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	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bcs86</id>
	<title>The Mana World - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bcs86"/>
	<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/wiki/Special:Contributions/Bcs86"/>
	<updated>2026-05-06T06:13:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=17148</id>
		<title>User:Bcs86</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=17148"/>
		<updated>2010-12-29T01:11:20Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Was a little overblown. Rewrite pending.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Contact ==&lt;br /&gt;
irc.themanaworld.org bcs&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=16528</id>
		<title>User:Bcs86</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=16528"/>
		<updated>2010-12-04T19:02:17Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Code */  Use word &amp;quot;simple&amp;quot; instead of &amp;quot;basic&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Graphics Development==&lt;br /&gt;
===PNG===&lt;br /&gt;
The Mana World uses the PNG format for sprites and icons unless the [[guidelines]] say otherwise.&amp;lt;br/&amp;gt;&lt;br /&gt;
If unfamiliar, read [http://forums.themanaworld.org/viewtopic.php?f=8&amp;amp;t=10199 this].&lt;br /&gt;
&lt;br /&gt;
For sprites that were accidentally submitted with opaque backgrounds, or if your editor is basic,&lt;br /&gt;
you can ask me to edit it for you.&amp;lt;br/&amp;gt;&lt;br /&gt;
One method I use is:&lt;br /&gt;
# load it into the GIMP.&lt;br /&gt;
# In the Image box: â˜ž &amp;lt;u&amp;gt;C&amp;lt;/u&amp;gt;olors â˜ž Color to &amp;lt;u&amp;gt;A&amp;lt;/u&amp;gt;lpha (&amp;lt;tt&amp;gt;Alt + C, A, A&amp;lt;/tt&amp;gt;) and use the background color.&lt;br /&gt;
# Make a new transparent layer under the base layer.&lt;br /&gt;
# Fill in the former background color behind the sprite while trying to match the opacity of the fuzzy areas.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
* [[Playerset_development]] (Am interested in replacements and different races)&lt;br /&gt;
* [[Creature_proposal#Yeti]] (Would like a much bigger yeti)&lt;br /&gt;
&lt;br /&gt;
===Tiles===&lt;br /&gt;
* A coastal cave&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
I scan drawings to be colored in GIMP. Can also try more traditional with colored pencil, crayons, watercolors, markers, tempera, and acrylics. Rarely do I ever come across ink brushes, bristol board, India ink, pastels, or tech pens, Some of it is sold nearby, but is expensive.&lt;br /&gt;
&lt;br /&gt;
===Comics===&lt;br /&gt;
Another hobby I have no time for anymore. Stached in a drawer somewhere is the start for 2. A TMW cartoon has a good potential benefit to the community. Go start one.&lt;br /&gt;
&lt;br /&gt;
==Sound Development==&lt;br /&gt;
===Music===&lt;br /&gt;
I use a General MIDI synthesizer to some proficiency, and can record through a line-in (reverse headphone jack), but need simultaneous playback-while-recording (&amp;lt;tt&amp;gt;&amp;quot;cat /dev/dsp &amp;gt; /dev/dsp&amp;quot;&amp;lt;/tt&amp;gt; is latent, don&#039;t know how else since my distro&#039;s Gnome audio options were dumbed-down)&lt;br /&gt;
&lt;br /&gt;
===Sound Effects===&lt;br /&gt;
All I have for recording SFX is a marginal-quality mic, but I have used it to collect a pool of raw sounds to be warped and filtered through programs like Audacity. Some could be made into instrument fonts. Other than that, tinkering in Audacity with white noise, chirps, and wahwahs has potential.&lt;br /&gt;
&lt;br /&gt;
====Monsters====&lt;br /&gt;
* Zombie&lt;br /&gt;
&lt;br /&gt;
==Code==&lt;br /&gt;
I can do TMW XML, simple eAthena scripting,  Some C, HTML4, Some Python, and Bash.&amp;lt;br/&amp;gt;&lt;br /&gt;
I&#039;ve also got the hang of using git. I plan to learn Lua to work with Manaserv through the CRs.&lt;br /&gt;
&lt;br /&gt;
==In-Game Characters==&lt;br /&gt;
* Neplor (server.themanaworld.org)&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
* IRC: &amp;quot;bcs&amp;quot; in irc://irc.themanaworld.org/themanaworld&lt;br /&gt;
* XMPP: &amp;quot;bcms&amp;quot; at jabber.org&lt;br /&gt;
* PM: http://forums.themanaworld.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=4373 (you must be logged-in there)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
References: &amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=16519</id>
		<title>User:Bcs86</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=16519"/>
		<updated>2010-12-01T21:40:54Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Populate the profile more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Graphics Development==&lt;br /&gt;
===PNG===&lt;br /&gt;
The Mana World uses the PNG format for sprites and icons unless the [[guidelines]] say otherwise.&amp;lt;br/&amp;gt;&lt;br /&gt;
If unfamiliar, read [http://forums.themanaworld.org/viewtopic.php?f=8&amp;amp;t=10199 this].&lt;br /&gt;
&lt;br /&gt;
For sprites that were accidentally submitted with opaque backgrounds, or if your editor is basic,&lt;br /&gt;
you can ask me to edit it for you.&amp;lt;br/&amp;gt;&lt;br /&gt;
One method I use is:&lt;br /&gt;
# load it into the GIMP.&lt;br /&gt;
# In the Image box: â˜ž &amp;lt;u&amp;gt;C&amp;lt;/u&amp;gt;olors â˜ž Color to &amp;lt;u&amp;gt;A&amp;lt;/u&amp;gt;lpha (&amp;lt;tt&amp;gt;Alt + C, A, A&amp;lt;/tt&amp;gt;) and use the background color.&lt;br /&gt;
# Make a new transparent layer under the base layer.&lt;br /&gt;
# Fill in the former background color behind the sprite while trying to match the opacity of the fuzzy areas.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
* [[Playerset_development]] (Am interested in replacements and different races)&lt;br /&gt;
* [[Creature_proposal#Yeti]] (Would like a much bigger yeti)&lt;br /&gt;
&lt;br /&gt;
===Tiles===&lt;br /&gt;
* A coastal cave&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
I scan drawings to be colored in GIMP. Can also try more traditional with colored pencil, crayons, watercolors, markers, tempera, and acrylics. Rarely do I ever come across ink brushes, bristol board, India ink, pastels, or tech pens, Some of it is sold nearby, but is expensive.&lt;br /&gt;
&lt;br /&gt;
===Comics===&lt;br /&gt;
Another hobby I have no time for anymore. Stached in a drawer somewhere is the start for 2. A TMW cartoon has a good potential benefit to the community. Go start one.&lt;br /&gt;
&lt;br /&gt;
==Sound Development==&lt;br /&gt;
===Music===&lt;br /&gt;
I use a General MIDI synthesizer to some proficiency, and can record through a line-in (reverse headphone jack), but need simultaneous playback-while-recording (&amp;lt;tt&amp;gt;&amp;quot;cat /dev/dsp &amp;gt; /dev/dsp&amp;quot;&amp;lt;/tt&amp;gt; is latent, don&#039;t know how else since my distro&#039;s Gnome audio options were dumbed-down)&lt;br /&gt;
&lt;br /&gt;
===Sound Effects===&lt;br /&gt;
All I have for recording SFX is a marginal-quality mic, but I have used it to collect a pool of raw sounds to be warped and filtered through programs like Audacity. Some could be made into instrument fonts. Other than that, tinkering in Audacity with white noise, chirps, and wahwahs has potential.&lt;br /&gt;
&lt;br /&gt;
====Monsters====&lt;br /&gt;
* Zombie&lt;br /&gt;
&lt;br /&gt;
==Code==&lt;br /&gt;
I can do TMW XML, basic eAthena scripting,  Some C, HTML4, Some Python, and Bash.&amp;lt;br/&amp;gt;&lt;br /&gt;
I&#039;ve also got the hang of using git. I plan to learn Lua to work with Manaserv through the CRs.&lt;br /&gt;
&lt;br /&gt;
==In-Game Characters==&lt;br /&gt;
* Neplor (server.themanaworld.org)&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
* IRC: &amp;quot;bcs&amp;quot; in irc://irc.themanaworld.org/themanaworld&lt;br /&gt;
* XMPP: &amp;quot;bcms&amp;quot; at jabber.org&lt;br /&gt;
* PM: http://forums.themanaworld.org/ucp.php?i=pm&amp;amp;mode=compose&amp;amp;u=4373 (you must be logged-in there)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
References: &amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=15237</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=15237"/>
		<updated>2010-07-26T07:50:21Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Add a section with links pointing to relevant forums of playerset development.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
This list was last updated 2010-07-26 for the &amp;quot;1.5&amp;quot; version.&lt;br /&gt;
&lt;br /&gt;
Things marked as [FIN] could still be improved before equipment work starts.&lt;br /&gt;
&lt;br /&gt;
=== Most Important: ===&lt;br /&gt;
* [FIN] Stand&lt;br /&gt;
* [FIN] Walk&lt;br /&gt;
* [REQ] Sitting (Needs better pose for female.)&lt;br /&gt;
* [FIN] Stabbing with a dagger.&lt;br /&gt;
* [REQ] Stabbing with a javelin &lt;br /&gt;
* [WIP] One handed sword swing suitable for a shield&lt;br /&gt;
* [WIP] Two handed sword swing&lt;br /&gt;
* [FIN] Archery&lt;br /&gt;
* [WIP] Spell casting/invocation/chanting&lt;br /&gt;
* [FIN] Dead frame&lt;br /&gt;
&lt;br /&gt;
=== Lower Priority: ===&lt;br /&gt;
* [WIP] Polearm swing/stab&lt;br /&gt;
* [REQ]Firearms/crossbows&lt;br /&gt;
