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	<id>https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arikel</id>
	<title>The Mana World - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.devbox.themanaworld.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arikel"/>
	<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/wiki/Special:Contributions/Arikel"/>
	<updated>2026-05-06T06:13:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Servers&amp;diff=13802</id>
		<title>Servers</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Servers&amp;diff=13802"/>
		<updated>2009-11-12T15:52:20Z</updated>

		<summary type="html">&lt;p&gt;Arikel: /* eAthena servers for 0.0.x clients */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you set up your own TMW server and want it to be open for public playing feel free to add it here. To create your own server read [[Setting up a server]]. All servers/projects on this page work with the official client. Servers/Projects listed on [[forks]] are incompatible with the official TMW client, though they are based on it. &lt;br /&gt;
&lt;br /&gt;
== eAthena servers for 0.0.x clients ==&lt;br /&gt;
These servers run on eAthena. You can connect to them with the official client from the [http://themanaworld.org/downloads download page].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Security Warning:&#039;&#039; Do not use the same username and password on two different servers. The server admins can read all of them in clear text and nothing stops them from trying them on other servers. It happened a lot in the past that users of the official server got â€œhackedâ€ because they ignored this important precaution.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Official server ===&lt;br /&gt;
&lt;br /&gt;
The official public server of The Mana World project. &lt;br /&gt;
&lt;br /&gt;
* Hostname: server.themanaworld.org&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: [[User:ElvenProgrammer|Eugenio Favalli]], [[User:BjÃ¸rn|BjÃ¸rn Lindeijer]]&lt;br /&gt;
&amp;lt;!-- None of these appear active at the moment. If they are, my apologies for commenting them out!&lt;br /&gt;
&lt;br /&gt;
=== Official test server ===&lt;br /&gt;
&lt;br /&gt;
The official test and experimentation server regularly used for balancing new game play changes.&lt;br /&gt;
&lt;br /&gt;
* Hostname: (same as official)&lt;br /&gt;
* Port: (same as official)&lt;br /&gt;
* Administration: [[User:BjÃ¸rn|BjÃ¸rn]], [[User:Jaxad0127|jaxad0127]]&lt;br /&gt;
&lt;br /&gt;
=== YvanSoftware&#039;s high-rate server ===&lt;br /&gt;
&lt;br /&gt;
YvanSoftware&#039;s server, with high drop/exp rates.&lt;br /&gt;
&lt;br /&gt;
* Hostname: yvansoftware.be&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: [[User:yvanjanssens|YvanSoftware]]&lt;br /&gt;
&lt;br /&gt;
=== Neo644&#039;s Sandbox Server ===&lt;br /&gt;
&lt;br /&gt;
It&#039;s back, new and improved. 15 people at one time, many commands enabled by default.&lt;br /&gt;
&lt;br /&gt;
* Hostname: neo644lap.dyndns.org&lt;br /&gt;
* Port: 6901 TCP (default)&lt;br /&gt;
* Administration: [[User:neo644|Neo644]], dark magician&lt;br /&gt;
&lt;br /&gt;
=== Taiwan local Server ===&lt;br /&gt;
&lt;br /&gt;
An unofficial server for Chinese. Downtimes possible.&lt;br /&gt;
&lt;br /&gt;
* Hostname: tmw.servegame.org &lt;br /&gt;
* IP: 219.85.59.36 &lt;br /&gt;
* Port: 6901 TCP &lt;br /&gt;
* Administration: [[User:Netwareboss|Netwareboss]]&lt;br /&gt;
&lt;br /&gt;
=== Latinoamerican local server for 0.0x clients===&lt;br /&gt;
&lt;br /&gt;
A server for the Spanish-speaking community. Downtimes are possible because the server is in beta and under construction. Collaborating with the project in Spanish.&lt;br /&gt;
&lt;br /&gt;
* Hostname: elmundoperdidotmw.servegame.org &lt;br /&gt;
* Port: 6901 TCP &lt;br /&gt;
* Website:  http://elmundoperdidotmw.servegame.org&lt;br /&gt;
* Administration: [[User:Roder|Rodeger]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===The Alternate World===&lt;br /&gt;
&lt;br /&gt;
A server with different rules. Stable.&lt;br /&gt;
Non-English speakers welcome. &lt;br /&gt;
