25-30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| Apple 7.5%&amp;lt;br&amp;gt;Casino Coins 5%&amp;lt;br&amp;gt;Cactus Potion 2%&amp;lt;br&amp;gt;Sharp knife 1.9%&amp;lt;br&amp;gt;Cake 1%&amp;lt;br&amp;gt;Cactus Drink 1%&amp;lt;br&amp;gt;Dagger 1%&amp;lt;br&amp;gt;Coins Bag 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Rudolphslime.png]]&lt;br /&gt;
| RudolphSlime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1016&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30-35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| Decor Candy Cane 8%&amp;lt;br&amp;gt;Purple present 8%&amp;lt;br&amp;gt;Candy 6%&amp;lt;br&amp;gt;Candy Cane 5%&amp;lt;br&amp;gt;Yellow present 5%&amp;lt;br&amp;gt;Chocolate Bar 3%&amp;lt;br&amp;gt;Xmas Cake 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:YellowSlime.png]]&lt;br /&gt;
| Yellow Slime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1007&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35-40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| Cactus Drink 3.5%&amp;lt;br&amp;gt;Cactus Potion 2.5%&amp;lt;br&amp;gt;Orange Cupcake 2%&amp;lt;br&amp;gt;Cherry cake 1%&amp;lt;br&amp;gt;Sharp knife 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:RedSlime.png]]&lt;br /&gt;
| Red Slime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1008&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 450&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40-45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 140&lt;br /&gt;
| Apple 7.5%&amp;lt;br&amp;gt;Knife 3%&amp;lt;br&amp;gt;Boots 2.5%&amp;lt;br&amp;gt;Dagger 2%&amp;lt;br&amp;gt;Miner Gloves 1.5%&amp;lt;br&amp;gt;Chocolate Bar 1.1%&amp;lt;br&amp;gt;Miner Hat 0.80%&amp;lt;br&amp;gt;Leather Shirt 0.40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:GiantMaggot.png]]&lt;br /&gt;
| Giant Maggot&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1006&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
| Cactus Drink 50%&amp;lt;br&amp;gt;Cactus Potion 30%&amp;lt;br&amp;gt;Arrow 9%&amp;lt;br&amp;gt;Bug leg 7.5%&amp;lt;br&amp;gt;Cherry cake 1%&amp;lt;br&amp;gt;Casino Coins 0.11%&amp;lt;br&amp;gt;Coins Bag 0.10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:RedScorpion.png]]&lt;br /&gt;
| Red Scorpion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1004&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 550&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50-55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180&lt;br /&gt;
| Red Scorpion Stinger 20%&amp;lt;br&amp;gt;Arrow 7.6%&amp;lt;br&amp;gt;Knife 5.4%&amp;lt;br&amp;gt;Bug leg 5%&amp;lt;br&amp;gt;Chocolate Bar 1%&amp;lt;br&amp;gt;Bow 0.10%&amp;lt;br&amp;gt;Fancy Hat 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:BlackScorpion.png]]&lt;br /&gt;
| Black Scorpion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1009&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60-65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 250&lt;br /&gt;
| Bug leg 8%&amp;lt;br&amp;gt;Leather Shirt 1.5%&amp;lt;br&amp;gt;Chocolate Bar 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Evilmushroom.png]]&lt;br /&gt;
| EvilMushroom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1013&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 650&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65-70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 275&lt;br /&gt;
| Apple 5%&amp;lt;br&amp;gt;SmallMushroom 5%&amp;lt;br&amp;gt;Orange Cupcake 1%&amp;lt;br&amp;gt;Empty Bottle 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Sleepflower.png]]&lt;br /&gt;
| SleepFlower&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1014&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 700&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70-75&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| Petal 5%&amp;lt;br&amp;gt;Coins Bag 4%&amp;lt;br&amp;gt;Apple 1%&amp;lt;br&amp;gt;Arrow 1%&amp;lt;br&amp;gt;Empty Bottle 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Santaslime.png]]&lt;br /&gt;
| SantaSlime&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1015&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 750&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75-80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 325&lt;br /&gt;
| Ginger Bread Man 8%&amp;lt;br&amp;gt;Cake 7%&amp;lt;br&amp;gt;Candy Cane 6%&amp;lt;br&amp;gt;Cherry cake 5%&amp;lt;br&amp;gt;Green present 5%&amp;lt;br&amp;gt;Milk 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Spider.png]]&lt;br /&gt;
| Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1012&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80-85&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
| Treasure key 5%&amp;lt;br&amp;gt;Apple 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Snake.png]]&lt;br /&gt;
| Snake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1010&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 850&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 85-90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 375&lt;br /&gt;
| Fancy Hat 3%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kreeg</name></author>
	</entry>
</feed>