<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kazenawa</id>
	<title>The Mana World - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kazenawa"/>
	<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/wiki/Special:Contributions/Kazenawa"/>
	<updated>2026-05-06T00:53:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=30641</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=30641"/>
		<updated>2014-05-23T07:18:00Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=30640</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=30640"/>
		<updated>2014-05-23T07:12:54Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Hiding page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; border: 1px; border-style: solid; border-color:#000000; margin-bottom: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
This article contains information for &#039;&#039;&#039;stalkers&#039;&#039;&#039; or people interested in stalking The Mana World members&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Kazenawa.png|frame|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
== Brainstorming ==&lt;br /&gt;
&lt;br /&gt;
Everything concerning my thoughts about TMW will be found [[User:Kazenawa/Brainstorming|here]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Helping pages ==&lt;br /&gt;
&lt;br /&gt;
Just as a reminder...&lt;br /&gt;
&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;br /&gt;
&lt;br /&gt;
=== Scripting ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/How_to_Develop&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/EAthena_Scripting_Standards&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Basics&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Reference&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Mapping_Tutorial&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Plans ==&lt;br /&gt;
[[User:Kazenawa/Magic_Quests_Rewriting]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Mouboo&amp;diff=28844</id>
		<title>Mouboo</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Mouboo&amp;diff=28844"/>
		<updated>2013-11-18T19:32:05Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Corrected : https://forums.themanaworld.org/viewtopic.php?p=139338#p139338&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{i18n}}&lt;br /&gt;
&lt;br /&gt;
{{Monster&lt;br /&gt;
|Name             = [[Mouboo]]&lt;br /&gt;
|Image            = [[Image:Mouboo.png]]&lt;br /&gt;
|Behavior         = &lt;br /&gt;
|Mutations        = May mutate 1 attributes up to 30%.&lt;br /&gt;
|Level            = 85&lt;br /&gt;
|HP               = 1200&lt;br /&gt;
|EXP              = 326&lt;br /&gt;
|Job EXP          = 16&lt;br /&gt;
|Monster Points   = &lt;br /&gt;
|ID               = 1028&lt;br /&gt;
|Strength         = 15&lt;br /&gt;
|Agility          = 5&lt;br /&gt;
|Vitality         = 15&lt;br /&gt;
|Intelligence     = 0&lt;br /&gt;
|Dexterity        = 40&lt;br /&gt;
|Luck             = 10&lt;br /&gt;
|Attack           = 30-75&lt;br /&gt;
|Range            = 2&lt;br /&gt;
|Speed            = &lt;br /&gt;
|Delay            = &lt;br /&gt;
|Physical Defense = 65&lt;br /&gt;
|Magical Defense  = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Mouboo&#039;&#039;&#039; is a long-eared pink quadruped commonly encountered in the woodlands west of [[Hurnscald]]. When [[Shear|sheared]] they drop [[cotton cloth]].&lt;br /&gt;
&lt;br /&gt;
The horned [[Reinboo|Reinboo]], found in [[Nivalis|Nivalis]], is a closely related species of the Mouboo family.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===Drops===&lt;br /&gt;
When mouboos tragically perish, they sometimes drop items:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cotton Cloth]] (10%)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bottle of Water]] (7.5%)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cotton Cloth]] (5%)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Reed Bundle]] (5%)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cotton Cloth]] (0.5%)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artifacts===&lt;br /&gt;
In-game items resembling mouboos:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Plush Mouboo]] &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Mouboo Figurine]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Mouboo Head]]&amp;lt;br \&amp;gt;&lt;br /&gt;
[[Moubootaur Head]]&amp;lt;br \&amp;gt;&lt;br /&gt;
During the easter 2012 period, [[Chocolate Mouboo|chocolate Mouboos]] could be found in [[Tulimshar]]&#039;s Bakery.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
Mouboos live mostly in the north-eastern part of the [[Argaes]] continent. A smaller population still exists in [[Kaizei]], near the [[Nivalis]] village. Like their [[Reinboo]] cousins they appreciate open areas where their obvious taste for running can express. Swamp humidity as well as excessive heat doesnt fit their fragile skin. They like the shade of trees and the hills fresh air as well. In the opposite they can show a good resistance to frost (we mean here cold, not admin.)&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;width:220px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SkippingMouboos.png|thumb|200px|Skipping Mouboos]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nivaliboos.png|thumb|200px|Mouboo and Reinboo in Nivalis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StuckMouboo.png|thumb|200px|Mouboo stuck in cave entrance]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
In the [[Magic_Quests#Injured_Mouboo|Injured Mouboo]] quest, players meet one of the more widely known mouboos currently in the game.&lt;br /&gt;
&lt;br /&gt;
The (now unavailable) [[Moubootaur event]] featured a mouboo-like character. &lt;br /&gt;
&lt;br /&gt;
==Behaviour==&lt;br /&gt;
Mouboos are, without exception, non [[Aggro|agressive]] by nature, meaning they will not attack unless provoked. Their friendly nature has been observed by many moubooologists, most famously by [[Sagatha]], and is a defining trait of the species. When attacked, they will defend themselves by biting the assailant. Mouboos are herbivores, and for the most part they roam grassy areas. Their main activities consist of grazing, skipping around, and periodically pausing to catch their breath. On rare occasions, they may mysteriously appear in unlikely places, even inside buildings.&lt;br /&gt;
&lt;br /&gt;
==History, Mythologies and Legends==&lt;br /&gt;
Mouboos have intrigued various cultures, both ancient and modern, and are often featured in stories, legends, paintings, and poems. They had a special importance in old Tritan culture as the stone fragments from that period that were discovered on tritan ruins sites show it. Also many Sages of mana think that the word &amp;quot;mouboo&amp;quot; it self comnes from old Tritan language. Unfortunately, the documents about mouboos are actually unavailable after the disaster that occured in the [[Blue Sage Quest|Blue Sage]]&#039;s Library. So this wiki may stay incomplete until the missing pages have been found.&lt;br /&gt;
&lt;br /&gt;
===Church of the Pink Mouboo=== &lt;br /&gt;
[[The Church of the Pink Mouboo]] was a more or less organised religion based on beliefs about a mouboo. The core of the faith was summarised in the following creed:&amp;lt;br \&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;First, there was nothing. Then there was the Pink Mouboo. And it was good. The Pink Mouboo then creates the MANA World and all inhibitants. But then, it disapears, and can&#039;t now be seen by the inhibitors no more. But it sended some signs of its presence - so many pink things are found in all of the MANA. So we praise the Pink Mouboo, spend pink candys to other players, wear pink clothes for ceremonys and help new players to raise their power.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;- Jhechadon, Founder of the Church of the Pink Mouboo&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Three-headed mouboo===&lt;br /&gt;
One christmas, rumors briefly spread of a three-headed mouboo. Inevitably, people started to worship it. The evidence for this creature was, and still is, disputed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You are all welcome to join and worship the three-headed mouboo!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;- Amuk&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;True believers know the hydra-mouboo in all his incarnations!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;- Salmondine&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
[[Monster Reference]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28839</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28839"/>
		<updated>2013-11-18T17:43:06Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Corrected this : https://forums.themanaworld.org/viewtopic.php?p=139340#p139340&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat, Dark Magic Skill,&amp;lt;br&amp;gt; 250,000 EXP, 100,000 GP&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head east until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head east until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* [[Fluffy]] (8%)&lt;br /&gt;
* [[Moggun]] (6%)&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100,000 EXP&lt;br /&gt;
* 100,000 GP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic after having finished Orum&#039;s tasks and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#helorp]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#phlex]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#halhiss]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150,000 EXP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28624</id>
		<title>User:Kazenawa/Brainstorming</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28624"/>
		<updated>2013-11-02T09:40:31Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Jack&#039;O ===&lt;br /&gt;
&lt;br /&gt;
=== Terranites ===&lt;br /&gt;
&lt;br /&gt;
Terranites are only found in deepest caves named Terranite Caves by Manaworldians. They constantly live under the surface because their body is not adapted to see light.&lt;br /&gt;
Actually, in the opposite of many other monsters, Terranites are intelligent living forms, more intelligent than manaworldians themselves. You may wonder what&#039;s the proof of that ?&lt;br /&gt;
Well, you could find it by sitting and observing both communities, even if you can see a lower nomber of Terranites than Manaworldians. Here are fundamental different aspects:&lt;br /&gt;
* While Manaworldians hunt Terranites for the rare and rich items they carry on, Terranites never come to fight Manaworldians to stole their items. Every single fight between a Manaworldian and a Terranite involves an attacking Manaworldian and a defending Terranite. You can find only one exception... when Terranites join the chaos sometimes taking place in Hurnscald, to have a taste of revenge against Manaworldians looters.&lt;br /&gt;
* Terranites try to defend themselves in community, often with a group of three, even if they&#039;re rather powerful. Manaworldians, even weak, try to beat them alone... &lt;br /&gt;
* The most interesting thing is when a Manaworldian attacks Terranites with a friend. Some of them kills between themselves, but some others &#039;&#039;&#039;seems&#039;&#039;&#039; to behave like a community. I say &#039;&#039;&#039;seems&#039;&#039;&#039; because they can be considered like a group until a fallen Terranites drops a rare gem. When it happens, the group suddenly breaks to decide who&#039;s the owner of the drop, which is of course the survivor. After that, the fallen despaired and stolen Manaworldian regularly comes back trying to kill the thief of insulting him. What a pity for Terranites to see and hear that...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have noticed other characteristics of Terranites investigating on them, such as:&lt;br /&gt;
* You can find Terranites in great depth range under the earth, but also on the frozen surface. In fact, their skin looks so evoluted that they can survive in a lot of different environments. They are almost insensitive to variations of temperature. However, they are very light sensitive, but they make excellent light-stopping full-body armors as a remedy.&lt;br /&gt;
* They make strong and extremely light armors from an unknown ore only sometimes found on them, hence called the &#039;&#039;Terranite Ore&#039;&#039;. Amethysts, Sapphire or other precious gems are rare and really hard to find, but you can still find them digging. However, none Manaworldian have ever found a single Terranite Ore except dropped or abandoned by a Terranite...&lt;br /&gt;
* When a Manaworldian kills a Terranite and see a Terranite Ore, he is then very happy, because it is a rare drop. He will be able to sell it a high price to others, or even to attempt making his own Terranite Armor. However, some intrepid ones have even tried to unwear a dead Terranite in order to stole its armor, certainly to become even reacher or to get the armor faster. But read well... I was amazed to see that none have been able to unwear a Terranite&#039;s armor. The armor seems clearly moving when the Terranite is still alive, but as soon as it dies, the armor rigidifies and becomes incredibly heavy, to finally explode after a certain time.&lt;br /&gt;
* You will never hear the voice of a Terranite. However, their group coordination is excellent. How do they understand each other ? They probably have a telepathic communicating way, much more evoluted than our and much more efficient during battles. Also, even trying to talk them, they never respond. Maybe they haven&#039;t the ability to speak &#039;normally&#039; at all. But I think the main problem is that they even don&#039;t try to speak with us. That&#039;s pretty normal since nearly every single Manaworldian is only trying to kill them...&lt;br /&gt;
* Finally, the most amazing thing is their ability to travel right into rocks ! Haven&#039;t you ever be stunned by how they spawn right in front of your face, leaving you almost die of fear. It&#039;s hard to describe because they manage to move into rocks faster than into the air. This could explain why do they respawn so quickly after one of them died, or also how fast do they travel to join Hurnscald&#039;s chaos and have their revenge on Manaworldians.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, after all these considerations, you will probably never see a Terranite the same way. The following are only hypothesis I have made on their history, since because of the overall they don&#039;t want to talk with Manaworldians...&lt;br /&gt;
* It seems to exist a large number of Terranites on TMW. However, whereas evil monsters appears directly from condensed evil or when summoned and forest monsters from deeper bushes, where do all these Terranites live ? I have always wondered about that, and I think I have some piece of answer, linked to their rock-through travelling ability. As they are slower in our current air, you mostly see them in Terranite cave harvesting things for their own purposes. I&#039;m pretty sure that they don&#039;t live in such place. Then, maybe they live directly into rocks, or maybe they live deeper in the planet, in a place where conditions are better for them. In fact, Manaworldians are unable to swim. Maybe a path leading to their &#039;city&#039; is just a the other shore of the big eastern Terranite Cave lake ?&lt;br /&gt;
* But for how long are they here ? Histories involving Terranites have always been heard from intrepid adventurers, even centuries before the big earthquake. Do Terranites lived on TMW way before us ? I&#039;m pretty sure of it: you can find really old hints of they existence looking closely at the Cave&#039;s walls. These seems to be much older than Manaworldians hint. Nevertheless, their existence on TMW is clearly inadapted since they depend on an armor that seems vital for them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* So why are Terranites here, why does anyone have never seen their real face, behind their armor mask ? Are they cursed ? Are they unbelievably freaky ? Are they currently doomed to slowly die from greedy hunters and an inadapted environment ? I doubt it, because every story dealing with them talks about their mystery and difficulty to survive. It might be crazy, but I&#039;m sure that the Terranites you can see, considering the amazing technology they have, are either the remnants of another civilisation, either only a small group of this civilisation, but they obviously come from another world, way different than our...&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Black Pearl ===&lt;br /&gt;
&lt;br /&gt;
=== Dark and Light Crystals ===&lt;br /&gt;
&lt;br /&gt;
=== Four-Leaf Amulets ===&lt;br /&gt;
&lt;br /&gt;
=== Enchanter&#039;s Amulet ===&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28621</id>
		<title>User:Kazenawa/Brainstorming</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28621"/>
		<updated>2013-11-02T09:21:47Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Jack&#039;O ===&lt;br /&gt;
&lt;br /&gt;
=== Terranites ===&lt;br /&gt;
&lt;br /&gt;
Terranites are only found in deepest caves named Terranite Caves by Manaworldians. They constantly live under the surface because their body is not adapted to see light.&lt;br /&gt;
Actually, in the opposite of many other monsters, Terranites are intelligent living forms, more intelligent than manaworldians themselves. You may wonder what&#039;s the proof of that ?&lt;br /&gt;
Well, you could find it by sitting and observing both communities, even if you can see a lower nomber of Terranites than Manaworldians. Here are fundamental different aspects:&lt;br /&gt;
* While Manaworldians hunt Terranites for the rare and rich items they carry on, Terranites never come to fight Manaworldians to stole their items. Every single fight between a Manaworldian and a Terranite involves an attacking Manaworldian and a defending Terranite. You can find only one exception... when Terranites join the chaos sometimes taking place in Hurnscald, to have a taste of revenge against Manaworldians looters.&lt;br /&gt;
* Terranites try to defend themselves in community, often with a group of three, even if they&#039;re rather powerful. Manaworldians, even weak, try to beat them alone... &lt;br /&gt;
* The most interesting thing is when a Manaworldian attacks Terranites with a friend. Some of them kills between themselves, but some others &#039;&#039;&#039;seems&#039;&#039;&#039; to behave like a community. I say &#039;&#039;&#039;seems&#039;&#039;&#039; because they can be considered like a group until a fallen Terranites drops a rare gem. When it happens, the group suddenly breaks to decide who&#039;s the owner of the drop, which is of course the survivor. After that, the fallen despaired and stolen Manaworldian regularly comes back trying to kill the thief of insulting him. What a pity for Terranites to see and hear that...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have noticed other characteristics of Terranites investigating on them, such as:&lt;br /&gt;
* You can find Terranites in great depth range under the earth, but also on the frozen surface. In fact, their skin looks so evoluted that they can survive in a lot of different environments. They are almost insensitive to variations of temperature. However, they are very light sensitive, but they make excellent light-stopping full-body armors as a remedy.&lt;br /&gt;
* They make strong and extremely light armors from an unknown ore only sometimes found on them, hence called the &#039;&#039;Terranite Ore&#039;&#039;. Amethysts, Sapphire or other precious gems are rare and really hard to find, but you can still find them digging. However, none Manaworldian have ever found a single Terranite Ore except dropped or abandoned by a Terranite...&lt;br /&gt;
* When a Manaworldian kills a Terranite and see a Terranite Ore, he is then very happy, because it is a rare drop. He will be able to sell it a high price to others, or even to attempt making his own Terranite Armor. However, some intrepid ones have even tried to unwear a dead Terranite in order to stole its armor, certainly to become even reacher or to get the armor faster. But read well... I was amazed to see that none have been able to unwear a Terranite&#039;s armor. The armor seems clearly moving when the Terranite is still alive, but as soon as it dies, the armor rigidifies and becomes incredibly heavy, to finally explode after a certain time.&lt;br /&gt;
* You will never hear the voice of a Terranite. However, their group coordination is excellent. How do they understand each other ? They probably have a telepathic communicating way, much more evoluted than our and much more efficient during battles. Also, even trying to talk them, they never respond. Maybe they haven&#039;t the ability to speak &#039;normally&#039; at all. But I think the main problem is that they even don&#039;t try to speak with us. That&#039;s pretty normal since nearly every single Manaworldian is only trying to kill them...&lt;br /&gt;
* Finally, the most amazing thing is their ability to travel right into rocks ! Haven&#039;t you ever be stunned by how they spawn right in front of your face, leaving you almost die of fear. It&#039;s hard to describe because they manage to move into rocks faster than into the air. This could explain why do they respawn so quickly after one of them died, or also how fast do they travel to join Hurnscald&#039;s chaos and have their revenge on Manaworldians.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, after all these considerations, you will probably never see a Terranite the same way. The following are only hypothesis I have made on their history, since because of the overall they don&#039;t want to talk with Manaworldians...&lt;br /&gt;
* It seems to exist a large number of Terranites on TMW. However, whereas evil monsters appears directly from condensed evil or when summoned and forest monsters from deeper bushes, where do all these Terranites live ? I have always wondered about that, and I think I have some piece of answer, linked to their rock-through travelling ability. As they are slower in our current air, you mostly see them in Terranite cave harvesting things for their own purposes. I&#039;m pretty sure that they don&#039;t live in such place. Then, maybe they live directly into rocks, or maybe they live deeper in the planet, in a place where conditions are better for them. In fact, Manaworldians are unable to swim. Maybe a path leading to their &#039;city&#039; is just a the other shore of the big eastern Terranite Cave lake ?&lt;br /&gt;
* But for how long are they here ? Histories involving Terranites have always been heard from intrepid adventurers, even centuries before the big earthquake. Do Terranites lived on TMW way before us ? I&#039;m pretty sure of it: you can find really old hints of they existence looking closely at the Cave&#039;s walls. These seems to be much older than Manaworldians hint. Nevertheless, their existence on TMW is clearly inadapted since they depend on an armor that seems vital for them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* So why are Terranites here, why does anyone have never seen their real face, behind their armor mask ? Are they cursed ? Are they unbelievably freaky ? Are they currently doomed to slowly die from greedy hunters and an inadapted environment ? I doubt it, because every story dealing with them talks about their mystery and difficulty to survive. It might be crazy, but I&#039;m sure that the Terranites you can see, considering the amazing technology they have, are either the remnants of another civilisation, either only a small group of this civilisation, but they obviously come from another world, way different than our...&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28620</id>