* [REQ] Horizontal swings&lt;br /&gt;
* [REQ] Idle animations&lt;br /&gt;
* [REQ] Sleeping&lt;br /&gt;
* [REQ] Battle stance&lt;br /&gt;
* [REQ] Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
[[Image:Layers-j.png|150px|thumb|right|Playerset layering.]]&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag would eliminate the need for mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
http://bugs.manasource.org/view.php?id=76&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has repeatedly rejected a class system:&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=2247#p2247&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=25122#p25122&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846&lt;br /&gt;
&lt;br /&gt;
== Relevant Forums ==&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?t=8402 TMW CR1 Forum]&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?f=30&amp;amp;t=10348 TMW Public Forum]&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?f=8&amp;amp;t=323 TMW Graphics Forum]&lt;br /&gt;
* [http://ufbteam.com/phpbb/viewtopic.php?f=591&amp;amp;t=18558 UFB Team Forum] &amp;lt;!-- Third-party --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=15236</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=15236"/>
		<updated>2010-07-26T07:27:42Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Update the list of needed animations to reflect current progress.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
This list was last updated 2010-07-26 for the &amp;quot;1.5&amp;quot; version.&lt;br /&gt;
&lt;br /&gt;
Things marked as [FIN] could still be improved before equipment work starts.&lt;br /&gt;
&lt;br /&gt;
=== Most Important: ===&lt;br /&gt;
* [FIN] Stand&lt;br /&gt;
* [FIN] Walk&lt;br /&gt;
* [REQ] Sitting (Needs better pose for female.)&lt;br /&gt;
* [FIN] Stabbing with a dagger.&lt;br /&gt;
* [REQ] Stabbing with a javelin &lt;br /&gt;
* [WIP] One handed sword swing suitable for a shield&lt;br /&gt;
* [WIP] Two handed sword swing&lt;br /&gt;
* [FIN] Archery&lt;br /&gt;
* [WIP] Spell casting/invocation/chanting&lt;br /&gt;
* [FIN] Dead frame&lt;br /&gt;
&lt;br /&gt;
=== Lower Priority: ===&lt;br /&gt;
* [WIP] Polearm swing/stab&lt;br /&gt;
* [REQ]Firearms/crossbows&lt;br /&gt;
* [REQ] Horizontal swings&lt;br /&gt;
* [REQ] Idle animations&lt;br /&gt;
* [REQ] Sleeping&lt;br /&gt;
* [REQ] Battle stance&lt;br /&gt;
* [REQ] Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
[[Image:Layers-j.png|150px|thumb|right|Playerset layering.]]&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag would eliminate the need for mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
http://bugs.manasource.org/view.php?id=76&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has repeatedly rejected a class system:&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=2247#p2247&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=25122#p25122&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=15234</id>
		<title>User:Bcs86</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=15234"/>
		<updated>2010-07-25T13:15:41Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Make a list for Bcs86&amp;#039;s in-game characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==In-Game Characters==&lt;br /&gt;
* Neplor&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Candor_Battle&amp;diff=15232</id>
		<title>Candor Battle</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Candor_Battle&amp;diff=15232"/>
		<updated>2010-07-23T06:56:54Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Add a page to the wiki describing Candor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ferry service began offering Candor as a destination on 2010-07-22 for 3000gp, but only to those who they deemed fit to enter hostile territory.&lt;br /&gt;
The area appears to have a low elevation. It is somewhat swampy. There is also a cave with a battle arena.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Map file is 029-1 and 029-3.tmx&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This page could be a spoiler to new players.&amp;lt;br/&amp;gt; &amp;lt;!--Please feel free to remove this article in that case.--&amp;gt;&lt;br /&gt;
What plans are there for Candor?&amp;lt;br/&amp;gt;&lt;br /&gt;
What is the idea behind Candor?&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14941</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14941"/>
		<updated>2010-03-01T00:51:42Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: */ Removed a leftover hyphen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgrey;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: center; text-align: center; padding: 0px 20px 0px 20px; font-style: italic;&amp;quot; | Welcome to The Mana World wiki! This wiki is meant to provide information to our players, to provide an easy way to contribute to the development of certain parts of the game and to improve collaboration between people on the development team. We hope you will find what you are looking for. To be able to edit you have to login, but signing up is free and requires no activation.&lt;br /&gt;
| [[Image:Tmw logo.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #e0c8b8; color: #000; background-color: #faeee6&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For players==&lt;br /&gt;
===TMW General information===&lt;br /&gt;
*[[Project description]]&lt;br /&gt;
*[[Screenshots]]&lt;br /&gt;
*[[Developers|List of developers]]&lt;br /&gt;
*[[Game_Masters|List of game masters]]&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[Servers|List of servers]]&lt;br /&gt;
*[[Player Groups|List of player groups]]&lt;br /&gt;
*[[Forks|List of other games based on TMW]]&lt;br /&gt;
&lt;br /&gt;
===EA server Newbie information===&lt;br /&gt;
*[[Getting started]]&lt;br /&gt;
*[[Party system]]&lt;br /&gt;
*[[Walkthrough]]&lt;br /&gt;
*[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
===EA server In-depth information For Players===&lt;br /&gt;
*[[Provisorical Alchemy System|Alchemy]]&lt;br /&gt;
*[[Monster reference|List of monsters]]&lt;br /&gt;
*[[Item Reference|List of items]]&lt;br /&gt;
*[[NPC|List of NPCs]]&lt;br /&gt;
*[[Magic|Magic]]&lt;br /&gt;
*[[Stats|Overview of player statistics]]&lt;br /&gt;
*[[Walkthrough/Quests|Quests]]&lt;br /&gt;
*[[In-game_world_map|World map]]&lt;br /&gt;
*[[Config settings|Game configuration]]&lt;br /&gt;
&lt;br /&gt;
===Players Feedback===&lt;br /&gt;
*[[Suggestions|Suggest features or modifications]]&lt;br /&gt;
*[[Bugs|Report bugs]]&lt;br /&gt;
&lt;br /&gt;
===Client Customization===&lt;br /&gt;
*[[Customization|GUI graphics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 50%; border: 1px solid #c9c9ff; color: #000; background-color: #f3f3ff&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For developers==&lt;br /&gt;
===Development General information===&lt;br /&gt;
:[[Joining the project]] - [http://mantis.themanaworld.org/roadmap_page.php |Roadmap] - [[Git repository]] - [[FAQ#Does_TMW_have_an_IRC_channel.3F|IRC]]&lt;br /&gt;
&lt;br /&gt;
===TMW-Server World Conceptualization===&lt;br /&gt;
:[[Backstory]] - [[Geography]] - [[Creatures]] - [[Organizations]] - [[Elements]]&lt;br /&gt;
&lt;br /&gt;
===Game content===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;General&#039;&#039;: [[Guidelines]] - [[Concept art]]  - [[:Special:Newimages|Recently uploaded images]]&lt;br /&gt;
:&#039;&#039;Characters&#039;&#039;: [[Equipment in development]] - [[Playerset development]]&lt;br /&gt;
:&#039;&#039;Creatures&#039;&#039;: [[Creature proposal]] - [[Monsterset development|Monster sheets]]&lt;br /&gt;
:&#039;&#039;Graphics&#039;&#039;: [[Tileset development|Tilesets]] - [[Animations]] - [[Particle engine|Particle effects]] - [[Image dyeing]]&lt;br /&gt;
:&#039;&#039;Mapping&#039;&#039;: [[Map development]] - [[Mapping Tutorial]]&lt;br /&gt;
:&#039;&#039;Sound and music&#039;&#039;: [[SFX|Sound effects]] - [[Music]]&lt;br /&gt;
:&#039;&#039;Other&#039;&#039;: [[Translations]] - [[Friendly Bots]]&lt;br /&gt;
&lt;br /&gt;
===Gameplay Systems Information===&lt;br /&gt;
:&#039;&#039;TMW-Server Conceptualization&#039;&#039;: [[Game systems]] - [[Weapons]] -[[GUI development]] -[[Menu interface system]]&lt;br /&gt;
:&#039;&#039;EA implemented&#039;&#039;: [[Keyboard usage]] &lt;br /&gt;
&lt;br /&gt;
===Programming Information===&lt;br /&gt;
:&#039;&#039; EA Related&#039;&#039;: [[eAthena Scripting Standards]]- [[Dependencies]]- [[Ports]]&lt;br /&gt;
:&#039;&#039;Miscellanous&#039;&#039;: [http://mantis.themanaworld.org Bug tracker]-[http://bjorn.platinum.linux.pl/tmw-docs/ Source code documentation (Doxygen)]&lt;br /&gt;
:&#039;&#039;RFCs&#039;&#039;: [[Rendering]] - [[Action layers]] - [[Improvement of the collision layer system|Collision system]] - [[Being movement system|Movement system]] - [[Logging]]&lt;br /&gt;
:&#039;&#039;Reference&#039;&#039;: [[Server development]] - [[Realtime action combat protocol|Realtime combat]] - [[Monster Database]]&lt;br /&gt;
:&#039;&#039;Releases&#039;&#039;: [[Making a new release]] - [[How to release an update]]&lt;br /&gt;
===Mana Source Dependant Information===&lt;br /&gt;