(Although English is helpful for communications, it is not required to be the only language spoken.)&lt;br /&gt;
&lt;br /&gt;
* Hostname: server.thealternateworld.org&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: DarkWind&lt;br /&gt;
&lt;br /&gt;
===kai_62656&#039;s Server===&lt;br /&gt;
&lt;br /&gt;
A server in which some GM commands are enabled. Not always online.&lt;br /&gt;
* Hostname: kai-tmw.game-host.org&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: kai_62656&lt;br /&gt;
&lt;br /&gt;
===The Mana World Br===&lt;br /&gt;
A server with new content and independent of official.&lt;br /&gt;
* Hostname: server.themanaworld.com.br&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: Gui.&lt;br /&gt;
&lt;br /&gt;
===The Magic World of Mana===&lt;br /&gt;
&lt;br /&gt;
A multilingual server.&lt;br /&gt;
* Hostname: [http://jak1.ath.cx jak1.ath.cx]&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: [[User:jak1|jak1]]&lt;br /&gt;
&lt;br /&gt;
== TMWServ servers for 0.1 client ==&lt;br /&gt;
&lt;br /&gt;
You can connect to these servers with a client compiled from source when using the TMWServ build target. Note that TMWServ is still in development and doesn&#039;t offer real gameplay yet. As a player you will have much more fun on an eAthena server.&lt;br /&gt;
&lt;br /&gt;
=== Official test server ===&lt;br /&gt;
&lt;br /&gt;
The semi-official test server for the new server &amp;lt;code&amp;gt;tmwserv&amp;lt;/code&amp;gt;. The server runs in debug mode and backtraces are automatically sent by email when it crashes, after which the server is restarted.&lt;br /&gt;
&lt;br /&gt;
* Hostname: testing.themanaworld.org&lt;br /&gt;
* Port: 9601 UDP&lt;br /&gt;
* Administration: [[User:BjÃ¸rn|BjÃ¸rn Lindeijer]]&lt;br /&gt;
&lt;br /&gt;
=== Invertika server ===&lt;br /&gt;
&lt;br /&gt;
A German fork of TMW based on tmwserv with a completely new game world. The server is in beta status. Downtimes are possible but rare.&lt;br /&gt;
&lt;br /&gt;
* Hostname: server.invertika.org&lt;br /&gt;
* Port: 9601 UDP&lt;br /&gt;
* Website: http://invertika.org&lt;br /&gt;
* Administration: [[User:Seeseekey|seeseekey]]&lt;/div&gt;</summary>
		<author><name>Arikel</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Servers&amp;diff=13801</id>
		<title>Servers</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Servers&amp;diff=13801"/>
		<updated>2009-11-12T15:51:46Z</updated>

		<summary type="html">&lt;p&gt;Arikel: /* Arikel&amp;#039;s Server */  removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category_playerinfo}}&lt;br /&gt;
{{Status_green}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you set up your own TMW server and want it to be open for public playing feel free to add it here. To create your own server read [[Setting up a server]]. All servers/projects on this page work with the official client. Servers/Projects listed on [[forks]] are incompatible with the official TMW client, though they are based on it. &lt;br /&gt;
&lt;br /&gt;
== eAthena servers for 0.0.x clients ==&lt;br /&gt;
These servers run on eAthena. You can connect to them with the official client from the [http://themanaworld.org/downloads download page].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Security Warning:&#039;&#039; Do not use the same username and password on two different servers. The server admins can read all of them in clear text and nothing stops them from trying them on other servers. It happened a lot in the past that users of the official server got â€œhackedâ€ because they ignored this important precaution.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Official server ===&lt;br /&gt;
&lt;br /&gt;
The official public server of The Mana World project. &lt;br /&gt;
&lt;br /&gt;
* Hostname: server.themanaworld.org&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: [[User:ElvenProgrammer|Eugenio Favalli]], [[User:BjÃ¸rn|BjÃ¸rn Lindeijer]]&lt;br /&gt;
&amp;lt;!-- None of these appear active at the moment. If they are, my apologies for commenting them out!&lt;br /&gt;
&lt;br /&gt;
=== Official test server ===&lt;br /&gt;
&lt;br /&gt;