		<title>User:Kazenawa/Brainstorming</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28620"/>
		<updated>2013-11-02T09:14:08Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Some orthograph...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Jack&#039;O ===&lt;br /&gt;
&lt;br /&gt;
=== Terranites ===&lt;br /&gt;
&lt;br /&gt;
Terranites are only found in deep caves named Terranite Caves by Manaworldians. They constantly live under the surface because their body is not adapted to see light.&lt;br /&gt;
Actually, in the opposite of many other monsters, Terranites are intelligent living forms, more intelligent than manaworldians themselves. You may wonder what&#039;s the proof of that ?&lt;br /&gt;
Well, you could find it by sitting and observing both communities, even if you can see a lower nomber of Terranites than Manaworldians. Here are fundamental different aspects:&lt;br /&gt;
* While Manaworldians hunt Terranites for the rare and rich items they carry on, Terranites never come to fight Manaworldians to stole their items. Every single fight between a Manaworldian and a Terranite involves an attacking Manaworldian and a defending Terranite. You can find only one exception... when Terranites join the chaos sometimes taking place in Hurnscald, to have a taste of revenge against Manaworldians looters.&lt;br /&gt;
* Terranites try to defend themselves in community, often with a group of three, even if they&#039;re rather powerful. Manaworldians, even weak, try to beat them alone... &lt;br /&gt;
* The most interesting thing is when a Manaworldian attacks Terranites with a friend. Some of them kills between themselves, but some others &#039;&#039;&#039;seems&#039;&#039;&#039; to behave like a community. I say &#039;&#039;&#039;seems&#039;&#039;&#039; because they can be considered like a group until a fallen Terranites drops a rare gem. When it happens, the group suddenly breaks to decide who&#039;s the owner of the drop, which is of course the survivor. After that, the fallen despaired and stolen Manaworldian regularly comes back trying to kill the thief of insulting him. What a pity for Terranites to see and hear that...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have noticed other characteristics of Terranites investigating on them, such as:&lt;br /&gt;
* You can find Terranites in great depth range under the earth, but also on the frozen surface. In fact, their skin looks so evoluted that they can survive in a lot of different environments. They are almost insensitive to variations of temperature. However, they are very light sensitive, but they make excellent light-stopping full-body armors as a remedy.&lt;br /&gt;
* They make strong and extremely light armors from an unknown ore only sometimes found on them, hence called the &#039;&#039;Terranite Ore&#039;&#039;. Amethysts, Sapphire or other precious gems are rare and really hard to find, but you can still find them digging. However, none Manaworldian have ever found a single Terranite Ore except dropped or abandoned by a Terranite...&lt;br /&gt;
* When a Manaworldian kills a Terranite and see a Terranite Ore, he is then very happy, because it is a rare drop. He will be able to sell it a high price to others, or even to attempt making his own Terranite Armor. However, some intrepid ones have even tried to unwear a dead Terranite in order to stole its armor, certainly to become even reacher or to get the armor faster. But read well... I was amazed to see that none have been able to unwear a Terranite&#039;s armor. The armor seems clearly moving when the Terranite is still alive, but as soon as it dies, the armor rigidifies and becomes incredibly heavy, to finally explode after a certain time.&lt;br /&gt;
* You will never hear the voice of a Terranite. However, their group coordination is excellent. How do they understand each other ? They probably have a telepathic communicating way, much more evoluted than our and much more efficient during battles. Also, even trying to talk them, they never respond. Maybe they haven&#039;t the ability to speak &#039;normally&#039; at all. But I think the main problem is that they even don&#039;t try to speak with us. That&#039;s pretty normal since nearly every single Manaworldian is only trying to kill them...&lt;br /&gt;
* Finally, the most amazing thing is their ability to travel right into rocks ! Haven&#039;t you ever be stunned by how they spawn right in front of your face, leaving you almost die of fear. It&#039;s hard to describe because they manage to move into rocks faster than into the air. This could explain why do they respawn so quickly after one of them died, or also how fast do they travel to join Hurnscald&#039;s chaos and have their revenge on Manaworldians.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, after all these considerations, you will probably never see a Terranite the same way. The following are only hypothesis I have made on their history, since because of the overall they don&#039;t want to talk with Manaworldians...&lt;br /&gt;
* It seems to exist a large number of Terranites on TMW. However, whereas evil monsters appears directly from condensed evil or when summoned and forest monsters from deeper bushes, where do all these Terranites live ? I have always wondered about that, and I think I have some piece of answer, linked to their rock-through travelling ability. As they are slower in our current air, you mostly see them in Terranite cave harvesting things for their own purposes. I&#039;m pretty sure that they don&#039;t live in such place. Then, maybe they live directly into rocks, or maybe they live deeper in the planet, in a place where conditions are better for them. In fact, Manaworldians are unable to swim. Maybe a path leading to their &#039;city&#039; is just a the other shore of the big eastern Terranite Cave lake ?&lt;br /&gt;
* But for how long are they here ? Histories involving Terranites have always been heard from intrepid adventurers, even centuries before the big earthquake. Do Terranites lived on TMW way before us ? I&#039;m pretty sure of it: you can find really old hints of they existence looking closely at the Cave&#039;s walls. These seems to be much older than Manaworldians hint. Nevertheless, their existence on TMW is clearly inadapted since they depend on an armor that seems vital for them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* So why are Terranites here, why does anyone have never seen their real face, behind their armor mask ? Are they cursed ? Are they unbelievably freaky ? Are they currently doomed to slowly die from greedy hunters and an inadapted environment ? I doubt it, because every story dealing with them talks about their mystery and difficulty to survive. It might be crazy, but I&#039;m sure that the Terranites you can see, considering the amazing technology they have, are either the remnants of another civilisation, either only a small group of this civilisation, but they obviously come from another world, way different than our...&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28619</id>
		<title>User:Kazenawa/Brainstorming</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28619"/>
		<updated>2013-11-02T09:10:55Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Jack&#039;O ===&lt;br /&gt;
&lt;br /&gt;
=== Terranites ===&lt;br /&gt;
&lt;br /&gt;
Terranites are only found in deep caves named Terranite Caves by Manaworldians. They constantly live under the surface because their body is not adapted to see light.&lt;br /&gt;
Actually, in the opposite of many other monsters, Terranites are intelligent living forms, more intelligent than manaworldians themselves. You may wonder what&#039;s the proof of that ?&lt;br /&gt;
Well, you could find it by sitting and observing both communities, even if you can see a lower nomber of Terranites than Manaworldians. Here are fundamental different aspects:&lt;br /&gt;
* While Manaworldians hunt Terranites for the rare and rich items they carry on, Terranites never come to fight Manaworldians to stole their items. Every single fight between a Manaworldian and a Terranite involves an attacking Manaworldian and a defending Terranite. You can find only one exception... When Terranites join the chaos that sometimes takes place in Hurnscald, to have a taste of revenge against Manaworldians looters.&lt;br /&gt;
* Terranites try to defend themselves in community, often with a group of three, even if they&#039;re rather powerful. Manaworldians, even weak, try to beat them alone... &lt;br /&gt;
* The most interesting thing is when a Manaworldian attacks terranites with a friend. Some of them kills between themselves, but some others &#039;&#039;&#039;seems&#039;&#039;&#039; to behave like a community. I say &#039;&#039;&#039;seems&#039;&#039;&#039; because they can be considered like a group until a fallen Terranites drops a rare gem. When it happens, the group suddenly breaks to decide who&#039;s the owner of the drop, which is of course the survivor. After that, the fallen despaired and stolen Manaworldian regularly comes back trying to kill the thief of insulting him. What a pity for Terranites to see and hear that...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have noticed other characteristics of Terranites investigating on them, such as:&lt;br /&gt;
* You can find Terranites in great depth range under the earth, but also on the frozen surface. In fact, their skin looks so evoluted that they can survive in a lot of different environments. They are almost insensitive to variations of temperature. However, they are very light sensitive, but they make excellent light-stopping full-body armors as a remedy.&lt;br /&gt;
* They make strong and extremely light armors from an unknown ore only sometimes found on them, hence called the &#039;&#039;Terranite Ore&#039;&#039;. Amethysts, Sapphire or other precious gems are rare and really hard to find, but you can still find them digging. However, none Manaworldian have ever found a single Terranite Ore except dropped or abandoned by a Terranite...&lt;br /&gt;
* When a Manaworldian kills a Terranite and see a Terranite Ore, he is then very happy, because it is a rare drop. He will be able to sell it a high price to others, or even to attempt making his own Terranite Armor. However, some intrepid ones have even tried to unwear a dead Terranite in order to stole its armor, certainly to become even reacher or to get the armor faster. But read well... I was amazed to see that none have been able to unwear a Terranite&#039;s armor. The armor seems clearly moving when the Terranite is still alive, but as soon as it dies, the armor rigidifies and becomes incredibly heavy, to finally explode after a certain time.&lt;br /&gt;
* You will never hear the voice of a Terranite. However, their group coordination is excellent. How do they understand each other ? They probably have a telepathic communicating way, much more evoluted than our and much more efficient during battles. Also, even trying to talk them, they never respond. Maybe they haven&#039;t the ability to speak &#039;normally&#039; at all. But I think the main problem is that they even don&#039;t try to speak with us. That&#039;s pretty normal since nearly every single Manaworldian is only trying to kill them...&lt;br /&gt;
* Finally, the most amazing thing is their ability to travel right into rocks ! Haven&#039;t you ever be stunned by how they spawn right in front of your face, leaving you almost die of fear. It&#039;s hard to describe because they manage to move into rocks faster than into the air. This could explain why do they respawn so quickly after one of them died, or also how fast do they travel to join Hurnscald&#039;s chaos and have their revenge on Manaworldians.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, after all these considerations, you will probably never see a Terranite the same way. The following are only hypothesis I have made on their history, since because of the overall they don&#039;t want to talk with Manaworldians...&lt;br /&gt;
* It seems to exist a large number of Terranites on TMW. However, whereas evil monsters appears directly from condensed evil or when summoned and forest monsters from deeper bushes, where do all these Terranites live ? I have always wondered about that, and I think I have some piece of answer, linked to their rock-through travelling ability. As they are slower in our current air, you mostly see them in Terranite cave harvesting things for their own purposes. I&#039;m pretty sure that they don&#039;t live in such place. Then, maybe they live directly into rocks, or maybe they live deeper in the planet, in a place where conditions are better for them. In fact, Manaworldians are unable to swim. Maybe a path leading to their &#039;city&#039; is just a the other shore of the big eastern Terranite Cave lake ?&lt;br /&gt;
* But for how long are they here ? Histories involving Terranites have always been heard from intrepid adventurers, even centuries before the big earthquake. Do Terranites lived on TMW way before us ? I&#039;m pretty sure of it: you can find really old hints of they existence looking closely at the Cave&#039;s walls. These seems to be much older than Manaworldians hint. Nevertheless, their existence on TMW is clearly inadapted since they depend on an armor that seems vital for them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* So why are Terranites here, why does anyone have never seen their real face, behind their armor mask ? Are they cursed ? Are they unbelievably freaky ? Are they currently doomed to slowly die from greedy hunters and an inadapted environment ? I doubt it, because every story dealing with them talks about their mystery and difficulty to survive. It might be crazy, but I&#039;m sure that the Terranites you can see, considering the amazing technology they have, are either the remnants of another civilisation, either only a small group of this civilisation, but they obviously come from another world, way different than our...&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28618</id>
		<title>User:Kazenawa/Brainstorming</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28618"/>
		<updated>2013-11-02T09:10:24Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Ended Terranite story&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Jack&#039;O ===&lt;br /&gt;
&lt;br /&gt;
=== Terranites ===&lt;br /&gt;
Terranites are only found in deep caves named Terranite Caves by Manaworldians. They constantly live under the surface because their body is not adapted to see light.&lt;br /&gt;
Actually, in the opposite of many other monsters, Terranites are intelligent living forms, more intelligent than manaworldians themselves. You may wonder what&#039;s the proof of that ?&lt;br /&gt;
Well, you could find it by sitting and observing both communities, even if you can see a lower nomber of Terranites than Manaworldians. Here are fundamental different aspects:&lt;br /&gt;
* While Manaworldians hunt Terranites for the rare and rich items they carry on, Terranites never come to fight Manaworldians to stole their items. Every single fight between a Manaworldian and a Terranite involves an attacking Manaworldian and a defending Terranite. You can find only one exception... When Terranites join the chaos that sometimes takes place in Hurnscald, to have a taste of revenge against Manaworldians looters.&lt;br /&gt;
* Terranites try to defend themselves in community, often with a group of three, even if they&#039;re rather powerful. Manaworldians, even weak, try to beat them alone... &lt;br /&gt;
* The most interesting thing is when a Manaworldian attacks terranites with a friend. Some of them kills between themselves, but some others &#039;&#039;&#039;seems&#039;&#039;&#039; to behave like a community. I say &#039;&#039;&#039;seems&#039;&#039;&#039; because they can be considered like a group until a fallen Terranites drops a rare gem. When it happens, the group suddenly breaks to decide who&#039;s the owner of the drop, which is of course the survivor. After that, the fallen despaired and stolen Manaworldian regularly comes back trying to kill the thief of insulting him. What a pity for Terranites to see and hear that...&lt;br /&gt;
&lt;br /&gt;
I have noticed other characteristics of Terranites investigating on them, such as:&lt;br /&gt;
* You can find Terranites in great depth range under the earth, but also on the frozen surface. In fact, their skin looks so evoluted that they can survive in a lot of different environments. They are almost insensitive to variations of temperature. However, they are very light sensitive, but they make excellent light-stopping full-body armors as a remedy.&lt;br /&gt;
* They make strong and extremely light armors from an unknown ore only sometimes found on them, hence called the &#039;&#039;Terranite Ore&#039;&#039;. Amethysts, Sapphire or other precious gems are rare and really hard to find, but you can still find them digging. However, none Manaworldian have ever found a single Terranite Ore except dropped or abandoned by a Terranite...&lt;br /&gt;
* When a Manaworldian kills a Terranite and see a Terranite Ore, he is then very happy, because it is a rare drop. He will be able to sell it a high price to others, or even to attempt making his own Terranite Armor. However, some intrepid ones have even tried to unwear a dead Terranite in order to stole its armor, certainly to become even reacher or to get the armor faster. But read well... I was amazed to see that none have been able to unwear a Terranite&#039;s armor. The armor seems clearly moving when the Terranite is still alive, but as soon as it dies, the armor rigidifies and becomes incredibly heavy, to finally explode after a certain time.&lt;br /&gt;
* You will never hear the voice of a Terranite. However, their group coordination is excellent. How do they understand each other ? They probably have a telepathic communicating way, much more evoluted than our and much more efficient during battles. Also, even trying to talk them, they never respond. Maybe they haven&#039;t the ability to speak &#039;normally&#039; at all. But I think the main problem is that they even don&#039;t try to speak with us. That&#039;s pretty normal since nearly every single Manaworldian is only trying to kill them...&lt;br /&gt;
* Finally, the most amazing thing is their ability to travel right into rocks ! Haven&#039;t you ever be stunned by how they spawn right in front of your face, leaving you almost die of fear. It&#039;s hard to describe because they manage to move into rocks faster than into the air. This could explain why do they respawn so quickly after one of them died, or also how fast do they travel to join Hurnscald&#039;s chaos and have their revenge on Manaworldians.&lt;br /&gt;
&lt;br /&gt;
Well, after all these considerations, you will probably never see a Terranite the same way. The following are only hypothesis I have made on their history, since because of the overall they don&#039;t want to talk with Manaworldians...&lt;br /&gt;
* It seems to exist a large number of Terranites on TMW. However, whereas evil monsters appears directly from condensed evil or when summoned and forest monsters from deeper bushes, where do all these Terranites live ? I have always wondered about that, and I think I have some piece of answer, linked to their rock-through travelling ability. As they are slower in our current air, you mostly see them in Terranite cave harvesting things for their own purposes. I&#039;m pretty sure that they don&#039;t live in such place. Then, maybe they live directly into rocks, or maybe they live deeper in the planet, in a place where conditions are better for them. In fact, Manaworldians are unable to swim. Maybe a path leading to their &#039;city&#039; is just a the other shore of the big eastern Terranite Cave lake ?&lt;br /&gt;
* But for how long are they here ? Histories involving Terranites have always been heard from intrepid adventurers, even centuries before the big earthquake. Do Terranites lived on TMW way before us ? I&#039;m pretty sure of it: you can find really old hints of they existence looking closely at the Cave&#039;s walls. These seems to be much older than Manaworldians hint. Nevertheless, their existence on TMW is clearly inadapted since they depend on an armor that seems vital for them.&lt;br /&gt;
&lt;br /&gt;
* So why are Terranites here, why does anyone have never seen their real face, behind their armor mask ? Are they cursed ? Are they unbelievably freaky ? Are they currently doomed to slowly die from greedy hunters and an inadapted environment ? I doubt it, because every story dealing with them talks about their mystery and difficulty to survive. It might be crazy, but I&#039;m sure that the Terranites you can see, considering the amazing technology they have, are either the remnants of another civilisation, either only a small group of this civilisation, but they obviously come from another world, way different than our...&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28603</id>
		<title>User:Kazenawa/Brainstorming</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28603"/>
		<updated>2013-11-02T08:46:53Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Added more precise Terranite characteristics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Jack&#039;O ===&lt;br /&gt;
&lt;br /&gt;
=== Terranites ===&lt;br /&gt;
Terranites are only found in deep caves named Terranite Caves by Manaworldians. They constantly live under the surface because their body is not adapted to see light.&lt;br /&gt;
Actually, in the opposite of many other monsters, Terranites are intelligent living forms, more intelligent than manaworldians themselves. You may wonder what&#039;s the proof of that ?&lt;br /&gt;
Well, you could find it by sitting and observing both communities, even if you can see a lower nomber of Terranites than Manaworldians. Here are fundamental different aspects:&lt;br /&gt;
* While Manaworldians hunt Terranites for the rare and rich items they carry on, Terranites never come to fight Manaworldians to stole their items. Every single fight between a Manaworldian and a Terranite involves an attacking Manaworldian and a defending Terranite. You can find only one exception... When Terranites join the chaos that sometimes takes place in Hurnscald, to have a taste of revenge against Manaworldians looters.&lt;br /&gt;
* Terranites try to defend themselves in community, often with a group of three, even if they&#039;re rather powerful. Manaworldians, even weak, try to beat them alone... &lt;br /&gt;
* The most interesting thing is when a Manaworldian attacks terranites with a friend. Some of them kills between themselves, but some others &#039;&#039;&#039;seems&#039;&#039;&#039; to behave like a community. I say &#039;&#039;&#039;seems&#039;&#039;&#039; because they can be considered like a group until a fallen Terranites drops a rare gem. When it happens, the group suddenly breaks to decide who&#039;s the owner of the drop, which is of course the survivor. After that, the fallen despaired and stolen Manaworldian regularly comes back trying to kill the thief of insulting him. What a pity for Terranites to see and hear that...&lt;br /&gt;