:[[Hacking|Source code guidelines]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgreen;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
===Outdated Wiki Entries,  For Reference purpose only===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Content|&#039;&#039;List of content being worked on&#039;&#039;]] - [[Assignments]] - [[Equipment development|Equipment sheets]] - [[Hairset development|Hairsets]] - [[NPC development]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14940</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14940"/>
		<updated>2010-03-01T00:46:41Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Removed Playerset Development from the list of outdated articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgrey;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: center; text-align: center; padding: 0px 20px 0px 20px; font-style: italic;&amp;quot; | Welcome to The Mana World wiki! This wiki is meant to provide information to our players, to provide an easy way to contribute to the development of certain parts of the game and to improve collaboration between people on the development team. We hope you will find what you are looking for. To be able to edit you have to login, but signing up is free and requires no activation.&lt;br /&gt;
| [[Image:Tmw logo.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #e0c8b8; color: #000; background-color: #faeee6&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For players==&lt;br /&gt;
===TMW General information===&lt;br /&gt;
*[[Project description]]&lt;br /&gt;
*[[Screenshots]]&lt;br /&gt;
*[[Developers|List of developers]]&lt;br /&gt;
*[[Game_Masters|List of game masters]]&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[Servers|List of servers]]&lt;br /&gt;
*[[Player Groups|List of player groups]]&lt;br /&gt;
*[[Forks|List of other games based on TMW]]&lt;br /&gt;
&lt;br /&gt;
===EA server Newbie information===&lt;br /&gt;
*[[Getting started]]&lt;br /&gt;
*[[Party system]]&lt;br /&gt;
*[[Walkthrough]]&lt;br /&gt;
*[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
===EA server In-depth information For Players===&lt;br /&gt;
*[[Provisorical Alchemy System|Alchemy]]&lt;br /&gt;
*[[Monster reference|List of monsters]]&lt;br /&gt;
*[[Item Reference|List of items]]&lt;br /&gt;
*[[NPC|List of NPCs]]&lt;br /&gt;
*[[Magic|Magic]]&lt;br /&gt;
*[[Stats|Overview of player statistics]]&lt;br /&gt;
*[[Walkthrough/Quests|Quests]]&lt;br /&gt;
*[[In-game_world_map|World map]]&lt;br /&gt;
*[[Config settings|Game configuration]]&lt;br /&gt;
&lt;br /&gt;
===Players Feedback===&lt;br /&gt;
*[[Suggestions|Suggest features or modifications]]&lt;br /&gt;
*[[Bugs|Report bugs]]&lt;br /&gt;
&lt;br /&gt;
===Client Customization===&lt;br /&gt;
*[[Customization|GUI graphics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 50%; border: 1px solid #c9c9ff; color: #000; background-color: #f3f3ff&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For developers==&lt;br /&gt;
===Development General information===&lt;br /&gt;
:[[Joining the project]] - [http://mantis.themanaworld.org/roadmap_page.php |Roadmap] - [[Git repository]] - [[FAQ#Does_TMW_have_an_IRC_channel.3F|IRC]]&lt;br /&gt;
&lt;br /&gt;
===TMW-Server World Conceptualization===&lt;br /&gt;
:[[Backstory]] - [[Geography]] - [[Creatures]] - [[Organizations]] - [[Elements]]&lt;br /&gt;
&lt;br /&gt;
===Game content===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;General&#039;&#039;: [[Guidelines]] - [[Concept art]]  - [[:Special:Newimages|Recently uploaded images]]&lt;br /&gt;
:&#039;&#039;Characters&#039;&#039;: [[Equipment in development]] - [[Playerset development]]&lt;br /&gt;
:&#039;&#039;Creatures&#039;&#039;: [[Creature proposal]] - [[Monsterset development|Monster sheets]]&lt;br /&gt;
:&#039;&#039;Graphics&#039;&#039;: [[Tileset development|Tilesets]] - [[Animations]] - [[Particle engine|Particle effects]] - [[Image dyeing]]&lt;br /&gt;
:&#039;&#039;Mapping&#039;&#039;: [[Map development]] - [[Mapping Tutorial]]&lt;br /&gt;
:&#039;&#039;Sound and music&#039;&#039;: [[SFX|Sound effects]] - [[Music]]&lt;br /&gt;
:&#039;&#039;Other&#039;&#039;: [[Translations]] - [[Friendly Bots]]&lt;br /&gt;
&lt;br /&gt;
===Gameplay Systems Information===&lt;br /&gt;
:&#039;&#039;TMW-Server Conceptualization&#039;&#039;: [[Game systems]] - [[Weapons]] -[[GUI development]] -[[Menu interface system]]&lt;br /&gt;
:&#039;&#039;EA implemented&#039;&#039;: [[Keyboard usage]] &lt;br /&gt;
&lt;br /&gt;
===Programming Information===&lt;br /&gt;
:&#039;&#039; EA Related&#039;&#039;: [[eAthena Scripting Standards]]- [[Dependencies]]- [[Ports]]&lt;br /&gt;
:&#039;&#039;Miscellanous&#039;&#039;: [http://mantis.themanaworld.org Bug tracker]-[http://bjorn.platinum.linux.pl/tmw-docs/ Source code documentation (Doxygen)]&lt;br /&gt;
:&#039;&#039;RFCs&#039;&#039;: [[Rendering]] - [[Action layers]] - [[Improvement of the collision layer system|Collision system]] - [[Being movement system|Movement system]] - [[Logging]]&lt;br /&gt;
:&#039;&#039;Reference&#039;&#039;: [[Server development]] - [[Realtime action combat protocol|Realtime combat]] - [[Monster Database]]&lt;br /&gt;
:&#039;&#039;Releases&#039;&#039;: [[Making a new release]] - [[How to release an update]]&lt;br /&gt;
===Mana Source Dependant Information===&lt;br /&gt;
:[[Hacking|Source code guidelines]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgreen;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
===Outdated Wiki Entries,  For Reference purpose only===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Content|&#039;&#039;List of content being worked on&#039;&#039;]] - [[Assignments]] - [[Equipment development|Equipment sheets]] - - [[Hairset development|Hairsets]] - [[NPC development]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14939</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14939"/>
		<updated>2010-03-01T00:44:42Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Added missing whitespace between 2 different menu options */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgrey;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: center; text-align: center; padding: 0px 20px 0px 20px; font-style: italic;&amp;quot; | Welcome to The Mana World wiki! This wiki is meant to provide information to our players, to provide an easy way to contribute to the development of certain parts of the game and to improve collaboration between people on the development team. We hope you will find what you are looking for. To be able to edit you have to login, but signing up is free and requires no activation.&lt;br /&gt;
| [[Image:Tmw logo.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #e0c8b8; color: #000; background-color: #faeee6&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For players==&lt;br /&gt;
===TMW General information===&lt;br /&gt;
*[[Project description]]&lt;br /&gt;
*[[Screenshots]]&lt;br /&gt;
*[[Developers|List of developers]]&lt;br /&gt;
*[[Game_Masters|List of game masters]]&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[Servers|List of servers]]&lt;br /&gt;
*[[Player Groups|List of player groups]]&lt;br /&gt;
*[[Forks|List of other games based on TMW]]&lt;br /&gt;
&lt;br /&gt;
===EA server Newbie information===&lt;br /&gt;
*[[Getting started]]&lt;br /&gt;
*[[Party system]]&lt;br /&gt;
*[[Walkthrough]]&lt;br /&gt;
*[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
===EA server In-depth information For Players===&lt;br /&gt;
*[[Provisorical Alchemy System|Alchemy]]&lt;br /&gt;
*[[Monster reference|List of monsters]]&lt;br /&gt;
*[[Item Reference|List of items]]&lt;br /&gt;
*[[NPC|List of NPCs]]&lt;br /&gt;
*[[Magic|Magic]]&lt;br /&gt;
*[[Stats|Overview of player statistics]]&lt;br /&gt;
*[[Walkthrough/Quests|Quests]]&lt;br /&gt;
*[[In-game_world_map|World map]]&lt;br /&gt;
*[[Config settings|Game configuration]]&lt;br /&gt;
&lt;br /&gt;
===Players Feedback===&lt;br /&gt;
*[[Suggestions|Suggest features or modifications]]&lt;br /&gt;
*[[Bugs|Report bugs]]&lt;br /&gt;
&lt;br /&gt;
===Client Customization===&lt;br /&gt;
*[[Customization|GUI graphics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 50%; border: 1px solid #c9c9ff; color: #000; background-color: #f3f3ff&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For developers==&lt;br /&gt;
===Development General information===&lt;br /&gt;
:[[Joining the project]] - [http://mantis.themanaworld.org/roadmap_page.php |Roadmap] - [[Git repository]] - [[FAQ#Does_TMW_have_an_IRC_channel.3F|IRC]]&lt;br /&gt;
&lt;br /&gt;
===TMW-Server World Conceptualization===&lt;br /&gt;
:[[Backstory]] - [[Geography]] - [[Creatures]] - [[Organizations]] - [[Elements]]&lt;br /&gt;
&lt;br /&gt;
===Game content===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;General&#039;&#039;: [[Guidelines]] - [[Concept art]]  - [[:Special:Newimages|Recently uploaded images]]&lt;br /&gt;
:&#039;&#039;Characters&#039;&#039;: [[Equipment in development]] - [[Playerset development]]&lt;br /&gt;
:&#039;&#039;Creatures&#039;&#039;: [[Creature proposal]] - [[Monsterset development|Monster sheets]]&lt;br /&gt;