The official test and experimentation server regularly used for balancing new game play changes.&lt;br /&gt;
&lt;br /&gt;
* Hostname: (same as official)&lt;br /&gt;
* Port: (same as official)&lt;br /&gt;
* Administration: [[User:BjÃ¸rn|BjÃ¸rn]], [[User:Jaxad0127|jaxad0127]]&lt;br /&gt;
&lt;br /&gt;
=== YvanSoftware&#039;s high-rate server ===&lt;br /&gt;
&lt;br /&gt;
YvanSoftware&#039;s server, with high drop/exp rates.&lt;br /&gt;
&lt;br /&gt;
* Hostname: yvansoftware.be&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: [[User:yvanjanssens|YvanSoftware]]&lt;br /&gt;
&lt;br /&gt;
=== Neo644&#039;s Sandbox Server ===&lt;br /&gt;
&lt;br /&gt;
It&#039;s back, new and improved. 15 people at one time, many commands enabled by default.&lt;br /&gt;
&lt;br /&gt;
* Hostname: neo644lap.dyndns.org&lt;br /&gt;
* Port: 6901 TCP (default)&lt;br /&gt;
* Administration: [[User:neo644|Neo644]], dark magician&lt;br /&gt;
&lt;br /&gt;
=== Taiwan local Server ===&lt;br /&gt;
&lt;br /&gt;
An unofficial server for Chinese. Downtimes possible.&lt;br /&gt;
&lt;br /&gt;
* Hostname: tmw.servegame.org &lt;br /&gt;
* IP: 219.85.59.36 &lt;br /&gt;
* Port: 6901 TCP &lt;br /&gt;
* Administration: [[User:Netwareboss|Netwareboss]]&lt;br /&gt;
&lt;br /&gt;
=== Latinoamerican local server for 0.0x clients===&lt;br /&gt;
&lt;br /&gt;
A server for the Spanish-speaking community. Downtimes are possible because the server is in beta and under construction. Collaborating with the project in Spanish.&lt;br /&gt;
&lt;br /&gt;
* Hostname: elmundoperdidotmw.servegame.org &lt;br /&gt;
* Port: 6901 TCP &lt;br /&gt;
* Website:  http://elmundoperdidotmw.servegame.org&lt;br /&gt;
* Administration: [[User:Roder|Rodeger]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===The Alternate World===&lt;br /&gt;
&lt;br /&gt;
A server with different rules. Stable.&lt;br /&gt;
Non-English speakers welcome. &lt;br /&gt;
(Although English is helpful for communications, it is not required to be the only language spoken.)&lt;br /&gt;
&lt;br /&gt;
* Hostname: server.thealternateworld.org&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: DarkWind&lt;br /&gt;
&lt;br /&gt;
===kai_62656&#039;s Server===&lt;br /&gt;
&lt;br /&gt;
A server in which some GM commands are enabled. Not always online.&lt;br /&gt;
* Hostname: kai-tmw.game-host.org&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: kai_62656&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Mana World Br===&lt;br /&gt;
A server with new content and independent of official.&lt;br /&gt;
* Hostname: server.themanaworld.com.br&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: Gui.&lt;br /&gt;
&lt;br /&gt;
===The Magic World of Mana===&lt;br /&gt;
&lt;br /&gt;
A multilingual server.&lt;br /&gt;
* Hostname: [http://jak1.ath.cx jak1.ath.cx]&lt;br /&gt;
* Port: 6901 TCP&lt;br /&gt;
* Administration: [[User:jak1|jak1]]&lt;br /&gt;
&lt;br /&gt;
== TMWServ servers for 0.1 client ==&lt;br /&gt;
&lt;br /&gt;
You can connect to these servers with a client compiled from source when using the TMWServ build target. Note that TMWServ is still in development and doesn&#039;t offer real gameplay yet. As a player you will have much more fun on an eAthena server.&lt;br /&gt;
&lt;br /&gt;
=== Official test server ===&lt;br /&gt;
&lt;br /&gt;
The semi-official test server for the new server &amp;lt;code&amp;gt;tmwserv&amp;lt;/code&amp;gt;. The server runs in debug mode and backtraces are automatically sent by email when it crashes, after which the server is restarted.&lt;br /&gt;
&lt;br /&gt;
* Hostname: testing.themanaworld.org&lt;br /&gt;
* Port: 9601 UDP&lt;br /&gt;
* Administration: [[User:BjÃ¸rn|BjÃ¸rn Lindeijer]]&lt;br /&gt;
&lt;br /&gt;
=== Invertika server ===&lt;br /&gt;
&lt;br /&gt;
A German fork of TMW based on tmwserv with a completely new game world. The server is in beta status. Downtimes are possible but rare.&lt;br /&gt;
&lt;br /&gt;
* Hostname: server.invertika.org&lt;br /&gt;
* Port: 9601 UDP&lt;br /&gt;
* Website: http://invertika.org&lt;br /&gt;
* Administration: [[User:Seeseekey|seeseekey]]&lt;/div&gt;</summary>
		<author><name>Arikel</name></author>
	</entry>
	<entry>