&lt;br /&gt;
I have noticed other characteristics of Terranites investigating on them, such as:&lt;br /&gt;
* You can find Terranites in great depth range under the earth, but also on the frozen surface. In fact, their skin looks so evoluted that they can survive in a lot of different environments. They are almost insensitive to variations of temperature. However, they are very light sensitive, but they make excellent light-stopping full-body armors as a remedy.&lt;br /&gt;
* They make strong and extremely light armors from an unknown ore only sometimes found on them, hence called the &#039;&#039;Terranite Ore&#039;&#039;. Amethysts, Sapphire or other precious gems are rare and really hard to find, but you can still find them digging. However, none Manaworldian have ever found a single Terranite Ore except dropped or abandoned by a Terranite...&lt;br /&gt;
* When a Manaworldian kills a Terranite and see a Terranite Ore, he is then very happy, because it is a rare drop. He will be able to sell it a high price to others, or even to attempt making his own Terranite Armor. However, some intrepid ones have even tried to unwear a dead Terranite in order to stole its armor, certainly to become even reacher or to get the armor faster. But read well... I was amazed to see that none have been able to unwear a Terranite&#039;s armor. The armor seems clearly moving when the Terranite is still alive, but as soon as it dies, the armor rigidifies and becomes incredibly heavy, to finally explode after a certain time.&lt;br /&gt;
* You will never hear the voice of a Terranite. However, their group coordination is excellent. How do they understand each other ? They probably have a telepathic communicating way, much more evoluted than our and much more efficient during battles. Also, even trying to talk them, they never respond. Maybe they haven&#039;t the ability to speak &#039;normally&#039; at all. But I think the main problem is that they even don&#039;t try to speak with us. That&#039;s pretty normal since nearly every single Manaworldian is only trying to kill them...&lt;br /&gt;
* Finally, the most amazing thing is their ability to travel right into rocks ! Haven&#039;t you ever be stunned by how they spawn right in front of your face, leaving you almost die of fear. It&#039;s hard to describe because they manage to move into rocks faster than into the air. This could explain why do they respawn so quickly after one of them died, or also how fast do they travel to join Hurnscald&#039;s chaos and have their revenge on Manaworldians.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28600</id>
		<title>User:Kazenawa/Brainstorming</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28600"/>
		<updated>2013-11-02T08:29:14Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Started Terranite redaction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Jack&#039;O ===&lt;br /&gt;
&lt;br /&gt;
=== Terranites ===&lt;br /&gt;
Terranites are only found in deep caves named Terranite Caves by Manaworldians. They constantly live under the surface because their body is not adapted to see light.&lt;br /&gt;
Actually, in the opposite of many other monsters, Terranites are intelligent living forms, more intelligent than manaworldians themselves. You may wonder what&#039;s the proof of that ?&lt;br /&gt;
Well, you could find it by sitting and observing both communities, even if you can see a lower nomber of Terranites than Manaworldians. Here are fundamental different aspects:&lt;br /&gt;
* While Manaworldians hunt Terranites for the rare and rich items they carry on, Terranites never come to fight Manaworldians to stole their items. Every single fight between a Manaworldian and a Terranite involves an attacking Manaworldian and a defending Terranite. You can find only one exception... When Terranites join the chaos that sometimes takes place in Hurnscald, to have a taste of revenge against Manaworldians looters.&lt;br /&gt;
* Terranites try to defend themselves in community, often with a group of three, even if they&#039;re rather powerful. Manaworldians, even weak, try to beat them alone... &lt;br /&gt;
* The most interesting thing is when a Manaworldian attacks terranites with a friend. Some of them kills between themselves, but some others &#039;&#039;&#039;seems&#039;&#039;&#039; to behave like a community. I say &#039;&#039;&#039;seems&#039;&#039;&#039; because they can be considered like a group until a fallen Terranites drops a rare gem. When it happens, the group suddenly breaks to decide who&#039;s the owner of the drop, which is of course the survivor. After that, the fallen despaired and stolen Manaworldian regularly comes back trying to kill the thief of insulting him. What a pity for Terranites to see and hear that...&lt;br /&gt;
&lt;br /&gt;
I have noticed other characteristics of Terranites investigating on them, such as this list above:&lt;br /&gt;
* You can find Terranites in great depth range under the earth, but also on the frozen surface. In fact, their skin looks so evoluted that they can survive in a lot of different environments. They are almost insensitive to variations of temperature. However, they are very light sensitive, but they make excellent light-stopping full-body armors as a remedy.&lt;br /&gt;
* They make strong and extremely light armors from an unknown ore only sometimes found on them, hence called the &#039;&#039;Terranite Ore&#039;&#039;. Amethysts, Sapphire or other precious gems are rare and really hard to find, but you can still find them digging. However, none Manaworldian have ever found a single Terranite Ore except dropped or abandoned by a Terranite... Isn&#039;t it a bit weird ?&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28551</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28551"/>
		<updated>2013-10-30T08:58:32Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Changed picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; border: 1px; border-style: solid; border-color:#000000; margin-bottom: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
This article contains information for &#039;&#039;&#039;stalkers&#039;&#039;&#039; or people interested in stalking The Mana World members&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Kazenawa.png|frame|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
== Brainstorming ==&lt;br /&gt;
&lt;br /&gt;
Everything concerning my thoughts about TMW will be found [[User:Kazenawa/Brainstorming|here]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Helping pages ==&lt;br /&gt;
&lt;br /&gt;
Just as a reminder...&lt;br /&gt;
&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;br /&gt;
&lt;br /&gt;
=== Scripting ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/How_to_Develop&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/EAthena_Scripting_Standards&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Basics&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Reference&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Mapping_Tutorial&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Plans ==&lt;br /&gt;
[[User:Kazenawa/Magic_Quests_Rewriting]]&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Kazenawa.png&amp;diff=28550</id>
		<title>File:Kazenawa.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Kazenawa.png&amp;diff=28550"/>
		<updated>2013-10-30T08:56:00Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Kazenawa uploaded a new version of &amp;amp;quot;File:Kazenawa.png&amp;amp;quot;: Better cropped&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Picture of my char&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Unknown_copyright}}&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28549</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28549"/>
		<updated>2013-10-30T08:46:33Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; border: 1px; border-style: solid; border-color:#000000; margin-bottom: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
This article contains information for &#039;&#039;&#039;stalkers&#039;&#039;&#039; or people interested in stalking The Mana World members&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Kazenawa.png|frame]]&lt;br /&gt;
&lt;br /&gt;
== Brainstorming ==&lt;br /&gt;
&lt;br /&gt;
Everything concerning my thoughts about TMW will be found [[User:Kazenawa/Brainstorming|here]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Helping pages ==&lt;br /&gt;
&lt;br /&gt;
Just as a reminder...&lt;br /&gt;
&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;br /&gt;
&lt;br /&gt;
=== Scripting ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/How_to_Develop&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/EAthena_Scripting_Standards&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Basics&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Reference&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Mapping_Tutorial&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Plans ==&lt;br /&gt;
[[User:Kazenawa/Magic_Quests_Rewriting]]&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Kazenawa.png&amp;diff=28548</id>
		<title>File:Kazenawa.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Kazenawa.png&amp;diff=28548"/>
		<updated>2013-10-30T08:38:34Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Picture of my char&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Picture of my char&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Unknown_copyright}}&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28546</id>
		<title>User:Kazenawa/Brainstorming</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Brainstorming&amp;diff=28546"/>
		<updated>2013-10-29T09:32:59Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Added basic sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Terranites ===&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28545</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28545"/>
		<updated>2013-10-29T09:25:42Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Brainstorming ==&lt;br /&gt;
&lt;br /&gt;
Everything concerning my thoughts about TMW will be found [[User:Kazenawa/Brainstorming|here]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Helping pages ==&lt;br /&gt;
&lt;br /&gt;
Just as a reminder...&lt;br /&gt;
&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;br /&gt;
&lt;br /&gt;
=== Scripting ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/How_to_Develop&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/EAthena_Scripting_Standards&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Basics&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Reference&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Mapping_Tutorial&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Plans ==&lt;br /&gt;
[[User:Kazenawa/Magic_Quests_Rewriting]]&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28544</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28544"/>
		<updated>2013-10-29T09:25:15Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Adding brainstorming section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Brainstorming ==&lt;br /&gt;
&lt;br /&gt;
Everything concerning my thoughts about TMW will be found [[User:Kazenawa/Brainstorming|here]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Help pages ==&lt;br /&gt;
&lt;br /&gt;
Just as a reminder...&lt;br /&gt;
&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;br /&gt;
&lt;br /&gt;
=== Scripting ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/How_to_Develop&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/EAthena_Scripting_Standards&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Basics&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Reference&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Mapping_Tutorial&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Plans ==&lt;br /&gt;
[[User:Kazenawa/Magic_Quests_Rewriting]]&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28185</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28185"/>
		<updated>2013-09-07T07:00:43Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Fixed spell names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat, Dark Magic Skill, 250000 exp, 100000 gp&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic after having finished Orum&#039;s tasks and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#helorp]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#phlex]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#halhiss]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Waric&amp;diff=28184</id>
		<title>Classic:Waric</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Waric&amp;diff=28184"/>
		<updated>2013-09-07T06:59:49Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Fixed spell names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Waric.png|frame]]&lt;br /&gt;
&lt;br /&gt;
[[Waric]] is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicous and not very well known kind of magic, [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#006fff&amp;quot;&amp;gt;Spells&amp;lt;/span&amp;gt;&#039;&#039;&#039; taught by [[Waric]]:&lt;br /&gt;
* #helorp&lt;br /&gt;
* #phlex&lt;br /&gt;
* #halhiss&lt;br /&gt;
&lt;br /&gt;
For further details on these spells, you should visit the [[Magic Quests]] and the [[Spells]] pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28178</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28178"/>
		<updated>2013-09-06T15:04:39Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Help pages ==&lt;br /&gt;
&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;br /&gt;
&lt;br /&gt;
=== Scripting ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/How_to_Develop&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/EAthena_Scripting_Standards&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Basics&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Dev:TmwAthena_Scripting_Reference&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Mapping_Tutorial&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Plans ==&lt;br /&gt;
[[User:Kazenawa/Magic_Quests_Rewriting]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28177</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28177"/>
		<updated>2013-09-06T13:37:55Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Help pages ==&lt;br /&gt;
&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Plans ==&lt;br /&gt;
[[User:Kazenawa/Magic_Quests_Rewriting]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Magic_Quests_Rewriting&amp;diff=28176</id>
		<title>User:Kazenawa/Magic Quests Rewriting</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa/Magic_Quests_Rewriting&amp;diff=28176"/>
		<updated>2013-09-06T13:37:22Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Original content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
==Mana Seed==&lt;br /&gt;
&lt;br /&gt;
To start the magic quests you need to touch the [[Mana Seed]] first. But you will not be able to learn [[General Magic Skill]] without drinking (using) a [[Mana Potion]]. &lt;br /&gt;
&lt;br /&gt;
You can get the [[Mana Potion]] with [[#Auldsbel|Auldsbel]], [[#Rauk|Rauk]], or [[#Wyara|Wyara]] with various ingredients (check them!).&lt;br /&gt;
Once the potion is made &#039;&#039;and you are at least level 10&#039;&#039;, drink it and go and touch the [[Mana Seed]] again to get the [[General Magic Skill]] (level 1).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 1,000 EXP&lt;br /&gt;
* [[General Magic Skill]] level 1&lt;br /&gt;
&lt;br /&gt;
Go on praticing. When &#039;&#039;#abizit&#039;&#039; answers that &amp;quot;You feel in perfect control of your magic&amp;quot; &#039;&#039;and you are at least level 30,&#039;&#039; come back to get the [[General Magic Skill|General Magic]] level 2. After some practice again, [[Mana Seed]] will teach you the &amp;quot;#Joyplim &amp;lt;char name&amp;gt;&amp;quot; spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 10,000 EXP&lt;br /&gt;
* [[General Magic Skill]] level 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;hints:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Read carefully Auldsbel&#039;s and Elanore&#039;s advices&#039;&#039;&#039;:&lt;br /&gt;
* Heal badly wounded players, you will get faster magic experience, faster healing experience and more experience points.&lt;br /&gt;
* Vary your spells: When you repeat a spell the second one does not bring you magic experience.&lt;br /&gt;
* Spells that use items (#kalmurk for instance) bring you more experience than the others.&lt;br /&gt;
* The higher the spell level, the more magic experience you get.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the present time your magic level cannot be greater than 2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Wyara==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCWyara.png]]&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Wyara]] what she knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], she will ask you for&lt;br /&gt;
&#039;&#039;40 Mauve Herbs&#039;&#039; and &#039;&#039;1 Bottle of Water&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Cure The Pond=== &lt;br /&gt;
&lt;br /&gt;
[[Image:Pond.png]]&lt;br /&gt;
&lt;br /&gt;
[[Wyara]] will ask you to cure the pond at the west of [[Hurnscald]]. It is a very small pond with a rock in the middle. [[Wyara]] will ask you to create a special potion for the pond, &#039;&#039;&#039;twice&#039;&#039;&#039;. Each potion requires &#039;&#039;20 Mauve Herbs&#039;&#039; and &#039;&#039;20 Maggot Slimes&#039;&#039;. To purify the pond, &#039;&#039;&#039;use&#039;&#039;&#039; the potion while standing at the center of the pond but &#039;&#039;&#039;do not drop it!&#039;&#039;&#039; Dropping the potion will result in nothing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,000 EXP&lt;br /&gt;
* [[Nature Magic Skill]] Level 2&lt;br /&gt;
===Spells===&lt;br /&gt;
&lt;br /&gt;
After you get Nature Magic, You can ask Wyara to teach you some spells. She know about #inwilt (who is around) , #inzuwilt (locate spouse), and &#039;&#039;#kaflosh&#039;&#039; (magic rain)&lt;br /&gt;
All these level 1 spells require [[General Magic Skill]] level 2 to be cast.&lt;br /&gt;
&lt;br /&gt;
==Sagatha==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCSagatha.png]]&lt;br /&gt;
&lt;br /&gt;
[[Sagatha]] will teach you spells only if you have achieved Level 2 in the [[General Magic Skill]] and also if your evil monster kill count is greater than your innocent creature kill count. You also have to complete the [[#Sagatha&#039;s Tree]] and [[#Injured Mouboo]] quests below before she will talk to you. She will teach you the &#039;&#039;#chipchip&#039;&#039; spell, which for example, can be used on Fluffies, to take their fur without killing them. When you use it on fluffies and mouboos, she will be happier .&lt;br /&gt;
&lt;br /&gt;
===Old Druid Tree===&lt;br /&gt;
&lt;br /&gt;
[[Image:Sagatha.png]]&lt;br /&gt;
&lt;br /&gt;
If you speak to [[Wyara]] about training you once you are Level 2 in the [[General Magic Skill]], she will talk you about a dying tree in the desert southeast from [[Tulimshar]] that needs to be helped. Use the &#039;&#039;#kaflosh&#039;&#039; [[Spells | spell]] (requires [[Nature Magic Skill]] and [[General Magic Skill]], both at Level 2). You also need to hug Sagatha&#039;s Tree by typing in your chat tab: &#039;&#039;&#039;&amp;quot;/me hugs tree&amp;quot;&#039;&#039;&#039;  while being next to the tree. You will receive &#039;&#039;&#039;20,000 EXP&#039;&#039;&#039; after saving the tree.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning to Manaplus users&#039;&#039;&#039;: A Manaplus-TMW server incompatibility prevents the /me command to be correctly handled when you use colored text. Set your text color to default before hugging the tree.&lt;br /&gt;
&lt;br /&gt;
===Injured Mouboo===&lt;br /&gt;
&lt;br /&gt;
[[Image:injuredmouboo.png]]&lt;br /&gt;
&lt;br /&gt;
Begin by going west from [[Hurnscald]], then proceed north from [[Auldsbel]]&#039;s house. Enter the cave with a &amp;quot;Danger&amp;quot; sign near it (the other entrance is the path to [[Mana Seed]] cave). The [[mouboo]] is located on the 2nd level at the south end outside once you are out of the cave. You can use the &#039;&#039;#inma&#039;&#039; spell, &amp;quot;#inma mouboo (not &amp;quot;boo&amp;quot;!)&amp;quot; on the Injured Mouboo to heal it but you &#039;&#039;&#039;must&#039;&#039;&#039; have Level 2 Life [[Magic]] first. If you don&#039;t have Life [[Magic]] Level 2, then give him a [[Large_Healing_Potion|&#039;&#039;large potion&#039;&#039;]]. You will receive &#039;&#039;&#039;5,000 EXP&#039;&#039;&#039; for saving the injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
==Earth Spirit==&lt;br /&gt;
&lt;br /&gt;
[[Image:Earthspirit.png]]&lt;br /&gt;
&lt;br /&gt;
The [[Earth Spirit]] stands in the [[Tulimshar]]&#039;s desert.&lt;br /&gt;
&lt;br /&gt;
===Dark Path Of Magic===&lt;br /&gt;
The [[Earth Spirit]] can teach you the Dark Path of [[Magic]]. In order to be taught in this path, you will have to kill the Injured Mouboo with the Bone Knife &#039;&#039;&#039;and&#039;&#039;&#039; cut [[Sagatha]]&#039;s Tree with the Bone Knife (writing &amp;quot;cut&amp;quot;). You will also need to pay &#039;&#039;&#039;100,000 GP&#039;&#039;&#039; to be his student and will continue to ask you for quite a lot of money for each [[Nature Magic Skill]] spell.&lt;br /&gt;
Also, this Path Of Magic &#039;&#039;&#039;doesn&#039;t&#039;&#039;&#039;allow you to learn Nature [[Magic]] with [[Wyara]] or Astral [[Magic]] with [[Sagatha]]. However, [[Waric]] will accept you as a student of [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
===Light Path Of Magic===&lt;br /&gt;
If you have already chosen to kill the Injured Mouboo or cut Sagatha&#039;s Tree, you are already on the Dark Path of Magic. If you have not done these things, you are still on the light path for now.&lt;br /&gt;
&lt;br /&gt;
Talking with him is currently not that recommended because you &#039;&#039;&#039;won&#039;t&#039;&#039;&#039; be able later to learn Nature [[Magic]] with [[Wyara]] or Astral [[Magic]] with [[Sagatha]] : if you chose the Dark Path of [[Magic]], the [[Earth Spirit]] he will only teach you Nature [[Magic]]. [[Wyara]] and [[Sagatha]] will also refuse to speak to you once achieved the first quest proposed by the Earth Spirit.&lt;br /&gt;
&lt;br /&gt;
If you healed the Injured Mouboo and/or hugged [[Sagatha]]&#039;s Tree, you &#039;&#039;&#039;won&#039;t&#039;&#039;&#039; be able to kill the Injured Mouboo and/or cut Sagatha&#039;s Tree and will stay on the Light Path of Magic.&lt;br /&gt;
Moreover, you can&#039;t learn [[Dark Magic Skill|Dark Magic]] from [[Waric]] if you are on the Light Path Of Magic.&lt;br /&gt;
&lt;br /&gt;
==Elanore The Healer==&lt;br /&gt;
&lt;br /&gt;
[[Image:Elanore.png]]&lt;br /&gt;
&lt;br /&gt;
===Creating Lifestones===&lt;br /&gt;
&lt;br /&gt;
[[Elanore]] asks you to fetch &#039;&#039;10 of each herb&#039;&#039;. In return, she will create 5 Lifestones. You will also recieve &#039;&#039;&#039;100 EXP&#039;&#039;&#039; each time. Later, when you have a greater control of magic, which means after touching the Mana Seed, she will teach you the &#039;&#039;#lum &amp;quot;name&amp;quot;&#039;&#039; spelland explain how it works: To be a good healer, you must heal a lot of players who really need to be healed that is who are heavily wounded. She will take a close look at you to see if you are a good healer. When you heal a player, you will receive EXP in (the more damage you heal, the more EXP you earn) (up to 400 exp with  &#039;&#039;#lum&amp;quot;&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Get [[Life Magic Skill]] Level 2===&lt;br /&gt;