:&#039;&#039;Graphics&#039;&#039;: [[Tileset development|Tilesets]] - [[Animations]] - [[Particle engine|Particle effects]] - [[Image dyeing]]&lt;br /&gt;
:&#039;&#039;Mapping&#039;&#039;: [[Map development]] - [[Mapping Tutorial]]&lt;br /&gt;
:&#039;&#039;Sound and music&#039;&#039;: [[SFX|Sound effects]] - [[Music]]&lt;br /&gt;
:&#039;&#039;Other&#039;&#039;: [[Translations]] - [[Friendly Bots]]&lt;br /&gt;
&lt;br /&gt;
===Gameplay Systems Information===&lt;br /&gt;
:&#039;&#039;TMW-Server Conceptualization&#039;&#039;: [[Game systems]] - [[Weapons]] -[[GUI development]] -[[Menu interface system]]&lt;br /&gt;
:&#039;&#039;EA implemented&#039;&#039;: [[Keyboard usage]] &lt;br /&gt;
&lt;br /&gt;
===Programming Information===&lt;br /&gt;
:&#039;&#039; EA Related&#039;&#039;: [[eAthena Scripting Standards]]- [[Dependencies]]- [[Ports]]&lt;br /&gt;
:&#039;&#039;Miscellanous&#039;&#039;: [http://mantis.themanaworld.org Bug tracker]-[http://bjorn.platinum.linux.pl/tmw-docs/ Source code documentation (Doxygen)]&lt;br /&gt;
:&#039;&#039;RFCs&#039;&#039;: [[Rendering]] - [[Action layers]] - [[Improvement of the collision layer system|Collision system]] - [[Being movement system|Movement system]] - [[Logging]]&lt;br /&gt;
:&#039;&#039;Reference&#039;&#039;: [[Server development]] - [[Realtime action combat protocol|Realtime combat]] - [[Monster Database]]&lt;br /&gt;
:&#039;&#039;Releases&#039;&#039;: [[Making a new release]] - [[How to release an update]]&lt;br /&gt;
===Mana Source Dependant Information===&lt;br /&gt;
:[[Hacking|Source code guidelines]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgreen;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
===Outdated Wiki Entries,  For Reference purpose only===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Content|&#039;&#039;List of content being worked on&#039;&#039;]] - [[Assignments]] - [[Playerset development|Playersets]] - [[Equipment development|Equipment sheets]] - - [[Hairset development|Hairsets]] - [[NPC development]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=14860</id>
		<title>User:Bcs86</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=14860"/>
		<updated>2010-02-12T22:46:30Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=14858</id>
		<title>User:Bcs86</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=14858"/>
		<updated>2010-02-10T16:02:47Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;bcs86&#039;&#039;&#039; (or bcs) is a The Mana World contributor. He has been with TMW since February 27, 2009 and follows its development.&lt;br /&gt;
&lt;br /&gt;
== Projects of Interest ==&lt;br /&gt;
* [[Playerset development]]&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?p=58366#p58366 The Tritan race]&lt;br /&gt;
* [http://forums.themanaworld.org/viewforum.php?f=24 CR1]&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?p=56882#p56882 Sound effects for Zombie]&lt;br /&gt;
* Minor contributions including helpful posts.&lt;br /&gt;
&lt;br /&gt;
== Primary Skills ==&lt;br /&gt;
* Sprite graphics&lt;br /&gt;
* Hand-drawn concept and comic creation&lt;br /&gt;
&lt;br /&gt;
== Secondary Skills ==&lt;br /&gt;
* Sound effect composition&lt;br /&gt;
&lt;br /&gt;
== Auxiliary Skills ==&lt;br /&gt;
* Some knowlege of programming.&lt;br /&gt;
* Able to use git and compile with make.&lt;br /&gt;
* Coherent English&lt;br /&gt;
&lt;br /&gt;
== Developing Skills ==&lt;br /&gt;
* Animation&lt;br /&gt;
* Japanese language &lt;br /&gt;
* C++&lt;br /&gt;
* Debian packaging.&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=14857</id>
		<title>User:Bcs86</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=14857"/>
		<updated>2010-02-10T16:00:36Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: */ added a link to the CR1 section of TMW forums */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;bcs86&#039;&#039;&#039; (or bcs) is a The Mana World enthusiast. He has been with TMW since February 27, 2009 and follows its development.&lt;br /&gt;
&lt;br /&gt;
== Projects of Interest ==&lt;br /&gt;
* [[Playerset development]]&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?p=58366#p58366 The Tritan race]&lt;br /&gt;
* [http://forums.themanaworld.org/viewforum.php?f=24 CR1]&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?p=56882#p56882 Sound effects for Zombie]&lt;br /&gt;
* Minor contributions including helpful posts.&lt;br /&gt;
&lt;br /&gt;
== Primary Skills ==&lt;br /&gt;
* Sprite graphics&lt;br /&gt;
* Hand-drawn concept and comic creation&lt;br /&gt;
&lt;br /&gt;
== Secondary Skills ==&lt;br /&gt;
* Sound effect composition&lt;br /&gt;
&lt;br /&gt;
== Auxiliary Skills ==&lt;br /&gt;
* Some knowlege of programming.&lt;br /&gt;
* Able to use git and compile with make.&lt;br /&gt;
* Coherent English&lt;br /&gt;
&lt;br /&gt;
== Developing Skills ==&lt;br /&gt;
* Animation&lt;br /&gt;
* Japanese language &lt;br /&gt;
* C++&lt;br /&gt;
* Debian packaging.&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14856</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14856"/>
		<updated>2010-02-10T15:10:14Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Mechanics and Layering : changed some wording about the proposed flip tags. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most Important:&#039;&#039;&#039;&lt;br /&gt;
* Stand&lt;br /&gt;
* Walk&lt;br /&gt;
* [FIXME] Sitting&lt;br /&gt;
* Stab (dagger)&lt;br /&gt;
* Stab (javelin)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=3876 Fother J]] One handed sword swing suitable for a shield (overhead swing preferred)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=4373 bcs86]] Two handed sword swing (overhead swing preferred)&lt;br /&gt;
* Archery&lt;br /&gt;
* [TODO] Spell casting/invocation/chanting&lt;br /&gt;
* Dead frame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lower Priority:&#039;&#039;&#039;&lt;br /&gt;
* Polearm swing/stab&lt;br /&gt;
* Firearms/crossbows&lt;br /&gt;
* Horizontal swings&lt;br /&gt;
* Idle animations&lt;br /&gt;
* Sleeping&lt;br /&gt;
* Battle stance&lt;br /&gt;
* Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
[[Image:Layers-j.png|150px|thumb|right|Playerset layering.]]&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag would eliminate the need for mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
http://bugs.manasource.org/view.php?id=76&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has repeatedly rejected a class system:&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=2247#p2247&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=25122#p25122&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14855</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14855"/>
		<updated>2010-02-10T15:07:42Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Mechanics and Layering : adding link to Manasource bug tracker about flip tags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most Important:&#039;&#039;&#039;&lt;br /&gt;
* Stand&lt;br /&gt;
* Walk&lt;br /&gt;
* [FIXME] Sitting&lt;br /&gt;
* Stab (dagger)&lt;br /&gt;
* Stab (javelin)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=3876 Fother J]] One handed sword swing suitable for a shield (overhead swing preferred)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=4373 bcs86]] Two handed sword swing (overhead swing preferred)&lt;br /&gt;
* Archery&lt;br /&gt;
* [TODO] Spell casting/invocation/chanting&lt;br /&gt;
* Dead frame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lower Priority:&#039;&#039;&#039;&lt;br /&gt;
* Polearm swing/stab&lt;br /&gt;
* Firearms/crossbows&lt;br /&gt;
* Horizontal swings&lt;br /&gt;
* Idle animations&lt;br /&gt;
* Sleeping&lt;br /&gt;
* Battle stance&lt;br /&gt;
* Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
[[Image:Layers-j.png|150px|thumb|right|Playerset layering.]]&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag could eliminate the need to make mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
http://bugs.manasource.org/view.php?id=76&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has repeatedly rejected a class system:&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=2247#p2247&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=25122#p25122&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14854</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14854"/>
		<updated>2010-02-10T15:00:37Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Mechanics and Layering : changing the layering image to a left thumbnail view */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most Important:&#039;&#039;&#039;&lt;br /&gt;
* Stand&lt;br /&gt;
* Walk&lt;br /&gt;
* [FIXME] Sitting&lt;br /&gt;
* Stab (dagger)&lt;br /&gt;
* Stab (javelin)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=3876 Fother J]] One handed sword swing suitable for a shield (overhead swing preferred)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=4373 bcs86]] Two handed sword swing (overhead swing preferred)&lt;br /&gt;
* Archery&lt;br /&gt;
* [TODO] Spell casting/invocation/chanting&lt;br /&gt;
* Dead frame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lower Priority:&#039;&#039;&#039;&lt;br /&gt;