		<id>https://oldwiki.devbox.themanaworld.org/index.php?title=Setting_up_tmwAthena_on_Linux&amp;diff=13421</id>
		<title>Setting up tmwAthena on Linux</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.devbox.themanaworld.org/index.php?title=Setting_up_tmwAthena_on_Linux&amp;diff=13421"/>
		<updated>2009-09-30T19:01:47Z</updated>

		<summary type="html">&lt;p&gt;Arikel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article describes setting up eAthena on a Linux system. For how to set up eAthena on Windows refer to [[Building and running eAthena on Windows]].&lt;br /&gt;
&lt;br /&gt;
== Cloning and compiling ==&lt;br /&gt;
&lt;br /&gt;
Start with cloning eAthena from our [[Git Repository|Git repository]] and compiling it, then compile the eathena-monitor utility. If you are compiling for FreeBSD, use gmake instead of make. Also note that you will need bison and flex installed.&lt;br /&gt;
&lt;br /&gt;
 $ git clone git://gitorious.org/tmw-eathena/mainline.git eathena&lt;br /&gt;
 $ cd eathena&lt;br /&gt;
 $ make&lt;br /&gt;
 $ gcc -o eathena-monitor eathena-monitor.c&lt;br /&gt;
&lt;br /&gt;
There&#039;s probably lots of warnings while compiling the server executables, but you can just ignore that. If you are having problems cloning eAthena, there are other URLs in the [[Git Repository|Git repository]] article (the push URL will only work if you are a TMW developer). Once this step is successful, let&#039;s grab the eAthena data from Git as well. This is where we keep all the server side configuration, scripts and other data.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll check it out to a &amp;lt;code&amp;gt;eathena-data&amp;lt;/code&amp;gt; directory, but note that using &amp;lt;code&amp;gt;$HOME/tmwserver&amp;lt;/code&amp;gt; requires less editing of configuration files later, since this is the default.&lt;br /&gt;
&lt;br /&gt;
 $ cd ..&lt;br /&gt;
 $ git clone git://gitorious.org/tmw-eathena-data/mainline.git eathena-data&lt;br /&gt;
 $ cd eathena-data&lt;br /&gt;
&lt;br /&gt;
If you are having problems cloning eathena-data, there are other URLs in the [[Git Repository|Git repository]] article.&lt;br /&gt;
&lt;br /&gt;
Copy over the server executables and monitor:&lt;br /&gt;
&lt;br /&gt;
 $ cp -iv ../eathena/*-server .&lt;br /&gt;
 $ cp -iv ../eathena/eathena-monitor .&lt;br /&gt;
&lt;br /&gt;
Optional step. If you did not check out the &amp;lt;code&amp;gt;server-data&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;$HOME/tmwserver&amp;lt;/code&amp;gt; you can add a symbolic link, so that it looks like you did check it out there:&lt;br /&gt;
&lt;br /&gt;
 $ cd $HOME&lt;br /&gt;
 $ ln -s &amp;lt;span style=&amp;quot;color:darkgreen;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;path/to/were/you/put/eathena-data/&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt; tmwserver&lt;br /&gt;
&lt;br /&gt;
== Mandatory configuration ==&lt;br /&gt;
Now we need to edit some configuration specific to our setup.&lt;br /&gt;
&lt;br /&gt;
=== Logging ===&lt;br /&gt;
Create a directory where server log files will be stored, usually just do &amp;lt;code&amp;gt;mkdir log&amp;lt;/code&amp;gt; in the directory where your servers are located.&lt;br /&gt;
&lt;br /&gt;
=== General configuration ===&lt;br /&gt;
First go to the &amp;lt;code&amp;gt;eathena-data/conf&amp;lt;/code&amp;gt; directory and make a copy of each file ending in &amp;lt;code&amp;gt;.example&amp;lt;/code&amp;gt;, removing that extension. These files are generally server-specific and we don&#039;t want changes made in the Git repository to unexpectedly affect your local configuration.&lt;br /&gt;
&lt;br /&gt;
If you are just going to use the server yourself you can enter &amp;lt;code&amp;gt;127.0.0.1&amp;lt;/code&amp;gt; as the value for all IP addresses. Also, if you have no clue about what ports are or which you will be using, leave the default values as they are.&lt;br /&gt;
&lt;br /&gt;
The local configurations needed for the three servers are as follow:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;login_local.conf&amp;lt;/code&amp;gt;&lt;br /&gt;