&lt;br /&gt;
When you have healed enough players, [[Elanore]] will accept you as a life magic student and you get [[Life Magic Skill]] Level 2 . When you reach general magic level 2, and have healed enough players she will teach you &#039;&#039;#inma&#039;&#039;, the greatest healing spell currently in the game and how to make life stones yourself with &#039;&#039;#manpahil&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Auldsbel==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCAuldsbel.png]]&lt;br /&gt;
&lt;br /&gt;
[[Auldsbel]] is a wizard living in a house in woodlands, west of [[Hurnscald]]. He gives a lot of wise advices, &#039;&#039;read them&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Auldsbel]] what he knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], he will ask you for &#039;&#039;1 Pearl&#039;&#039;, 20 Mauve Leaves, &#039;&#039;10 Gamboge Leaves&#039;&#039; and &#039;&#039;10,000 GP&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
* &#039;&#039;#miteyo&#039;&#039; is mostly a training spell for the [[General Magic Skill]].&lt;br /&gt;
* &#039;&#039;#parum &amp;lt;name&amp;gt;&#039;&#039; Two old tritan names work with it: skytlurk  (#parum lurk) and Mouboo (#parum boo). the first one systematically gives you a warped log as you don&#039;t know how a Skytlurk looks. Unless you have at least  &amp;quot;a very good control on your magic&amp;quot; it is likely you spell will fail. When [[Auldsbel]] sees Mouboo Figurine that &#039;&#039;&#039;you created&#039;&#039;&#039; (you can&#039;t buy one and do it), he accepts you as a true apprentice and give you his blessing (&#039;&#039;&#039;5,000 EXP&#039;&#039;&#039; and the [[Transmutation Magic Skill]] Level 2).&lt;br /&gt;
* &#039;&#039;#gole&#039;&#039; (Ashes to Sulphur Powder)&lt;br /&gt;
* &#039;&#039;#patviloree&#039;&#039; (craft Short Tank Top)&lt;br /&gt;
* &#039;&#039;#patloree&#039;&#039; (craft Tank Top)- Cost - &#039;&#039;20 Mauve Herbs&#039;&#039;&lt;br /&gt;
* &#039;&#039;#patmuploo&#039;&#039; (craft Shirt)- Cost - &#039;&#039;10 Scorpion Stingers&#039;&#039;&lt;br /&gt;
* &#039;&#039;#kularzufrill&#039;&#039; (Raw Log to Arrows) - Cost - &#039;&#039;20 Raw Logs&#039;&#039;, Reward &#039;&#039;&#039;1,000 EXP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All the Transmutation Magic level 1 spells require [[General Magic Skill|General Magic]] Level 2 too.&lt;br /&gt;
&lt;br /&gt;
For more details on spells, see the [[Magic Spells]] page.&lt;br /&gt;
&lt;br /&gt;
===Astral Soul Skill===&lt;br /&gt;
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask you for &#039;&#039;11500 gp&#039;&#039; and reward you with &#039;&#039;&#039;2,500 EXP&#039;&#039;&#039; for that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Helping With Experiments===&lt;br /&gt;
&lt;br /&gt;
You can help [[Auldsbel]] with his experiments to earn gold and EXP and more spells. You do not have to know magic to perform this section. These must be done in order as they are laid out below:&lt;br /&gt;
&lt;br /&gt;
# Turn in &#039;&#039;20 Mauve Herbs&#039;&#039;. You will receive &#039;&#039;&#039;2,500 GP&#039;&#039;&#039; and &#039;&#039;&#039;500 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;1 Concentration potion&#039;&#039;, &#039;&#039;1 Iron potion&#039;&#039;, &#039;&#039;3 Small Healing Potions&#039;&#039;, and &#039;&#039;3 Medium Healing Potions&#039;&#039;. Small Healing potions are obtainable by the [[Aidan And Ishi&#039;s Monster Points|Monsters Points Quest]]. You will need to meet [[Caul The Alchemist]] to obtain Medium Healing Potions. If possible, set your intelligence to 35 by resetting your stats with [[Walkthrough#Malivox|Malivox]], to make potions more quickly. You can also ask to [[Trader]] in Tulimshar&#039; bazaar to make them with &#039;&#039;3 Small Healing Potions&#039;&#039; and &#039;&#039;500gp&#039;&#039; per piece.  You will receive &#039;&#039;&#039;2,500 GP&#039;&#039;&#039; and &#039;&#039;&#039;500 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;100 Silk Cocoons&#039;&#039;. You will receive &#039;&#039;&#039;5,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;2,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;25 Red Scorpion Stingers&#039;&#039; and &#039;&#039;25 Maggot Slimes&#039;&#039;. You will receive &#039;&#039;&#039;5,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;10,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;20 Snake Tongues&#039;&#039;, &#039;&#039;20 Cave Snake Tongues&#039;&#039; and &#039;&#039;20 Mountain Snake Tongues&#039;&#039;. You will receive &#039;&#039;&#039;8,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;40,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Finally, turn in &#039;&#039;50 Grass Snake Tongues&#039;&#039;! You will receive &#039;&#039;&#039;10,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;100,000 EXP&#039;&#039;&#039;. &#039;&#039;&#039;Warning:&#039;&#039;&#039; he will spawn 4 Grass Snakes so be prepared to fight or run! (Each one that you kill will grant you 10 [[Boss Points]]).&lt;br /&gt;
&lt;br /&gt;
==Magic Swords==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magic Swords&#039;&#039;&#039; are two among the 4 that are buried in the rock. They will teach you the War Magic spells. &lt;br /&gt;
The &amp;quot;sister&amp;quot; stands in the middle of the river separating the Dimond&#039;s Cove from the woods to the west.  You can only see it from the west bank. &lt;br /&gt;
The &amp;quot;brother&amp;quot; sword stands in the river in the cave underneath the [[Hurnscald]]&#039;s Inn, . You can only see it from the west bank. &lt;br /&gt;
&lt;br /&gt;
Hint: If one refuses to talk with you, then try the other one.&lt;br /&gt;
&lt;br /&gt;
You will need to save 21,000 [[Aidan And Ishi&#039;s Monster Points|monster points]] to be able to learn your spells!&lt;br /&gt;
&lt;br /&gt;
Spells taught by the Magic Swords:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;#flar&#039;&#039; (Magic Darts, sister)&lt;br /&gt;
* &#039;&#039;#chiza&#039;&#039;(brother)&lt;br /&gt;
After you learned #chiza, the &amp;quot;sister&amp;quot; sword accepts you as a war magic student and you get level 2 of [[War Magic Skill|War Magic]].&lt;br /&gt;
- Cost: 1,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;5,000 exp.&#039;&#039;&#039; points. Speak her again to learn:&lt;br /&gt;
* &#039;&#039;#upmarmu&#039;&#039; (Enchanted knuckles, sister)- Cost: 5,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
* &#039;&#039;#frillyar&#039;&#039; (Hail of arrows, brother)- Cost: 5,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
* &#039;&#039;#ingrav&#039;&#039; (Lightning, sister)- Cost: 1 [[Iron Ore]], 10,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;#upmarmu&#039;&#039;, &#039;&#039;#frillyar&#039;&#039; and  &#039;&#039;#ingrav&#039;&#039; require [[General Magic Skill|General Magic]] level 2.&lt;br /&gt;
===Sister Sword (Dimond)===&lt;br /&gt;
&lt;br /&gt;
[[Image:DimondSword.png]]&lt;br /&gt;
&lt;br /&gt;
Here is the script for the Dimond sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/015-1_Woodland/sword.txt]&lt;br /&gt;
&lt;br /&gt;
===Brother Sword (Hurnscald&#039;s Cave)===&lt;br /&gt;
&lt;br /&gt;
[[Image:CaveSword.png]]&lt;br /&gt;
&lt;br /&gt;
Here is the script for the cave sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/009-3_Cave_beneath_Hurnscald/sword.txt]&lt;br /&gt;
&lt;br /&gt;
==Hinnak==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hinnak.png]]&lt;br /&gt;
&lt;br /&gt;
[[Hinnak]] is located north of [[Hurnscald]]. After you helped him to get rid of the pinkies that annoy him, he asks for a beer. When you give him one, he will tell you a scary and funny story and you will learn the &#039;&#039;#kalmurk&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==Rauk==&lt;br /&gt;
&lt;br /&gt;
[[Rauk The Alchemist|Rauk]] is the alchemist located in woodlands, west of [[Hurnscald]]. He also make dyes, knows about potion recipes, and transmutes Iron ore and Ashes to powders.&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Rauk The Alchemist|Rauk]] what he knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], he will ask you &#039;1 Pearl&#039;&#039;, &#039;&#039;1 Bottle of Water&#039;&#039;, &#039;&#039;30 Mauve Leaves&#039;&#039;, &#039;&#039;20 Gamboge Leaves&#039;&#039;, &#039;&#039;5 Piles of Ash&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ched==&lt;br /&gt;
&lt;br /&gt;
You can meet Ched near Tondar, outside the Tulimshar Magic School. He knows about combining potions with the &#039;&#039;#skrimp&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==Hurnscald Town Hall Bookshelf==&lt;br /&gt;
&lt;br /&gt;
On the first floor of Hurnscald&#039;s City hall, search for a book in the western bookshelf. When you&#039;re skilled enough in magic, you can understand what is written inside and learn the &#039;&#039;#zukminbirf spell&#039;&#039; which allows you to transmute Iron Ore into Iron Powder. To avoid wasting iron ores, do not try it be fore abizit says that &amp;quot;you are in very good control of your magic.&lt;br /&gt;
&lt;br /&gt;
==Nina==&lt;br /&gt;
&lt;br /&gt;
Nina is a small girl playing just near the south entrance of Tulimshar&#039;s south bazaar. If you find how to speak to her she will tell you about the &#039;&#039;#itenplz&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==[[Old Wizard]]==&lt;br /&gt;
&lt;br /&gt;
The [[Old Wizard]] lives with his apprentice, in a magic house in woodland hills, far north of hurnscald. He will not teach you magic, but a spell to hide you from mages:&#039;&#039;#anwiltyp&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Astral Soul Skill===&lt;br /&gt;
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask for &#039;&#039;one pearl&#039;&#039; and &#039;&#039;100 acorns&#039;&#039; and reward  you with &#039;&#039;&#039;2,500 EXP&#039;&#039; for that.&lt;br /&gt;
&lt;br /&gt;
==Tondar==&lt;br /&gt;
&lt;br /&gt;
Tondar is the Tulimshar Magic School director. Though the school doesn&#039;t accept students at the moment, he may teach you the very important &#039;&#039;#abizit&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Waric==&lt;br /&gt;
&lt;br /&gt;
[[Image:Waric.png]]&lt;br /&gt;
&lt;br /&gt;
[[Waric]] is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicous and not very well known kind of magic, [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039;&lt;br /&gt;
* If you decide to learn [[Dark Magic Skill|Dark Magic]] you will not be able to learn [[Astral Magic Skill|Astral]] Magic from [[Sagatha]] anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* You must have already done the [[Orum Quest]] and the [[Orum and Waric follow-up quest|Orum follow-up Quest]] before you ask [[Waric]] what to teach you [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
* You must have killed the injured mouboo and cut the Druid Tree to be on the Dark Path of Magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#006fff&amp;quot;&amp;gt;Spells&amp;lt;/span&amp;gt;&#039;&#039;&#039; taught by [[Waric]]:&lt;br /&gt;
* &#039;&#039;#darkmush&#039;&#039;&lt;br /&gt;
* &#039;&#039;#poison&#039;&#039;&lt;br /&gt;
* &#039;&#039;#snakes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell List==&lt;br /&gt;
&lt;br /&gt;
See [[Magic Spells]].&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
&lt;br /&gt;
See [[Magic]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28175</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28175"/>
		<updated>2013-09-06T13:36:49Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Help pages ==&lt;br /&gt;
&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Kazenawa/Magic_Quests_Rewriting]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Magic_Quests&amp;diff=28174</id>
		<title>Magic Quests</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Magic_Quests&amp;diff=28174"/>
		<updated>2013-09-06T13:34:47Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Added : Lines in Paths Of Magic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
==Mana Seed==&lt;br /&gt;
&lt;br /&gt;
To start the magic quests you need to touch the [[Mana Seed]] first. But you will not be able to learn [[General Magic Skill]] without drinking (using) a [[Mana Potion]]. &lt;br /&gt;
&lt;br /&gt;
You can get the [[Mana Potion]] with [[#Auldsbel|Auldsbel]], [[#Rauk|Rauk]], or [[#Wyara|Wyara]] with various ingredients (check them!).&lt;br /&gt;
Once the potion is made &#039;&#039;and you are at least level 10&#039;&#039;, drink it and go and touch the [[Mana Seed]] again to get the [[General Magic Skill]] (level 1).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 1,000 EXP&lt;br /&gt;
* [[General Magic Skill]] level 1&lt;br /&gt;
&lt;br /&gt;
Go on praticing. When &#039;&#039;#abizit&#039;&#039; answers that &amp;quot;You feel in perfect control of your magic&amp;quot; &#039;&#039;and you are at least level 30,&#039;&#039; come back to get the [[General Magic Skill|General Magic]] level 2. After some practice again, [[Mana Seed]] will teach you the &amp;quot;#Joyplim &amp;lt;char name&amp;gt;&amp;quot; spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 10,000 EXP&lt;br /&gt;
* [[General Magic Skill]] level 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;hints:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Read carefully Auldsbel&#039;s and Elanore&#039;s advices&#039;&#039;&#039;:&lt;br /&gt;
* Heal badly wounded players, you will get faster magic experience, faster healing experience and more experience points.&lt;br /&gt;
* Vary your spells: When you repeat a spell the second one does not bring you magic experience.&lt;br /&gt;
* Spells that use items (#kalmurk for instance) bring you more experience than the others.&lt;br /&gt;
* The higher the spell level, the more magic experience you get.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the present time your magic level cannot be greater than 2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Wyara==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCWyara.png]]&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Wyara]] what she knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], she will ask you for&lt;br /&gt;
&#039;&#039;40 Mauve Herbs&#039;&#039; and &#039;&#039;1 Bottle of Water&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Cure The Pond=== &lt;br /&gt;
&lt;br /&gt;
[[Image:Pond.png]]&lt;br /&gt;
&lt;br /&gt;
[[Wyara]] will ask you to cure the pond at the west of [[Hurnscald]]. It is a very small pond with a rock in the middle. [[Wyara]] will ask you to create a special potion for the pond, &#039;&#039;&#039;twice&#039;&#039;&#039;. Each potion requires &#039;&#039;20 Mauve Herbs&#039;&#039; and &#039;&#039;20 Maggot Slimes&#039;&#039;. To purify the pond, &#039;&#039;&#039;use&#039;&#039;&#039; the potion while standing at the center of the pond but &#039;&#039;&#039;do not drop it!&#039;&#039;&#039; Dropping the potion will result in nothing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,000 EXP&lt;br /&gt;
* [[Nature Magic Skill]] Level 2&lt;br /&gt;
===Spells===&lt;br /&gt;
&lt;br /&gt;
After you get Nature Magic, You can ask Wyara to teach you some spells. She know about #inwilt (who is around) , #inzuwilt (locate spouse), and &#039;&#039;#kaflosh&#039;&#039; (magic rain)&lt;br /&gt;
All these level 1 spells require [[General Magic Skill]] level 2 to be cast.&lt;br /&gt;
&lt;br /&gt;
==Sagatha==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCSagatha.png]]&lt;br /&gt;
&lt;br /&gt;
[[Sagatha]] will teach you spells only if you have achieved Level 2 in the [[General Magic Skill]] and also if your evil monster kill count is greater than your innocent creature kill count. You also have to complete the [[#Sagatha&#039;s Tree]] and [[#Injured Mouboo]] quests below before she will talk to you. She will teach you the &#039;&#039;#chipchip&#039;&#039; spell, which for example, can be used on Fluffies, to take their fur without killing them. When you use it on fluffies and mouboos, she will be happier .&lt;br /&gt;
&lt;br /&gt;
===Old Druid Tree===&lt;br /&gt;
&lt;br /&gt;
[[Image:Sagatha.png]]&lt;br /&gt;
&lt;br /&gt;
If you speak to [[Wyara]] about training you once you are Level 2 in the [[General Magic Skill]], she will talk you about a dying tree in the desert southeast from [[Tulimshar]] that needs to be helped. Use the &#039;&#039;#kaflosh&#039;&#039; [[Spells | spell]] (requires [[Nature Magic Skill]] and [[General Magic Skill]], both at Level 2). You also need to hug Sagatha&#039;s Tree by typing in your chat tab: &#039;&#039;&#039;&amp;quot;/me hugs tree&amp;quot;&#039;&#039;&#039;  while being next to the tree. You will receive &#039;&#039;&#039;20,000 EXP&#039;&#039;&#039; after saving the tree.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning to Manaplus users&#039;&#039;&#039;: A Manaplus-TMW server incompatibility prevents the /me command to be correctly handled when you use colored text. Set your text color to default before hugging the tree.&lt;br /&gt;
&lt;br /&gt;
===Injured Mouboo===&lt;br /&gt;
&lt;br /&gt;
[[Image:injuredmouboo.png]]&lt;br /&gt;
&lt;br /&gt;
Begin by going west from [[Hurnscald]], then proceed north from [[Auldsbel]]&#039;s house. Enter the cave with a &amp;quot;Danger&amp;quot; sign near it (the other entrance is the path to [[Mana Seed]] cave). The [[mouboo]] is located on the 2nd level at the south end outside once you are out of the cave. You can use the &#039;&#039;#inma&#039;&#039; spell, &amp;quot;#inma mouboo (not &amp;quot;boo&amp;quot;!)&amp;quot; on the Injured Mouboo to heal it but you &#039;&#039;&#039;must&#039;&#039;&#039; have Level 2 Life [[Magic]] first. If you don&#039;t have Life [[Magic]] Level 2, then give him a [[Large_Healing_Potion|&#039;&#039;large potion&#039;&#039;]]. You will receive &#039;&#039;&#039;5,000 EXP&#039;&#039;&#039; for saving the injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
==Earth Spirit==&lt;br /&gt;
&lt;br /&gt;
[[Image:Earthspirit.png]]&lt;br /&gt;
&lt;br /&gt;
The [[Earth Spirit]] stands in the [[Tulimshar]]&#039;s desert.&lt;br /&gt;
&lt;br /&gt;
===Dark Path Of Magic===&lt;br /&gt;
The [[Earth Spirit]] can teach you the Dark Path of [[Magic]]. In order to be taught in this path, you will have to kill the Injured Mouboo with the Bone Knife &#039;&#039;&#039;and&#039;&#039;&#039; cut [[Sagatha]]&#039;s Tree with the Bone Knife (writing &amp;quot;cut&amp;quot;). You will also need to pay &#039;&#039;&#039;100,000 GP&#039;&#039;&#039; to be his student and will continue to ask you for quite a lot of money for each [[Nature Magic Skill]] spell.&lt;br /&gt;
Also, this Path Of Magic &#039;&#039;&#039;doesn&#039;t&#039;&#039;&#039;allow you to learn Nature [[Magic]] with [[Wyara]] or Astral [[Magic]] with [[Sagatha]]. However, [[Waric]] will accept you as a student of [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
===Light Path Of Magic===&lt;br /&gt;
If you have already chosen to kill the Injured Mouboo or cut Sagatha&#039;s Tree, you are already on the Dark Path of Magic. If you have not done these things, you are still on the light path for now.&lt;br /&gt;
&lt;br /&gt;
Talking with him is currently not that recommended because you &#039;&#039;&#039;won&#039;t&#039;&#039;&#039; be able later to learn Nature [[Magic]] with [[Wyara]] or Astral [[Magic]] with [[Sagatha]] : if you chose the Dark Path of [[Magic]], the [[Earth Spirit]] he will only teach you Nature [[Magic]]. [[Wyara]] and [[Sagatha]] will also refuse to speak to you once achieved the first quest proposed by the Earth Spirit.&lt;br /&gt;
&lt;br /&gt;
If you healed the Injured Mouboo and/or hugged [[Sagatha]]&#039;s Tree, you &#039;&#039;&#039;won&#039;t&#039;&#039;&#039; be able to kill the Injured Mouboo and/or cut Sagatha&#039;s Tree and will stay on the Light Path of Magic.&lt;br /&gt;
Moreover, you can&#039;t learn [[Dark Magic Skill|Dark Magic]] from [[Waric]] if you are on the Light Path Of Magic.&lt;br /&gt;
&lt;br /&gt;
==Elanore The Healer==&lt;br /&gt;
&lt;br /&gt;
[[Image:Elanore.png]]&lt;br /&gt;
&lt;br /&gt;
===Creating Lifestones===&lt;br /&gt;
&lt;br /&gt;
[[Elanore]] asks you to fetch &#039;&#039;10 of each herb&#039;&#039;. In return, she will create 5 Lifestones. You will also recieve &#039;&#039;&#039;100 EXP&#039;&#039;&#039; each time. Later, when you have a greater control of magic, which means after touching the Mana Seed, she will teach you the &#039;&#039;#lum &amp;quot;name&amp;quot;&#039;&#039; spelland explain how it works: To be a good healer, you must heal a lot of players who really need to be healed that is who are heavily wounded. She will take a close look at you to see if you are a good healer. When you heal a player, you will receive EXP in (the more damage you heal, the more EXP you earn) (up to 400 exp with  &#039;&#039;#lum&amp;quot;&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Get [[Life Magic Skill]] Level 2===&lt;br /&gt;
&lt;br /&gt;
When you have healed enough players, [[Elanore]] will accept you as a life magic student and you get [[Life Magic Skill]] Level 2 . When you reach general magic level 2, and have healed enough players she will teach you &#039;&#039;#inma&#039;&#039;, the greatest healing spell currently in the game and how to make life stones yourself with &#039;&#039;#manpahil&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Auldsbel==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCAuldsbel.png]]&lt;br /&gt;
&lt;br /&gt;
[[Auldsbel]] is a wizard living in a house in woodlands, west of [[Hurnscald]]. He gives a lot of wise advices, &#039;&#039;read them&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Auldsbel]] what he knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], he will ask you for &#039;&#039;1 Pearl&#039;&#039;, 20 Mauve Leaves, &#039;&#039;10 Gamboge Leaves&#039;&#039; and &#039;&#039;10,000 GP&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
* &#039;&#039;#miteyo&#039;&#039; is mostly a training spell for the [[General Magic Skill]].&lt;br /&gt;
* &#039;&#039;#parum &amp;lt;name&amp;gt;&#039;&#039; Two old tritan names work with it: skytlurk  (#parum lurk) and Mouboo (#parum boo). the first one systematically gives you a warped log as you don&#039;t know how a Skytlurk looks. Unless you have at least  &amp;quot;a very good control on your magic&amp;quot; it is likely you spell will fail. When [[Auldsbel]] sees Mouboo Figurine that &#039;&#039;&#039;you created&#039;&#039;&#039; (you can&#039;t buy one and do it), he accepts you as a true apprentice and give you his blessing (&#039;&#039;&#039;5,000 EXP&#039;&#039;&#039; and the [[Transmutation Magic Skill]] Level 2).&lt;br /&gt;
* &#039;&#039;#gole&#039;&#039; (Ashes to Sulphur Powder)&lt;br /&gt;
* &#039;&#039;#patviloree&#039;&#039; (craft Short Tank Top)&lt;br /&gt;
* &#039;&#039;#patloree&#039;&#039; (craft Tank Top)- Cost - &#039;&#039;20 Mauve Herbs&#039;&#039;&lt;br /&gt;
* &#039;&#039;#patmuploo&#039;&#039; (craft Shirt)- Cost - &#039;&#039;10 Scorpion Stingers&#039;&#039;&lt;br /&gt;