* Polearm swing/stab&lt;br /&gt;
* Firearms/crossbows&lt;br /&gt;
* Horizontal swings&lt;br /&gt;
* Idle animations&lt;br /&gt;
* Sleeping&lt;br /&gt;
* Battle stance&lt;br /&gt;
* Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
[[Image:Layers-j.png|150px|thumb|right|Playerset layering.]]&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag could eliminate the need to make mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
No such ability is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has repeatedly rejected a class system:&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=2247#p2247&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=25122#p25122&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14853</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14853"/>
		<updated>2010-02-10T14:47:37Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Mechanics and Layering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most Important:&#039;&#039;&#039;&lt;br /&gt;
* Stand&lt;br /&gt;
* Walk&lt;br /&gt;
* [FIXME] Sitting&lt;br /&gt;
* Stab (dagger)&lt;br /&gt;
* Stab (javelin)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=3876 Fother J]] One handed sword swing suitable for a shield (overhead swing preferred)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=4373 bcs86]] Two handed sword swing (overhead swing preferred)&lt;br /&gt;
* Archery&lt;br /&gt;
* [TODO] Spell casting/invocation/chanting&lt;br /&gt;
* Dead frame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lower Priority:&#039;&#039;&#039;&lt;br /&gt;
* Polearm swing/stab&lt;br /&gt;
* Firearms/crossbows&lt;br /&gt;
* Horizontal swings&lt;br /&gt;
* Idle animations&lt;br /&gt;
* Sleeping&lt;br /&gt;
* Battle stance&lt;br /&gt;
* Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
[[Image:Layers-j.png]]&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag could eliminate the need to make mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
No such ability is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has repeatedly rejected a class system:&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=2247#p2247&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=25122#p25122&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14852</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14852"/>
		<updated>2010-02-10T14:46:39Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Mechanics and Layering : adding an image that illustrates the layering*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most Important:&#039;&#039;&#039;&lt;br /&gt;
* Stand&lt;br /&gt;
* Walk&lt;br /&gt;
* [FIXME] Sitting&lt;br /&gt;
* Stab (dagger)&lt;br /&gt;
* Stab (javelin)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=3876 Fother J]] One handed sword swing suitable for a shield (overhead swing preferred)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=4373 bcs86]] Two handed sword swing (overhead swing preferred)&lt;br /&gt;
* Archery&lt;br /&gt;
* [TODO] Spell casting/invocation/chanting&lt;br /&gt;
* Dead frame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lower Priority:&#039;&#039;&#039;&lt;br /&gt;
* Polearm swing/stab&lt;br /&gt;
* Firearms/crossbows&lt;br /&gt;
* Horizontal swings&lt;br /&gt;
* Idle animations&lt;br /&gt;
* Sleeping&lt;br /&gt;
* Battle stance&lt;br /&gt;
* Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
[[Image:Layers-j.png | right | Hands can not be drawn in front of the head with this method]]&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag could eliminate the need to make mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
No such ability is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has repeatedly rejected a class system:&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=2247#p2247&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=25122#p25122&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14851</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14851"/>
		<updated>2010-02-10T14:44:13Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Mechanics and Layering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most Important:&#039;&#039;&#039;&lt;br /&gt;
* Stand&lt;br /&gt;
* Walk&lt;br /&gt;
* [FIXME] Sitting&lt;br /&gt;
* Stab (dagger)&lt;br /&gt;
* Stab (javelin)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=3876 Fother J]] One handed sword swing suitable for a shield (overhead swing preferred)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=4373 bcs86]] Two handed sword swing (overhead swing preferred)&lt;br /&gt;
* Archery&lt;br /&gt;
* [TODO] Spell casting/invocation/chanting&lt;br /&gt;
* Dead frame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lower Priority:&#039;&#039;&#039;&lt;br /&gt;
* Polearm swing/stab&lt;br /&gt;
* Firearms/crossbows&lt;br /&gt;
* Horizontal swings&lt;br /&gt;
* Idle animations&lt;br /&gt;
* Sleeping&lt;br /&gt;
* Battle stance&lt;br /&gt;
* Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]                      &lt;br /&gt;
[[Image:Layers-j.png | right | Hands can not be drawn in front of the head with this method]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag could eliminate the need to make mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
No such ability is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has repeatedly rejected a class system:&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=2247#p2247&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=25122#p25122&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83841#p83841&lt;br /&gt;
* http://forums.themanaworld.org/viewtopic.php?p=83846#p83846&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Layers-j.png&amp;diff=14850</id>
		<title>File:Layers-j.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Layers-j.png&amp;diff=14850"/>
		<updated>2010-02-10T14:35:01Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Playerset layering.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Playerset layering.&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14842</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14842"/>
		<updated>2010-02-08T23:58:57Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Moved playerset link under the characters category instead of creatures.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgrey;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: center; text-align: center; padding: 0px 20px 0px 20px; font-style: italic;&amp;quot; | Welcome to The Mana World wiki! This wiki is meant to provide information to our players, to provide an easy way to contribute to the development of certain parts of the game and to improve collaboration between people on the development team. We hope you will find what you are looking for. To be able to edit you have to login, but signing up is free and requires no activation.&lt;br /&gt;
| [[Image:Tmw logo.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #e0c8b8; color: #000; background-color: #faeee6&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For players==&lt;br /&gt;
===TMW General information===&lt;br /&gt;
*[[Project description]]&lt;br /&gt;
*[[Screenshots]]&lt;br /&gt;
*[[Developers|List of developers]]&lt;br /&gt;
*[[Game_Masters|List of game masters]]&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[Servers|List of servers]]&lt;br /&gt;
*[[Player Groups|List of player groups]]&lt;br /&gt;
*[[Forks|List of other games based on TMW]]&lt;br /&gt;
&lt;br /&gt;
===EA server Newbie information===&lt;br /&gt;
*[[Getting started]]&lt;br /&gt;
*[[Party system]]&lt;br /&gt;
*[[Walkthrough]]&lt;br /&gt;
*[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
===EA server In-depth information For Players===&lt;br /&gt;
*[[Provisorical Alchemy System|Alchemy]]&lt;br /&gt;
*[[Monster reference|List of monsters]]&lt;br /&gt;
*[[Item Reference|List of items]]&lt;br /&gt;
*[[NPC|List of NPCs]]&lt;br /&gt;
*[[Magic|Magic]]&lt;br /&gt;
*[[Stats|Overview of player statistics]]&lt;br /&gt;
*[[Walkthrough/Quests|Quests]]&lt;br /&gt;
*[[In-game_world_map|World map]]&lt;br /&gt;
*[[Config settings|Game configuration]]&lt;br /&gt;
&lt;br /&gt;
===Players Feedback===&lt;br /&gt;
*[[Suggestions|Suggest features or modifications]]&lt;br /&gt;
*[[Bugs|Report bugs]]&lt;br /&gt;
&lt;br /&gt;
===Client Customization===&lt;br /&gt;
*[[Customization|GUI graphics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 50%; border: 1px solid #c9c9ff; color: #000; background-color: #f3f3ff&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For developers==&lt;br /&gt;
===Development General information===&lt;br /&gt;
:[[Joining the project]] - [http://mantis.themanaworld.org/roadmap_page.php |Roadmap] - [[Git repository]] - [[FAQ#Does_TMW_have_an_IRC_channel.3F|IRC]]&lt;br /&gt;
&lt;br /&gt;
===TMW-Server World Conceptualization===&lt;br /&gt;
:[[Backstory]] - [[Geography]] - [[Creatures]] - [[Organizations]] - [[Elements]]&lt;br /&gt;
&lt;br /&gt;
===Game content===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;General&#039;&#039;: [[Guidelines]] - [[Concept art]]  - [[:Special:Newimages|Recently uploaded images]]&lt;br /&gt;