* Set a password for the &amp;lt;code&amp;gt;ladmin&amp;lt;/code&amp;gt; tool at &amp;lt;code&amp;gt;admin_pass&amp;lt;/code&amp;gt;, or disable remote administration at &amp;lt;code&amp;gt;admin_state&amp;lt;/code&amp;gt;.&lt;br /&gt;
** You should configure the file &amp;lt;code&amp;gt;ladmin_local.conf&amp;lt;/code&amp;gt; accordingly, if you choose to leave this tool enabled.&lt;br /&gt;
* Also don&#039;t forget to set a game master password at &amp;lt;code&amp;gt;gm_pass&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;char_local.conf&amp;lt;/code&amp;gt;&lt;br /&gt;
* Set a username and password to be used for inter-server communication at &amp;lt;code&amp;gt;userid&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;passwd&amp;lt;/code&amp;gt;.&lt;br /&gt;
* You may optionally want to customize your server name at &amp;lt;code&amp;gt;server_name&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Specify the IP address and, if you changed it, the port of the login server as seen from the host on which you run the character server at &amp;lt;code&amp;gt;login_ip&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;login_port&amp;lt;/code&amp;gt; (if they are on the same machine, use 127.0.0.1).&lt;br /&gt;
* Specify the IP address of the character server as seen from the clients connecting to your server at &amp;lt;code&amp;gt;char_ip&amp;lt;/code&amp;gt;. This should usually be your internet IP address.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;map_local.conf&amp;lt;/code&amp;gt;&lt;br /&gt;
* Set the same inter-server communication username and password as you did in &amp;lt;code&amp;gt;char_local.conf&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Specify the IP address and, if you changed, the port of the character server as seen from the host on which you run the map server at &amp;lt;code&amp;gt;char_ip&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;char_port&amp;lt;/code&amp;gt; (if they are on the same machine, use 127.0.0.1).&lt;br /&gt;
* Specify the IP address of the map server as seen from the clients connecting to your server at &amp;lt;code&amp;gt;map_ip&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Lastly, go to &amp;lt;code&amp;gt;save/&amp;lt;/code&amp;gt; and copy the account.txt.example file (as account.txt). If you changed the inter-server passwords, you need to change the username &amp;lt;code style=&amp;quot;color:darkgreen;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;s1&#039;&#039;&#039;&#039;&#039;&amp;lt;/code&amp;gt; and the password &amp;lt;code style=&amp;quot;color:darkgreen;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;p1&#039;&#039;&#039;&#039;&#039;&amp;lt;/code&amp;gt; of account 0. Don&#039;t change anything else about it.&lt;br /&gt;
&lt;br /&gt;
Now make sure everything works by doing a test run of the eAthena server before you make any optional changes.&lt;br /&gt;
&lt;br /&gt;
=== Path to server data ===&lt;br /&gt;
Please note, if you have checked out out the &amp;lt;code&amp;gt;eathena-data&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;$HOME/tmwserver&amp;lt;/code&amp;gt; or have a symbolic link pointing here, you can skip these steps.&lt;br /&gt;
&lt;br /&gt;
* Edit eathena.sh and set &amp;lt;code&amp;gt;SRVHOMEDIR&amp;lt;/code&amp;gt; to the location of your server-data checkout. Probably something like &amp;lt;code&amp;gt;$HOME/.../eathena-data&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit &amp;lt;code&amp;gt;conf/eathena-monitor.conf&amp;lt;/code&amp;gt; and adjust the paths according to the &amp;lt;code&amp;gt;SRVHOMEDIR&amp;lt;/code&amp;gt; you previously set in &amp;lt;code&amp;gt;eathena.sh&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Optional configuration ==&lt;br /&gt;
Here are some pointers if you want to configure your server in other ways than the official TMW server. Feel free to browse any of the other configuration files to see what else you may want to change.&lt;br /&gt;