* &#039;&#039;#kularzufrill&#039;&#039; (Raw Log to Arrows) - Cost - &#039;&#039;20 Raw Logs&#039;&#039;, Reward &#039;&#039;&#039;1,000 EXP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All the Transmutation Magic level 1 spells require [[General Magic Skill|General Magic]] Level 2 too.&lt;br /&gt;
&lt;br /&gt;
For more details on spells, see the [[Magic Spells]] page.&lt;br /&gt;
&lt;br /&gt;
===Astral Soul Skill===&lt;br /&gt;
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask you for &#039;&#039;11500 gp&#039;&#039; and reward you with &#039;&#039;&#039;2,500 EXP&#039;&#039;&#039; for that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Helping With Experiments===&lt;br /&gt;
&lt;br /&gt;
You can help [[Auldsbel]] with his experiments to earn gold and EXP and more spells. You do not have to know magic to perform this section. These must be done in order as they are laid out below:&lt;br /&gt;
&lt;br /&gt;
# Turn in &#039;&#039;20 Mauve Herbs&#039;&#039;. You will receive &#039;&#039;&#039;2,500 GP&#039;&#039;&#039; and &#039;&#039;&#039;500 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;1 Concentration potion&#039;&#039;, &#039;&#039;1 Iron potion&#039;&#039;, &#039;&#039;3 Small Healing Potions&#039;&#039;, and &#039;&#039;3 Medium Healing Potions&#039;&#039;. Small Healing potions are obtainable by the [[Aidan And Ishi&#039;s Monster Points|Monsters Points Quest]]. You will need to meet [[Caul The Alchemist]] to obtain Medium Healing Potions. If possible, set your intelligence to 35 by resetting your stats with [[Walkthrough#Malivox|Malivox]], to make potions more quickly. You can also ask to [[Trader]] in Tulimshar&#039; bazaar to make them with &#039;&#039;3 Small Healing Potions&#039;&#039; and &#039;&#039;500gp&#039;&#039; per piece.  You will receive &#039;&#039;&#039;2,500 GP&#039;&#039;&#039; and &#039;&#039;&#039;500 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;100 Silk Cocoons&#039;&#039;. You will receive &#039;&#039;&#039;5,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;2,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;25 Red Scorpion Stingers&#039;&#039; and &#039;&#039;25 Maggot Slimes&#039;&#039;. You will receive &#039;&#039;&#039;5,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;10,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;20 Snake Tongues&#039;&#039;, &#039;&#039;20 Cave Snake Tongues&#039;&#039; and &#039;&#039;20 Mountain Snake Tongues&#039;&#039;. You will receive &#039;&#039;&#039;8,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;40,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Finally, turn in &#039;&#039;50 Grass Snake Tongues&#039;&#039;! You will receive &#039;&#039;&#039;10,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;100,000 EXP&#039;&#039;&#039;. &#039;&#039;&#039;Warning:&#039;&#039;&#039; he will spawn 4 Grass Snakes so be prepared to fight or run! (Each one that you kill will grant you 10 [[Boss Points]]).&lt;br /&gt;
&lt;br /&gt;
==Magic Swords==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magic Swords&#039;&#039;&#039; are two among the 4 that are buried in the rock. They will teach you the War Magic spells. &lt;br /&gt;
The &amp;quot;sister&amp;quot; stands in the middle of the river separating the Dimond&#039;s Cove from the woods to the west.  You can only see it from the west bank. &lt;br /&gt;
The &amp;quot;brother&amp;quot; sword stands in the river in the cave underneath the [[Hurnscald]]&#039;s Inn, . You can only see it from the west bank. &lt;br /&gt;
&lt;br /&gt;
Hint: If one refuses to talk with you, then try the other one.&lt;br /&gt;
&lt;br /&gt;
You will need to save 21,000 [[Aidan And Ishi&#039;s Monster Points|monster points]] to be able to learn your spells!&lt;br /&gt;
&lt;br /&gt;
Spells taught by the Magic Swords:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;#flar&#039;&#039; (Magic Darts, sister)&lt;br /&gt;
* &#039;&#039;#chiza&#039;&#039;(brother)&lt;br /&gt;
After you learned #chiza, the &amp;quot;sister&amp;quot; sword accepts you as a war magic student and you get level 2 of [[War Magic Skill|War Magic]].&lt;br /&gt;
- Cost: 1,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;5,000 exp.&#039;&#039;&#039; points. Speak her again to learn:&lt;br /&gt;
* &#039;&#039;#upmarmu&#039;&#039; (Enchanted knuckles, sister)- Cost: 5,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
* &#039;&#039;#frillyar&#039;&#039; (Hail of arrows, brother)- Cost: 5,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
* &#039;&#039;#ingrav&#039;&#039; (Lightning, sister)- Cost: 1 [[Iron Ore]], 10,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;#upmarmu&#039;&#039;, &#039;&#039;#frillyar&#039;&#039; and  &#039;&#039;#ingrav&#039;&#039; require [[General Magic Skill|General Magic]] level 2.&lt;br /&gt;
===Sister Sword (Dimond)===&lt;br /&gt;
&lt;br /&gt;
[[Image:DimondSword.png]]&lt;br /&gt;
&lt;br /&gt;
Here is the script for the Dimond sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/015-1_Woodland/sword.txt]&lt;br /&gt;
&lt;br /&gt;
===Brother Sword (Hurnscald&#039;s Cave)===&lt;br /&gt;
&lt;br /&gt;
[[Image:CaveSword.png]]&lt;br /&gt;
&lt;br /&gt;
Here is the script for the cave sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/009-3_Cave_beneath_Hurnscald/sword.txt]&lt;br /&gt;
&lt;br /&gt;
==Hinnak==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hinnak.png]]&lt;br /&gt;
&lt;br /&gt;
[[Hinnak]] is located north of [[Hurnscald]]. After you helped him to get rid of the pinkies that annoy him, he asks for a beer. When you give him one, he will tell you a scary and funny story and you will learn the &#039;&#039;#kalmurk&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==Rauk==&lt;br /&gt;
&lt;br /&gt;
[[Rauk The Alchemist|Rauk]] is the alchemist located in woodlands, west of [[Hurnscald]]. He also make dyes, knows about potion recipes, and transmutes Iron ore and Ashes to powders.&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Rauk The Alchemist|Rauk]] what he knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], he will ask you &#039;1 Pearl&#039;&#039;, &#039;&#039;1 Bottle of Water&#039;&#039;, &#039;&#039;30 Mauve Leaves&#039;&#039;, &#039;&#039;20 Gamboge Leaves&#039;&#039;, &#039;&#039;5 Piles of Ash&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ched==&lt;br /&gt;
&lt;br /&gt;
You can meet Ched near Tondar, outside the Tulimshar Magic School. He knows about combining potions with the &#039;&#039;#skrimp&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==Hurnscald Town Hall Bookshelf==&lt;br /&gt;
&lt;br /&gt;
On the first floor of Hurnscald&#039;s City hall, search for a book in the western bookshelf. When you&#039;re skilled enough in magic, you can understand what is written inside and learn the &#039;&#039;#zukminbirf spell&#039;&#039; which allows you to transmute Iron Ore into Iron Powder. To avoid wasting iron ores, do not try it be fore abizit says that &amp;quot;you are in very good control of your magic.&lt;br /&gt;
&lt;br /&gt;
==Nina==&lt;br /&gt;
&lt;br /&gt;
Nina is a small girl playing just near the south entrance of Tulimshar&#039;s south bazaar. If you find how to speak to her she will tell you about the &#039;&#039;#itenplz&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==[[Old Wizard]]==&lt;br /&gt;
&lt;br /&gt;
The [[Old Wizard]] lives with his apprentice, in a magic house in woodland hills, far north of hurnscald. He will not teach you magic, but a spell to hide you from mages:&#039;&#039;#anwiltyp&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Astral Soul Skill===&lt;br /&gt;
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask for &#039;&#039;one pearl&#039;&#039; and &#039;&#039;100 acorns&#039;&#039; and reward  you with &#039;&#039;&#039;2,500 EXP&#039;&#039; for that.&lt;br /&gt;
&lt;br /&gt;
==Tondar==&lt;br /&gt;
&lt;br /&gt;
Tondar is the Tulimshar Magic School director. Though the school doesn&#039;t accept students at the moment, he may teach you the very important &#039;&#039;#abizit&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Waric==&lt;br /&gt;
&lt;br /&gt;
[[Image:Waric.png]]&lt;br /&gt;
&lt;br /&gt;
[[Waric]] is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicous and not very well known kind of magic, [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039;&lt;br /&gt;
* If you decide to learn [[Dark Magic Skill|Dark Magic]] you will not be able to learn [[Astral Magic Skill|Astral]] Magic from [[Sagatha]] anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* You must have already done the [[Orum Quest]] and the [[Orum and Waric follow-up quest|Orum follow-up Quest]] before you ask [[Waric]] what to teach you [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
* You must have killed the injured mouboo and cut the Druid Tree to be on the Dark Path of Magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#006fff&amp;quot;&amp;gt;Spells&amp;lt;/span&amp;gt;&#039;&#039;&#039; taught by [[Waric]]:&lt;br /&gt;
* &#039;&#039;#darkmush&#039;&#039;&lt;br /&gt;
* &#039;&#039;#poison&#039;&#039;&lt;br /&gt;
* &#039;&#039;#snakes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell List==&lt;br /&gt;
&lt;br /&gt;
See [[Magic Spells]].&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
&lt;br /&gt;
See [[Magic]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Magic_Quests&amp;diff=28173</id>
		<title>Magic Quests</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Magic_Quests&amp;diff=28173"/>
		<updated>2013-09-06T13:28:31Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Adding content in Waric section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
==Mana Seed==&lt;br /&gt;
&lt;br /&gt;
To start the magic quests you need to touch the [[Mana Seed]] first. But you will not be able to learn [[General Magic Skill]] without drinking (using) a [[Mana Potion]]. &lt;br /&gt;
&lt;br /&gt;
You can get the [[Mana Potion]] with [[#Auldsbel|Auldsbel]], [[#Rauk|Rauk]], or [[#Wyara|Wyara]] with various ingredients (check them!).&lt;br /&gt;
Once the potion is made &#039;&#039;and you are at least level 10&#039;&#039;, drink it and go and touch the [[Mana Seed]] again to get the [[General Magic Skill]] (level 1).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 1,000 EXP&lt;br /&gt;
* [[General Magic Skill]] level 1&lt;br /&gt;
&lt;br /&gt;
Go on praticing. When &#039;&#039;#abizit&#039;&#039; answers that &amp;quot;You feel in perfect control of your magic&amp;quot; &#039;&#039;and you are at least level 30,&#039;&#039; come back to get the [[General Magic Skill|General Magic]] level 2. After some practice again, [[Mana Seed]] will teach you the &amp;quot;#Joyplim &amp;lt;char name&amp;gt;&amp;quot; spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 10,000 EXP&lt;br /&gt;
* [[General Magic Skill]] level 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;hints:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Read carefully Auldsbel&#039;s and Elanore&#039;s advices&#039;&#039;&#039;:&lt;br /&gt;
* Heal badly wounded players, you will get faster magic experience, faster healing experience and more experience points.&lt;br /&gt;
* Vary your spells: When you repeat a spell the second one does not bring you magic experience.&lt;br /&gt;
* Spells that use items (#kalmurk for instance) bring you more experience than the others.&lt;br /&gt;
* The higher the spell level, the more magic experience you get.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the present time your magic level cannot be greater than 2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Wyara==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCWyara.png]]&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Wyara]] what she knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], she will ask you for&lt;br /&gt;
&#039;&#039;40 Mauve Herbs&#039;&#039; and &#039;&#039;1 Bottle of Water&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Cure The Pond=== &lt;br /&gt;
&lt;br /&gt;
[[Image:Pond.png]]&lt;br /&gt;
&lt;br /&gt;
[[Wyara]] will ask you to cure the pond at the west of [[Hurnscald]]. It is a very small pond with a rock in the middle. [[Wyara]] will ask you to create a special potion for the pond, &#039;&#039;&#039;twice&#039;&#039;&#039;. Each potion requires &#039;&#039;20 Mauve Herbs&#039;&#039; and &#039;&#039;20 Maggot Slimes&#039;&#039;. To purify the pond, &#039;&#039;&#039;use&#039;&#039;&#039; the potion while standing at the center of the pond but &#039;&#039;&#039;do not drop it!&#039;&#039;&#039; Dropping the potion will result in nothing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,000 EXP&lt;br /&gt;
* [[Nature Magic Skill]] Level 2&lt;br /&gt;
===Spells===&lt;br /&gt;
&lt;br /&gt;
After you get Nature Magic, You can ask Wyara to teach you some spells. She know about #inwilt (who is around) , #inzuwilt (locate spouse), and &#039;&#039;#kaflosh&#039;&#039; (magic rain)&lt;br /&gt;
All these level 1 spells require [[General Magic Skill]] level 2 to be cast.&lt;br /&gt;
&lt;br /&gt;
==Sagatha==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCSagatha.png]]&lt;br /&gt;
&lt;br /&gt;
[[Sagatha]] will teach you spells only if you have achieved Level 2 in the [[General Magic Skill]] and also if your evil monster kill count is greater than your innocent creature kill count. You also have to complete the [[#Sagatha&#039;s Tree]] and [[#Injured Mouboo]] quests below before she will talk to you. She will teach you the &#039;&#039;#chipchip&#039;&#039; spell, which for example, can be used on Fluffies, to take their fur without killing them. When you use it on fluffies and mouboos, she will be happier .&lt;br /&gt;
&lt;br /&gt;
===Old Druid Tree===&lt;br /&gt;
&lt;br /&gt;
[[Image:Sagatha.png]]&lt;br /&gt;
&lt;br /&gt;
If you speak to [[Wyara]] about training you once you are Level 2 in the [[General Magic Skill]], she will talk you about a dying tree in the desert southeast from [[Tulimshar]] that needs to be helped. Use the &#039;&#039;#kaflosh&#039;&#039; [[Spells | spell]] (requires [[Nature Magic Skill]] and [[General Magic Skill]], both at Level 2). You also need to hug Sagatha&#039;s Tree by typing in your chat tab: &#039;&#039;&#039;&amp;quot;/me hugs tree&amp;quot;&#039;&#039;&#039;  while being next to the tree. You will receive &#039;&#039;&#039;20,000 EXP&#039;&#039;&#039; after saving the tree.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning to Manaplus users&#039;&#039;&#039;: A Manaplus-TMW server incompatibility prevents the /me command to be correctly handled when you use colored text. Set your text color to default before hugging the tree.&lt;br /&gt;
&lt;br /&gt;
===Injured Mouboo===&lt;br /&gt;
&lt;br /&gt;
[[Image:injuredmouboo.png]]&lt;br /&gt;
&lt;br /&gt;
Begin by going west from [[Hurnscald]], then proceed north from [[Auldsbel]]&#039;s house. Enter the cave with a &amp;quot;Danger&amp;quot; sign near it (the other entrance is the path to [[Mana Seed]] cave). The [[mouboo]] is located on the 2nd level at the south end outside once you are out of the cave. You can use the &#039;&#039;#inma&#039;&#039; spell, &amp;quot;#inma mouboo (not &amp;quot;boo&amp;quot;!)&amp;quot; on the Injured Mouboo to heal it but you &#039;&#039;&#039;must&#039;&#039;&#039; have Level 2 Life [[Magic]] first. If you don&#039;t have Life [[Magic]] Level 2, then give him a [[Large_Healing_Potion|&#039;&#039;large potion&#039;&#039;]]. You will receive &#039;&#039;&#039;5,000 EXP&#039;&#039;&#039; for saving the injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
==Earth Spirit==&lt;br /&gt;
&lt;br /&gt;
[[Image:Earthspirit.png]]&lt;br /&gt;
&lt;br /&gt;
The [[Earth Spirit]] stands in the [[Tulimshar]]&#039;s desert.&lt;br /&gt;
&lt;br /&gt;
===Dark Path Of Magic===&lt;br /&gt;
The [[Earth Spirit]] can teach you the Dark Path of [[Magic]]. In order to be taught in this path, you will have to kill the Injured Mouboo with the Bone Knife &#039;&#039;&#039;and&#039;&#039;&#039; cut [[Sagatha]]&#039;s Tree with the Bone Knife (writing &amp;quot;cut&amp;quot;). You will also need to pay &#039;&#039;&#039;100,000 GP&#039;&#039;&#039; to be his student and will continue to ask you for quite a lot of money for each [[Nature Magic Skill]] spell.&lt;br /&gt;
&lt;br /&gt;
===Light Path Of Magic===&lt;br /&gt;
If you have already chosen to kill the Injured Mouboo or cut Sagatha&#039;s Tree, you are already on the Dark Path of Magic. If you have not done these things, you are still on the light path for now.&lt;br /&gt;
&lt;br /&gt;
Talking with him is currently not that recommended because you &#039;&#039;&#039;won&#039;t&#039;&#039;&#039; be able later to learn Nature [[Magic]] with [[Wyara]] or Astral [[Magic]] with [[Sagatha]] : if you chose the Dark Path of [[Magic]], the [[Earth Spirit]] he will only teach you Nature [[Magic]]. [[Wyara]] and [[Sagatha]] will also refuse to speak to you once achieved the first quest proposed by the Earth Spirit.&lt;br /&gt;
&lt;br /&gt;
If you healed the Injured Mouboo and/or hugged [[Sagatha]]&#039;s Tree, you &#039;&#039;&#039;won&#039;t&#039;&#039;&#039; be able to kill the Injured Mouboo and/or cut Sagatha&#039;s Tree and will stay on the Light Path of Magic.&lt;br /&gt;
&lt;br /&gt;
==Elanore The Healer==&lt;br /&gt;
&lt;br /&gt;
[[Image:Elanore.png]]&lt;br /&gt;
&lt;br /&gt;
===Creating Lifestones===&lt;br /&gt;
&lt;br /&gt;
[[Elanore]] asks you to fetch &#039;&#039;10 of each herb&#039;&#039;. In return, she will create 5 Lifestones. You will also recieve &#039;&#039;&#039;100 EXP&#039;&#039;&#039; each time. Later, when you have a greater control of magic, which means after touching the Mana Seed, she will teach you the &#039;&#039;#lum &amp;quot;name&amp;quot;&#039;&#039; spelland explain how it works: To be a good healer, you must heal a lot of players who really need to be healed that is who are heavily wounded. She will take a close look at you to see if you are a good healer. When you heal a player, you will receive EXP in (the more damage you heal, the more EXP you earn) (up to 400 exp with  &#039;&#039;#lum&amp;quot;&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Get [[Life Magic Skill]] Level 2===&lt;br /&gt;
&lt;br /&gt;
When you have healed enough players, [[Elanore]] will accept you as a life magic student and you get [[Life Magic Skill]] Level 2 . When you reach general magic level 2, and have healed enough players she will teach you &#039;&#039;#inma&#039;&#039;, the greatest healing spell currently in the game and how to make life stones yourself with &#039;&#039;#manpahil&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Auldsbel==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCAuldsbel.png]]&lt;br /&gt;
&lt;br /&gt;
[[Auldsbel]] is a wizard living in a house in woodlands, west of [[Hurnscald]]. He gives a lot of wise advices, &#039;&#039;read them&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Auldsbel]] what he knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], he will ask you for &#039;&#039;1 Pearl&#039;&#039;, 20 Mauve Leaves, &#039;&#039;10 Gamboge Leaves&#039;&#039; and &#039;&#039;10,000 GP&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
* &#039;&#039;#miteyo&#039;&#039; is mostly a training spell for the [[General Magic Skill]].&lt;br /&gt;
* &#039;&#039;#parum &amp;lt;name&amp;gt;&#039;&#039; Two old tritan names work with it: skytlurk  (#parum lurk) and Mouboo (#parum boo). the first one systematically gives you a warped log as you don&#039;t know how a Skytlurk looks. Unless you have at least  &amp;quot;a very good control on your magic&amp;quot; it is likely you spell will fail. When [[Auldsbel]] sees Mouboo Figurine that &#039;&#039;&#039;you created&#039;&#039;&#039; (you can&#039;t buy one and do it), he accepts you as a true apprentice and give you his blessing (&#039;&#039;&#039;5,000 EXP&#039;&#039;&#039; and the [[Transmutation Magic Skill]] Level 2).&lt;br /&gt;
* &#039;&#039;#gole&#039;&#039; (Ashes to Sulphur Powder)&lt;br /&gt;
* &#039;&#039;#patviloree&#039;&#039; (craft Short Tank Top)&lt;br /&gt;
* &#039;&#039;#patloree&#039;&#039; (craft Tank Top)- Cost - &#039;&#039;20 Mauve Herbs&#039;&#039;&lt;br /&gt;
* &#039;&#039;#patmuploo&#039;&#039; (craft Shirt)- Cost - &#039;&#039;10 Scorpion Stingers&#039;&#039;&lt;br /&gt;
* &#039;&#039;#kularzufrill&#039;&#039; (Raw Log to Arrows) - Cost - &#039;&#039;20 Raw Logs&#039;&#039;, Reward &#039;&#039;&#039;1,000 EXP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All the Transmutation Magic level 1 spells require [[General Magic Skill|General Magic]] Level 2 too.&lt;br /&gt;
&lt;br /&gt;
For more details on spells, see the [[Magic Spells]] page.&lt;br /&gt;
&lt;br /&gt;
===Astral Soul Skill===&lt;br /&gt;
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask you for &#039;&#039;11500 gp&#039;&#039; and reward you with &#039;&#039;&#039;2,500 EXP&#039;&#039;&#039; for that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Helping With Experiments===&lt;br /&gt;
&lt;br /&gt;
You can help [[Auldsbel]] with his experiments to earn gold and EXP and more spells. You do not have to know magic to perform this section. These must be done in order as they are laid out below:&lt;br /&gt;
&lt;br /&gt;
# Turn in &#039;&#039;20 Mauve Herbs&#039;&#039;. You will receive &#039;&#039;&#039;2,500 GP&#039;&#039;&#039; and &#039;&#039;&#039;500 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;1 Concentration potion&#039;&#039;, &#039;&#039;1 Iron potion&#039;&#039;, &#039;&#039;3 Small Healing Potions&#039;&#039;, and &#039;&#039;3 Medium Healing Potions&#039;&#039;. Small Healing potions are obtainable by the [[Aidan And Ishi&#039;s Monster Points|Monsters Points Quest]]. You will need to meet [[Caul The Alchemist]] to obtain Medium Healing Potions. If possible, set your intelligence to 35 by resetting your stats with [[Walkthrough#Malivox|Malivox]], to make potions more quickly. You can also ask to [[Trader]] in Tulimshar&#039; bazaar to make them with &#039;&#039;3 Small Healing Potions&#039;&#039; and &#039;&#039;500gp&#039;&#039; per piece.  You will receive &#039;&#039;&#039;2,500 GP&#039;&#039;&#039; and &#039;&#039;&#039;500 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;100 Silk Cocoons&#039;&#039;. You will receive &#039;&#039;&#039;5,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;2,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;25 Red Scorpion Stingers&#039;&#039; and &#039;&#039;25 Maggot Slimes&#039;&#039;. You will receive &#039;&#039;&#039;5,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;10,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;20 Snake Tongues&#039;&#039;, &#039;&#039;20 Cave Snake Tongues&#039;&#039; and &#039;&#039;20 Mountain Snake Tongues&#039;&#039;. You will receive &#039;&#039;&#039;8,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;40,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Finally, turn in &#039;&#039;50 Grass Snake Tongues&#039;&#039;! You will receive &#039;&#039;&#039;10,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;100,000 EXP&#039;&#039;&#039;. &#039;&#039;&#039;Warning:&#039;&#039;&#039; he will spawn 4 Grass Snakes so be prepared to fight or run! (Each one that you kill will grant you 10 [[Boss Points]]).&lt;br /&gt;
&lt;br /&gt;
==Magic Swords==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magic Swords&#039;&#039;&#039; are two among the 4 that are buried in the rock. They will teach you the War Magic spells. &lt;br /&gt;
The &amp;quot;sister&amp;quot; stands in the middle of the river separating the Dimond&#039;s Cove from the woods to the west.  You can only see it from the west bank. &lt;br /&gt;