:&#039;&#039;Characters&#039;&#039;:[[Equipment in development]] - [[Playerset development]]&lt;br /&gt;
:&#039;&#039;Creatures&#039;&#039;: [[Creature proposal]] - [[Monsterset development|Monster sheets]]&lt;br /&gt;
:&#039;&#039;Graphics&#039;&#039;: [[Tileset development|Tilesets]] - [[Animations]] - [[Particle engine|Particle effects]] - [[Image dyeing]]&lt;br /&gt;
:&#039;&#039;Mapping&#039;&#039;: [[Map development]] - [[Mapping Tutorial]]&lt;br /&gt;
:&#039;&#039;Sound and music&#039;&#039;: [[SFX|Sound effects]] - [[Music]]&lt;br /&gt;
:&#039;&#039;Other&#039;&#039;: [[Translations]] - [[Friendly Bots]]&lt;br /&gt;
&lt;br /&gt;
===Gameplay Systems Information===&lt;br /&gt;
:&#039;&#039;TMW-Server Conceptualization&#039;&#039;: [[Game systems]] - [[Weapons]] -[[GUI development]] -[[Menu interface system]]&lt;br /&gt;
:&#039;&#039;EA implemented&#039;&#039;:  [[Keyboard usage]] &lt;br /&gt;
&lt;br /&gt;
===Programming Information===&lt;br /&gt;
:&#039;&#039; EA Related&#039;&#039;:[[eAthena Scripting Standards]]- [[Dependencies]]- [[Ports]]&lt;br /&gt;
:&#039;&#039;Miscellanous&#039;&#039;: [http://mantis.themanaworld.org Bug tracker]-[http://bjorn.platinum.linux.pl/tmw-docs/ Source code documentation (Doxygen)]&lt;br /&gt;
:&#039;&#039;RFCs&#039;&#039;: [[Rendering]] - [[Action layers]] - [[Improvement of the collision layer system|Collision system]] - [[Being movement system|Movement system]] - [[Logging]]&lt;br /&gt;
:&#039;&#039;Reference&#039;&#039;: [[Server development]] - [[Realtime action combat protocol|Realtime combat]] - [[Monster Database]]&lt;br /&gt;
:&#039;&#039;Releases&#039;&#039;: [[Making a new release]] - [[How to release an update]]&lt;br /&gt;
===Mana Source Dependant Information===&lt;br /&gt;
:[[Hacking|Source code guidelines]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgreen;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
===Outdated Wiki Entries,  For Reference purpose only===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Content|&#039;&#039;List of content being worked on&#039;&#039;]] - [[Assignments]] - [[Playerset development|Playersets]] - [[Equipment development|Equipment sheets]] - - [[Hairset development|Hairsets]] - [[NPC development]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=14840</id>
		<title>User:Bcs86</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=User:Bcs86&amp;diff=14840"/>
		<updated>2010-02-08T19:48:21Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: New page: &amp;#039;&amp;#039;&amp;#039;bcs86&amp;#039;&amp;#039;&amp;#039; (or bcs) is a The Mana World enthusiast. He has been with TMW since February 27, 2009 and follows its development.  == Projects of Interest == * Playerset development * [ht...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;bcs86&#039;&#039;&#039; (or bcs) is a The Mana World enthusiast. He has been with TMW since February 27, 2009 and follows its development.&lt;br /&gt;
&lt;br /&gt;
== Projects of Interest ==&lt;br /&gt;
* [[Playerset development]]&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?p=58366#p58366 The Tritan race]&lt;br /&gt;
* CR1&lt;br /&gt;
&lt;br /&gt;
== Contributions ==&lt;br /&gt;
* [http://forums.themanaworld.org/viewtopic.php?p=56882#p56882 Sound effects for Zombie]&lt;br /&gt;
* Minor contributions including helpful posts.&lt;br /&gt;
&lt;br /&gt;
== Primary Skills ==&lt;br /&gt;
* Sprite graphics&lt;br /&gt;
* Hand-drawn concept and comic creation&lt;br /&gt;
&lt;br /&gt;
== Secondary Skills ==&lt;br /&gt;
* Sound effect composition&lt;br /&gt;
&lt;br /&gt;
== Auxiliary Skills ==&lt;br /&gt;
* Some knowlege of programming.&lt;br /&gt;
* Able to use git and compile with make.&lt;br /&gt;
* Coherent English&lt;br /&gt;
&lt;br /&gt;
== Developing Skills ==&lt;br /&gt;
* Animation&lt;br /&gt;
* Japanese language &lt;br /&gt;
* C++&lt;br /&gt;
* Debian packaging.&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14837</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14837"/>
		<updated>2010-02-08T15:23:45Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most Important:&#039;&#039;&#039;&lt;br /&gt;
* Stand&lt;br /&gt;
* Walk&lt;br /&gt;
* [FIXME] Sitting&lt;br /&gt;
* Stab (dagger)&lt;br /&gt;
* Stab (javelin)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=3876 Fother J]] One handed sword swing suitable for a shield (overhead swing preferred)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=4373 bcs86]] Two handed sword swing (overhead swing preferred)&lt;br /&gt;
* Archery&lt;br /&gt;
* [TODO] Spell casting/invocation/chanting&lt;br /&gt;
* Dead frame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lower Priority:&#039;&#039;&#039;&lt;br /&gt;
* Polearm swing/stab&lt;br /&gt;
* Firearms/crossbows&lt;br /&gt;
* Horizontal swings&lt;br /&gt;
* Idle animations&lt;br /&gt;
* Sleeping&lt;br /&gt;
* Battle stance&lt;br /&gt;
* Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag could eliminate the need to make mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
No such ability is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;br /&gt;
&lt;br /&gt;
== What About a Class System? ==&lt;br /&gt;
The Mana World Development Team has rejected all proposals in favor of class systems.&lt;br /&gt;
[http://forums.themanaworld.org/viewtopic.php?p=2247#p2247 1]&lt;br /&gt;
[http://forums.themanaworld.org/viewtopic.php?p=25122#p25122 2]&lt;br /&gt;
[http://forums.themanaworld.org/viewtopic.php?p=83841#p83841 3]&lt;br /&gt;
[http://forums.themanaworld.org/viewtopic.php?p=83846#p83846 4]&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14827</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Main_Page&amp;diff=14827"/>
		<updated>2010-02-07T22:12:47Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgrey;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: center; text-align: center; padding: 0px 20px 0px 20px; font-style: italic;&amp;quot; | Welcome to The Mana World wiki! This wiki is meant to provide information to our players, to provide an easy way to contribute to the development of certain parts of the game and to improve collaboration between people on the development team. We hope you will find what you are looking for. To be able to edit you have to login, but signing up is free and requires no activation.&lt;br /&gt;
| [[Image:Tmw logo.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #e0c8b8; color: #000; background-color: #faeee6&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For players==&lt;br /&gt;
===TMW General information===&lt;br /&gt;
*[[Project description]]&lt;br /&gt;
*[[Screenshots]]&lt;br /&gt;
*[[Developers|List of developers]]&lt;br /&gt;
*[[Game_Masters|List of game masters]]&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[Servers|List of servers]]&lt;br /&gt;
*[[Player Groups|List of player groups]]&lt;br /&gt;
*[[Forks|List of other games based on TMW]]&lt;br /&gt;
&lt;br /&gt;
===EA server Newbie information===&lt;br /&gt;
*[[Getting started]]&lt;br /&gt;
*[[Party system]]&lt;br /&gt;
*[[Walkthrough]]&lt;br /&gt;
*[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
===EA server In-depth information For Players===&lt;br /&gt;
*[[Provisorical Alchemy System|Alchemy]]&lt;br /&gt;
*[[Monster reference|List of monsters]]&lt;br /&gt;
*[[Item Reference|List of items]]&lt;br /&gt;
*[[NPC|List of NPCs]]&lt;br /&gt;
*[[Magic|Magic]]&lt;br /&gt;
*[[Stats|Overview of player statistics]]&lt;br /&gt;
*[[Walkthrough/Quests|Quests]]&lt;br /&gt;
*[[In-game_world_map|World map]]&lt;br /&gt;
*[[Config settings|Game configuration]]&lt;br /&gt;
&lt;br /&gt;
===Players Feedback===&lt;br /&gt;
*[[Suggestions|Suggest features or modifications]]&lt;br /&gt;
*[[Bugs|Report bugs]]&lt;br /&gt;
&lt;br /&gt;
===Client Customization===&lt;br /&gt;
*[[Customization|GUI graphics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 50%; border: 1px solid #c9c9ff; color: #000; background-color: #f3f3ff&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==For developers==&lt;br /&gt;
===Development General information===&lt;br /&gt;
:[[Joining the project]] - [http://mantis.themanaworld.org/roadmap_page.php |Roadmap] - [[Git repository]] - [[FAQ#Does_TMW_have_an_IRC_channel.3F|IRC]]&lt;br /&gt;
&lt;br /&gt;
===TMW-Server World Conceptualization===&lt;br /&gt;
:[[Backstory]] - [[Geography]] - [[Creatures]] - [[Organizations]] - [[Elements]]&lt;br /&gt;
&lt;br /&gt;
===Game content===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;General&#039;&#039;: [[Guidelines]] - [[Concept art]]  - [[:Special:Newimages|Recently uploaded images]]&lt;br /&gt;
:&#039;&#039;Characters&#039;&#039;:[[Equipment in development]] &lt;br /&gt;
:&#039;&#039;Creatures&#039;&#039;: [[Creature proposal]] - [[Monsterset development|Monster sheets]] - [[Playerset development]]&lt;br /&gt;
:&#039;&#039;Graphics&#039;&#039;: [[Tileset development|Tilesets]] - [[Animations]] - [[Particle engine|Particle effects]] - [[Image dyeing]]&lt;br /&gt;
:&#039;&#039;Mapping&#039;&#039;: [[Map development]] - [[Mapping Tutorial]]&lt;br /&gt;
:&#039;&#039;Sound and music&#039;&#039;: [[SFX|Sound effects]] - [[Music]]&lt;br /&gt;