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* The maps and NPCs that should be available are set in &amp;lt;code&amp;gt;map_athena.conf&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The starting location and the starting equipment for the player are set in &amp;lt;code&amp;gt;char_athena.conf&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Access levels to GM commands are set in &amp;lt;code&amp;gt;atcommand_local.conf&amp;lt;/code&amp;gt;.&lt;br /&gt;
* â€œThe message of todayâ€ text shown at login can be changed in &amp;lt;code&amp;gt;motd.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The command help texts can be changed in &amp;lt;code&amp;gt;help.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Specifying your own update host ===&lt;br /&gt;
When you want to provide your players with a different world from the official server, you need to set up your own update host. You can specify a different update host in &amp;lt;code&amp;gt;conf/login_local.conf&amp;lt;/code&amp;gt; at &amp;lt;code&amp;gt;update_host&amp;lt;/code&amp;gt;. The client stores updates downloaded from the update host in an update-host specific directory, in order to avoid filename collisions.&lt;br /&gt;
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TODO: Provide more information about the files that an update host needs to server.&lt;br /&gt;
&lt;br /&gt;
== Running your server ==&lt;br /&gt;
We have two convenient scripts that allow us to start and stop the server with single commands. The &amp;lt;code&amp;gt;eathena-monitor&amp;lt;/code&amp;gt; launches all servers and restarts them when they crash. The &amp;lt;code&amp;gt;eathena.sh&amp;lt;/code&amp;gt; shell script is used to start/stop the &amp;lt;code&amp;gt;eathena-monitor&amp;lt;/code&amp;gt;.&lt;br /&gt;
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 $ ./eathena.sh start&lt;br /&gt;
 $ ./eathena.sh restart&lt;br /&gt;
 $ ./eathena.sh stop&lt;br /&gt;
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Note that there are also GM commands that allow you to restart for example the map server. This is preferred over using &amp;lt;code&amp;gt;./eathena.sh restart&amp;lt;/code&amp;gt;. Also be sure to announce the restart to your players, since this doesn&#039;t happen automatically.&lt;br /&gt;
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Connect with your client and create your first account to test if everything works fine.&lt;br /&gt;
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If you manually run the servers, the char server will segfault the first time it&#039;s able to connect with the login server. This is fine. Just restart it. The monitor will handle this automatically.&lt;br /&gt;
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=== Troubleshooting ===&lt;br /&gt;
If your server fails to run and/or you cannot connect to it with your client, it is likely to be caused by one or several of the below points. But before you do anything else, check the [[#Logging|logfile]] as it may say what is the cause.&lt;br /&gt;
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* Forgotten or mismatching usernames, passwords, ip addresses and ports.&lt;br /&gt;
*# Check that you have followed all [[#Mandatory configuration|mandatory configuration steps]].&lt;br /&gt;
* Unavailable files.&lt;br /&gt;
*# Check where you did download the server-data. If you did not put in the default directory, please make sure that you have either [[#Checking out and compiling|created a symlink]] that points to the default directory or that you have [[#Path to server data|changed]] the needed configuration files.&lt;br /&gt;
*# Check whether you have [[#Checking out and compiling|created symlinks]] to the three server executables.&lt;br /&gt;
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=== Making yourself a GM ===&lt;br /&gt;
Specify your account ID as found in &amp;lt;code&amp;gt;save/account.txt&amp;lt;/code&amp;gt; (usually 2000000 for the first account) in &amp;lt;code&amp;gt;conf/gm_account.txt&amp;lt;/code&amp;gt;. The level 99 should be the highest. You can set up the GM commands in &amp;lt;code&amp;gt;conf/atcommand_athena.conf&amp;lt;/code&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Arikel</name></author>
	</entry>
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