The &amp;quot;brother&amp;quot; sword stands in the river in the cave underneath the [[Hurnscald]]&#039;s Inn, . You can only see it from the west bank. &lt;br /&gt;
&lt;br /&gt;
Hint: If one refuses to talk with you, then try the other one.&lt;br /&gt;
&lt;br /&gt;
You will need to save 21,000 [[Aidan And Ishi&#039;s Monster Points|monster points]] to be able to learn your spells!&lt;br /&gt;
&lt;br /&gt;
Spells taught by the Magic Swords:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;#flar&#039;&#039; (Magic Darts, sister)&lt;br /&gt;
* &#039;&#039;#chiza&#039;&#039;(brother)&lt;br /&gt;
After you learned #chiza, the &amp;quot;sister&amp;quot; sword accepts you as a war magic student and you get level 2 of [[War Magic Skill|War Magic]].&lt;br /&gt;
- Cost: 1,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;5,000 exp.&#039;&#039;&#039; points. Speak her again to learn:&lt;br /&gt;
* &#039;&#039;#upmarmu&#039;&#039; (Enchanted knuckles, sister)- Cost: 5,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
* &#039;&#039;#frillyar&#039;&#039; (Hail of arrows, brother)- Cost: 5,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
* &#039;&#039;#ingrav&#039;&#039; (Lightning, sister)- Cost: 1 [[Iron Ore]], 10,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;#upmarmu&#039;&#039;, &#039;&#039;#frillyar&#039;&#039; and  &#039;&#039;#ingrav&#039;&#039; require [[General Magic Skill|General Magic]] level 2.&lt;br /&gt;
===Sister Sword (Dimond)===&lt;br /&gt;
&lt;br /&gt;
[[Image:DimondSword.png]]&lt;br /&gt;
&lt;br /&gt;
Here is the script for the Dimond sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/015-1_Woodland/sword.txt]&lt;br /&gt;
&lt;br /&gt;
===Brother Sword (Hurnscald&#039;s Cave)===&lt;br /&gt;
&lt;br /&gt;
[[Image:CaveSword.png]]&lt;br /&gt;
&lt;br /&gt;
Here is the script for the cave sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/009-3_Cave_beneath_Hurnscald/sword.txt]&lt;br /&gt;
&lt;br /&gt;
==Hinnak==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hinnak.png]]&lt;br /&gt;
&lt;br /&gt;
[[Hinnak]] is located north of [[Hurnscald]]. After you helped him to get rid of the pinkies that annoy him, he asks for a beer. When you give him one, he will tell you a scary and funny story and you will learn the &#039;&#039;#kalmurk&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==Rauk==&lt;br /&gt;
&lt;br /&gt;
[[Rauk The Alchemist|Rauk]] is the alchemist located in woodlands, west of [[Hurnscald]]. He also make dyes, knows about potion recipes, and transmutes Iron ore and Ashes to powders.&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Rauk The Alchemist|Rauk]] what he knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], he will ask you &#039;1 Pearl&#039;&#039;, &#039;&#039;1 Bottle of Water&#039;&#039;, &#039;&#039;30 Mauve Leaves&#039;&#039;, &#039;&#039;20 Gamboge Leaves&#039;&#039;, &#039;&#039;5 Piles of Ash&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ched==&lt;br /&gt;
&lt;br /&gt;
You can meet Ched near Tondar, outside the Tulimshar Magic School. He knows about combining potions with the &#039;&#039;#skrimp&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==Hurnscald Town Hall Bookshelf==&lt;br /&gt;
&lt;br /&gt;
On the first floor of Hurnscald&#039;s City hall, search for a book in the western bookshelf. When you&#039;re skilled enough in magic, you can understand what is written inside and learn the &#039;&#039;#zukminbirf spell&#039;&#039; which allows you to transmute Iron Ore into Iron Powder. To avoid wasting iron ores, do not try it be fore abizit says that &amp;quot;you are in very good control of your magic.&lt;br /&gt;
&lt;br /&gt;
==Nina==&lt;br /&gt;
&lt;br /&gt;
Nina is a small girl playing just near the south entrance of Tulimshar&#039;s south bazaar. If you find how to speak to her she will tell you about the &#039;&#039;#itenplz&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==[[Old Wizard]]==&lt;br /&gt;
&lt;br /&gt;
The [[Old Wizard]] lives with his apprentice, in a magic house in woodland hills, far north of hurnscald. He will not teach you magic, but a spell to hide you from mages:&#039;&#039;#anwiltyp&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Astral Soul Skill===&lt;br /&gt;
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask for &#039;&#039;one pearl&#039;&#039; and &#039;&#039;100 acorns&#039;&#039; and reward  you with &#039;&#039;&#039;2,500 EXP&#039;&#039; for that.&lt;br /&gt;
&lt;br /&gt;
==Tondar==&lt;br /&gt;
&lt;br /&gt;
Tondar is the Tulimshar Magic School director. Though the school doesn&#039;t accept students at the moment, he may teach you the very important &#039;&#039;#abizit&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Waric==&lt;br /&gt;
&lt;br /&gt;
[[Image:Waric.png]]&lt;br /&gt;
&lt;br /&gt;
[[Waric]] is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicous and not very well known kind of magic, [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039;&lt;br /&gt;
* If you decide to learn [[Dark Magic Skill|Dark Magic]] you will not be able to learn [[Astral Magic Skill|Astral]] Magic from [[Sagatha]] anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* You must have already done the [[Orum Quest]] and the [[Orum and Waric follow-up quest|Orum follow-up Quest]] before you ask [[Waric]] what to teach you [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
* You must have killed the injured mouboo and cut the Druid Tree to be on the Dark Path of Magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#006fff&amp;quot;&amp;gt;Spells&amp;lt;/span&amp;gt;&#039;&#039;&#039; taught by [[Waric]]:&lt;br /&gt;
* &#039;&#039;#darkmush&#039;&#039;&lt;br /&gt;
* &#039;&#039;#poison&#039;&#039;&lt;br /&gt;
* &#039;&#039;#snakes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell List==&lt;br /&gt;
&lt;br /&gt;
See [[Magic Spells]].&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
&lt;br /&gt;
See [[Magic]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Waric&amp;diff=28172</id>
		<title>Classic:Waric</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Waric&amp;diff=28172"/>
		<updated>2013-09-06T13:25:54Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Waric.png|frame]]&lt;br /&gt;
&lt;br /&gt;
[[Waric]] is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicous and not very well known kind of magic, [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#006fff&amp;quot;&amp;gt;Spells&amp;lt;/span&amp;gt;&#039;&#039;&#039; taught by [[Waric]]:&lt;br /&gt;
* #darkmush&lt;br /&gt;
* #poison&lt;br /&gt;
* #snakes&lt;br /&gt;
&lt;br /&gt;
For further details on these spells, you should visit the [[Magic Quests]] and the [[Spells]] pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Magic_Quests&amp;diff=28171</id>
		<title>Magic Quests</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Magic_Quests&amp;diff=28171"/>
		<updated>2013-09-06T13:22:36Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Added : Dark Magic part&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
==Mana Seed==&lt;br /&gt;
&lt;br /&gt;
To start the magic quests you need to touch the [[Mana Seed]] first. But you will not be able to learn [[General Magic Skill]] without drinking (using) a [[Mana Potion]]. &lt;br /&gt;
&lt;br /&gt;
You can get the [[Mana Potion]] with [[#Auldsbel|Auldsbel]], [[#Rauk|Rauk]], or [[#Wyara|Wyara]] with various ingredients (check them!).&lt;br /&gt;
Once the potion is made &#039;&#039;and you are at least level 10&#039;&#039;, drink it and go and touch the [[Mana Seed]] again to get the [[General Magic Skill]] (level 1).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 1,000 EXP&lt;br /&gt;
* [[General Magic Skill]] level 1&lt;br /&gt;
&lt;br /&gt;
Go on praticing. When &#039;&#039;#abizit&#039;&#039; answers that &amp;quot;You feel in perfect control of your magic&amp;quot; &#039;&#039;and you are at least level 30,&#039;&#039; come back to get the [[General Magic Skill|General Magic]] level 2. After some practice again, [[Mana Seed]] will teach you the &amp;quot;#Joyplim &amp;lt;char name&amp;gt;&amp;quot; spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 10,000 EXP&lt;br /&gt;
* [[General Magic Skill]] level 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;hints:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Read carefully Auldsbel&#039;s and Elanore&#039;s advices&#039;&#039;&#039;:&lt;br /&gt;
* Heal badly wounded players, you will get faster magic experience, faster healing experience and more experience points.&lt;br /&gt;
* Vary your spells: When you repeat a spell the second one does not bring you magic experience.&lt;br /&gt;
* Spells that use items (#kalmurk for instance) bring you more experience than the others.&lt;br /&gt;
* The higher the spell level, the more magic experience you get.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the present time your magic level cannot be greater than 2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Wyara==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCWyara.png]]&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Wyara]] what she knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], she will ask you for&lt;br /&gt;
&#039;&#039;40 Mauve Herbs&#039;&#039; and &#039;&#039;1 Bottle of Water&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Cure The Pond=== &lt;br /&gt;
&lt;br /&gt;
[[Image:Pond.png]]&lt;br /&gt;
&lt;br /&gt;
[[Wyara]] will ask you to cure the pond at the west of [[Hurnscald]]. It is a very small pond with a rock in the middle. [[Wyara]] will ask you to create a special potion for the pond, &#039;&#039;&#039;twice&#039;&#039;&#039;. Each potion requires &#039;&#039;20 Mauve Herbs&#039;&#039; and &#039;&#039;20 Maggot Slimes&#039;&#039;. To purify the pond, &#039;&#039;&#039;use&#039;&#039;&#039; the potion while standing at the center of the pond but &#039;&#039;&#039;do not drop it!&#039;&#039;&#039; Dropping the potion will result in nothing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,000 EXP&lt;br /&gt;
* [[Nature Magic Skill]] Level 2&lt;br /&gt;
===Spells===&lt;br /&gt;
&lt;br /&gt;
After you get Nature Magic, You can ask Wyara to teach you some spells. She know about #inwilt (who is around) , #inzuwilt (locate spouse), and &#039;&#039;#kaflosh&#039;&#039; (magic rain)&lt;br /&gt;
All these level 1 spells require [[General Magic Skill]] level 2 to be cast.&lt;br /&gt;
&lt;br /&gt;
==Sagatha==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCSagatha.png]]&lt;br /&gt;
&lt;br /&gt;
[[Sagatha]] will teach you spells only if you have achieved Level 2 in the [[General Magic Skill]] and also if your evil monster kill count is greater than your innocent creature kill count. You also have to complete the [[#Sagatha&#039;s Tree]] and [[#Injured Mouboo]] quests below before she will talk to you. She will teach you the &#039;&#039;#chipchip&#039;&#039; spell, which for example, can be used on Fluffies, to take their fur without killing them. When you use it on fluffies and mouboos, she will be happier .&lt;br /&gt;
&lt;br /&gt;
===Old Druid Tree===&lt;br /&gt;
&lt;br /&gt;
[[Image:Sagatha.png]]&lt;br /&gt;
&lt;br /&gt;
If you speak to [[Wyara]] about training you once you are Level 2 in the [[General Magic Skill]], she will talk you about a dying tree in the desert southeast from [[Tulimshar]] that needs to be helped. Use the &#039;&#039;#kaflosh&#039;&#039; [[Spells | spell]] (requires [[Nature Magic Skill]] and [[General Magic Skill]], both at Level 2). You also need to hug Sagatha&#039;s Tree by typing in your chat tab: &#039;&#039;&#039;&amp;quot;/me hugs tree&amp;quot;&#039;&#039;&#039;  while being next to the tree. You will receive &#039;&#039;&#039;20,000 EXP&#039;&#039;&#039; after saving the tree.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning to Manaplus users&#039;&#039;&#039;: A Manaplus-TMW server incompatibility prevents the /me command to be correctly handled when you use colored text. Set your text color to default before hugging the tree.&lt;br /&gt;
&lt;br /&gt;
===Injured Mouboo===&lt;br /&gt;
&lt;br /&gt;
[[Image:injuredmouboo.png]]&lt;br /&gt;
&lt;br /&gt;
Begin by going west from [[Hurnscald]], then proceed north from [[Auldsbel]]&#039;s house. Enter the cave with a &amp;quot;Danger&amp;quot; sign near it (the other entrance is the path to [[Mana Seed]] cave). The [[mouboo]] is located on the 2nd level at the south end outside once you are out of the cave. You can use the &#039;&#039;#inma&#039;&#039; spell, &amp;quot;#inma mouboo (not &amp;quot;boo&amp;quot;!)&amp;quot; on the Injured Mouboo to heal it but you &#039;&#039;&#039;must&#039;&#039;&#039; have Level 2 Life [[Magic]] first. If you don&#039;t have Life [[Magic]] Level 2, then give him a [[Large_Healing_Potion|&#039;&#039;large potion&#039;&#039;]]. You will receive &#039;&#039;&#039;5,000 EXP&#039;&#039;&#039; for saving the injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
==Earth Spirit==&lt;br /&gt;
&lt;br /&gt;
[[Image:Earthspirit.png]]&lt;br /&gt;
&lt;br /&gt;
The [[Earth Spirit]] stands in the [[Tulimshar]]&#039;s desert.&lt;br /&gt;
&lt;br /&gt;
===Dark Path Of Magic===&lt;br /&gt;
The [[Earth Spirit]] can teach you the Dark Path of [[Magic]]. In order to be taught in this path, you will have to kill the Injured Mouboo with the Bone Knife &#039;&#039;&#039;and&#039;&#039;&#039; cut [[Sagatha]]&#039;s Tree with the Bone Knife (writing &amp;quot;cut&amp;quot;). You will also need to pay &#039;&#039;&#039;100,000 GP&#039;&#039;&#039; to be his student and will continue to ask you for quite a lot of money for each [[Nature Magic Skill]] spell.&lt;br /&gt;
&lt;br /&gt;
===Light Path Of Magic===&lt;br /&gt;
If you have already chosen to kill the Injured Mouboo or cut Sagatha&#039;s Tree, you are already on the Dark Path of Magic. If you have not done these things, you are still on the light path for now.&lt;br /&gt;
&lt;br /&gt;
Talking with him is currently not that recommended because you &#039;&#039;&#039;won&#039;t&#039;&#039;&#039; be able later to learn Nature [[Magic]] with [[Wyara]] or Astral [[Magic]] with [[Sagatha]] : if you chose the Dark Path of [[Magic]], the [[Earth Spirit]] he will only teach you Nature [[Magic]]. [[Wyara]] and [[Sagatha]] will also refuse to speak to you once achieved the first quest proposed by the Earth Spirit.&lt;br /&gt;
&lt;br /&gt;
If you healed the Injured Mouboo and/or hugged [[Sagatha]]&#039;s Tree, you &#039;&#039;&#039;won&#039;t&#039;&#039;&#039; be able to kill the Injured Mouboo and/or cut Sagatha&#039;s Tree and will stay on the Light Path of Magic.&lt;br /&gt;
&lt;br /&gt;
==Elanore The Healer==&lt;br /&gt;
&lt;br /&gt;
[[Image:Elanore.png]]&lt;br /&gt;
&lt;br /&gt;
===Creating Lifestones===&lt;br /&gt;
&lt;br /&gt;
[[Elanore]] asks you to fetch &#039;&#039;10 of each herb&#039;&#039;. In return, she will create 5 Lifestones. You will also recieve &#039;&#039;&#039;100 EXP&#039;&#039;&#039; each time. Later, when you have a greater control of magic, which means after touching the Mana Seed, she will teach you the &#039;&#039;#lum &amp;quot;name&amp;quot;&#039;&#039; spelland explain how it works: To be a good healer, you must heal a lot of players who really need to be healed that is who are heavily wounded. She will take a close look at you to see if you are a good healer. When you heal a player, you will receive EXP in (the more damage you heal, the more EXP you earn) (up to 400 exp with  &#039;&#039;#lum&amp;quot;&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Get [[Life Magic Skill]] Level 2===&lt;br /&gt;
&lt;br /&gt;
When you have healed enough players, [[Elanore]] will accept you as a life magic student and you get [[Life Magic Skill]] Level 2 . When you reach general magic level 2, and have healed enough players she will teach you &#039;&#039;#inma&#039;&#039;, the greatest healing spell currently in the game and how to make life stones yourself with &#039;&#039;#manpahil&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Auldsbel==&lt;br /&gt;
&lt;br /&gt;
[[Image:NPCAuldsbel.png]]&lt;br /&gt;
&lt;br /&gt;
[[Auldsbel]] is a wizard living in a house in woodlands, west of [[Hurnscald]]. He gives a lot of wise advices, &#039;&#039;read them&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Auldsbel]] what he knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], he will ask you for &#039;&#039;1 Pearl&#039;&#039;, 20 Mauve Leaves, &#039;&#039;10 Gamboge Leaves&#039;&#039; and &#039;&#039;10,000 GP&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
* &#039;&#039;#miteyo&#039;&#039; is mostly a training spell for the [[General Magic Skill]].&lt;br /&gt;
* &#039;&#039;#parum &amp;lt;name&amp;gt;&#039;&#039; Two old tritan names work with it: skytlurk  (#parum lurk) and Mouboo (#parum boo). the first one systematically gives you a warped log as you don&#039;t know how a Skytlurk looks. Unless you have at least  &amp;quot;a very good control on your magic&amp;quot; it is likely you spell will fail. When [[Auldsbel]] sees Mouboo Figurine that &#039;&#039;&#039;you created&#039;&#039;&#039; (you can&#039;t buy one and do it), he accepts you as a true apprentice and give you his blessing (&#039;&#039;&#039;5,000 EXP&#039;&#039;&#039; and the [[Transmutation Magic Skill]] Level 2).&lt;br /&gt;
* &#039;&#039;#gole&#039;&#039; (Ashes to Sulphur Powder)&lt;br /&gt;
* &#039;&#039;#patviloree&#039;&#039; (craft Short Tank Top)&lt;br /&gt;
* &#039;&#039;#patloree&#039;&#039; (craft Tank Top)- Cost - &#039;&#039;20 Mauve Herbs&#039;&#039;&lt;br /&gt;
* &#039;&#039;#patmuploo&#039;&#039; (craft Shirt)- Cost - &#039;&#039;10 Scorpion Stingers&#039;&#039;&lt;br /&gt;
* &#039;&#039;#kularzufrill&#039;&#039; (Raw Log to Arrows) - Cost - &#039;&#039;20 Raw Logs&#039;&#039;, Reward &#039;&#039;&#039;1,000 EXP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All the Transmutation Magic level 1 spells require [[General Magic Skill|General Magic]] Level 2 too.&lt;br /&gt;
&lt;br /&gt;
For more details on spells, see the [[Magic Spells]] page.&lt;br /&gt;
&lt;br /&gt;
===Astral Soul Skill===&lt;br /&gt;
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask you for &#039;&#039;11500 gp&#039;&#039; and reward you with &#039;&#039;&#039;2,500 EXP&#039;&#039;&#039; for that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Helping With Experiments===&lt;br /&gt;
&lt;br /&gt;
You can help [[Auldsbel]] with his experiments to earn gold and EXP and more spells. You do not have to know magic to perform this section. These must be done in order as they are laid out below:&lt;br /&gt;
&lt;br /&gt;
# Turn in &#039;&#039;20 Mauve Herbs&#039;&#039;. You will receive &#039;&#039;&#039;2,500 GP&#039;&#039;&#039; and &#039;&#039;&#039;500 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;1 Concentration potion&#039;&#039;, &#039;&#039;1 Iron potion&#039;&#039;, &#039;&#039;3 Small Healing Potions&#039;&#039;, and &#039;&#039;3 Medium Healing Potions&#039;&#039;. Small Healing potions are obtainable by the [[Aidan And Ishi&#039;s Monster Points|Monsters Points Quest]]. You will need to meet [[Caul The Alchemist]] to obtain Medium Healing Potions. If possible, set your intelligence to 35 by resetting your stats with [[Walkthrough#Malivox|Malivox]], to make potions more quickly. You can also ask to [[Trader]] in Tulimshar&#039; bazaar to make them with &#039;&#039;3 Small Healing Potions&#039;&#039; and &#039;&#039;500gp&#039;&#039; per piece.  You will receive &#039;&#039;&#039;2,500 GP&#039;&#039;&#039; and &#039;&#039;&#039;500 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;100 Silk Cocoons&#039;&#039;. You will receive &#039;&#039;&#039;5,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;2,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;25 Red Scorpion Stingers&#039;&#039; and &#039;&#039;25 Maggot Slimes&#039;&#039;. You will receive &#039;&#039;&#039;5,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;10,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Turn in &#039;&#039;20 Snake Tongues&#039;&#039;, &#039;&#039;20 Cave Snake Tongues&#039;&#039; and &#039;&#039;20 Mountain Snake Tongues&#039;&#039;. You will receive &#039;&#039;&#039;8,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;40,000 EXP&#039;&#039;&#039;.&lt;br /&gt;
# Finally, turn in &#039;&#039;50 Grass Snake Tongues&#039;&#039;! You will receive &#039;&#039;&#039;10,000 GP&#039;&#039;&#039; and &#039;&#039;&#039;100,000 EXP&#039;&#039;&#039;. &#039;&#039;&#039;Warning:&#039;&#039;&#039; he will spawn 4 Grass Snakes so be prepared to fight or run! (Each one that you kill will grant you 10 [[Boss Points]]).&lt;br /&gt;
&lt;br /&gt;
==Magic Swords==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magic Swords&#039;&#039;&#039; are two among the 4 that are buried in the rock. They will teach you the War Magic spells. &lt;br /&gt;
The &amp;quot;sister&amp;quot; stands in the middle of the river separating the Dimond&#039;s Cove from the woods to the west.  You can only see it from the west bank. &lt;br /&gt;
The &amp;quot;brother&amp;quot; sword stands in the river in the cave underneath the [[Hurnscald]]&#039;s Inn, . You can only see it from the west bank. &lt;br /&gt;
&lt;br /&gt;
Hint: If one refuses to talk with you, then try the other one.&lt;br /&gt;
&lt;br /&gt;
You will need to save 21,000 [[Aidan And Ishi&#039;s Monster Points|monster points]] to be able to learn your spells!&lt;br /&gt;
&lt;br /&gt;
Spells taught by the Magic Swords:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;#flar&#039;&#039; (Magic Darts, sister)&lt;br /&gt;
* &#039;&#039;#chiza&#039;&#039;(brother)&lt;br /&gt;
After you learned #chiza, the &amp;quot;sister&amp;quot; sword accepts you as a war magic student and you get level 2 of [[War Magic Skill|War Magic]].&lt;br /&gt;
- Cost: 1,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;5,000 exp.&#039;&#039;&#039; points. Speak her again to learn:&lt;br /&gt;
* &#039;&#039;#upmarmu&#039;&#039; (Enchanted knuckles, sister)- Cost: 5,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
* &#039;&#039;#frillyar&#039;&#039; (Hail of arrows, brother)- Cost: 5,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
* &#039;&#039;#ingrav&#039;&#039; (Lightning, sister)- Cost: 1 [[Iron Ore]], 10,000 [[Aidan And Ishi&#039;s Monster Points|monster points]], reward: &#039;&#039;&#039;1,000 exp.&#039;&#039;&#039; points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;#upmarmu&#039;&#039;, &#039;&#039;#frillyar&#039;&#039; and  &#039;&#039;#ingrav&#039;&#039; require [[General Magic Skill|General Magic]] level 2.&lt;br /&gt;
===Sister Sword (Dimond)===&lt;br /&gt;
&lt;br /&gt;
[[Image:DimondSword.png]]&lt;br /&gt;
&lt;br /&gt;
Here is the script for the Dimond sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/015-1_Woodland/sword.txt]&lt;br /&gt;
&lt;br /&gt;
===Brother Sword (Hurnscald&#039;s Cave)===&lt;br /&gt;
&lt;br /&gt;
[[Image:CaveSword.png]]&lt;br /&gt;
&lt;br /&gt;
Here is the script for the cave sword: [http://gitorious.org/tmw-eathena-data/mainline/blobs/master/npc/009-3_Cave_beneath_Hurnscald/sword.txt]&lt;br /&gt;
&lt;br /&gt;
==Hinnak==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hinnak.png]]&lt;br /&gt;
&lt;br /&gt;
[[Hinnak]] is located north of [[Hurnscald]]. After you helped him to get rid of the pinkies that annoy him, he asks for a beer. When you give him one, he will tell you a scary and funny story and you will learn the &#039;&#039;#kalmurk&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==Rauk==&lt;br /&gt;