:&#039;&#039;Other&#039;&#039;: [[Translations]] - [[Friendly Bots]]&lt;br /&gt;
&lt;br /&gt;
===Gameplay Systems Information===&lt;br /&gt;
:&#039;&#039;TMW-Server Conceptualization&#039;&#039;: [[Game systems]] - [[Weapons]] -[[GUI development]] -[[Menu interface system]]&lt;br /&gt;
:&#039;&#039;EA implemented&#039;&#039;:  [[Keyboard usage]] &lt;br /&gt;
&lt;br /&gt;
===Programming Information===&lt;br /&gt;
:&#039;&#039; EA Related&#039;&#039;:[[eAthena Scripting Standards]]- [[Dependencies]]- [[Ports]]&lt;br /&gt;
:&#039;&#039;Miscellanous&#039;&#039;: [http://mantis.themanaworld.org Bug tracker]-[http://bjorn.platinum.linux.pl/tmw-docs/ Source code documentation (Doxygen)]&lt;br /&gt;
:&#039;&#039;RFCs&#039;&#039;: [[Rendering]] - [[Action layers]] - [[Improvement of the collision layer system|Collision system]] - [[Being movement system|Movement system]] - [[Logging]]&lt;br /&gt;
:&#039;&#039;Reference&#039;&#039;: [[Server development]] - [[Realtime action combat protocol|Realtime combat]] - [[Monster Database]]&lt;br /&gt;
:&#039;&#039;Releases&#039;&#039;: [[Making a new release]] - [[How to release an update]]&lt;br /&gt;
===Mana Source Dependant Information===&lt;br /&gt;
:[[Hacking|Source code guidelines]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid lightgreen;&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
===Outdated Wiki Entries,  For Reference purpose only===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[[Content|&#039;&#039;List of content being worked on&#039;&#039;]] - [[Assignments]] - [[Playerset development|Playersets]] - [[Equipment development|Equipment sheets]] - - [[Hairset development|Hairsets]] - [[NPC development]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14826</id>
		<title>Development:Playersets</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Playersets&amp;diff=14826"/>
		<updated>2010-02-07T22:02:28Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_art}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Playerset Sprite Sheets ==&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_female_base.png Current Human Female]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://gitorious.org/tmwdata/mainline/blobs/master/graphics/sprites/player_male_base.png Current Human Male]&lt;br /&gt;
&lt;br /&gt;
== Sprite Sheet Specification ==&lt;br /&gt;
* &#039;&#039;&#039;Frame size:&#039;&#039;&#039; 64x64&lt;br /&gt;
* &#039;&#039;&#039;Color depth:&#039;&#039;&#039; 32 bpp (including alpha layer)&lt;br /&gt;
* &#039;&#039;&#039;Directions:&#039;&#039;&#039; 4 (north, south, east, west)&lt;br /&gt;
&lt;br /&gt;
== Total List of Playerset Actions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most Important:&#039;&#039;&#039;&lt;br /&gt;
* Stand&lt;br /&gt;
* Walk&lt;br /&gt;
* [FIXME] Sitting&lt;br /&gt;
* Stab (dagger)&lt;br /&gt;
* Stab (javelin)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=3876 Fother J]] One handed sword swing suitable for a shield (overhead swing preferred)&lt;br /&gt;
* [WIP [http://forums.themanaworld.org/memberlist.php?mode=viewprofile&amp;amp;u=4373 bcs86]] Two handed sword swing (overhead swing preferred)&lt;br /&gt;
* Archery&lt;br /&gt;
* [TODO] Spell casting/invocation/chanting&lt;br /&gt;
* Dead frame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lower Priority:&#039;&#039;&#039;&lt;br /&gt;
* Polearm swing/stab&lt;br /&gt;
* Firearms/crossbows&lt;br /&gt;
* Horizontal swings&lt;br /&gt;
* Idle animations&lt;br /&gt;
* Sleeping&lt;br /&gt;
* Battle stance&lt;br /&gt;
* Run&lt;br /&gt;
&lt;br /&gt;
== Mechanics and Layering ==&lt;br /&gt;
&lt;br /&gt;
There are 5 head frames: North, South, East, West, and Death.&lt;br /&gt;
&lt;br /&gt;
Playerset sprites are divided into these layers: [[http://forums.themanaworld.org/viewtopic.php?p=72201#p72201 *]]&lt;br /&gt;
* Eyes&lt;br /&gt;
* Head&lt;br /&gt;
* Upper Body (torso and arms)&lt;br /&gt;
* Lower Body (underwear and legs)&lt;br /&gt;
&lt;br /&gt;
Mirroring is used.&lt;br /&gt;
&lt;br /&gt;
An XML Flip-H and Flip-V tag could eliminate the need to make mirrored frames, thereby reducing sheet size.&amp;lt;br&amp;gt;&lt;br /&gt;
No such ability is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
An XML tag could also help make hair fit helmets.&amp;lt;br&amp;gt;&lt;br /&gt;
No such fix is implemented as of 2010-038.&lt;br /&gt;
&lt;br /&gt;
== Known Flaws ==&lt;br /&gt;
The playerset is not at a 45 degree angle.&amp;lt;br&amp;gt;&lt;br /&gt;
The sit frame is bad.&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Guidelines&amp;diff=14482</id>
		<title>Development:Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Guidelines&amp;diff=14482"/>
		<updated>2009-12-31T21:50:33Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* Tilesets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status_green}}&lt;br /&gt;
When you create pixel art for TMW please follow these guidelines. Pixelart which does not follow these guidelines has less chance to get into the game.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* All graphics must be released under the GNU General Public License or a compatible license.&lt;br /&gt;
* Try to hang around in our art development IRC channel #tmw-art on [irc://irc.themanaworld.org irc.themanaworld.org] whenever possible.&lt;br /&gt;
* Please use our task tracking system [http://mantis.themanaworld.org Mantis] to manage graphical tasks you are doing.&lt;br /&gt;
* Do not be afraid to show us your pixelart, we are there to guide and help you. Pixelart being worked on (Usually tagged with [WIP], for work in progress) can be posted on the [http://forums.themanaworld.org/viewforum.php?f=8 forums].&lt;br /&gt;
* A list of pixelart tutorials can be found [[User:EJlol/Tutorials|here]].&lt;br /&gt;
* The pixel art should be made by you or derived from TMW&#039;s existing graphics. We will never accept pixel art ripped from other games nor from undisclosed sources.&lt;br /&gt;
* The following games can be used as inspiration:&lt;br /&gt;
**Secret of Mana 2&lt;br /&gt;
**Final Fantasy VI (Named Final Fantasy III in North America)&lt;br /&gt;
**Chrono Trigger&lt;br /&gt;
**Ragnarok Online&lt;br /&gt;
&lt;br /&gt;
=== General Guidelines ===&lt;br /&gt;
* Outlines: 1px, Coloured. We use 3 kinds of different outlines:&lt;br /&gt;
**Ground level: should have the dullest colors (no outlines everything blends into each other) ([[:Image:Outlines_ground.png|Example]])&lt;br /&gt;
**Objects level: stands out from the ground level (with more contrast and maybe even a light outline)&lt;br /&gt;
**Beings(players,monsters) and item icons level: stands out the most (heavily saturated with dark outlines)&lt;br /&gt;
* Perspective: top-down 45Â° view angle. ([[:Image:Perspective_Reference.png|Example]])&lt;br /&gt;
* Light Direction: South-West ([[:Image:Lightdirection.png|Example]])&lt;br /&gt;
** Objects should be fully lit ([[:Image:Lighting fill.png|Example]])&lt;br /&gt;
* Wind Direction: From West to East&lt;br /&gt;
* Proportions: A character is approximately one tile wide (32px) and two tiles high (64px) ([[:Image:Size.png|Example]])&lt;br /&gt;
* Drop Shadows:&lt;br /&gt;
**Large objects on outdoor tilesets have a drop shadow to the northeast&lt;br /&gt;
**Flying creatures have a drop shadow ([[:Image:Dropshadow.png|Example]])&lt;br /&gt;
**Shadows should be pure black (#000000), and have a opacity of 30%, the edges have a opacity of 15%&lt;br /&gt;
* Anti Aliasing: Only if it does not look smooth without it&lt;br /&gt;
* Blood: May only be used if it spice up certain environments that needs to be extra creepy. ([[:Image:No_blood_new.png|Example]])&lt;br /&gt;
&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
[[Monsterset development]]&lt;br /&gt;
* You may mirror the creature sprites, as long as the lighting is correct&lt;br /&gt;
* There is no size restriction, please go berserk&lt;br /&gt;
&lt;br /&gt;
=== Icons ===&lt;br /&gt;
[[User:EJlol/Guidelines/Icon examples|Icon Development]]&lt;br /&gt;
* Use other icons as examples if possible ([[:Image:Icons.png|Example]])&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
* NPC&#039;s should be in the same style as the player sprites.&lt;br /&gt;
** NPC&#039;s do not and should not be constrained by player pose and body shape. For example, the startrek sprites are done in the same style as players, but strike a different pose.&lt;br /&gt;
** Shadows should NOT be used for NPCs, shadows are reserved for large objects or flying creatures.&lt;br /&gt;
** Some NPCs not in the same style as the player sprites may be accepted if appropriate. (For example, Santa)&lt;br /&gt;
&lt;br /&gt;
=== Tilesets ===&lt;br /&gt;
[[Tileset development]]&lt;br /&gt;
* All tilesets should have the same amount of texture. Use the [http://gitorious.org/tmwdata/mainline/blobs/master/graphics/tiles/Forest.png New Forest Tileset] as reference&lt;br /&gt;
* Do not use visible outlines&lt;br /&gt;
* Do not use vanishing point projection. All objects have to be drawn in zero-point perspective ([[:Image:Vanishing point perspective.png|Example]])&lt;br /&gt;
* Use pure black (#000000) for &#039;here is nothing&#039; indoor or dungeon areas.&lt;br /&gt;