&lt;br /&gt;
[[Rauk The Alchemist|Rauk]] is the alchemist located in woodlands, west of [[Hurnscald]]. He also make dyes, knows about potion recipes, and transmutes Iron ore and Ashes to powders.&lt;br /&gt;
&lt;br /&gt;
===Mana Potion=== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already touched the [[Mana Seed]] before you ask [[Rauk The Alchemist|Rauk]] what he knows about it.&lt;br /&gt;
&lt;br /&gt;
To create a [[Mana Potion]], he will ask you &#039;1 Pearl&#039;&#039;, &#039;&#039;1 Bottle of Water&#039;&#039;, &#039;&#039;30 Mauve Leaves&#039;&#039;, &#039;&#039;20 Gamboge Leaves&#039;&#039;, &#039;&#039;5 Piles of Ash&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ched==&lt;br /&gt;
&lt;br /&gt;
You can meet Ched near Tondar, outside the Tulimshar Magic School. He knows about combining potions with the &#039;&#039;#skrimp&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==Hurnscald Town Hall Bookshelf==&lt;br /&gt;
&lt;br /&gt;
On the first floor of Hurnscald&#039;s City hall, search for a book in the western bookshelf. When you&#039;re skilled enough in magic, you can understand what is written inside and learn the &#039;&#039;#zukminbirf spell&#039;&#039; which allows you to transmute Iron Ore into Iron Powder. To avoid wasting iron ores, do not try it be fore abizit says that &amp;quot;you are in very good control of your magic.&lt;br /&gt;
&lt;br /&gt;
==Nina==&lt;br /&gt;
&lt;br /&gt;
Nina is a small girl playing just near the south entrance of Tulimshar&#039;s south bazaar. If you find how to speak to her she will tell you about the &#039;&#039;#itenplz&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
==[[Old Wizard]]==&lt;br /&gt;
&lt;br /&gt;
The [[Old Wizard]] lives with his apprentice, in a magic house in woodland hills, far north of hurnscald. He will not teach you magic, but a spell to hide you from mages:&#039;&#039;#anwiltyp&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Astral Soul Skill===&lt;br /&gt;
If you want to specialize as a mage he will also teach you the [[Image:graphics-skills-focus-astralsoul.png]] [[Astral Soul Skill]], which, when [[Skills#Focus Skills|focused on]], will greatly improve your magic efficiency. He will ask for &#039;&#039;one pearl&#039;&#039; and &#039;&#039;100 acorns&#039;&#039; and reward  you with &#039;&#039;&#039;2,500 EXP&#039;&#039; for that.&lt;br /&gt;
&lt;br /&gt;
==Tondar==&lt;br /&gt;
&lt;br /&gt;
Tondar is the Tulimshar Magic School director. Though the school doesn&#039;t accept students at the moment, he may teach you the very important &#039;&#039;#abizit&#039;&#039; spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Waric==&lt;br /&gt;
&lt;br /&gt;
[[Image:Waric.png]]&lt;br /&gt;
&lt;br /&gt;
[[Waric]] is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicous and not very well known kind of magic, [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; You must have already done the [[Orum Quest]] and the [[Orum and Waric follow-up quest|Orum follow-up Quest]] before you ask [[Waric]] what to teach you [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#006fff&amp;quot;&amp;gt;Spells&amp;lt;/span&amp;gt;&#039;&#039;&#039; taught by [[Waric]]:&lt;br /&gt;
* &#039;&#039;#darkmush&#039;&#039;&lt;br /&gt;
* &#039;&#039;#poison&#039;&#039;&lt;br /&gt;
* &#039;&#039;#snakes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell List==&lt;br /&gt;
&lt;br /&gt;
See [[Magic Spells]].&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
&lt;br /&gt;
See [[Magic]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Waric&amp;diff=28170</id>
		<title>Classic:Waric</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Classic:Waric&amp;diff=28170"/>
		<updated>2013-09-06T13:13:28Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Created Waric page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Waric.png|frame]]&lt;br /&gt;
&lt;br /&gt;
Waric is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicous and not very well known kind of magic, [[Dark Magic Skill|Dark Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#006fff&amp;quot;&amp;gt;Spells&amp;lt;/span&amp;gt;&#039;&#039;&#039; taught by [[Waric]]:&lt;br /&gt;
* #darkmush&lt;br /&gt;
* #poison&lt;br /&gt;
* #snakes&lt;br /&gt;
&lt;br /&gt;
For further details on these spells, you should visit the [[Magic Quests]] and the [[Spells]] pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Waric.png&amp;diff=28169</id>
		<title>File:Waric.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Waric.png&amp;diff=28169"/>
		<updated>2013-09-06T13:13:15Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Picture of Waric&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture of Waric&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Spells&amp;diff=28168</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Spells&amp;diff=28168"/>
		<updated>2013-09-06T13:01:56Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Added : Dark Magic Spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
These are [[Magic]] spells, taught by NPCs by doing [[Magic Quests]], or by simply talking to them. [[Skills|School skill]] level is not required to cast level 0 spells, only to level 1 ones (and upper) where &#039;&#039;&#039;both&#039;&#039;&#039; general magic and school skill levels are required to be strictly greater than the spell level&lt;br /&gt;
&lt;br /&gt;
These spells are sorted first by level, then by experience, then by NPC and then by Mana.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | NPC&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | School&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Items needed&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Mana&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Experience&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Recharge time in sec.&lt;br /&gt;
! style=&amp;quot;background:#efdead;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detect magic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #miteyo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Detects magical NPCs in your vicinity.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nina]] or [[Ryan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Aggravate&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #itenplz&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Aggravates surrounding monsters, even the passive ones.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Tondar]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ask magic EXP&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #abizit&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | This spell will tell you your magic status. See &amp;quot;[[Magic#Leveling_up|Leveling up]]&amp;quot;, in the [[Magic]] page for further details.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make Sulphur Powders&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #gole&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Pile Of Ash&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A resourceful spell that transmutes a Pile Of Ash into a Sulphur Powder with a ratio of 1:1 to 1:7 depending on your magic attack status or magic experience.&amp;lt;br&amp;gt;&#039;&#039;&#039;Tip:&#039;&#039;&#039; Check your magic experience with #abizit and try to have perfect control for best results.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wooden figurine&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #parum boo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Raw Log&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Transmutes a Raw Log into a wooden figurine depending on the argument given. Currently, the only known argument is &amp;quot;boo&amp;quot;, used for a Mouboo Figurine, for example, &amp;quot;#parum boo&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Tip:&#039;&#039;&#039; Check your control of magic with #abizit and be at least &amp;quot;somewhat in control of your magic&amp;quot; before trying #parum in order to not lose a Raw Log.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Elanore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser heal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #lum &amp;quot;playername&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Life Magic Skill|Life]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 [[Lifestone]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Slowly heals yourself or another player. To save time, only the first 3 or 4 letters of a player&#039;s name needs to be typed. For example, if the mage is healing a player named &amp;quot;John The Dragon Slayer&amp;quot;, they would only need to type &amp;quot;#lum john&amp;quot; to successfully cast the spell.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Hinnak]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Maggots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kalmurk&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Maggot Slime&amp;lt;br&amp;gt;1 Root&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | This spell will summon an arbitrary amount of maggots depending on your Magic Attack status.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Cave)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic blade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #chiza&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Knife &#039;&#039;or&#039;&#039; 1 Sharp Knife&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A close combat attack that will consume either a Knife or Sharp Knife and enhance it for a short period of time. Unfortunately it does not deal much damage compared to the available regular weapons, however, because of the cheap ingredients it does make a good training spell.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Dimond)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic dart&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #flar&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Sulphur Powder&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A range attack that is fast, extremely accurate and fairly cheap though it doesn&#039;t do that much damage. Lasts for at least 5 hits, depending on your Magic Attack status. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Wyara]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detect players&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #inwilt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,3&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Will tell you the names and levels(only if you have enough magic attack and/or magic exp) of everyone on your map except those who have cast a spell to guard against it.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Wyara]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sense spouse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #inzuwilt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,4&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For married partners. You have to wear wedding ring to cast this spell. And you can&#039;t find your partner if he/she don&#039;t wear the ring.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shear&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #chipchip&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | This spell shears a creature. After casting the spell, attack a creature once to shear it. Sometimes the creature will drop a gift for you. This spell can only be used on a creature once every &#039;&#039;&#039;10 minutes&#039;&#039;&#039;. Creatures that can be sheared are:&lt;br /&gt;
* Fluffies, drop White Fur&lt;br /&gt;
* Herbs, drop Leaf&lt;br /&gt;
* Easter Fluffy, drop White Fur&lt;br /&gt;
* [[Mouboo|Mouboos]], drop Cloth&lt;br /&gt;
* Silkworms, drop Silk Cocoon&lt;br /&gt;
* Spiky Mushrooms, drop Hard Spike&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]] / [[Earth Spirit]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flying backpack&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #plugh&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Silk Cocoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A mystical force lifts your backpack. This will help regenerate your health and mana in the event that you are overloaded. You can cast this spell on other players too. The duration of this spell depends on you magical attack but usually lasts around 10-15 minutes. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make Arrows&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kularzufrill&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Raw Log&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A spell to transmute a Raw Log into regular Arrows. The ratio varies on your magical attack, but expect between 1:1 and 1:19.&amp;lt;br&amp;gt;&#039;&#039;&#039;Tip:&#039;&#039;&#039; Check your magic experience with #abizit and try to be as close as possible from a perfect control for a better result.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Elanore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enchant Lifestone&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #manpahil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[General Magic Skill|General Magic]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Bug Leg &#039;&#039;or&#039;&#039; 1 Maggot Slime &#039;&#039;or&#039;&#039; 4 different Herbs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A fairly useful spell that creates [[Lifestone|Lifestones]] for use with the lesser-healing spell with a ratio of 1:1. If you have all the optional items in your inventory then, the priority order is Bug Leg, then Maggot Slime, then 4 different Herbs.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Mana Seed]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Happy curse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #joyplim&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Ginger Bread Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Causes smilies to pop up over the target or the caster for a few seconds. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Spiky Mushrooms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kalrenk&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Hard Spike, 1 Root&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Spiky Mushrooms.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Fluffies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kalakarenk&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root, 1 White Fur&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Fluffies. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Cave)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Knuckles&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #upmarmu&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Beer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A close combat attack that turns your fist into somewhat powerful weapons. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]] / [[Wyara]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rain&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #kaflosh&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Bottle Of Water&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Used in [[Quests|quests]]. Useful for disrupting others casting lightning. Useful for killing fire based mobs. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make a Short Tank Top&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #patviloree&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 Cotton Cloths&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A spell to transmute a Short Tank Top.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make a Tank Top&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #patloree&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 Cotton Cloths&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A spell to transmute a Tank Top.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Auldsbel]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make a Cotton Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #patmuploo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 Cotton Cloths&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A spell to transmute a Cotton Shirt.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Cave)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arrow hail&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #frillyar&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 Arrows or 20 Iron Arrows, 1 Sulphur Powder&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Creates a shower of Arrows that concentrates fire on a group of beings and lasts for some time. This spell can only be used outdoors as well as over walls and barriers. And also yourself may get injured if you stand in the area of falling arrows. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Magic Swords|Sword (Dimond)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lightning strike&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #ingrav&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[War Magic Skill|War]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 [[Iron Powder]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | An extremely powerful range attack that smites a being with a tremendous bolt of lightning. One cast will give you around one to five bolts of lightning with about 700 damage depending on your magic attack status. Unfortunately its a very slow attack, however, it will give you the edge against warriors against the more tougher monsters like Skulls and Jack O. This spell cannot be used over walls or barriers and is somewhat expensive. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]] / [[Earth Spirit]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Physical protection&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #betsanc&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Nature Magic Skill|Nature]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Hard Spike&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A protect spell that increases your regular defence. You can also cast this spell on other players. The strength and duration of this spell depends on your magical attack. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Old Wizard]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detection barrier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #anwiltyp&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Cotton Cloth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Causes the target (either the caster or another character) to be undetectable with the #inwilt spell. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Hurnscald Bookshelf]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make [[Iron Powder]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #zukminbirf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 [[Iron Ore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A high level spell that converts [[Iron Ore]] to [[Iron Powder]]. This requires quite a bit of training and [[Iron Ore]] to perfect. Failed transmutation &#039;&#039;&#039;no longer&#039;&#039;&#039; produces a hilarious &amp;quot;Iten&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Tip:&#039;&#039;&#039; Check your control of magic with #abizit and try to have perfect control before trying #zukminbirf in order to prevent loss of [[Iron Ore]].&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Sagatha]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic barrier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #asorm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Astral Magic Skill|Astral]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Small Mushroom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | A protection spell that increases your magical defences and guards you against other magic spells used by players such as #inwilt. You can cast this spell on other players. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Elanore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lay on hands&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #inma &amp;quot;playername&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Life Magic Skill|Life]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&amp;lt;span style=&amp;quot;color:#ad1818&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0-4*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0,5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | An advanced healing spell that instantly heals a player up to 800 HP depending on your magic attack status, you also gain regular experience which encourages mages to participate in raids and play a support role without losing out on experience. This spell only works well if your own health is full, otherwise it will only heal a percentage of your own health. It requires quite a bit of mana, however, this is a good trade off as it may be used over walls and barriers so that vulnerable mages can heal from a safe distance. The range of this spell increases with your magic attack status. The same method of selecting a target can be applied as discussed in the the lesser-heal spell. However a player can&#039;t heal himself with this spell. After casting the spell, the caster will be unable to be healed using healing spells (even by other magi) for a short amount of time.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Ched]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merge concentration potions&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #skrimp&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Transmutation Magic Skill|Transmutation]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Dark Concentration Potion and 1 Diluted Concentration Potion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Merge a Dark Concentration Potion and a Diluted Concentration Potion(these two are not yet available in game) into a Concentration Potion.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Waric]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Wiked Mushrooms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #darkmush&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dark Magic Skill|Dark]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root, 1 Dark Crystal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Wicked Mushrooms.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Waric]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poison dart&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #poison&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dark Magic Skill|Dark]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 Roots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.5&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Poisons a foe with a poisonous dart made of roots. Works only on players.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Waric]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summon Snakes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | #snakes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dark Magic Skill|Dark]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 Root, 1 Snake Egg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Summons Snakes.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28167</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28167"/>