* Try to match the brightness and contrast of the reference tileset&lt;br /&gt;
** Outdoor: New Forest Tileset&lt;br /&gt;
** Indoor: ???&lt;br /&gt;
** Dungeons: ???&lt;br /&gt;
* All tiles on a single tileset should have the same warm / cold feeling.&lt;br /&gt;
* When contributing to a other tileset, try to use the same colours as much as possible to get the same feeling&lt;br /&gt;
&lt;br /&gt;
== How to get your content in to the game ==&lt;br /&gt;
The best way to do this is yet to be decided, but this should work:&lt;br /&gt;
&lt;br /&gt;
*Start a thread in the [http://forums.themanaworld.org/viewforum.php?f=18 forum], with a subject line beginning [WIP] (work in progress).&lt;br /&gt;
*Discuss it and edit it a few times until it&#039;s ready.&lt;br /&gt;
*Change the [WIP] thread&#039;s title to [WIP]&amp;gt;[FND] (finished), and make it clear which is the final version.&lt;br /&gt;
*Create a new report in [http://mantis.themanaworld.org/ Mantis] to request that it be included in the game.&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
When you are not very experienced at creating pixel art, you should take a look at the following tutorials. You can learn many interesting tricks from them.&lt;br /&gt;
&lt;br /&gt;
*[http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/ So You Want To Be A Pixel Artist by Tsugumo].&lt;br /&gt;
*[http://www.natomic.com/hosted/marks/mpat/ Mark&#039;s Pixel Art Tutorial]&lt;br /&gt;
*[http://www.derekyu.com/?page_id=218 Derek Yu&#039;s Pixel Art Tutorial]&lt;br /&gt;
*[http://pixel-zone.rpgdx.net/shtml/tutorials.shtml Pixel-Zone Tutorials]&lt;br /&gt;
*[http://www.pixeljoint.com/pixels/links.asp?id=2192 Pixel Art Links]&lt;br /&gt;
*[http://mruk.wordpress.com/2008/04/06/the-mana-world-pixelart-tutorial-desert-well/ Mruk&#039;s Desert Well Tutorial]&lt;br /&gt;
* [http://mruk.wordpress.com/2009/03/12/the-mana-world-tutorial-challanging-an-imposible-shape/ Mruk&#039;s Impossible Shape Design Tutorial]&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Guidelines&amp;diff=14481</id>
		<title>Development:Guidelines</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Development:Guidelines&amp;diff=14481"/>
		<updated>2009-12-31T21:28:23Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status_green}}&lt;br /&gt;
When you create pixel art for TMW please follow these guidelines. Pixelart which does not follow these guidelines has less chance to get into the game.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* All graphics must be released under the GNU General Public License or a compatible license.&lt;br /&gt;
* Try to hang around in our art development IRC channel #tmw-art on [irc://irc.themanaworld.org irc.themanaworld.org] whenever possible.&lt;br /&gt;
* Please use our task tracking system [http://mantis.themanaworld.org Mantis] to manage graphical tasks you are doing.&lt;br /&gt;
* Do not be afraid to show us your pixelart, we are there to guide and help you. Pixelart being worked on (Usually tagged with [WIP], for work in progress) can be posted on the [http://forums.themanaworld.org/viewforum.php?f=8 forums].&lt;br /&gt;
* A list of pixelart tutorials can be found [[User:EJlol/Tutorials|here]].&lt;br /&gt;
* The pixel art should be made by you or derived from TMW&#039;s existing graphics. We will never accept pixel art ripped from other games nor from undisclosed sources.&lt;br /&gt;
* The following games can be used as inspiration:&lt;br /&gt;
**Secret of Mana 2&lt;br /&gt;
**Final Fantasy VI (Named Final Fantasy III in North America)&lt;br /&gt;
**Chrono Trigger&lt;br /&gt;
**Ragnarok Online&lt;br /&gt;
&lt;br /&gt;
=== General Guidelines ===&lt;br /&gt;
* Outlines: 1px, Coloured. We use 3 kinds of different outlines:&lt;br /&gt;
**Ground level: should have the dullest colors (no outlines everything blends into each other) ([[:Image:Outlines_ground.png|Example]])&lt;br /&gt;
**Objects level: stands out from the ground level (with more contrast and maybe even a light outline)&lt;br /&gt;
**Beings(players,monsters) and item icons level: stands out the most (heavily saturated with dark outlines)&lt;br /&gt;
* Perspective: top-down 45Â° view angle. ([[:Image:Perspective_Reference.png|Example]])&lt;br /&gt;
* Light Direction: South-West ([[:Image:Lightdirection.png|Example]])&lt;br /&gt;
** Objects should be fully lit ([[:Image:Lighting fill.png|Example]])&lt;br /&gt;
* Wind Direction: From West to East&lt;br /&gt;
* Proportions: A character is approximately one tile wide (32px) and two tiles high (64px) ([[:Image:Size.png|Example]])&lt;br /&gt;
* Drop Shadows:&lt;br /&gt;
**Large objects on outdoor tilesets have a drop shadow to the northeast&lt;br /&gt;
**Flying creatures have a drop shadow ([[:Image:Dropshadow.png|Example]])&lt;br /&gt;
**Shadows should be pure black (#000000), and have a opacity of 30%, the edges have a opacity of 15%&lt;br /&gt;
* Anti Aliasing: Only if it does not look smooth without it&lt;br /&gt;
* Blood: May only be used if it spice up certain environments that needs to be extra creepy. ([[:Image:No_blood_new.png|Example]])&lt;br /&gt;
&lt;br /&gt;
=== Creatures ===&lt;br /&gt;
[[Monsterset development]]&lt;br /&gt;
* You may mirror the creature sprites, as long as the lighting is correct&lt;br /&gt;
* There is no size restriction, please go berserk&lt;br /&gt;
&lt;br /&gt;
=== Icons ===&lt;br /&gt;
[[User:EJlol/Guidelines/Icon examples|Icon Development]]&lt;br /&gt;
* Use other icons as examples if possible ([[:Image:Icons.png|Example]])&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
* NPC&#039;s should be in the same style as the player sprites.&lt;br /&gt;
** NPC&#039;s do not and should not be constrained by player pose and body shape. For example, the startrek sprites are done in the same style as players, but strike a different pose.&lt;br /&gt;
** Shadows should NOT be used for NPCs, shadows are reserved for large objects or flying creatures.&lt;br /&gt;
** Some NPCs not in the same style as the player sprites may be accepted if appropriate. (For example, Santa)&lt;br /&gt;
&lt;br /&gt;
=== Tilesets ===&lt;br /&gt;
[[Tileset development]]&lt;br /&gt;
* All tilesets should have the same amount of texture. Use the New Forest Tileset as reference&lt;br /&gt;
* Do not use visible outlines&lt;br /&gt;
* Do not use vanishing point projection. All objects have to be drawn in zero-point perspective ([[:Image:Vanishing point perspective.png|Example]])&lt;br /&gt;
* Use pure black (#000000) for &#039;here is nothing&#039; indoor or dungeon areas.&lt;br /&gt;
* Try to match the brightness and contrast of the reference tileset&lt;br /&gt;
** Outdoor: New Forest Tileset&lt;br /&gt;
** Indoor: ???&lt;br /&gt;
** Dungeons: ???&lt;br /&gt;
* All tiles on a single tileset should have the same warm / cold feeling.&lt;br /&gt;
* When contributing to a other tileset, try to use the same colours as much as possible to get the same feeling&lt;br /&gt;
&lt;br /&gt;
== How to get your content in to the game ==&lt;br /&gt;
The best way to do this is yet to be decided, but this should work:&lt;br /&gt;
&lt;br /&gt;
*Start a thread in the [http://forums.themanaworld.org/viewforum.php?f=18 forum], with a subject line beginning [WIP] (work in progress).&lt;br /&gt;
*Discuss it and edit it a few times until it&#039;s ready.&lt;br /&gt;
*Change the [WIP] thread&#039;s title to [WIP]&amp;gt;[FND] (finished), and make it clear which is the final version.&lt;br /&gt;
*Create a new report in [http://mantis.themanaworld.org/ Mantis] to request that it be included in the game.&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
When you are not very experienced at creating pixel art, you should take a look at the following tutorials. You can learn many interesting tricks from them.&lt;br /&gt;
&lt;br /&gt;
*[http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/ So You Want To Be A Pixel Artist by Tsugumo].&lt;br /&gt;
*[http://www.natomic.com/hosted/marks/mpat/ Mark&#039;s Pixel Art Tutorial]&lt;br /&gt;
*[http://www.derekyu.com/?page_id=218 Derek Yu&#039;s Pixel Art Tutorial]&lt;br /&gt;
*[http://pixel-zone.rpgdx.net/shtml/tutorials.shtml Pixel-Zone Tutorials]&lt;br /&gt;
*[http://www.pixeljoint.com/pixels/links.asp?id=2192 Pixel Art Links]&lt;br /&gt;
*[http://mruk.wordpress.com/2008/04/06/the-mana-world-pixelart-tutorial-desert-well/ Mruk&#039;s Desert Well Tutorial]&lt;br /&gt;
* [http://mruk.wordpress.com/2009/03/12/the-mana-world-tutorial-challanging-an-imposible-shape/ Mruk&#039;s Impossible Shape Design Tutorial]&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=File:Player_male_tritan_base.png&amp;diff=12427</id>
		<title>File:Player male tritan base.png</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=File:Player_male_tritan_base.png&amp;diff=12427"/>
		<updated>2009-06-15T01:31:33Z</updated>

		<summary type="html">&lt;p&gt;Bcs86: Applying the Tritan&amp;#039;s appearance to the player set.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Applying the Tritan&#039;s appearance to the player set.&lt;/div&gt;</summary>
		<author><name>Bcs86</name></author>
	</entry>
</feed>