		<updated>2013-09-06T11:44:34Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Removed: &amp;quot;Under Construction&amp;quot; banner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat, Dark Magic Skill, 250000 exp, 100000 gp&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic after having finished Orum&#039;s tasks and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#darkmush]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#poison]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#snakes]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Dark_Magic_Skill&amp;diff=28166</id>
		<title>Dark Magic Skill</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Dark_Magic_Skill&amp;diff=28166"/>
		<updated>2013-09-06T11:41:31Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
==Level 2==&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 recommended&lt;br /&gt;
|Prerequisites = [[General Magic Skill]] Level 2, [[Orum Quest]], [[Orum and Waric follow-up quest|Orum follow-up quest]]&lt;br /&gt;
|Reward        = [[Dark Magic Skill]] Level 2&lt;br /&gt;
|Cost          = 1 Root, 1 Snake Egg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===What to do:===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from [[Sagatha]] anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#darkmush]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#poison]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#snakes]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
* [[#darkmush]]&lt;br /&gt;
* [[#poison]]&lt;br /&gt;
* [[#snakes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Dark_Magic_Skill&amp;diff=28165</id>
		<title>Dark Magic Skill</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Dark_Magic_Skill&amp;diff=28165"/>
		<updated>2013-09-06T11:40:25Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Created page with &amp;quot;{{I18n}}  ==Level 2==  {{Quest |Image         = Image:Orum_and_Waric.png |Start         = 017-4 Hideout |Level         = 40 - 60 recommended |Prerequisites = [[General Mag...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
==Level 2==&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 recommended&lt;br /&gt;
|Prerequisites = [[General Magic Skill]] Level 2, [[Orum Quest]], [[Orum and Waric follow-up quest|Orum follow-up quest]]&lt;br /&gt;
|Reward        = [[Dark Magic Skill]] Level 2&lt;br /&gt;
|Cost          = 1 Root, 1 Snake Egg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===What to do:===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#darkmush]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#poison]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#snakes]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
* [[#darkmush]]&lt;br /&gt;
* [[#poison]]&lt;br /&gt;
* [[#snakes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28164</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28164"/>
		<updated>2013-09-06T11:28:53Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Undo revision 28163 by Kazenawa (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat, Dark Magic Skill, 250000 exp, 100000 gp&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic after having finished Orum&#039;s tasks and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#darkmush]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#poison]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#snakes]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28163</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28163"/>
		<updated>2013-09-06T11:28:16Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat, Dark Magic Skill, 250000 exp, 100000 gp&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
{{Quest_dev&lt;br /&gt;
| Scenario     = Place authors here&lt;br /&gt;
| Programmer   = in the following formats,&lt;br /&gt;
| Contributors = &amp;lt;nowiki&amp;gt;[[User:User1|User1]], [[User:User2|User2_Nick]]&amp;lt;/nowiki&amp;gt; when available&lt;br /&gt;
| Maps         = or Developer3, Player4....&lt;br /&gt;
| Tiles        =-&lt;br /&gt;
| NPCs         =-&lt;br /&gt;
| Items        =-&lt;br /&gt;
| Sound_fx     =-&lt;br /&gt;
| Music        =-&lt;br /&gt;
| Testers      =-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic after having finished Orum&#039;s tasks and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#darkmush]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#poison]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#snakes]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Skills&amp;diff=28162</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Skills&amp;diff=28162"/>
		<updated>2013-09-06T11:27:55Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Added : Dark Magic Skill entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
{{I18n}}&lt;br /&gt;
{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Basic Skills==&lt;br /&gt;
&lt;br /&gt;
* These skills are essential to evolve in The Mana World! These are the first ones you need to get. Click on the the name for more detailed information.&lt;br /&gt;
&lt;br /&gt;
===Emote &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 1&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-basic-emote.png]]&lt;br /&gt;
[[Emote Skill]]&lt;br /&gt;
&lt;br /&gt;
===Trade &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 2&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-basic-trade.png]]&lt;br /&gt;
[[Trade Skill]]&lt;br /&gt;
&lt;br /&gt;
===Party &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 3&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-basic-party.png]]&lt;br /&gt;
[[Party Skill]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Magic Skills==&lt;br /&gt;
&lt;br /&gt;
* Getting and progressing in magic is the object of several specific quests. You can find more information on magic and magic skills [[Magic|here]] or [[Magic Quests|here]].&lt;br /&gt;
&lt;br /&gt;
===Basic Magic &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 340&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-magic-basic.png]]&lt;br /&gt;
[[General Magic Skill]]&lt;br /&gt;
&lt;br /&gt;
===Life Magic &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 341&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-magic-life.png]]&lt;br /&gt;
[[Life Magic Skill]]&lt;br /&gt;
&lt;br /&gt;
===War Magic &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 342&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-magic-war.png]]&lt;br /&gt;
[[War Magic Skill]]&lt;br /&gt;
&lt;br /&gt;
===Transmutation Magic &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 343&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-magic-transmutation.png]]&lt;br /&gt;
[[Transmutation Magic Skill]]&lt;br /&gt;
&lt;br /&gt;
===Nature Magic &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 344&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-magic-nature.png]]&lt;br /&gt;
[[Nature Magic Skill]]&lt;br /&gt;
&lt;br /&gt;
===Astral Magic &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 345&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-magic-astral.png]]&lt;br /&gt;
[[Astral Magic Skill]]&lt;br /&gt;
&lt;br /&gt;
===Dark Magic &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 346&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:Dark.png]]&lt;br /&gt;
[[Dark Magic Skill]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Focus Skills==&lt;br /&gt;
&lt;br /&gt;
* Using them requires [[Focusing Skills]] first which can be obtained by talking to [[Luca the Hunter|Luca]]. &lt;br /&gt;
* To gain advantage from a skill you must ask Luca to help you to focus on it. Actually, &#039;&#039;&#039;you can only focus on one skill&#039;&#039;&#039;. Once focused on, the skill will improve one of your abilities. The importance of improvement will grow with the skill level, and your other status parameters as well.&lt;br /&gt;
* To change the  skill you are focused on, you must ask Luca to &#039;&#039;&#039;unfocus&#039;&#039;&#039;. For that, you will need to get a &#039;&#039;&#039;[[Grimace of Dementia]]&#039;&#039;&#039;, a terrible potion made by [[Caul The Alchemist]].&lt;br /&gt;
* Each Skill can be increased up to Level 9 by getting Skill Points. You earn them by increasing your Job Level, from Job EXP, which is different from normal EXP. For example, increasing from level 1 to Level 2 requires 1 Skill Point, increasing from Level 8 to Level 9 requires 8 Skill Points, thus a total of 36 points to reach level 9.&lt;br /&gt;
* You can have enough Skill Points to put all your skills up to level 9 so don&#039;t wait leveling them all up! Each time you get a new warrior skill, you can get other Skill Points to be able to get level 9 in that new skill.&lt;br /&gt;
* &#039;&#039;&#039;Skill Points may &#039;&#039;not&#039;&#039; be reset the way stat points can be!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;You do &#039;&#039;not&#039;&#039; lose your Skill Points spent on a Skill if you choose to focus on &#039;&#039;another&#039;&#039; Skill!&#039;&#039;&#039;&lt;br /&gt;
* The actual &amp;quot;skill power&amp;quot; number ranges from 0 to about 200 (at level 10 (not yet available) in the skill with 100 points in the stat), depending quadratically on the level in the skill and the related attribute.&lt;br /&gt;
&lt;br /&gt;
===Focus &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 339&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-focus-focus.png]]&lt;br /&gt;
[[Focusing Skills]]&lt;br /&gt;
&lt;br /&gt;
===Brawling &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID - 350&amp;lt;/span&amp;gt; - &amp;lt;span style=&amp;quot;color:#0089ff&amp;quot;&amp;gt;Stat: AGI&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-focus-brawling.png]]&lt;br /&gt;
[[Brawling Skill]]&lt;br /&gt;
&lt;br /&gt;
===Speed &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID: 352&amp;lt;/span&amp;gt; - &amp;lt;span style=&amp;quot;color:#0089ff&amp;quot;&amp;gt;Stat: AGI&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-focus-speed.png]]&lt;br /&gt;
[[Speed Skill]]&lt;br /&gt;
&lt;br /&gt;
===Resist Poison &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID: 353&amp;lt;/span&amp;gt; - &amp;lt;span style=&amp;quot;color:#0089ff&amp;quot;&amp;gt;Stat: VIT&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-focus-poison.png]]&lt;br /&gt;
[[Resist Poison Skill]]&lt;br /&gt;
&lt;br /&gt;
===Astral Soul &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID: 354&amp;lt;/span&amp;gt; - &amp;lt;span style=&amp;quot;color:#0089ff&amp;quot;&amp;gt;Stat: INT&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-focus-astralsoul.png]]&lt;br /&gt;
[[Astral Soul Skill]]&lt;br /&gt;
&lt;br /&gt;
===Mallard&#039;s Eye &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID: 45&amp;lt;/span&amp;gt; - &amp;lt;span style=&amp;quot;color:#0089ff&amp;quot;&amp;gt;Stat: DEX&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:graphics-skills-focus-archer.png]]&lt;br /&gt;
[[Mallard&#039;s Eye Skill]]&lt;br /&gt;
&lt;br /&gt;
===Raging &amp;lt;span style=&amp;quot;font-size: smaller;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#007700;&amp;quot;&amp;gt;ID: 355&amp;lt;/span&amp;gt; - &amp;lt;span style=&amp;quot;color:#0089ff&amp;quot;&amp;gt;Stat: STR&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
[[Image:raging_skill.png]]&lt;br /&gt;
[[Raging Skill]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Dark.png&amp;diff=28161</id>
		<title>File:Dark.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Dark.png&amp;diff=28161"/>
		<updated>2013-09-06T11:21:30Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Dark Magic Skill icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Magic Skill icon&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28160</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28160"/>
		<updated>2013-09-06T11:13:41Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat, Dark Magic Skill, 250000 exp, 100000 gp&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic after having finished Orum&#039;s tasks and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#darkmush]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#poison]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#snakes]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28159</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28159"/>
		<updated>2013-09-06T11:12:43Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat, Dark Magic Skill, 250000 exp, 100000 gp&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic after having finished Orum&#039;s tasks and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#darkmush]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#poison]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#snakes]], a summoning-snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roots are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Log Head (25%)&lt;br /&gt;
&#039;&#039;&#039;Snake Eggs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
* Snake (4%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28158</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28158"/>
		<updated>2013-09-06T11:05:50Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Wrote end of Orum and Waric part&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat, Dark Magic Skill, 250000 exp, 100000 gp&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Warning:&#039;&#039;&#039; This quest will teach you Dark Magic. However, you will not be able to learn [[Astral_Magic_Skill|Astral Magic]] from Sagatha anymore. You also have to be on the Dark Path of Magic, which means you cut the Druid Tree and killed the Injured Mouboo.&lt;br /&gt;
&lt;br /&gt;
# To become Waric&#039;s apprentice, ask him to teach you more magic after having finished Orum&#039;s tasks and take the oath.&lt;br /&gt;
# Read it until the end and choose to say the final terrifying word. You get the Dark Magic Skill level 2 and 150000 exp.&lt;br /&gt;
# Talk to Waric again to learn the first spell, [[#darkmush]]. It consumes 1 Root and 1 Dark Crystal to summon Wicked Mushrooms.&lt;br /&gt;
# The second spell he teaches you is [[#poison]]. It uses 2 Roots to poison an enemy, but is usable only on players.&lt;br /&gt;
# For the third and last spell, bring him 1 Root and 1 Snake Egg. He shows you the spell using these items but only mumbles it. Ask him what did he mumble to learn [[#snakes]], a summoning snakes spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dark Magic Skill&lt;br /&gt;
* 150000 exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039;&lt;br /&gt;
* 1 Root&lt;br /&gt;
* 1 Snake Egg&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28157</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28157"/>
		<updated>2013-09-06T10:17:31Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and gp as a reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28156</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28156"/>
		<updated>2013-09-06T10:16:33Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Finished Orum Part&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
# Bring him a new Red Rose to make the last magical flower. Go outside the cave, head east to enter the Woods and place your flower on the spot near the big tree. Kill the monsters and return to Orum who gives you 100000 exp and GP as a reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
* 100000 exp&lt;br /&gt;
* 100000 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28155</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28155"/>
		<updated>2013-09-06T09:33:33Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60 (recommended)&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28154</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28154"/>
		<updated>2013-09-06T09:30:08Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Image added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:Orum_and_Waric.png]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Orum_and_Waric.png&amp;diff=28153</id>
		<title>File:Orum and Waric.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Orum_and_Waric.png&amp;diff=28153"/>
		<updated>2013-09-06T09:28:48Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Strating location image of Orum and Waric follow-up quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Strating location image of Orum and Waric follow-up quest&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Unknown_copyright}}&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28152</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28152"/>
		<updated>2013-09-06T09:13:08Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Help pages ==&lt;br /&gt;
&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;br /&gt;
&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide&lt;br /&gt;
*http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide:_Editing_overview&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28151</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28151"/>
		<updated>2013-09-06T09:11:03Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Help pages ==&lt;br /&gt;
&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
*http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28150</id>
		<title>User:Kazenawa</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Kazenawa&amp;diff=28150"/>
		<updated>2013-09-06T09:10:34Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Help pages ==&lt;br /&gt;
&lt;br /&gt;
http://wiki.themanaworld.org/index.php/TheManaWorld:Wiki_Guidelines&lt;br /&gt;
http://wiki.themanaworld.org/index.php/Help:Editing&lt;br /&gt;
http://wiki.themanaworld.org/index.php/Quest_Sample_page&lt;br /&gt;
http://wiki.themanaworld.org/index.php/Category:Translation_Template&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28149</id>
		<title>Orum and Waric follow-up quest</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Orum_and_Waric_follow-up_quest&amp;diff=28149"/>
		<updated>2013-09-06T09:06:53Z</updated>

		<summary type="html">&lt;p&gt;Kazenawa: Under construction banner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{I18n}}&lt;br /&gt;
&lt;br /&gt;
{{Status Under Construction}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Image         = [[Image:]]&lt;br /&gt;
|Start         = 017-4 Hideout&lt;br /&gt;
|Level         = 40 - 60&lt;br /&gt;
|Prerequisites = [[Orum Quest]]&lt;br /&gt;
|Reward        = 1 Rose Hat&lt;br /&gt;
|Cost          = Various items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Orum===&lt;br /&gt;
&lt;br /&gt;
# Go to the Woodland Hills and enter in the Woodland Cave. Then, move around the entrance counterclockwise and enter in the Hideout. Follow the path until you reach the last Hideout section with two torches. Walk on the south-east entrance. Persuade the guardian spirit to let you into the cave.&lt;br /&gt;
# Talk to Orum and offer him your services.&lt;br /&gt;
# First, you must bring him 5 Small Mushrooms, 5 Piles of Ash and 1 Orange Tulip. He will make an Orange Summoning Flower. Go outside the cave, and go a couple of steps to the east to find the spot on a small hill. Place the magical flower at the center of the spot and kill summoned monsters. Return to Orum.&lt;br /&gt;
# Now, you must collect for him 5 Pink Petals, 5 Scorpion Stingers and 1 Pink Tulip. Leave the cave and head south to pass the Old Man&#039;s hut. On the next map, head south and west to follow the path of Terranite Cave. In the cave north of Blossom&#039;s area, head east at every branch. You&#039;ll reach an isolated spot to place your magical flower. Again, kill all the monsters and return to Orum.&lt;br /&gt;
# For the third magical flower, you&#039;ll have to collect 5 White Furs, 5 Red Scorpion Stingers and 1 White Tulip. However, you&#039;ll have to help him to make the flower pouring a rheological additive in the powder mix. Wait until it&#039;s bubbling &amp;quot;heavily&amp;quot; and pour it. Once you&#039;ve got the third magical flower, go back to Hurnscald and enter Hurnscald&#039;s Mines. Head east, pass the Red Slimes and head south until you reach the spiders nest. Here, head west and take the north exit. Place the flower on the spot, kill the monsters, and return to Orum.&lt;br /&gt;
# He now asks you 5 Hard Spikes, 5 Angry Scorpion Stingers and 1 Yellow Rose. This time, he will add the rheological additive and you will mix the two powders. Your aim is to make a strong orange mixture. Add red powder when the mixture is too bright and yellow powder when it&#039;s too dark. Keep in mind that the mixture randomly fluctuates a bit. Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the next map and continue until you see a bench on a hill. Enter the cave behind the hill and directly head west until you reach the exit. Place the magical flower on the spot, kill summoned monsters and return to Orum.&lt;br /&gt;
# For the last magical flower, Orum wants you to collect 20 Acorns, 3 Pearls, 5 Black Scorpion Stingers and 1 Red Rose. Give him the ingredients and make a choice between mixing the powders or adding the additive. Each case will lead to a disaster but a Rose Hat will fall in the cauldron from Orum&#039;s pocket. He gives it to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Small Mushrooms are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Evil Mushroom (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piles Of Ash are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fire Goblin (5%)&lt;br /&gt;
* Fire Skull (50%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pink Petals are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Pink Flower (10%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;White Furs are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fluffy (8%)&lt;br /&gt;
* Moggun (6%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Spikes are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Spiky Mushroom (1.5%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Acorns are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Squirrel (70%)&lt;br /&gt;
* Log Head (30%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearls are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Sea Slime (1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Red Scorpion (20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angry Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Angry Scorpion (7%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Scorpion Stingers are dropped by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Black Scorpion (8%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roses and Tulips are sold by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Blossom (Woodland Hills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 1 Rose Hat (Defense +1, M. Attack +8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Cost:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* 5 Small Mushrooms&lt;br /&gt;
* 5 Piles Of Ash&lt;br /&gt;
* 5 Pink Petals&lt;br /&gt;
* 5 White Furs&lt;br /&gt;
* 5 Hard Spikes&lt;br /&gt;
* 20 Acorns&lt;br /&gt;
* 3 Pearls&lt;br /&gt;
* 5 Scorpion Stingers&lt;br /&gt;
* 5 Red Scorpion Stingers&lt;br /&gt;
* 5 Angry Scorpion Stingers&lt;br /&gt;
* 5 Black Scorpion Stingers&lt;br /&gt;
* 1 Orange Tulip&lt;br /&gt;
* 1 Pink Tulip&lt;br /&gt;
* 1 White Tulip&lt;br /&gt;
* 1 Yellow Rose&lt;br /&gt;
* 2 Red Roses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Waric===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest]]&lt;/div&gt;</summary>
		<author><name>Kazenawa</name></author>
	</entry>
</feed>